1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: ZIP file system
4 // Author: Vaclav Slavik
5 // Copyright: (c) 1999 Vaclav Slavik
7 // Licence: wxWindows Licence
8 /////////////////////////////////////////////////////////////////////////////
13 #if defined(__GNUG__) && !defined(__APPLE__)
14 #pragma interface "fs_zip.h"
17 #include "wx/wxprec.h"
23 #if wxUSE_FILESYSTEM && wxUSE_FS_ZIP && wxUSE_STREAMS
25 #include "wx/filesys.h"
27 class WXDLLEXPORT wxHashTableLong
;
29 //--------------------------------------------------------------------------------
31 //--------------------------------------------------------------------------------
33 class WXDLLEXPORT wxZipFSHandler
: public wxFileSystemHandler
37 virtual bool CanOpen(const wxString
& location
);
38 virtual wxFSFile
* OpenFile(wxFileSystem
& fs
, const wxString
& location
);
39 virtual wxString
FindFirst(const wxString
& spec
, int flags
= 0);
40 virtual wxString
FindNext();
44 // these vars are used by FindFirst/Next:
46 wxString m_Pattern
, m_BaseDir
, m_ZipFile
;
47 bool m_AllowDirs
, m_AllowFiles
;
48 wxHashTableLong
*m_DirsFound
;
55 // wxUSE_FILESYSTEM && wxUSE_FS_ZIP && wxUSE_STREAMS
57 #endif // _WX_FS_ZIP_H_