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MacReopenApp implementation for restoring top-level window
[wxWidgets.git] / include / wx / mac / setup0.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: setup.h
3 // Purpose: Configuration for the library
4 // Author: Stefan Csomor
5 // Modified by: Stefan Csomor
6 // Created: 1998-01-01
7 // RCS-ID: $Id$
8 // Copyright: (c) Stefan Csomor
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15 // ----------------------------------------------------------------------------
16 // global settings
17 // ----------------------------------------------------------------------------
18
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
21 #ifndef wxUSE_GUI
22 #define wxUSE_GUI 1
23 #endif // wxUSE_GUI
24
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
28
29 // This setting determines the compatibility with 2.0 API: set it to 1 to
30 // enable it
31 //
32 // Default is 0.
33 //
34 // Recommended setting: 0 (please update your code instead!)
35 #define WXWIN_COMPATIBILITY_2_2 0
36
37 // This setting determines the compatibility with 2.2 API: set it to 0 to
38 // flag all cases of using deprecated functions.
39 //
40 // Default is 1 but please try building your code with 0 as the default will
41 // change to 0 in the next version and the deprecated functions will disappear
42 // in the version after it completely.
43 //
44 // Recommended setting: 0 (please update your code)
45 #define WXWIN_COMPATIBILITY_2_4 1
46
47 // in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
48 // but this is very dangerous because you can mistakenly pass an icon instead
49 // of a bitmap to a function taking "const wxBitmap&" - which will *not* work
50 // because an icon is not a valid bitmap
51 //
52 // Starting from 2.1.12, you have the choice under this backwards compatible
53 // behaviour (your code will still compile, but probably won't behave as
54 // expected!) and not deriving wxIcon class from wxBitmap, but providing a
55 // conversion ctor wxBitmap(const wxIcon&) instead.
56 //
57 // Recommended setting: 0
58 #define wxICON_IS_BITMAP 0
59
60 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
61 // 1.64 and later define point sizes to be compatible with Windows.
62 //
63 // Default is 0
64 //
65 // Recommended setting: 0
66 #define wxFONT_SIZE_COMPATIBILITY 0
67
68 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
69 // If migrating between versions, your dialogs may seem to shrink.
70 //
71 // Default is 1
72 //
73 // Recommended setting: 0 (the new calculations are more correct!)
74 #define wxDIALOG_UNIT_COMPATIBILITY 1
75
76 // ----------------------------------------------------------------------------
77 // debugging settings
78 // ----------------------------------------------------------------------------
79
80 // Generic comment about debugging settings: they are very useful if you don't
81 // use any other memory leak detection tools such as Purify/BoundsChecker, but
82 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
83 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
84 // may prefer to use it instead of built in memory debugging code because it is
85 // faster and more fool proof.
86 //
87 // Using VC++ CRT memory debugging is enabled by default in debug mode
88 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
89 // and if __NO_VC_CRTDBG__ is not defined.
90
91 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
92 // __WXDEBUG__ is not defined, will still use normal memory operators. It's
93 // recommended to set this to 1, since you may well need to output an error log
94 // in a production version (or non-debugging beta).
95 //
96 // Default is 1.
97 //
98 // Recommended setting: 1 but see comment above
99 #ifndef __MWERKS__
100 #define wxUSE_DEBUG_CONTEXT 0
101 #else
102 #define wxUSE_DEBUG_CONTEXT 1
103 #endif
104
105 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
106 // __WXDEBUG__ is also defined.
107 //
108 // WARNING: this code may not work with all architectures, especially if
109 // alignment is an issue. This switch is currently ignored for mingw / cygwin
110 //
111 // Default is 1
112 //
113 // Recommended setting: 1 but see comment in the beginning of this section
114 #define wxUSE_MEMORY_TRACING 1
115
116 // In debug mode, cause new and delete to be redefined globally.
117 // If this causes problems (e.g. link errors which is a common problem
118 // especially if you use another library which also redefines the global new
119 // and delete), set this to 0.
