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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: src/osx/iphone/evtloop.mm
3 // Purpose: implementation of wxEventLoop for OS X
4 // Author: Vadim Zeitlin, Stefan Csomor
5 // Modified by:
6 // Created: 2006-01-12
7 // RCS-ID: $Id$
8 // Copyright: (c) 2006 Vadim Zeitlin <vadim@wxwindows.org>
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 // for compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
22
23 #ifdef __BORLANDC__
24 #pragma hdrstop
25 #endif
26
27 #include "wx/evtloop.h"
28
29 #ifndef WX_PRECOMP
30 #include "wx/app.h"
31 #endif // WX_PRECOMP
32
33 #include "wx/log.h"
34
35 #if wxUSE_GUI
36 #include "wx/nonownedwnd.h"
37 #endif
38
39 #include "wx/osx/private.h"
40
41 // ============================================================================
42 // wxEventLoop implementation
43 // ============================================================================
44
45 /*
46 static int CalculateUIEventMaskFromEventCategory(wxEventCategory cat)
47 {
48 NSLeftMouseDownMask |
49 NSLeftMouseUpMask |
50 NSRightMouseDownMask |
51 NSRightMouseUpMask = 1 << NSRightMouseUp,
52 NSMouseMovedMask = 1 << NSMouseMoved,
53 NSLeftMouseDraggedMask = 1 << NSLeftMouseDragged,
54 NSRightMouseDraggedMask = 1 << NSRightMouseDragged,
55 NSMouseEnteredMask = 1 << NSMouseEntered,
56 NSMouseExitedMask = 1 << NSMouseExited,
57 NSScrollWheelMask = 1 << NSScrollWheel,
58 #if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_4
59 NSTabletPointMask = 1 << NSTabletPoint,
60 NSTabletProximityMask = 1 << NSTabletProximity,
61 #endif
62 NSOtherMouseDownMask = 1 << NSOtherMouseDown,
63 NSOtherMouseUpMask = 1 << NSOtherMouseUp,
64 NSOtherMouseDraggedMask = 1 << NSOtherMouseDragged,
65
66
67
68 NSKeyDownMask = 1 << NSKeyDown,
69 NSKeyUpMask = 1 << NSKeyUp,
70 NSFlagsChangedMask = 1 << NSFlagsChanged,
71
72 NSAppKitDefinedMask = 1 << NSAppKitDefined,
73 NSSystemDefinedMask = 1 << NSSystemDefined,
74 UIApplicationDefinedMask = 1 << UIApplicationDefined,
75 NSPeriodicMask = 1 << NSPeriodic,
76 NSCursorUpdateMask = 1 << NSCursorUpdate,
77
78 NSAnyEventMask = 0xffffffffU
79 }
80 */
81
82 wxGUIEventLoop::wxGUIEventLoop()
83 {
84 }
85
86 void wxGUIEventLoop::DoRun()
87 {
88 if ( IsMain() )
89 {
90 wxMacAutoreleasePool pool;
91 const char* appname = "app";
92 UIApplicationMain( 1, (char**) &appname, nil, @"wxAppDelegate" );
93 }
94 else
95 {
96 wxCFEventLoop::DoRun();
97 }
98 }
99
100 int wxGUIEventLoop::DoDispatchTimeout(unsigned long timeout)
101 {
102 return wxCFEventLoop::DoDispatchTimeout(timeout);
103 }
104
105 void wxGUIEventLoop::DoStop()
106 {
107 return wxCFEventLoop::DoStop();
108 }
109
110 CFRunLoopRef wxGUIEventLoop::CFGetCurrentRunLoop() const
111 {
112 return wxCFEventLoop::CFGetCurrentRunLoop();
113 }
114
115 void wxGUIEventLoop::WakeUp()
116 {
117 return wxCFEventLoop::WakeUp();
118 }
119
120 // TODO move into a evtloop_osx.cpp
121
122 wxModalEventLoop::wxModalEventLoop(wxWindow *modalWindow)
123 {
124 m_modalWindow = dynamic_cast<wxNonOwnedWindow*> (modalWindow);
125 wxASSERT_MSG( m_modalWindow != NULL, "must pass in a toplevel window for modal event loop" );
126 m_modalNativeWindow = m_modalWindow->GetWXWindow();
127 }
128
129 wxModalEventLoop::wxModalEventLoop(WXWindow modalNativeWindow)
130 {
131 m_modalWindow = NULL;
132 wxASSERT_MSG( modalNativeWindow != NULL, "must pass in a toplevel window for modal event loop" );
133 m_modalNativeWindow = modalNativeWindow;
134 }
135
136 // END move into a evtloop_osx.cpp
137
138
139 void wxModalEventLoop::DoRun()
140 {
141 // presentModalViewController:animated:
142 }
143
144 void wxModalEventLoop::DoStop()
145 {
146 // (void)dismissModalViewControllerAnimated:(BOOL)animated
147 }