]> git.saurik.com Git - wxWidgets.git/blob - wxPython/src/_window.i
documented that wxFileModificationTime() returns 0 (and not a more natural -1) if...
[wxWidgets.git] / wxPython / src / _window.i
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: _window.i
3 // Purpose: SWIG interface for wxWindow
4 //
5 // Author: Robin Dunn
6 //
7 // Created: 24-June-1997
8 // RCS-ID: $Id$
9 // Copyright: (c) 2003 by Total Control Software
10 // Licence: wxWindows license
11 /////////////////////////////////////////////////////////////////////////////
12
13 // Not a %module
14
15
16 //---------------------------------------------------------------------------
17
18 %{
19 %}
20
21 MAKE_CONST_WXSTRING(PanelNameStr);
22
23 //---------------------------------------------------------------------------
24 %newgroup
25
26
27 DocStr(wxVisualAttributes,
28 "struct containing all the visual attributes of a control", "");
29
30 struct wxVisualAttributes
31 {
32 %extend {
33 wxVisualAttributes() { return new wxVisualAttributes; }
34 ~wxVisualAttributes() { delete self; }
35 }
36
37 // the font used for control label/text inside it
38 wxFont font;
39
40 // the foreground colour
41 wxColour colFg;
42
43 // the background colour, may be wxNullColour if the controls background
44 // colour is not solid
45 wxColour colBg;
46 };
47
48
49
50
51 enum wxWindowVariant
52 {
53 wxWINDOW_VARIANT_NORMAL, // Normal size
54 wxWINDOW_VARIANT_SMALL, // Smaller size (about 25 % smaller than normal )
55 wxWINDOW_VARIANT_MINI, // Mini size (about 33 % smaller than normal )
56 wxWINDOW_VARIANT_LARGE, // Large size (about 25 % larger than normal )
57 wxWINDOW_VARIANT_MAX
58 };
59
60
61 DocStr(wxWindow,
62 "wx.Window is the base class for all windows and represents any visible
63 object on the screen. All controls, top level windows and so on are
64 wx.Windows. Sizers and device contexts are not however, as they don't
65 appear on screen themselves.
66 ",
67 "
68 Styles
69 -------
70 ============================= =====================================
71 wx.SIMPLE_BORDER Displays a thin border around the window.
72
73 wx.DOUBLE_BORDER Displays a double border. Windows and Mac only.
74
75 wx.SUNKEN_BORDER Displays a sunken border.
76
77 wx.RAISED_BORDER Displays a raised border.
78
79 wx.STATIC_BORDER Displays a border suitable for a static
80 control. Windows only.
81
82 wx.NO_BORDER Displays no border, overriding the default
83 border style for the window.
84
85 wx.TRANSPARENT_WINDOW The window is transparent, that is, it
86 will not receive paint events. Windows only.
87
88 wx.TAB_TRAVERSAL Use this to enable tab traversal for
89 non-dialog windows.
90
91 wx.WANTS_CHARS Use this to indicate that the window
92 wants to get all char/key events for
93 all keys - even for keys like TAB or
94 ENTER which are usually used for
95 dialog navigation and which wouldn't
96 be generated without this style. If
97 you need to use this style in order to
98 get the arrows or etc., but would
99 still like to have normal keyboard
100 navigation take place, you should
101 create and send a wxNavigationKeyEvent
102 in response to the key events for Tab
103 and Shift-Tab.
104
105 wx.NO_FULL_REPAINT_ON_RESIZE Disables repainting the window
106 completely when its size is changed.
107 You will have to repaint the new
108 window area manually if you use this
109 style. As of version 2.5.1 this
110 style is on by default. Use
111 wx.FULL_REPAINT_ON_RESIZE to
112 deactivate it.
113
114 wx.VSCROLL Use this style to enable a vertical scrollbar.
115
116 wx.HSCROLL Use this style to enable a horizontal scrollbar.
117
118 wx.ALWAYS_SHOW_SB If a window has scrollbars, disable them
119 instead of hiding them when they are
120 not needed (i.e. when the size of the
121 window is big enough to not require
122 the scrollbars to navigate it). This
123 style is currently only implemented
124 for wxMSW and wxUniversal and does
125 nothing on the other platforms.
126
127 wx.CLIP_CHILDREN Use this style to eliminate flicker caused by
128 the background being repainted, then
129 children being painted over
130 them. Windows only.
131
132 wx.FULL_REPAINT_ON_RESIZE Use this style to force a complete
133 redraw of the window whenever it is
134 resized instead of redrawing just the
135 part of the window affected by
136 resizing. Note that this was the
137 behaviour by default before 2.5.1
138 release and that if you experience
139 redraw problems with the code which
140 previously used to work you may want
141 to try this.
142 ============================= =====================================
143
144
145 Extra Styles
146 ------------
147 ============================= =====================================
148 wx.WS_EX_VALIDATE_RECURSIVELY By default,
149 Validate/TransferDataTo/FromWindow()
150 only work on direct children of
151 the window (compatible
152 behaviour). Set this flag to make
153 them recursively descend into all
154 subwindows.
155
156 wx.WS_EX_BLOCK_EVENTS wx.CommandEvents and the objects of the
157 derived classes are forwarded to
158 the parent window and so on
159 recursively by default. Using this
160 flag for the given window allows
161 to block this propagation at this
162 window, i.e. prevent the events
163 from being propagated further
164 upwards. Dialogs have this flag on
165 by default.
166
167 wx.WS_EX_TRANSIENT Don't use this window as an implicit parent for
168 the other windows: this must be
169 used with transient windows as
170 otherwise there is the risk of
171 creating a dialog/frame with this
172 window as a parent which would
173 lead to a crash if the parent is
174 destroyed before the child.
175
176 wx.WS_EX_PROCESS_IDLE This window should always process idle
177 events, even if the mode set by
178 `wx.IdleEvent.SetMode` is
179 wx.IDLE_PROCESS_SPECIFIED.
180
181 wx.WS_EX_PROCESS_UI_UPDATES This window should always process UI
182 update events, even if the mode
183 set by `wx.UpdateUIEvent.SetMode` is
184 wxUPDATE_UI_PROCESS_SPECIFIED.
185 ============================= =====================================
186
187 ");
188
189
190 MustHaveApp(wxWindow);
191 MustHaveApp(wxWindow::FindFocus);
192 MustHaveApp(wxWindow::GetCapture);
193
194 // This one is not restricted to wxWindow
195 MustHaveApp(GetClassDefaultAttributes);
196
197 class wxWindow : public wxEvtHandler
198 {
199 public:
200 %pythonAppend wxWindow "self._setOORInfo(self)"
201 %pythonAppend wxWindow() ""
202 %typemap(out) wxWindow*; // turn off this typemap
203
204 DocCtorStr(
205 wxWindow(wxWindow* parent, const wxWindowID id=-1,
206 const wxPoint& pos = wxDefaultPosition,
207 const wxSize& size = wxDefaultSize,
208 long style = 0,
209 const wxString& name = wxPyPanelNameStr),
210 "Construct and show a generic Window.", "");
211
212 DocCtorStrName(
213 wxWindow(),
214 "Precreate a Window for 2-phase creation.", "",
215 PreWindow);
216
217 // Turn it back on again
218 %typemap(out) wxWindow* { $result = wxPyMake_wxObject($1, $owner); }
219
220
221 DocDeclStr(
222 bool , Create(wxWindow* parent, const wxWindowID id=-1,
223 const wxPoint& pos = wxDefaultPosition,
224 const wxSize& size = wxDefaultSize,
225 long style = 0,
226 const wxString& name = wxPyPanelNameStr),
227 "Create the GUI part of the Window for 2-phase creation mode.", "");
228
229
230 // deleting the window
231 // -------------------
232
233
234 DocDeclStr(
235 bool , Close( bool force = false ),
236 "This function simply generates a EVT_CLOSE event whose handler usually
237 tries to close the window. It doesn't close the window itself,
238 however. If force is False (the default) then the window's close
239 handler will be allowed to veto the destruction of the window.",
240 "
241 Usually Close is only used with the top level windows (wx.Frame and
242 wx.Dialog classes) as the others are not supposed to have any special
243 EVT_CLOSE logic.
244
245 The close handler should check whether the window is being deleted
246 forcibly, using wx.CloseEvent.GetForce, in which case it should
247 destroy the window using wx.Window.Destroy.
248
249 Note that calling Close does not guarantee that the window will be
250 destroyed; but it provides a way to simulate a manual close of a
251 window, which may or may not be implemented by destroying the
252 window. The default EVT_CLOSE handler for wx.Dialog does not
253 necessarily delete the dialog, since it will simply simulate an
254 wxID_CANCEL event which is handled by the appropriate button event
255 handler and may do anything at all.
256
257 To guarantee that the window will be destroyed, call wx.Window.Destroy
258 instead.");
259
260
261
262 DocDeclStr(
263 virtual bool , Destroy(),
264 "Destroys the window safely. Frames and dialogs are not destroyed
265 immediately when this function is called -- they are added to a list
266 of windows to be deleted on idle time, when all the window's events
267 have been processed. This prevents problems with events being sent to
268 non-existent windows.