120 // This switch is currently ignored for mingw / cygwin
121 //
122 // Default is 0
123 //
124 // Recommended setting: 0
125 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
126
127 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
128 // this causes problems (e.g. link errors), set this to 0. You may need to set
129 // this to 0 if using templates (at least for VC++). This switch is currently
130 // ignored for mingw / cygwin
131 //
132 // Default is 0
133 //
134 // Recommended setting: 0
135 #define wxUSE_DEBUG_NEW_ALWAYS 0
136
137 // wxHandleFatalExceptions() may be used to catch the program faults at run
138 // time and, instead of terminating the program with a usual GPF message box,
139 // call the user-defined wxApp::OnFatalException() function. If you set
140 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
141 //
142 // This setting is for Win32 only and can only be enabled if your compiler
143 // supports Win32 structured exception handling (currently only VC++ does)
144 //
145 // Default is 1
146 //
147 // Recommended setting: 1 if your compiler supports it.
148 #ifdef _MSC_VER
149 #define wxUSE_ON_FATAL_EXCEPTION 1
150 #else
151 #define wxUSE_ON_FATAL_EXCEPTION 0
152 #endif
153
154 // ----------------------------------------------------------------------------
155 // Unicode support
156 // ----------------------------------------------------------------------------
157
158 // Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
159 // defined as wchar_t, wxString will use Unicode internally. If you set this
160 // to 1, you must use wxT() macro for all literal strings in the program.
161 //
162 // Unicode is currently only fully supported under Windows NT/2000 (Windows 9x
163 // doesn't support it and the programs compiled in Unicode mode will not run
164 // under 9x).
165 //
166 // Default is 0
167 //
168 // Recommended setting: 0 (unless you only plan to use Windows NT/2000)
169 #define wxUSE_UNICODE 0
170
171 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
172 // compiling the program in Unicode mode. More precisely, it will be possible
173 // to construct wxString from a wide (Unicode) string and convert any wxString
174 // to Unicode.
175 //
176 // Default is 1
177 //
178 // Recommended setting: 1
179 #define wxUSE_WCHAR_T 1
180
181 // ----------------------------------------------------------------------------
182 // global features
183 // ----------------------------------------------------------------------------
184
185 // Compile library in exception-safe mode? If set to 1, the library will try to
186 // behave correctly in presence of exceptions (even though it still will not
187 // use the exceptions itself) and notify the user code about any unhandled
188 // exceptions. If set to 0, propagation of the exceptions through the library
189 // code will lead to undefined behaviour -- but the code itself will be
190 // slightly smaller and faster.
191 //
192 // Default is 1
193 //
194 // Recommended setting: depends on whether you intend to use C++ exceptions
195 // in your own code (1 if you do, 0 if you don't)
196 #define wxUSE_EXCEPTIONS 1
197
198 // Support for message/error logging. This includes wxLogXXX() functions and
199 // wxLog and derived classes. Don't set this to 0 unless you really know what
200 // you are doing.
201 //
202 // Default is 1
203 //
204 // Recommended setting: 1 (always)
205 #define wxUSE_LOG 1
206
207 // Recommended setting: 1 (always)
208 #define wxUSE_LOGWINDOW 1
209
210 // Recommended setting: 1 (always)
211 #define wxUSE_LOGGUI 1
212
213 // Recommended setting: 1 (always)
214 #define wxUSE_LOG_DIALOG 1
215
216 // Support for command line parsing using wxCmdLineParser class.
217 //
218 // Default is 1
219 //
220 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
221 #define wxUSE_CMDLINE_PARSER 1
222
223 // Support for multithreaded applications: if 1, compile in thread classes
224 // (thread.h) and make the library a bit more thread safe. Although thread
225 // support is quite stable by now, you may still consider recompiling the
226 // library without it if you have no use for it - this will result in a
227 // somewhat smaller and faster operation.
228 //
229 // Threads are only supported under Win32.
230 //
231 // Default is 1
232 //
233 // Recommended setting: 0 unless you do plan to develop MT applications
234 #define wxUSE_THREADS 1
235
236 // If enabled (1), compiles wxWidgets streams classes
237 #define wxUSE_STREAMS 1
238
239 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
240 #ifndef __MWERKS__
241 #define wxUSE_STD_IOSTREAM 0
242 #else
243 #define wxUSE_STD_IOSTREAM 1
244 #endif
245
246 // Use serialization (requires utils/serialize)
247 #define wxUSE_SERIAL 0
248
249 // ----------------------------------------------------------------------------
250 // non GUI features selection
251 // ----------------------------------------------------------------------------
252
253 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
254 // integer which is implemented in terms of native 64 bit integers if any or
255 // uses emulation otherwise.
