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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: dllwidget.h
3 // Purpose: Dynamically loadable C++ widget for wxPython
4 // Author: Vaclav Slavik
5 // Created: 2001/12/03
6 // RCS-ID: $Id$
7 // Copyright: (c) 2001 Vaclav Slavik
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
10
11 #ifndef __DLLWIDGET_H__
12 #define __DLLWIDGET_H__
13
14 #include "wx/panel.h"
15
16 /*
17
18 wxDllWidget can be used to embed a wxWindow implemented in C++ in your
19 wxPython application without the need to write a SWIG interface. Widget's code
20 is stored in shared library or DLL that exports DLL_WidgetFactory symbol
21 and loaded at runtime. All you have to do is to pass the name of DLL and the class
22 to create to wxDllWidget's ctor.
23
24 Runtime-loadable widget must have HandleCommand method (see the example) that is
25 used to communicate with Python app. You call wxDllWidget.SendCommand(cmd,param) from
26 Python and it in turn calls HandleCommand of the loaded widget.
27
28 You must use DECLARE_DLL_WIDGET, BEGIN_WIDGET_LIBRARY, END_WIDGET_LIBRARY and
29 REGISTER_WIDGET macros in your C++ module in order to provide all the meat
30 wxDllWidget needs.
31
32 Example of use:
33
34 #define CMD_MAKEWHITE 1
35
36 class MyWindow : public wxWindow
37 {
38 public:
39 MyWindow(wxWindow *parent, long style)
40 : wxWindow(parent, wxID_ANY) {}
41
42 int HandleCommand(int cmd, const wxString& param)
43 {
44 if (cmd == CMD_MAKEWHITE)
45 SetBackgroundColour(*wxWHITE);
46 return 0;
47 }
48 };
49 DECLARE_DLL_WIDGET(MyWindow)
50
51 class MyCanvasWindow : public wxScrolledWindow
52 {
53 ...
54 };
55 DECLARE_DLL_WIDGET(MyCanvasWindow)
56
57 BEGIN_WIDGET_LIBRARY()
58 REGISTER_WIDGET(MyWindow)
59 REGISTER_WIDGET(MyCanvasWindow)
60 END_WIDGET_LIBRARY()
61
62 */
63
64
65
66 class WXDLLEXPORT wxDynamicLibrary;
67
68 typedef int (*wxSendCommandFunc)(wxWindow *wnd, int cmd, const wxString& param);
69
70 class wxDllWidget : public wxPanel
71 {
72 public:
73 wxDllWidget(wxWindow *parent,
74 wxWindowID id = wxID_ANY,
75 const wxString& dllName = wxEmptyString,
76 const wxString& className = wxEmptyString,
77 const wxPoint& pos = wxDefaultPosition,
78 const wxSize& size = wxDefaultSize,
79 long style = 0);
80 virtual ~wxDllWidget();
81
82 bool Ok() { return m_widget != NULL; }
83
84 virtual int SendCommand(int cmd, const wxString& param = wxEmptyString);
85 virtual wxWindow* GetWidgetWindow() { return m_widget; }
86
87 virtual void AddChild(wxWindowBase *child);
88
89 static wxString GetDllExt();
90
91
92 protected:
93 bool LoadWidget(const wxString& dll, const wxString& className, long style);
94 void UnloadWidget();
95
96 protected:
97 wxWindow* m_widget;
98 wxSendCommandFunc m_cmdFunc;
99 wxDynamicLibrary* m_lib;
100 bool m_controlAdded;
101
102 private:
103 DECLARE_ABSTRACT_CLASS(wxDllWidget)
104 };
105
106
107 #define DECLARE_DLL_WIDGET(widget) \
108 static int SendCommandTo##widget(wxWindow *wnd, int cmd, const wxString& param) \
109 { \
110 return wxStaticCast(wnd, widget)->HandleCommand(cmd, param); \
111 }
112
113
114 #define BEGIN_WIDGET_LIBRARY() \
115 extern "C" WXEXPORT bool DLL_WidgetFactory( \
116 const wxString& className, \
117 wxWindow *parent, \
118 long style, \
119 wxWindow **classInst, \
120 wxSendCommandFunc *cmdFunc) \
121 { \
122 wxClassInfo::CleanUpClasses(); \
123 wxClassInfo::InitializeClasses();
124
125
126 #define REGISTER_WIDGET(widget) \
127 if ( className == wxT(#widget) ) \
128 { \
129 *classInst = new widget(parent, style); \
130 *cmdFunc = SendCommandTo##widget; \
131 return true; \
132 }
133
134
135 #define END_WIDGET_LIBRARY() \
136 return false; \
137 }
138
139 #endif // __DLLWIDGET_H__