269
270 Returns True if the window has either been successfully deleted, or it
271 has been added to the list of windows pending real deletion.", "");
272
273
274 DocDeclStr(
275 bool , DestroyChildren(),
276 "Destroys all children of a window. Called automatically by the
277 destructor.", "");
278
279
280 DocDeclStr(
281 bool , IsBeingDeleted() const,
282 "Is the window in the process of being deleted?", "");
283
284
285
286 // window attributes
287 // -----------------
288
289 DocDeclStr(
290 virtual void , SetTitle( const wxString& title),
291 "Sets the window's title. Applicable only to frames and dialogs.", "");
292
293 DocDeclStr(
294 virtual wxString , GetTitle() const,
295 "Gets the window's title. Applicable only to frames and dialogs.", "");
296
297
298 DocDeclStr(
299 virtual void , SetLabel(const wxString& label),
300 "Set the text which the window shows in its label if applicable.", "");
301
302 DocDeclStr(
303 virtual wxString , GetLabel() const,
304 "Generic way of getting a label from any window, for identification
305 purposes. The interpretation of this function differs from class to
306 class. For frames and dialogs, the value returned is the title. For
307 buttons or static text controls, it is the button text. This function
308 can be useful for meta-programs such as testing tools or special-needs
309 access programs)which need to identify windows by name.", "");
310
311
312 DocDeclStr(
313 virtual void , SetName( const wxString &name ),
314 "Sets the window's name. The window name is used for ressource setting
315 in X, it is not the same as the window title/label", "");
316
317 DocDeclStr(
318 virtual wxString , GetName() const,
319 "Returns the windows name. This name is not guaranteed to be unique;
320 it is up to the programmer to supply an appropriate name in the window
321 constructor or via wx.Window.SetName.", "");
322
323
324 DocDeclStr(
325 void , SetWindowVariant( wxWindowVariant variant ),
326 "Sets the variant of the window/font size to use for this window, if
327 the platform supports variants, for example, wxMac.",
328 "
329 Variant values are:
330
331 ======================== =======================================
332 wx.WINDOW_VARIANT_NORMAL Normal size
333 wx.WINDOW_VARIANT_SMALL Smaller size (about 25 % smaller than normal)
334 wx.WINDOW_VARIANT_MINI Mini size (about 33 % smaller than normal)
335 wx.WINDOW_VARIANT_LARGE Large size (about 25 % larger than normal)
336 ======================== =======================================
337 ");
338
339 DocDeclStr(
340 wxWindowVariant , GetWindowVariant() const,
341 "", "");
342
343
344 DocDeclStr(
345 void , SetId( wxWindowID winid ),
346 "Sets the identifier of the window. Each window has an integer
347 identifier. If the application has not provided one, an identifier
348 will be generated. Normally, the identifier should be provided on
349 creation and should not be modified subsequently.", "");
350
351 DocDeclStr(
352 wxWindowID , GetId() const,
353 "Returns the identifier of the window. Each window has an integer
354 identifier. If the application has not provided one (or the default Id
355 -1 is used) then an unique identifier with a negative value will be
356 generated.", "");
357
358
359 DocDeclStr(
360 static int , NewControlId(),
361 "Generate a control id for the controls which were not given one.", "");
362
363
364 DocDeclStr(
365 static int , NextControlId(int winid),
366 "Get the id of the control following the one with the given
367 autogenerated) id", "");
368
369
370 DocDeclStr(
371 static int , PrevControlId(int winid),
372 "Get the id of the control preceding the one with the given
373 autogenerated) id", "");
374
375
376
377
378 // moving/resizing
379 // ---------------
380
381
382 DocDeclStr(
383 void , SetSize( const wxSize& size ),
384 "Sets the size of the window in pixels.", "");
385
386
387 DocDeclStrName(
388 void , SetSize( int x, int y, int width, int height,
389 int sizeFlags = wxSIZE_AUTO ),
390 "Sets the position and size of the window in pixels. The sizeFlags
391 parameter indicates the interpretation of the other params if they are
392 equal to -1.
393
394 ======================== ======================================
395 wx.SIZE_AUTO A -1 indicates that a class-specific
396 default should be used.
397 wx.SIZE_USE_EXISTING Axisting dimensions should be used if
398 -1 values are supplied.
399 wxSIZE_ALLOW_MINUS_ONE Allow dimensions of -1 and less to be
400 interpreted as real dimensions, not
401 default values.
402 ======================== ======================================
403 ", "",
404 SetDimensions);
405
406
407 DocDeclStrName(
408 void , SetSize(const wxRect& rect, int sizeFlags = wxSIZE_AUTO),
409 "Sets the position and size of the window in pixels using a wx.Rect.", "",
410 SetRect);
411
412
413 DocDeclStrName(
414 void , SetSize( int width, int height ),
415 "Sets the size of the window in pixels.", "",
416 SetSizeWH);
417
418
419 DocDeclStr(
420 void , Move(const wxPoint& pt, int flags = wxSIZE_USE_EXISTING),
421 "Moves the window to the given position.", "");
422
423 %pythoncode { SetPosition = Move }
424
425
426 DocDeclStrName(
427 void , Move(int x, int y, int flags = wxSIZE_USE_EXISTING),
428 "Moves the window to the given position.", "",
429 MoveXY);
430
431 DocDeclStr(
432 void , SetBestFittingSize(const wxSize& size=wxDefaultSize),
433 "A 'Smart' SetSize that will fill in default size components with the
434 window's *best size* values. Also set's the minsize for use with sizers.", "");
435
436
437
438 DocDeclStr(
439 virtual void , Raise(),
440 "Raises the window to the top of the window hierarchy if it is a
441 managed window (dialog or frame).", "");
442
443 DocDeclStr(
444 virtual void , Lower(),
445 "Lowers the window to the bottom of the window hierarchy if it is a
446 managed window (dialog or frame).", "");
447
448
449
450 // client size is the size of the area available for subwindows
451 DocStr(SetClientSize,
452 "This sets the size of the window client area in pixels. Using this
453 function to size a window tends to be more device-independent than
454 wx.Window.SetSize, since the application need not worry about what
455 dimensions the border or title bar have when trying to fit the window
456 around panel items, for example.", "");
457 void SetClientSize( const wxSize& size );
458 %Rename(SetClientSizeWH, void, SetClientSize( int width, int height ));
459 %Rename(SetClientRect, void, SetClientSize(const wxRect& rect));
460
461
462 DocStr(GetPosition, // sets the docstring for both
463 "Get the window's position.", "");
464 wxPoint GetPosition();
465
466 DocDeclAName(
467 void, GetPosition(int *OUTPUT, int *OUTPUT),
468 "GetPositionTuple() -> (x,y)",
469 GetPositionTuple);
470
471
472 DocStr(GetSize, "Get the window size.", "");
473 wxSize GetSize() const;
474 DocDeclAName(
475 void, GetSize( int *OUTPUT, int *OUTPUT ) const,
476 "GetSizeTuple() -> (width, height)",
477 GetSizeTuple);
478
479
480
481 DocDeclStr(
482 wxRect , GetRect() const,
483 "Returns the size and position of the window as a wx.Rect object.", "");
484
485
486 DocStr(GetClientSize,
487 "This gets the size of the window's 'client area' in pixels. The client
488 area is the area which may be drawn on by the programmer, excluding
489 title bar, border, scrollbars, etc.", "");
490 wxSize GetClientSize() const;
491 DocDeclAName(
492 void, GetClientSize( int *OUTPUT, int *OUTPUT ) const,
493 "GetClientSizeTuple() -> (width, height)",
494 GetClientSizeTuple);
495
496
497
498 DocDeclStr(
499 virtual wxPoint , GetClientAreaOrigin() const,
500 "Get the origin of the client area of the window relative to the
501 window's top left corner (the client area may be shifted because of
502 the borders, scrollbars, other decorations...)", "");
503
504
505 DocDeclStr(
506 wxRect , GetClientRect() const,
507 "Get the client area position and size as a `wx.Rect` object.", "");
508
509
510
511 DocStr(GetBestSize,
512 "This function returns the best acceptable minimal size for the
513 window, if applicable. For example, for a static text control, it will
514 be the minimal size such that the control label is not truncated. For
515 windows containing subwindows (suzh aswx.Panel), the size returned by
516 this function will be the same as the size the window would have had
517 after calling Fit.", "");
518 wxSize GetBestSize() const;
519 DocDeclAName(
520 void, GetBestSize(int *OUTPUT, int *OUTPUT) const,
521 "GetBestSizeTuple() -> (width, height)",
522 GetBestSizeTuple);
523
524
525 DocDeclStr(
526 void , InvalidateBestSize(),
527 "Reset the cached best size value so it will be recalculated the next
528 time it is needed.", "");
529
530 DocDeclStr(
531 void , CacheBestSize(const wxSize& size) const,
532 "Cache the best size so it doesn't need to be calculated again, (at least until
533 some properties of the window change.)", "");
534
535
536 DocDeclStr(
537 wxSize , GetBestFittingSize() const,
538 "This function will merge the window's best size into the window's
539 minimum size, giving priority to the min size components, and returns
540 the results.