256 //
257 // This class is required by wxDateTime and so you should enable it if you want
258 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
259 // integers in which case (almost) all of its functions are inline and it
260 // almost does not take any space, so there should be no reason to switch it
261 // off.
262 //
263 // Recommended setting: 1
264 #define wxUSE_LONGLONG 1
265
266 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
267 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
268 //
269 // Default is 1
270 //
271 // Recommended setting: 1 (wxFile is highly recommended as it is required by
272 // i18n code, wxFileConfig and others)
273 #define wxUSE_FILE 1
274 #define wxUSE_FFILE 1
275
276 // use wxTextBuffer class: required by wxTextFile
277 #define wxUSE_TEXTBUFFER 1
278
279 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
280 // wxFileConfig
281 #define wxUSE_TEXTFILE 1
282
283 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
284 #define wxUSE_INTL 1
285
286 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
287 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
288 // old wxTime and wxDate classes which are still provided for backwards
289 // compatibility (and implemented in terms of wxDateTime).
290 //
291 // Note that this class is relatively new and is still officially in alpha
292 // stage because some features are not yet (fully) implemented. It is already
293 // quite useful though and should only be disabled if you are aiming at
294 // absolutely minimal version of the library.
295 //
296 // Requires: wxUSE_LONGLONG
297 //
298 // Default is 1
299 //
300 // Recommended setting: 1
301 #define wxUSE_DATETIME 1
302
303 // Set wxUSE_TIMER to 1 to compile wxTimer class
304 //
305 // Default is 1
306 //
307 // Recommended setting: 1
308 #define wxUSE_TIMER 1
309
310 // Use wxStopWatch clas.
311 //
312 // Default is 1
313 //
314 // Recommended setting: 1 (needed by wxSocket)
315 #define wxUSE_STOPWATCH 1
316
317 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
318 // which allow the application to store its settings in the persistent
319 // storage. Setting this to 1 will also enable on-demand creation of the
320 // global config object in wxApp.
321 //
322 // See also wxUSE_CONFIG_NATIVE below.
323 //
324 // Recommended setting: 1
325 #define wxUSE_CONFIG 1
326
327 // If wxUSE_CONFIG is 1, you may choose to use either the native config
328 // classes under Windows (using .INI files under Win16 and the registry under
329 // Win32) or the portable text file format used by the config classes under
330 // Unix.
331 //
332 // Default is 1 to use native classes. Note that you may still use
333 // wxFileConfig even if you set this to 1 - just the config object created by
334 // default for the applications needs will be a wxRegConfig or wxIniConfig and
335 // not wxFileConfig.
336 //
337 // Recommended setting: 1
338 #define wxUSE_CONFIG_NATIVE 1
339
340 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
341 // to connect/disconnect from the network and be notified whenever the dial-up
342 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
343 //
344 // Default is 1.
345 //
346 // Recommended setting: 1
347 #define wxUSE_DIALUP_MANAGER 1
348
349 // Compile in classes for run-time DLL loading and function calling.
350 // Required by wxUSE_DIALUP_MANAGER.
351 //
352 // This setting is for Win32 only
353 //
354 // Default is 1.
355 //
356 // Recommended setting: 1
357 #define wxUSE_DYNLIB_CLASS 1
358
359 // experimental extension, use with caution.
360 #define wxUSE_DYNAMIC_LOADER 0
361
362 // Set to 1 to use socket classes
363 #define wxUSE_SOCKETS 1
364
365 // Set to 1 to enable virtual file systems (required by wxHTML)
366 #define wxUSE_FILESYSTEM 1
367
368 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
369 #define wxUSE_FS_ZIP 1
370
371 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
372 #define wxUSE_FS_INET 1
373
374 // Set to 1 to compile wxZipInput/OutputStream classes.
375 #define wxUSE_ZIPSTREAM 1
376
377 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
378 // wxUSE_LIBPNG
379 #define wxUSE_ZLIB 1
380
381 // If enabled, the code written by Apple will be used to write, in a portable
382 // way, float on the disk. See extended.c for the license which is different
383 // from wxWidgets one.
384 //
385 // Default is 1.
386 //
387 // Recommended setting: 1 unless you don't like the license terms (unlikely)
388 #define wxUSE_APPLE_IEEE 1
389
390 // Joystick support class
391 #define wxUSE_JOYSTICK 1
392
393 // wxFontMapper class
394 #define wxUSE_FONTMAP 1
395
396 // wxMimeTypesManager class
397 #define wxUSE_MIMETYPE 1
398
399 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
400 // or wxURL you need to set this to 1.