541 ", "");
542
543
544 DocDeclStr(
545 wxSize , GetAdjustedBestSize() const,
546 "This method is similar to GetBestSize, except in one
547 thing. GetBestSize should return the minimum untruncated size of the
548 window, while this method will return the largest of BestSize and any
549 user specified minimum size. ie. it is the minimum size the window
550 should currently be drawn at, not the minimal size it can possibly
551 tolerate.", "");
552
553
554
555
556 DocDeclStr(
557 void , Center( int direction = wxBOTH ),
558 "Centers the window. The parameter specifies the direction for
559 cetering, and may be wx.HORIZONTAL, wx.VERTICAL or wx.BOTH. It may
560 also include wx.CENTER_ON_SCREEN flag if you want to center the window
561 on the entire screen and not on its parent window. If it is a
562 top-level window and has no parent then it will always be centered
563 relative to the screen.", "");
564
565 %pythoncode { Centre = Center }
566
567
568 DocDeclStr(
569 void , CenterOnScreen(int dir = wxBOTH),
570 "Center on screen (only works for top level windows)", "");
571 %pythoncode { CentreOnScreen = CenterOnScreen }
572
573
574 DocDeclStr(
575 void , CenterOnParent(int dir = wxBOTH),
576 "Center with respect to the the parent window", "");
577 %pythoncode { CentreOnParent = CenterOnParent }
578
579
580
581 DocDeclStr(
582 virtual void , Fit(),
583 "Sizes the window so that it fits around its subwindows. This function
584 won't do anything if there are no subwindows and will only really work
585 correctly if sizers are used for the subwindows layout. Also, if the
586 window has exactly one subwindow it is better (faster and the result
587 is more precise as Fit adds some margin to account for fuzziness of
588 its calculations) to call window.SetClientSize(child.GetSize())
589 instead of calling Fit.", "");
590
591
592 DocDeclStr(
593 virtual void , FitInside(),
594 "Similar to Fit, but sizes the interior (virtual) size of a
595 window. Mainly useful with scrolled windows to reset scrollbars after
596 sizing changes that do not trigger a size event, and/or scrolled
597 windows without an interior sizer. This function similarly won't do
598 anything if there are no subwindows.", "");
599
600
601
602 DocStr(SetSizeHints,
603 "Allows specification of minimum and maximum window sizes, and window
604 size increments. If a pair of values is not set (or set to -1), the
605 default values will be used. If this function is called, the user
606 will not be able to size the window outside the given bounds (if it is
607 a top-level window.) Sizers will also inspect the minimum window size
608 and will use that value if set when calculating layout.
609
610 The resizing increments are only significant under Motif or Xt.", "
611
612 :see: `GetMinSize`, `GetMaxSize`, `SetMinSize`, `SetMaxSize`
613 ");
614 virtual void SetSizeHints( int minW, int minH,
615 int maxW = -1, int maxH = -1,
616 int incW = -1, int incH = -1 );
617 %Rename(SetSizeHintsSz, void, SetSizeHints( const wxSize& minSize,
618 const wxSize& maxSize=wxDefaultSize,
619 const wxSize& incSize=wxDefaultSize));
620
621
622 DocStr(SetVirtualSizeHints,
623 "Allows specification of minimum and maximum virtual window sizes. If a
624 pair of values is not set (or set to -1), the default values will be
625 used. If this function is called, the user will not be able to size
626 the virtual area of the window outside the given bounds.", "");
627 virtual void SetVirtualSizeHints( int minW, int minH,
628 int maxW = -1, int maxH = -1 );
629 %Rename(SetVirtualSizeHintsSz, void, SetVirtualSizeHints(
630 const wxSize& minSize, const wxSize& maxSize=wxDefaultSize));
631
632
633
634 DocDeclStr(
635 virtual wxSize , GetMaxSize() const,
636 "", "");
637
638 DocDeclStr(
639 virtual wxSize , GetMinSize() const,
640 "", "");
641
642 DocDeclStr(
643 void , SetMinSize(const wxSize& minSize),
644 "A more convenient method than `SetSizeHints` for setting just the
645 min size.", "");
646
647 DocDeclStr(
648 void , SetMaxSize(const wxSize& maxSize),
649 "A more convenient method than `SetSizeHints` for setting just the
650 max size.", "");
651
652
653
654 DocDeclStr(
655 virtual int , GetMinWidth() const,
656 "", "");
657
658 DocDeclStr(
659 virtual int , GetMinHeight() const,
660 "", "");
661
662 DocDeclStr(
663 int , GetMaxWidth() const,
664 "", "");
665
666 DocDeclStr(
667 int , GetMaxHeight() const,
668 "", "");
669
670
671
672 DocStr(SetVirtualSize,
673 "Set the the virtual size of a window in pixels. For most windows this
674 is just the client area of the window, but for some like scrolled
675 windows it is more or less independent of the screen window size.", "");
676 void SetVirtualSize(const wxSize& size );
677 %Rename(SetVirtualSizeWH, void, SetVirtualSize( int w, int h ));
678
679
680 DocStr(GetVirtualSize,
681 "Get the the virtual size of the window in pixels. For most windows
682 this is just the client area of the window, but for some like scrolled
683 windows it is more or less independent of the screen window size.", "");
684 wxSize GetVirtualSize() const;
685 DocDeclAName(
686 void, GetVirtualSize( int *OUTPUT, int *OUTPUT ) const,
687 "GetVirtualSizeTuple() -> (width, height)",
688 GetVirtualSizeTuple);
689
690
691 // TODO: using directors?
692 // // Override these methods for windows that have a virtual size
693 // // independent of their client size. eg. the virtual area of a
694 // // wxScrolledWindow. Default is to alias VirtualSize to ClientSize.
695 // virtual void DoSetVirtualSize( int x, int y );
696 // virtual wxSize DoGetVirtualSize() const; // { return m_virtualSize; }
697
698
699 DocDeclStr(
700 virtual wxSize , GetBestVirtualSize() const,
701 "Return the largest of ClientSize and BestSize (as determined by a
702 sizer, interior children, or other means)", "");
703
704
705
706 // window state
707 // ------------
708
709 DocDeclStr(
710 virtual bool , Show( bool show = true ),
711 "Shows or hides the window. You may need to call Raise for a top level
712 window if you want to bring it to top, although this is not needed if
713 Show is called immediately after the frame creation. Returns True if
714 the window has been shown or hidden or False if nothing was done
715 because it already was in the requested state.", "");
716
717 DocDeclStr(
718 bool , Hide(),
719 "Equivalent to calling Show(False).", "");
720
721
722 DocDeclStr(
723 virtual bool , Enable( bool enable = true ),
724 "Enable or disable the window for user input. Note that when a parent
725 window is disabled, all of its children are disabled as well and they
726 are reenabled again when the parent is. Returns true if the window
727 has been enabled or disabled, false if nothing was done, i.e. if the
728 window had already been in the specified state.", "");
729
730 DocDeclStr(
731 bool , Disable(),
732 "Disables the window, same as Enable(false).", "");
733
734
735 DocDeclStr(
736 bool , IsShown() const,
737 "Returns true if the window is shown, false if it has been hidden.", "");
738
739 DocDeclStr(
740 bool , IsEnabled() const,
741 "Returns true if the window is enabled for input, false otherwise.", "");
742
743
744
745
746 DocDeclStr(
747 virtual void , SetWindowStyleFlag( long style ),
748 "Sets the style of the window. Please note that some styles cannot be
749 changed after the window creation and that Refresh() might need to be
750 called after changing the others for the change to take place
751 immediately.", "");
752
753 DocDeclStr(
754 virtual long , GetWindowStyleFlag() const,
755 "Gets the window style that was passed to the constructor or Create
756 method.", "");
757
758 %pythoncode { SetWindowStyle = SetWindowStyleFlag; GetWindowStyle = GetWindowStyleFlag }
759
760
761 DocDeclStr(
762 bool , HasFlag(int flag) const,
763 "Test if the given style is set for this window.", "");
764
765
766 DocDeclStr(
767 virtual bool , IsRetained() const,
768 "Returns true if the window is retained, false otherwise. Retained
769 windows are only available on X platforms.", "");
770
771
772
773 DocDeclStr(
774 virtual void , SetExtraStyle(long exStyle),
775 "Sets the extra style bits for the window. Extra styles are the less
776 often used style bits which can't be set with the constructor or with
777 SetWindowStyleFlag()", "");
778
779 DocDeclStr(
780 long , GetExtraStyle() const,
781 "Returns the extra style bits for the window.", "");
782
783
784
785 DocDeclStr(
786 virtual void , MakeModal(bool modal = true),
787 "Disables all other windows in the application so that the user can
788 only interact with this window. Passing False will reverse this
789 effect.", "");
790
791
792
793 DocDeclStr(
794 virtual void , SetThemeEnabled(bool enableTheme),
795 "This function tells a window if it should use the system's \"theme\"
796 code to draw the windows' background instead if its own background
797 drawing code. This will only have an effect on platforms that support
798 the notion of themes in user defined windows. One such platform is
799 GTK+ where windows can have (very colourful) backgrounds defined by a
800 user's selected theme.
801
802 Dialogs, notebook pages and the status bar have this flag set to true
803 by default so that the default look and feel is simulated best.", "");
804
805 DocDeclStr(
806 virtual bool , GetThemeEnabled() const,
807 "Return the themeEnabled flag.", "");
808
809
810 // TODO with directors
811 // // controls by default inherit the colours of their parents, if a
812 // // particular control class doesn't want to do it, it can override
813 // // ShouldInheritColours() to return False
814 // virtual bool ShouldInheritColours() const;
815
816
817
818
819
820 // focus and keyboard handling
821 // ---------------------------
822
823
824 DocDeclStr(
825 virtual void , SetFocus(),
826 "Set's the focus to this window, allowing it to receive keyboard input.", "");
827
828 DocDeclStr(
829 virtual void , SetFocusFromKbd(),
830 "Set focus to this window as the result of a keyboard action. Normally
831 only called internally.", "");
832
833
834
835 DocDeclStr(
836 static wxWindow *, FindFocus(),
837 "Returns the window or control that currently has the keyboard focus,
838 or None.", "");
839
840
841 DocDeclStr(
842 virtual bool , AcceptsFocus() const,
843 "Can this window have focus?", "");
844
845
846 DocDeclStr(
847 virtual bool , AcceptsFocusFromKeyboard() const,
848 "Can this window be given focus by keyboard navigation? if not, the
849 only way to give it focus (provided it accepts it at all) is to click
850 it.", "");
851
852
853
854
855 DocDeclStr(
856 virtual wxWindow *, GetDefaultItem() const,
857 "Get the default child of this parent, i.e. the one which is activated
858 by pressing <Enter> such as the OK button on a wx.Dialog.", "");
859
860 DocDeclStr(
861 virtual wxWindow *, SetDefaultItem(wxWindow * child),
862 "Set this child as default, return the old default.", "");
863
864 DocDeclStr(
865 virtual void , SetTmpDefaultItem(wxWindow * win),
866 "Set this child as temporary default", "");
867
868
869 DocDeclAStr(
870 virtual bool , Navigate(int flags = wxNavigationKeyEvent::IsForward),
871 "Navigate(self, int flags=NavigationKeyEvent.IsForward) -> bool",
872 "Does keyboard navigation from this window to another, by sending a
873 `wx.NavigationKeyEvent`.", "
874
875 :param flags: A combination of the ``IsForward`` or ``IsBackward``
876 and the ``WinChange`` values in the `wx.NavigationKeyEvent`
877 class, which determine if the navigation should be in forward
878 or reverse order, and if it should be able to cross parent
879 window boundaries, such as between notebook pages or MDI child
880 frames. Typically the status of the Shift key (for forward or
881 backward) or the Control key (for WinChange) would be used to
882 determine how to set the flags.
883
884 One situation in which you may wish to call this method is from a text
885 control custom keypress handler to do the default navigation behaviour
886 for the tab key, since the standard default behaviour for a multiline
887 text control with the wx.TE_PROCESS_TAB style is to insert a tab and
888 not navigate to the next control.");
889
890
891
892 DocDeclStr(
893 void , MoveAfterInTabOrder(wxWindow *win),
894 "Moves this window in the tab navigation order after the specified
895 sibling window. This means that when the user presses the TAB key on
896 that other window, the focus switches to this window.
897
898 The default tab order is the same as creation order. This function
899 and `MoveBeforeInTabOrder` allow to change it after creating all the
900 windows.
901 ", "");
902
903
904 DocDeclStr(
905 void , MoveBeforeInTabOrder(wxWindow *win),
906 "Same as `MoveAfterInTabOrder` except that it inserts this window just
907 before win instead of putting it right after it.", "");
908
909
910
911
912
913
914
915
916 // parent/children relations
917 // -------------------------
918
919
920 //wxWindowList& GetChildren(); // TODO: Do a typemap or a wrapper for wxWindowList
921 %extend {
922 DocStr(GetChildren,
923 "Returns a list of the window's children. NOTE: Currently this is a
924 copy of the child window list maintained by the window, so the return
925 value of this function is only valid as long as the window's children
926 do not change.", "");
927 PyObject* GetChildren() {
928 wxWindowList& list = self->GetChildren();
929 return wxPy_ConvertList(&list);
930 }
931 }
932
933 DocDeclStr(
934 wxWindow *, GetParent() const,
935 "Returns the parent window of this window, or None if there isn't one.", "");
936
937 DocDeclStr(
938 wxWindow *, GetGrandParent() const,
939 "Returns the parent of the parent of this window, or None if there
940 isn't one.", "");
941
942
943
944 DocDeclStr(
945 virtual bool , IsTopLevel() const,
946 "Returns true if the given window is a top-level one. Currently all
947 frames and dialogs are always considered to be top-level windows (even
948 if they have a parent window).", "");
949
950
951 // change the real parent of this window, return True if the parent
952 // was changed, False otherwise (error or newParent == oldParent)
953 DocDeclStr(
954 virtual bool , Reparent( wxWindow *newParent ),
955 "Reparents the window, i.e the window will be removed from its current
956 parent window (e.g. a non-standard toolbar in a wxFrame) and then
957 re-inserted into another. Available on Windows and GTK. Returns True
958 if the parent was changed, False otherwise (error or newParent ==
959 oldParent)", "");
960
961
962 DocDeclStr(
963 virtual void , AddChild( wxWindow *child ),
964 "Adds a child window. This is called automatically by window creation
965 functions so should not be required by the application programmer.", "");
966
967 DocDeclStr(
968 virtual void , RemoveChild( wxWindow *child ),
969 "Removes a child window. This is called automatically by window
970 deletion functions so should not be required by the application
971 programmer.", "");
972
973
974
975
976 // looking for windows
977 // -------------------
978
979 DocDeclStrName(
980 wxWindow *, FindWindow( long winid ),
981 "Find a chld of this window by window ID", "",
982 FindWindowById);
983
984 DocDeclStrName(
985 wxWindow *, FindWindow( const wxString& name ),
986 "Find a child of this window by name", "",
987 FindWindowByName);
988
989
990
991 // event handler stuff
992 // -------------------
993
994 DocDeclStr(
995 wxEvtHandler *, GetEventHandler() const,
996 "Returns the event handler for this window. By default, the window is
997 its own event handler.", "");
998
999
1000 DocDeclStr(
1001 void , SetEventHandler( wxEvtHandler *handler ),
1002 "Sets the event handler for this window. An event handler is an object
1003 that is capable of processing the events sent to a window. By default,
1004 the window is its own event handler, but an application may wish to
1005 substitute another, for example to allow central implementation of
1006 event-handling for a variety of different window classes.
1007
1008 It is usually better to use `wx.Window.PushEventHandler` since this sets
1009 up a chain of event handlers, where an event not handled by one event
1010 handler is handed to the next one in the chain.", "");
1011
1012
1013 DocDeclStr(
1014 void , PushEventHandler( wxEvtHandler *handler ),
1015 "Pushes this event handler onto the event handler stack for the window.
1016 An event handler is an object that is capable of processing the events
1017 sent to a window. By default, the window is its own event handler, but
1018 an application may wish to substitute another, for example to allow
1019 central implementation of event-handling for a variety of different
1020 window classes.