401 //
402 // Default is 1.
403 //
404 // Recommended setting: 1
405 #define wxUSE_PROTOCOL 1
406
407 // The settings for the individual URL schemes
408 #define wxUSE_PROTOCOL_FILE 1
409 #define wxUSE_PROTOCOL_FTP 1
410 #define wxUSE_PROTOCOL_HTTP 1
411
412 // Define this to use wxURL class.
413 #define wxUSE_URL 1
414
415 // Support for regular expression matching via wxRegEx class: enable this to
416 // use POSIX regular expressions in your code. You need to compile regex
417 // library from src/regex to use it under Windows.
418 //
419 // Default is 0
420 //
421 // Recommended setting: 1 if your compiler supports it, if it doesn't please
422 // contribute us a makefile for src/regex for it
423 #define wxUSE_REGEX 1
424
425 // wxSystemOptions class
426 #define wxUSE_SYSTEM_OPTIONS 1
427
428 // wxSound class
429 #define wxUSE_SOUND 1
430
431 // XML parsing classes. Note that their API will change in the future, so
432 // using wxXmlDocument and wxXmlNode in your app is not recommended.
433 //
434 // Default is 1
435 //
436 // Recommended setting: 1 (needed by XRC)
437 #define wxUSE_XML 1
438
439 // ----------------------------------------------------------------------------
440 // Individual GUI controls
441 // ----------------------------------------------------------------------------
442
443 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
444 // (without it, wxControl class is not compiled)
445 //
446 // Default is 1
447 //
448 // Recommended setting: 1 (don't change except for very special programs)
449 #define wxUSE_CONTROLS 1
450
451 // wxPopupWindow class is a top level transient window. It is currently used
452 // to implement wxTipWindow but doesn't work yet under Mac.
453 //
454 // Default is 0
455 //
456 // Recommended setting: 0
457 #define wxUSE_POPUPWIN 0
458
459 // wxTipWindow allows to implement the custom tooltips, it is used by the
460 // context help classes. Requires wxUSE_POPUPWIN.
461 //
462 // Default is 0
463 //
464 // Recommended setting: 0
465 #define wxUSE_TIPWINDOW 0
466
467 // Each of the settings below corresponds to one wxWidgets control. They are
468 // all switched on by default but may be disabled if you are sure that your
469 // program (including any standard dialogs it can show!) doesn't need them and
470 // if you desperately want to save some space. If you use any of these you must
471 // set wxUSE_CONTROLS as well.
472 //
473 // Default is 1
474 //
475 // Recommended setting: 1
476 #define wxUSE_BUTTON 1 // wxButton
477 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
478 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
479 #define wxUSE_CHECKBOX 1 // wxCheckBox
480 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
481 #define wxUSE_CHOICE 1 // wxChoice
482 #define wxUSE_COMBOBOX 1 // wxComboBox
483 #define wxUSE_GAUGE 1 // wxGauge
484 #define wxUSE_LISTBOX 1 // wxListBox
485 #define wxUSE_LISTCTRL 1 // wxListCtrl
486 #define wxUSE_RADIOBOX 1 // wxRadioBox
487 #define wxUSE_RADIOBTN 1 // wxRadioButton
488 #define wxUSE_SCROLLBAR 1 // wxScrollBar
489 #define wxUSE_SLIDER 1 // wxSlider
490 #define wxUSE_SPINBTN 1 // wxSpinButton
491 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
492 #define wxUSE_STATBOX 1 // wxStaticBox
493 #define wxUSE_STATLINE 1 // wxStaticLine
494 #define wxUSE_STATTEXT 1 // wxStaticText
495 #define wxUSE_STATBMP 1 // wxStaticBitmap
496 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
497 #define wxUSE_TOGGLEBTN 0 // requires wxButton
498 #define wxUSE_TREECTRL 1 // wxTreeCtrl
499
500 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
501 // below either wxStatusBar95 or a generic wxStatusBar will be used.
502 //
503 // Default is 1
504 //
505 // Recommended setting: 1
506 #define wxUSE_STATUSBAR 1
507
508 // Two status bar implementations are available under Win32: the generic one
509 // or the wrapper around native control. For native look and feel the native
510 // version should be used.
511 //
512 // Default is 1.