1021
1022 wx.Window.PushEventHandler allows an application to set up a chain of
1023 event handlers, where an event not handled by one event handler is
1024 handed to the next one in the chain. Use `wx.Window.PopEventHandler` to
1025 remove the event handler.", "");
1026
1027
1028 DocDeclStr(
1029 wxEvtHandler *, PopEventHandler( bool deleteHandler = false ),
1030 "Removes and returns the top-most event handler on the event handler
1031 stack. If deleteHandler is True then the wx.EvtHandler object will be
1032 destroyed after it is popped.", "");
1033
1034
1035 DocDeclStr(
1036 bool , RemoveEventHandler(wxEvtHandler *handler),
1037 "Find the given handler in the event handler chain and remove (but not
1038 delete) it from the event handler chain, return True if it was found
1039 and False otherwise (this also results in an assert failure so this
1040 function should only be called when the handler is supposed to be
1041 there.)", "");
1042
1043
1044
1045
1046 // validators
1047 // ----------
1048
1049 // a window may have an associated validator which is used to control
1050 // user input
1051 DocDeclStr(
1052 virtual void , SetValidator( const wxValidator &validator ),
1053 "Deletes the current validator (if any) and sets the window validator,
1054 having called wx.Validator.Clone to create a new validator of this
1055 type.", "");
1056
1057 DocDeclStr(
1058 virtual wxValidator *, GetValidator(),
1059 "Returns a pointer to the current validator for the window, or None if
1060 there is none.", "");
1061
1062
1063 DocDeclStr(
1064 virtual bool , Validate(),
1065 "Validates the current values of the child controls using their
1066 validators. If the window has wx.WS_EX_VALIDATE_RECURSIVELY extra
1067 style flag set, the method will also call Validate() of all child
1068 windows. Returns false if any of the validations failed.", "");
1069
1070
1071 DocDeclStr(
1072 virtual bool , TransferDataToWindow(),
1073 "Transfers values to child controls from data areas specified by their
1074 validators. If the window has wx.WS_EX_VALIDATE_RECURSIVELY extra
1075 style flag set, the method will also call TransferDataToWindow() of
1076 all child windows.", "");
1077
1078 DocDeclStr(
1079 virtual bool , TransferDataFromWindow(),
1080 "Transfers values from child controls to data areas specified by their
1081 validators. Returns false if a transfer failed. If the window has
1082 wx.WS_EX_VALIDATE_RECURSIVELY extra style flag set, the method will
1083 also call TransferDataFromWindow() of all child windows.", "");
1084
1085
1086 DocDeclStr(
1087 virtual void , InitDialog(),
1088 "Sends an EVT_INIT_DIALOG event, whose handler usually transfers data
1089 to the dialog via validators.", "");
1090
1091
1092
1093
1094 // accelerators
1095 // ------------
1096
1097 DocDeclStr(
1098 virtual void , SetAcceleratorTable( const wxAcceleratorTable& accel ),
1099 "Sets the accelerator table for this window.", "");
1100
1101 DocDeclStr(
1102 wxAcceleratorTable *, GetAcceleratorTable(),
1103 "Gets the accelerator table for this window.", "");
1104
1105
1106
1107
1108
1109 // hot keys (system wide accelerators)
1110 // -----------------------------------
1111 %extend {
1112 DocStr(RegisterHotKey,
1113 "Registers a system wide hotkey. Every time the user presses the hotkey
1114 registered here, this window will receive a hotkey event. It will
1115 receive the event even if the application is in the background and
1116 does not have the input focus because the user is working with some
1117 other application. To bind an event handler function to this hotkey
1118 use EVT_HOTKEY with an id equal to hotkeyId. Returns True if the
1119 hotkey was registered successfully.", "");
1120 bool RegisterHotKey(int hotkeyId, int modifiers, int keycode) {
1121 %#if wxUSE_HOTKEY
1122 return self->RegisterHotKey(hotkeyId, modifiers, keycode);
1123 %#else
1124 return false;
1125 %#endif
1126 }
1127
1128
1129 DocStr(UnregisterHotKey,
1130 "Unregisters a system wide hotkey.", "");
1131 bool UnregisterHotKey(int hotkeyId) {
1132 #if wxUSE_HOTKEY
1133 return self->UnregisterHotKey(hotkeyId);
1134 #else
1135 return false;
1136 #endif
1137 }
1138 }
1139
1140
1141
1142 // "dialog units" translations
1143 // ---------------------------
1144
1145 DocStr(ConvertDialogToPixels,
1146 "Converts a point or size from dialog units to pixels. Dialog units
1147 are used for maintaining a dialog's proportions even if the font
1148 changes. For the x dimension, the dialog units are multiplied by the
1149 average character width and then divided by 4. For the y dimension,
1150 the dialog units are multiplied by the average character height and
1151 then divided by 8.", "");
1152 %Rename(ConvertDialogPointToPixels, wxPoint, ConvertDialogToPixels(const wxPoint& pt));
1153 %Rename(ConvertDialogSizeToPixels, wxSize, ConvertDialogToPixels(const wxSize& sz));
1154 %Rename(DLG_PNT, wxPoint, ConvertDialogToPixels(const wxPoint& pt));
1155 %Rename(DLG_SZE, wxSize, ConvertDialogToPixels(const wxSize& sz));
1156
1157
1158 DocStr(ConvertPixelPointToDialog,
1159 "Converts a point or size from pixels to dialog units. Dialog units
1160 are used for maintaining a dialog's proportions even if the font
1161 changes. For the x dimension, the dialog units are multiplied by the
1162 average character width and then divided by 4. For the y dimension,
1163 the dialog units are multiplied by the average character height and
1164 then divided by 8.", "");
1165 %Rename(ConvertPixelPointToDialog, wxPoint, ConvertPixelsToDialog(const wxPoint& pt));
1166 %Rename(ConvertPixelSizeToDialog, wxSize, ConvertPixelsToDialog(const wxSize& sz));
1167
1168
1169
1170 // mouse functions
1171 // ---------------
1172
1173 DocDeclStr(
1174 virtual void , WarpPointer(int x, int y),
1175 "Moves the pointer to the given position on the window.
1176
1177 NOTE: This function is not supported under Mac because Apple Human
1178 Interface Guidelines forbid moving the mouse cursor programmatically.", "");
1179
1180
1181 DocDeclStr(
1182 void , CaptureMouse(),
1183 "Directs all mouse input to this window. Call wx.Window.ReleaseMouse to
1184 release the capture.
1185
1186 Note that wxWindows maintains the stack of windows having captured the
1187 mouse and when the mouse is released the capture returns to the window
1188 which had had captured it previously and it is only really released if
1189 there were no previous window. In particular, this means that you must
1190 release the mouse as many times as you capture it.", "");
1191
1192 DocDeclStr(
1193 void , ReleaseMouse(),
1194 "Releases mouse input captured with wx.Window.CaptureMouse.", "");
1195
1196
1197 DocDeclStr(
1198 static wxWindow *, GetCapture(),
1199 "Returns the window which currently captures the mouse or None", "");
1200
1201
1202 DocDeclStr(
1203 virtual bool , HasCapture() const,
1204 "Returns true if this window has the current mouse capture.", "");
1205
1206
1207
1208
1209
1210 // painting the window
1211 // -------------------
1212
1213 DocDeclStr(
1214 virtual void , Refresh( bool eraseBackground = true,
1215 const wxRect *rect = NULL ),
1216 "Mark the specified rectangle (or the whole window) as \"dirty\" so it
1217 will be repainted. Causes an EVT_PAINT event to be generated and sent
1218 to the window.", "");
1219
1220
1221 DocDeclStr(
1222 void , RefreshRect(const wxRect& rect, bool eraseBackground = true),
1223 "Redraws the contents of the given rectangle: the area inside it will
1224 be repainted. This is the same as Refresh but has a nicer syntax.", "");
1225
1226
1227 DocDeclStr(
1228 virtual void , Update(),
1229 "Calling this method immediately repaints the invalidated area of the
1230 window instead of waiting for the EVT_PAINT event to happen, (normally
1231 this would usually only happen when the flow of control returns to the
1232 event loop.) Notice that this function doesn't refresh the window and
1233 does nothing if the window has been already repainted. Use Refresh
1234 first if you want to immediately redraw the window (or some portion of
1235 it) unconditionally.", "");
1236
1237
1238 DocDeclStr(
1239 virtual void , ClearBackground(),
1240 "Clears the window by filling it with the current background
1241 colour. Does not cause an erase background event to be generated.", "");
1242
1243
1244
1245 DocDeclStr(
1246 virtual void , Freeze(),
1247 "Freezes the window or, in other words, prevents any updates from
1248 taking place on screen, the window is not redrawn at all. Thaw must be
1249 called to reenable window redrawing. Calls to Freeze/Thaw may be
1250 nested, with the actual Thaw being delayed until all the nesting has
1251 been undone.
1252
1253 This method is useful for visual appearance optimization (for example,
1254 it is a good idea to use it before inserting large amount of text into
1255 a wxTextCtrl under wxGTK) but is not implemented on all platforms nor
1256 for all controls so it is mostly just a hint to wxWindows and not a
1257 mandatory directive.", "");
1258
1259
1260 DocDeclStr(
1261 virtual void , Thaw(),
1262 "Reenables window updating after a previous call to Freeze. Calls to
1263 Freeze/Thaw may be nested, so Thaw must be called the same number of
1264 times that Freeze was before the window will be updated.", "");
1265
1266
1267 DocDeclStr(
1268 virtual void , PrepareDC( wxDC & dc ),
1269 "Call this function to prepare the device context for drawing a
1270 scrolled image. It sets the device origin according to the current
1271 scroll position.", "");
1272
1273
1274 DocDeclStr(
1275 wxRegion& , GetUpdateRegion(),
1276 "Returns the region specifying which parts of the window have been
1277 damaged. Should only be called within an EVT_PAINT handler.", "");
1278
1279
1280 DocDeclStr(
1281 wxRect , GetUpdateClientRect() const,
1282 "Get the update rectangle region bounding box in client coords.", "");
1283
1284
1285 DocStr(IsExposed,
1286 "Returns true if the given point or rectangle area has been exposed
1287 since the last repaint. Call this in an paint event handler to
1288 optimize redrawing by only redrawing those areas, which have been
1289 exposed.", "");
1290 bool IsExposed( int x, int y, int w=1, int h=1 ) const;
1291 %Rename(IsExposedPoint, bool, IsExposed( const wxPoint& pt ) const);
1292 %Rename(IsExposedRect, bool, IsExposed( const wxRect& rect ) const);
1293
1294
1295
1296 // colours, fonts and cursors
1297 // --------------------------
1298
1299
1300 DocDeclStr(
1301 virtual wxVisualAttributes , GetDefaultAttributes() const,
1302 "Get the default attributes for an instance of this class. This is
1303 useful if you want to use the same font or colour in your own control
1304 as in a standard control -- which is a much better idea than hard
1305 coding specific colours or fonts which might look completely out of
1306 place on the user's system, especially if it uses themes.", "");
1307
1308
1309 DocDeclStr(
1310 static wxVisualAttributes ,
1311 GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL),
1312 "Get the default attributes for this class. This is useful if you want
1313 to use the same font or colour in your own control as in a standard
1314 control -- which is a much better idea than hard coding specific
1315 colours or fonts which might look completely out of place on the
1316 user's system, especially if it uses themes.