513 //
514 // Recommended setting: 1 (there is no advantage in using the generic one)
515 #define wxUSE_NATIVE_STATUSBAR 1
516
517 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
518 // classes at all. Otherwise, use the native toolbar class unless
519 // wxUSE_TOOLBAR_NATIVE is 0.
520 //
521 // Default is 1 for all settings.
522 //
523 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
524 #define wxUSE_TOOLBAR 1
525 #define wxUSE_TOOLBAR_NATIVE 1
526
527 // this setting is obsolete, value is ignored
528 #define wxUSE_BUTTONBAR 1
529
530 // wxNotebook is a control with several "tabs" located on one of its sides. It
531 // may be used ot logically organise the data presented to the user instead of
532 // putting everything in one huge dialog. It replaces wxTabControl and related
533 // classes of wxWin 1.6x.
534 //
535 // Default is 1.
536 //
537 // Recommended setting: 1
538 #define wxUSE_NOTEBOOK 1
539
540 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
541 // the tabs
542 //
543 // Default is 1.
544 //
545 // Recommended setting: 1
546 #define wxUSE_LISTBOOK 1
547
548 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
549 // the new class. It shouldn't be used in new code.
550 //
551 // Default is 0.
552 //
553 // Recommended setting: 0 (use wxNotebook)
554 #define wxUSE_TAB_DIALOG 0
555
556 // wxGrid class
557 //
558 // Default is 1
559 //
560 // Recommended setting: 1
561 #define wxUSE_GRID 1
562
563 // wxProperty[Value/Form/List] classes, used by Dialog Editor
564 #define wxUSE_PROPSHEET 0
565
566 // ----------------------------------------------------------------------------
567 // Miscellaneous GUI stuff
568 // ----------------------------------------------------------------------------
569
570 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
571 #define wxUSE_ACCEL 1
572
573 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
574 // under Windows).
575 //
576 // Default is 1.
577 //
578 // Recommended setting: 1 (can be safely set to 0, not used by the library)
579 #define wxUSE_CARET 1
580
581 // Use wxDisplay class: it allows enumerating all displays on a system and
582 // working with them.
583 //
584 // Default is 0 because it isn't yet implemented on all platforms
585 //
586 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
587 #define wxUSE_DISPLAY 0
588
589 // Miscellaneous geometry code: needed for Canvas library
590 #define wxUSE_GEOMETRY 1
591
592 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
593 // wxListCtrl.
594 //
595 // Default is 1.
596 //
597 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
598 // enumerated above, then this class is mostly useless too)
599 #define wxUSE_IMAGLIST 1
600
601 // Use wxMenu, wxMenuBar, wxMenuItem.
602 //
603 // Default is 1.
604 //
605 // Recommended setting: 1 (can't be disabled under MSW)
606 #define wxUSE_MENUS 1
607
608 // Use wxSashWindow class.
609 //
610 // Default is 1.
611 //
612 // Recommended setting: 1
613 #define wxUSE_SASH 1
614
615 // Use wxSplitterWindow class.
616 //
617 // Default is 1.
618 //
619 // Recommended setting: 1
620 #define wxUSE_SPLITTER 1
621
622 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
623 //
624 // Default is 1.
625 //
626 // Recommended setting: 1
627 #define wxUSE_TOOLTIPS 1
628
629 // wxValidator class and related methods
630 #define wxUSE_VALIDATORS 1
631
632 // wxDC cacheing implementation
633 #define wxUSE_DC_CACHEING 0
634
635 // ----------------------------------------------------------------------------
636 // common dialogs
637 // ----------------------------------------------------------------------------
638
639 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
640 // file selector, printer dialog). Switching this off also switches off the
641 // printing architecture and interactive wxPrinterDC.
642 //
643 // Default is 1
644 //
645 // Recommended setting: 1 (unless it really doesn't work)
646 #define wxUSE_COMMON_DIALOGS 1
647
648 // wxBusyInfo displays window with message when app is busy. Works in same way
649 // as wxBusyCursor
650 #define wxUSE_BUSYINFO 1
651
652 // Use single/multiple choice dialogs.
653 //
654 // Default is 1
655 //
656 // Recommended setting: 1 (used in the library itself)
657 #define wxUSE_CHOICEDLG 1
658
659 // Use colour picker dialog
660 //
661 // Default is 1
662 //
663 // Recommended setting: 1
664 #define wxUSE_COLOURDLG 1
665
666 // wxDirDlg class for getting a directory name from user
667 #define wxUSE_DIRDLG 1
668
669 // TODO: setting to choose the generic or native one
670
671 // Use file open/save dialogs.
672 //
673 // Default is 1
674 //
675 // Recommended setting: 1 (used in many places in the library itself)
676 #define wxUSE_FILEDLG 1
677
678 // Use find/replace dialogs.
679 //
680 // Default is 1
681 //
682 // Recommended setting: 1 (but may be safely set to 0)
683 #define wxUSE_FINDREPLDLG 1
684
685 // Use font picker dialog
686 //
687 // Default is 1
688 //
689 // Recommended setting: 1 (used in the library itself)
690 #define wxUSE_FONTDLG 1
691
692 // Use wxMessageDialog and wxMessageBox.
693 //
694 // Default is 1
695 //
696 // Recommended setting: 1 (used in the library itself)
697 #define wxUSE_MSGDLG 1
698
699 // progress dialog class for lengthy operations
700 #define wxUSE_PROGRESSDLG 1
701
702 // support for startup tips (wxShowTip &c)
703 #define wxUSE_STARTUP_TIPS 1
704
705 // text entry dialog and wxGetTextFromUser function
706 #define wxUSE_TEXTDLG 1
707
708 // number entry dialog
709 #define wxUSE_NUMBERDLG 1
710
711 // splash screen class
712 #define wxUSE_SPLASH 1
713
714 // wizards
715 #define wxUSE_WIZARDDLG 1
716
717 // ----------------------------------------------------------------------------
718 // Metafiles support
719 // ----------------------------------------------------------------------------
720
721 // Windows supports the graphics format known as metafile which is, though not
722 // portable, is widely used under Windows and so is supported by wxWin (under
723 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
724 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
725 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
726 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
727 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
728 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
729 // in any metafile related classes at all.
730 //
731 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
732 //
733 // Recommended setting: default or 0 for everything for portable programs.
734 #define wxUSE_METAFILE 1
735 #define wxUSE_ENH_METAFILE 1
736 #define wxUSE_WIN_METAFILES_ALWAYS 0
737
738 // ----------------------------------------------------------------------------
739 // Big GUI components
740 // ----------------------------------------------------------------------------
741
742 // Set to 0 to disable MDI support.
743 //
744 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
745 //
746 // Default is 1.
747 //
748 // Recommended setting: 1, can be safely set to 0.
749 #define wxUSE_MDI 1
750
751 // Set to 0 to disable document/view architecture
752 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
753
754 // Set to 0 to disable MDI document/view architecture
755 //
756 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
757 #define wxUSE_MDI_ARCHITECTURE 1
758
759 // Set to 0 to disable print/preview architecture code
760 #define wxUSE_PRINTING_ARCHITECTURE 1
761
762 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
763 // much more.
764 //
765 // Default is 1.
766 //
767 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
768 // smaller library.
769 #define wxUSE_HTML 1
770
771 // OpenGL canvas
772 #define wxUSE_GLCANVAS 0
773
774 // ----------------------------------------------------------------------------
775 // Data transfer
776 // ----------------------------------------------------------------------------
777
778 // Use wxClipboard class for clipboard copy/paste.
779 //
780 // Default is 1.
781 //
782 // Recommended setting: 1
783 #define wxUSE_CLIPBOARD 1
784
785 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
786 // drop
787 //
788 // Default is 1.
789 //
790 // Recommended setting: 1
791 #define wxUSE_DATAOBJ 1
792
793 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
794 // different from "built in" drag and drop in wxTreeCtrl which is always
795 // available). Requires wxUSE_DATAOBJ.
796 //
797 // Default is 1.