1317
1318 The variant parameter is only relevant under Mac currently and is
1319 ignore under other platforms. Under Mac, it will change the size of
1320 the returned font. See `wx.Window.SetWindowVariant` for more about
1321 this.", "");
1322
1323
1324 DocDeclStr(
1325 virtual bool , SetBackgroundColour( const wxColour &colour ),
1326 "Sets the background colour of the window. Returns True if the colour
1327 was changed. The background colour is usually painted by the default
1328 EVT_ERASE_BACKGROUND event handler function under Windows and
1329 automatically under GTK. Using `wx.NullColour` will reset the window
1330 to the default background colour.
1331
1332 Note that setting the background colour may not cause an immediate
1333 refresh, so you may wish to call `ClearBackground` or `Refresh` after
1334 calling this function.
1335
1336 Using this function will disable attempts to use themes for this
1337 window, if the system supports them. Use with care since usually the
1338 themes represent the appearance chosen by the user to be used for all
1339 applications on the system.", "");
1340
1341 DocDeclStr(
1342 void , SetOwnBackgroundColour(const wxColour& colour),
1343 "", "");
1344
1345
1346
1347 DocDeclStr(
1348 virtual bool , SetForegroundColour( const wxColour &colour ),
1349 "Sets the foreground colour of the window. Returns True is the colour
1350 was changed. The interpretation of foreground colour is dependent on
1351 the window class; it may be the text colour or other colour, or it may
1352 not be used at all.", "");
1353
1354 DocDeclStr(
1355 void , SetOwnForegroundColour(const wxColour& colour),
1356 "", "");
1357
1358
1359
1360 DocDeclStr(
1361 wxColour , GetBackgroundColour() const,
1362 "Returns the background colour of the window.", "");
1363
1364 DocDeclStr(
1365 wxColour , GetForegroundColour() const,
1366 "Returns the foreground colour of the window. The interpretation of
1367 foreground colour is dependent on the window class; it may be the text
1368 colour or other colour, or it may not be used at all.", "");
1369
1370 DocDeclStr(
1371 bool , InheritsBackgroundColour() const,
1372 "", "");
1373
1374 DocDeclStr(
1375 bool , UseBgCol() const,
1376 "", "");
1377
1378
1379 // TODO:
1380 // // if the window shouldn't inherit its colour from the parent, override
1381 // // this function to return true
1382 // //
1383 // // this is currently only used by wxMSW and wxUniv but should be useful for
1384 // // the other ports too
1385 // virtual bool ProvidesBackground() const;
1386
1387
1388 // Set/get the background style.
1389 // Pass one of wxBG_STYLE_SYSTEM, wxBG_STYLE_COLOUR, wxBG_STYLE_CUSTOM
1390 DocDeclStr(
1391 virtual bool , SetBackgroundStyle(wxBackgroundStyle style),
1392 "Returns the background style of the window. The background style
1393 indicates how the background of the window is drawn.
1394
1395 ====================== ========================================
1396 wx.BG_STYLE_SYSTEM The background colour or pattern should
1397 be determined by the system
1398 wx.BG_STYLE_COLOUR The background should be a solid colour
1399 wx.BG_STYLE_CUSTOM The background will be implemented by the
1400 application.
1401 ====================== ========================================
1402
1403 On GTK+, use of wx.BG_STYLE_CUSTOM allows the flicker-free drawing of
1404 a custom background, such as a tiled bitmap. Currently the style has
1405 no effect on other platforms.
1406
1407 :see: `GetBackgroundStyle`, `SetBackgroundColour`", "");
1408
1409 DocDeclStr(
1410 virtual wxBackgroundStyle , GetBackgroundStyle() const,
1411 "Returns the background style of the window.
1412
1413 :see: `SetBackgroundStyle`", "");
1414
1415
1416 DocDeclStr(
1417 bool , HasTransparentBackground(),
1418 "Returns True if this window's background is transparent (as, for
1419 example, for `wx.StaticText`) and should show the parent window's
1420 background.
1421
1422 This method is mostly used internally by the library itself and you
1423 normally shouldn't have to call it. You may, however, have to override
1424 it in your custom control classes to ensure that background is painted
1425 correctly.", "");
1426
1427
1428 DocDeclStr(
1429 virtual bool , SetCursor( const wxCursor &cursor ),
1430 "Sets the window's cursor. Notice that the window cursor also sets it
1431 for the children of the window implicitly.
1432
1433 The cursor may be wx.NullCursor in which case the window cursor will
1434 be reset back to default.", "");
1435
1436 DocDeclStr(
1437 wxCursor , GetCursor(),
1438 "Return the cursor associated with this window.", "");
1439
1440
1441
1442 DocDeclStr(
1443 virtual bool , SetFont( const wxFont &font ),
1444 "Sets the font for this window.", "");
1445
1446 DocDeclStr(
1447 void , SetOwnFont(const wxFont& font),
1448 "", "");
1449
1450
1451
1452 DocDeclStr(
1453 wxFont , GetFont(),
1454 "Returns the default font used for this window.", "");
1455
1456
1457
1458 DocDeclStr(
1459 void , SetCaret(wxCaret *caret),
1460 "Sets the caret associated with the window.", "");
1461
1462 DocDeclStr(
1463 wxCaret *, GetCaret() const,
1464 "Returns the caret associated with the window.", "");
1465
1466
1467
1468 DocDeclStr(
1469 virtual int , GetCharHeight() const,
1470 "Get the (average) character size for the current font.", "");
1471
1472 DocDeclStr(
1473 virtual int , GetCharWidth() const,
1474 "Get the (average) character size for the current font.", "");
1475
1476
1477
1478 DocDeclAStr(
1479 void, GetTextExtent(const wxString& string, int *OUTPUT, int *OUTPUT),
1480 "GetTextExtent(String string) -> (width, height)",
1481 "Get the width and height of the text using the current font.", "");
1482 DocDeclAStrName(
1483 void, GetTextExtent(const wxString& string,
1484 int *OUTPUT, int *OUTPUT, int *OUTPUT, int* OUTPUT,
1485 const wxFont* font = NULL),
1486 "GetFullTextExtent(String string, Font font=None) ->\n (width, height, descent, externalLeading)",
1487 "Get the width, height, decent and leading of the text using the
1488 current or specified font.", "",
1489 GetFullTextExtent);
1490
1491
1492
1493 // client <-> screen coords
1494 // ------------------------
1495
1496 %apply int * INOUT { int* x, int* y };
1497
1498 // translate to/from screen/client coordinates
1499 DocDeclAStrName(
1500 void , ClientToScreen( int *x, int *y ) const,
1501 "ClientToScreenXY(int x, int y) -> (x,y)",
1502 "Converts to screen coordinates from coordinates relative to this window.", "",
1503 ClientToScreenXY);
1504
1505 DocDeclAStrName(
1506 void , ScreenToClient( int *x, int *y ) const,
1507 "ScreenToClientXY(int x, int y) -> (x,y)",
1508 "Converts from screen to client window coordinates.", "",
1509 ScreenToClientXY);
1510
1511
1512 DocDeclStr(
1513 wxPoint , ClientToScreen(const wxPoint& pt) const,
1514 "Converts to screen coordinates from coordinates relative to this window.", "");
1515
1516 DocDeclStr(
1517 wxPoint , ScreenToClient(const wxPoint& pt) const,
1518 "Converts from screen to client window coordinates.", "");
1519
1520
1521
1522 DocDeclStrName(
1523 wxHitTest , HitTest(wxCoord x, wxCoord y) const,
1524 "Test where the given (in client coords) point lies", "",
1525 HitTestXY);
1526
1527 DocDeclStr(
1528 wxHitTest , HitTest(const wxPoint& pt) const,
1529 "Test where the given (in client coords) point lies", "");
1530
1531
1532
1533
1534 // misc
1535 // ----
1536
1537 %nokwargs GetBorder;
1538 DocDeclStr(
1539 wxBorder , GetBorder(long flags) const,
1540 "Get the window border style from the given flags: this is different
1541 from simply doing flags & wxBORDER_MASK because it uses
1542 GetDefaultBorder() to translate wxBORDER_DEFAULT to something
1543 reasonable.
1544 ", "");
1545
1546 DocDeclStr(
1547 wxBorder , GetBorder() const,
1548 "Get border for the flags of this window", "");
1549
1550
1551
1552
1553 DocDeclStr(
1554 virtual void , UpdateWindowUI(long flags = wxUPDATE_UI_NONE),
1555 "This function sends EVT_UPDATE_UI events to the window. The particular
1556 implementation depends on the window; for example a wx.ToolBar will
1557 send an update UI event for each toolbar button, and a wx.Frame will
1558 send an update UI event for each menubar menu item. You can call this
1559 function from your application to ensure that your UI is up-to-date at
1560 a particular point in time (as far as your EVT_UPDATE_UI handlers are
1561 concerned). This may be necessary if you have called
1562 `wx.UpdateUIEvent.SetMode` or `wx.UpdateUIEvent.SetUpdateInterval` to
1563 limit the overhead that wxWindows incurs by sending update UI events
1564 in idle time.",
1565 "
1566 The flags should be a bitlist of one or more of the following values:
1567
1568 ===================== ==============================
1569 wx.UPDATE_UI_NONE No particular value
1570 wx.UPDATE_UI_RECURSE Call the function for descendants
1571 wx.UPDATE_UI_FROMIDLE Invoked from OnIdle
1572 ===================== ==============================
1573
1574 If you are calling this function from an OnIdle function, make sure
1575 you pass the wx.UPDATE_UI_FROMIDLE flag, since this tells the window
1576 to only update the UI elements that need to be updated in idle
1577 time. Some windows update their elements only when necessary, for
1578 example when a menu is about to be shown. The following is an example
1579 of how to call UpdateWindowUI from an idle function::
1580
1581 def OnIdle(self, evt):
1582 if wx.UpdateUIEvent.CanUpdate(self):
1583 self.UpdateWindowUI(wx.UPDATE_UI_FROMIDLE);
1584 ");
1585
1586
1587 // TODO: using directors?
1588 // // do the window-specific processing after processing the update event
1589 // virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ;
1590
1591
1592 DocStr(PopupMenu,
1593 "Pops up the given menu at the specified coordinates, relative to this window,
1594 and returns control when the user has dismissed the menu. If a menu item is
1595 selected, the corresponding menu event is generated and will be processed as
1596 usual. If the default position is given then the current position of the
1597 mouse cursor will be used.", "");
1598 %Rename(PopupMenuXY, bool, PopupMenu(wxMenu *menu, int x=-1, int y=-1));
1599 bool PopupMenu(wxMenu *menu, const wxPoint& pos=wxDefaultPosition);
1600
1601
1602
1603
1604 %extend {
1605 DocStr(GetHandle,
1606 "Returns the platform-specific handle (as a long integer) of the
1607 physical window. Currently on wxMac it returns the handle of the
1608 toplevel parent of the window.", "");
1609 long GetHandle() {
1610 return wxPyGetWinHandle(self);
1611 }
1612 }
1613
1614 DocStr(
1615 AssociateHandle,
1616 "Associate the window with a new native handle", "");
1617 %extend {
1618 void AssociateHandle(long handle) {
1619 self->AssociateHandle((WXWidget)handle);
1620 }
1621 }
1622
1623
1624 DocDeclStr(
1625 virtual void , DissociateHandle(),
1626 "Dissociate the current native handle from the window", "");
1627
1628
1629
1630 #ifdef __WXMSW__
1631 // A way to do the native draw first... Too bad it isn't in wxGTK too.
1632 void OnPaint(wxPaintEvent& event);
1633 #endif
1634
1635
1636
1637 // scrollbars
1638 // ----------
1639
1640
1641 DocDeclStr(
1642 bool , HasScrollbar(int orient) const,
1643 "Does the window have the scrollbar for this orientation?", "");
1644
1645
1646 // configure the window scrollbars
1647 DocDeclStr(
1648 virtual void , SetScrollbar( int orientation,
1649 int position,
1650 int thumbSize,
1651 int range,
1652 bool refresh = true ),
1653 "Sets the scrollbar properties of a built-in scrollbar.",
1654 "
1655 :param orientation: Determines the scrollbar whose page size is to
1656 be set. May be wx.HORIZONTAL or wx.VERTICAL.
1657
1658 :param position: The position of the scrollbar in scroll units.
1659
1660 :param thumbSize: The size of the thumb, or visible portion of the
1661 scrollbar, in scroll units.
1662
1663 :param range: The maximum position of the scrollbar.
1664
1665 :param refresh: True to redraw the scrollbar, false otherwise.
1666 ");
1667
1668 DocDeclStr(
1669 virtual void , SetScrollPos( int orientation, int pos, bool refresh = true ),
1670 "Sets the position of one of the built-in scrollbars.", "");
1671
1672 DocDeclStr(
1673 virtual int , GetScrollPos( int orientation ) const,
1674 "Returns the built-in scrollbar position.", "");
1675
1676 DocDeclStr(
1677 virtual int , GetScrollThumb( int orientation ) const,
1678 "Returns the built-in scrollbar thumb size.", "");
1679
1680 DocDeclStr(
1681 virtual int , GetScrollRange( int orientation ) const,
1682 "Returns the built-in scrollbar range.", "");
1683
1684
1685
1686
1687 DocDeclStr(
1688 virtual void , ScrollWindow( int dx, int dy,
1689 const wxRect* rect = NULL ),
1690 "Physically scrolls the pixels in the window and move child windows
1691 accordingly. Use this function to optimise your scrolling
1692 implementations, to minimise the area that must be redrawn. Note that
1693 it is rarely required to call this function from a user program.","
1694
1695 :param dx: Amount to scroll horizontally.
1696
1697 :param dy: Amount to scroll vertically.
1698
1699 :param rect: Rectangle to invalidate. If this is None, the whole
1700 window is invalidated. If you pass a rectangle corresponding
1701 to the area of the window exposed by the scroll, your
1702 painting handler can optimize painting by checking for the
1703 invalidated region.");
1704
1705
1706 DocDeclStr(
1707 virtual bool , ScrollLines(int lines),
1708 "If the platform and window class supports it, scrolls the window by
1709 the given number of lines down, if lines is positive, or up if lines
1710 is negative. Returns True if the window was scrolled, False if it was
1711 already on top/bottom and nothing was done.", "");
1712
1713 DocDeclStr(
1714 virtual bool , ScrollPages(int pages),
1715 "If the platform and window class supports it, scrolls the window by
1716 the given number of pages down, if pages is positive, or up if pages
1717 is negative. Returns True if the window was scrolled, False if it was
1718 already on top/bottom and nothing was done.", "");
1719
1720
1721 DocDeclStr(
1722 bool , LineUp(),
1723 "This is just a wrapper for ScrollLines(-1).", "");
1724
1725 DocDeclStr(
1726 bool , LineDown(),
1727 "This is just a wrapper for ScrollLines(1).", "");
1728
1729 DocDeclStr(
1730 bool , PageUp(),
1731 "This is just a wrapper for ScrollPages(-1).", "");
1732
1733 DocDeclStr(
1734 bool , PageDown(),
1735 "This is just a wrapper for ScrollPages(1).", "");
1736
1737
1738
1739
1740 // context-sensitive help
1741 // ----------------------
1742
1743 DocDeclStr(
1744 void , SetHelpText(const wxString& text),
1745 "Sets the help text to be used as context-sensitive help for this
1746 window. Note that the text is actually stored by the current
1747 wxHelpProvider implementation, and not in the window object itself.", "");
1748
1749
1750 DocDeclStr(
1751 void , SetHelpTextForId(const wxString& text),
1752 "Associate this help text with all windows with the same id as this
1753 one.", "");
1754
1755
1756 DocDeclStr(
1757 wxString , GetHelpText() const,
1758 "Gets the help text to be used as context-sensitive help for this
1759 window. Note that the text is actually stored by the current
1760 wxHelpProvider implementation, and not in the window object itself.", "");
1761
1762
1763
1764 #ifndef __WXX11__
1765 // tooltips
1766 // --------
1767
1768 DocStr(SetToolTip,
1769 "Attach a tooltip to the window.", "");
1770 %Rename(SetToolTipString, void, SetToolTip( const wxString &tip ));
1771 void SetToolTip( wxToolTip *tip );
1772
1773 DocDeclStr(
1774 wxToolTip* , GetToolTip() const,
1775 "get the associated tooltip or None if none", "");
1776
1777 // LINK ERROR --> wxString GetToolTipText() const;
1778 #endif
1779
1780
1781
1782 #ifndef __WXX11__
1783 // drag and drop
1784 // -------------
1785
1786 // set/retrieve the drop target associated with this window (may be
1787 // NULL; it's owned by the window and will be deleted by it)
1788 %apply SWIGTYPE *DISOWN { wxPyDropTarget *dropTarget };
1789
1790 DocDeclStr(
1791 virtual void , SetDropTarget( wxPyDropTarget *dropTarget ),
1792 "Associates a drop target with this window. If the window already has
1793 a drop target, it is deleted.", "");
1794
1795 %clear wxPyDropTarget *dropTarget;
1796
1797
1798 DocDeclStr(
1799 virtual wxPyDropTarget *, GetDropTarget() const,
1800 "Returns the associated drop target, which may be None.", "");
1801
1802
1803 DocStr(DragAcceptFiles,
1804 "Enables or disables eligibility for drop file events, EVT_DROP_FILES.