798 //
799 // Recommended setting: 1
800 #define wxUSE_DRAG_AND_DROP 1
801
802 // ----------------------------------------------------------------------------
803 // miscellaneous settings
804 // ----------------------------------------------------------------------------
805
806 // wxSingleInstanceChecker class allows to verify at startup if another program
807 // instance is running (it is only available under Win32)
808 //
809 // Default is 1
810 //
811 // Recommended setting: 1 (the class is tiny, disabling it won't save much
812 // space)
813 #define wxUSE_SNGLINST_CHECKER 1
814
815 #define wxUSE_DRAGIMAGE 1
816
817 #define wxUSE_IPC 0
818 // 0 for no interprocess comms
819 #define wxUSE_HELP 1
820 // 0 for no help facility
821 #define wxUSE_WXHTML_HELP 1
822 // 0 for no MS HTML Help
823 #define wxUSE_RESOURCES 1
824 // 0 for no wxGetResource/wxWriteResource
825 #define wxUSE_CONSTRAINTS 1
826 // 0 for no window layout constraint system
827
828 #define wxUSE_SPLINES 1
829 // 0 for no splines
830
831 #define wxUSE_MOUSEWHEEL 1
832 // Include mouse wheel support
833
834 // ----------------------------------------------------------------------------
835 // postscript support settings
836 // ----------------------------------------------------------------------------
837
838 // Set to 1 for PostScript device context.
839 #define wxUSE_POSTSCRIPT 0
840
841 // Set to 1 to use font metric files in GetTextExtent
842 #define wxUSE_AFM_FOR_POSTSCRIPT 0
843
844 // ----------------------------------------------------------------------------
845 // database classes
846 // ----------------------------------------------------------------------------
847
848 // Define 1 to use ODBC classes
849 #define wxUSE_ODBC 0
850
851 // For backward compatibility reasons, this parameter now only controls the
852 // default scrolling method used by cursors. This default behavior can be
853 // overriden by setting the second param of wxDB::wxDbGetConnection() or
854 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
855 // that use the connection) should support forward only scrolling of cursors,
856 // or both forward and backward support for backward scrolling cursors is
857 // dependent on the data source as well as the ODBC driver being used.
858 #define wxODBC_FWD_ONLY_CURSORS 1
859
860 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
861 // member variables. With a setting of 1, full backward compatability with the
862 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
863 // as future development will be done only on the non-deprecated
864 // functions/classes/member variables/etc.
865 #define wxODBC_BACKWARD_COMPATABILITY 0
866
867 // ----------------------------------------------------------------------------
868 // other compiler (mis)features
869 // ----------------------------------------------------------------------------
870
871 // Set this to 0 if your compiler can't cope with omission of prototype
872 // parameters.
873 //
874 // Default is 1.
875 //
876 // Recommended setting: 1 (should never need to set this to 0)
877 #define REMOVE_UNUSED_ARG 1
878
879 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
880 // them. Set to 1 for <iostream.h>, 0 for <iostream>
881 //
882 // Default is 1.
883 //
884 // Recommended setting: whatever your compiler likes more
885 #ifndef __MWERKS__
886 #define wxUSE_IOSTREAMH 0
887 #else
888 #define wxUSE_IOSTREAMH 1
889 #endif
890
891 // ----------------------------------------------------------------------------
892 // image format support
893 // ----------------------------------------------------------------------------
894
895 // wxImage supports many different image formats which can be configured at
896 // compile-time. BMP is always supported, others are optional and can be safely
897 // disabled if you don't plan to use images in such format sometimes saving
898 // substantial amount of code in the final library.
899 //
900 // Some formats require an extra library which is included in wxWin sources
901 // which is mentioned if it is the case.
902
903 // Set to 1 for wxImage support (recommended).
904 #define wxUSE_IMAGE 1
905
906 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
907 #define wxUSE_LIBPNG 1
908
909 // Set to 1 for JPEG format support (requires libjpeg)
910 #define wxUSE_LIBJPEG 1
911
912 // Set to 1 for TIFF format support (requires libtiff)
913 #define wxUSE_LIBTIFF 1
914
915 // Set to 1 for GIF format support
916 #define wxUSE_GIF 1
917
918 // Set to 1 for PNM format support
919 #define wxUSE_PNM 1
920
921 // Set to 1 for PCX format support
922 #define wxUSE_PCX 1
923
924 // Set to 1 for IFF format support
925 #define wxUSE_IFF 0
926
927 // Set to 1 for XPM format support
928 #define wxUSE_XPM 1
929
930 // Set to 1 for MS Icons and Cursors format support
931 #define wxUSE_ICO_CUR 1
932
933 // Set to 1 to compile in wxPalette class
934 #define wxUSE_PALETTE 1
935
936 // If 1, enables provision of run-time type information.
937 // NOW MANDATORY: don't change.
938 #define wxUSE_DYNAMIC_CLASSES 1
939
940 // Set to 0 for no libmspack
941 #define wxUSE_LIBMSPACK 0
942
943
944 #endif
945 // _WX_SETUP_H_