1805 Only functional on Windows.", "");
1806 #ifdef __WXMSW__
1807 void DragAcceptFiles(bool accept);
1808 #else
1809 %extend {
1810 void DragAcceptFiles(bool accept) {}
1811 }
1812 #endif
1813 #endif
1814
1815
1816 // constraints and sizers
1817 // ----------------------
1818
1819 // set the constraints for this window or retrieve them (may be NULL)
1820 DocDeclStr(
1821 void , SetConstraints( wxLayoutConstraints *constraints ),
1822 "Sets the window to have the given layout constraints. If an existing
1823 layout constraints object is already owned by the window, it will be
1824 deleted. Pass None to disassociate and delete the window's current
1825 constraints.
1826
1827 You must call SetAutoLayout to tell a window to use the constraints
1828 automatically in its default EVT_SIZE handler; otherwise, you must
1829 handle EVT_SIZE yourself and call Layout() explicitly. When setting
1830 both a wx.LayoutConstraints and a wx.Sizer, only the sizer will have
1831 effect.", "");
1832
1833 DocDeclStr(
1834 wxLayoutConstraints *, GetConstraints() const,
1835 "Returns a pointer to the window's layout constraints, or None if there
1836 are none.", "");
1837
1838
1839 DocDeclStr(
1840 void , SetAutoLayout( bool autoLayout ),
1841 "Determines whether the Layout function will be called automatically
1842 when the window is resized. It is called implicitly by SetSizer but
1843 if you use SetConstraints you should call it manually or otherwise the
1844 window layout won't be correctly updated when its size changes.", "");
1845
1846 DocDeclStr(
1847 bool , GetAutoLayout() const,
1848 "Returns the current autoLayout setting", "");
1849
1850
1851 DocDeclStr(
1852 virtual bool , Layout(),
1853 "Invokes the constraint-based layout algorithm or the sizer-based
1854 algorithm for this window. See SetAutoLayout: when auto layout is on,
1855 this function gets called automatically by the default EVT_SIZE
1856 handler when the window is resized.", "");
1857
1858
1859 DocDeclStr(
1860 void , SetSizer(wxSizer *sizer, bool deleteOld = true ),
1861 "Sets the window to have the given layout sizer. The window will then
1862 own the object, and will take care of its deletion. If an existing
1863 layout sizer object is already owned by the window, it will be deleted
1864 if the deleteOld parameter is true. Note that this function will also
1865 call SetAutoLayout implicitly with a True parameter if the sizer is
1866 non-None, and False otherwise.", "");
1867
1868 DocDeclStr(
1869 void , SetSizerAndFit( wxSizer *sizer, bool deleteOld = true ),
1870 "The same as SetSizer, except it also sets the size hints for the
1871 window based on the sizer's minimum size.", "");
1872
1873
1874 DocDeclStr(
1875 wxSizer *, GetSizer() const,
1876 "Return the sizer associated with the window by a previous call to
1877 SetSizer or None if there isn't one.", "");
1878
1879
1880 // Track if this window is a member of a sizer
1881 DocDeclStr(
1882 void , SetContainingSizer(wxSizer* sizer),
1883 "This normally does not need to be called by application code. It is
1884 called internally when a window is added to a sizer, and is used so
1885 the window can remove itself from the sizer when it is destroyed.", "");
1886
1887 DocDeclStr(
1888 wxSizer *, GetContainingSizer() const,
1889 "Return the sizer that this window is a member of, if any, otherwise None.", "");
1890
1891
1892
1893
1894 // accessibility
1895 // ----------------------
1896 #if wxUSE_ACCESSIBILITY
1897 // Override to create a specific accessible object.
1898 virtual wxAccessible* CreateAccessible();
1899
1900 // Sets the accessible object.
1901 void SetAccessible(wxAccessible* accessible) ;
1902
1903 // Returns the accessible object.
1904 wxAccessible* GetAccessible() { return m_accessible; };
1905
1906 // Returns the accessible object, creating if necessary.
1907 wxAccessible* GetOrCreateAccessible() ;
1908 #endif
1909
1910
1911
1912
1913 DocDeclStr(
1914 virtual void , InheritAttributes(),
1915 "This function is (or should be, in case of custom controls) called
1916 during window creation to intelligently set up the window visual
1917 attributes, that is the font and the foreground and background
1918 colours.
1919
1920 By 'intelligently' the following is meant: by default, all windows use
1921 their own default attributes. However if some of the parent's
1922 attributes are explicitly changed (that is, using SetFont and not
1923 SetOwnFont) and if the corresponding attribute hadn't been
1924 explicitly set for this window itself, then this window takes the same
1925 value as used by the parent. In addition, if the window overrides
1926 ShouldInheritColours to return false, the colours will not be changed
1927 no matter what and only the font might.
1928
1929 This rather complicated logic is necessary in order to accommodate the
1930 different usage scenarios. The most common one is when all default
1931 attributes are used and in this case, nothing should be inherited as
1932 in modern GUIs different controls use different fonts (and colours)
1933 than their siblings so they can't inherit the same value from the
1934 parent. However it was also deemed desirable to allow to simply change
1935 the attributes of all children at once by just changing the font or
1936 colour of their common parent, hence in this case we do inherit the
1937 parents attributes.
1938 ", "");
1939
1940
1941 // TODO: Virtualize this with directors
1942 DocDeclStr(
1943 virtual bool , ShouldInheritColours() const,
1944 "Return true from here to allow the colours of this window to be
1945 changed by InheritAttributes, returning false forbids inheriting them
1946 from the parent window.
1947
1948 The base class version returns false, but this method is overridden in
1949 wxControl where it returns true.", "");
1950
1951
1952
1953 %pythoncode {
1954 def PostCreate(self, pre):
1955 """
1956 Phase 3 of the 2-phase create <wink!>
1957 Call this method after precreating the window with the 2-phase create method.
1958 """
1959 self.this = pre.this
1960 self.thisown = pre.thisown
1961 pre.thisown = 0
1962 if hasattr(self, '_setOORInfo'):
1963 self._setOORInfo(self)
1964 if hasattr(self, '_setCallbackInfo'):
1965 self._setCallbackInfo(self, self.__class__)
1966 }
1967 };
1968
1969
1970
1971
1972
1973
1974
1975
1976 %pythoncode {
1977 def DLG_PNT(win, point_or_x, y=None):
1978 """
1979 Convenience function for converting a Point or (x,y) in
1980 dialog units to pixel units.
1981 """
1982 if y is None:
1983 return win.ConvertDialogPointToPixels(point_or_x)
1984 else:
1985 return win.ConvertDialogPointToPixels(wx.Point(point_or_x, y))
1986
1987 def DLG_SZE(win, size_width, height=None):
1988 """
1989 Convenience function for converting a Size or (w,h) in
1990 dialog units to pixel units.
1991 """
1992 if height is None:
1993 return win.ConvertDialogSizeToPixels(size_width)
1994 else:
1995 return win.ConvertDialogSizeToPixels(wx.Size(size_width, height))
1996 }
1997
1998
1999
2000
2001 // Unfortunatly the names of these new static methods clash with the
2002 // names wxPython has been using forever for the overloaded
2003 // wxWindow::FindWindow, so instead of swigging them as statics create
2004 // standalone functions for them.
2005
2006
2007 DocStr(wxFindWindowById,
2008 "Find the first window in the application with the given id. If parent
2009 is None, the search will start from all top-level frames and dialog
2010 boxes; if non-None, the search will be limited to the given window
2011 hierarchy. The search is recursive in both cases.", "");
2012
2013 DocStr(wxFindWindowByName,
2014 "Find a window by its name (as given in a window constructor or Create
2015 function call). If parent is None, the search will start from all
2016 top-level frames and dialog boxes; if non-None, the search will be
2017 limited to the given window hierarchy. The search is recursive in both
2018 cases.
2019
2020 If no window with such name is found, wx.FindWindowByLabel is called.", "");
2021
2022 DocStr(wxFindWindowByLabel,
2023 "Find a window by its label. Depending on the type of window, the label
2024 may be a window title or panel item label. If parent is None, the
2025 search will start from all top-level frames and dialog boxes; if
2026 non-None, the search will be limited to the given window
2027 hierarchy. The search is recursive in both cases.", "");
2028
2029
2030 MustHaveApp(wxFindWindowById);
2031 MustHaveApp(wxFindWindowByName);
2032 MustHaveApp(wxFindWindowByLabel);
2033
2034 %inline %{
2035 wxWindow* wxFindWindowById( long id, const wxWindow *parent = NULL ) {
2036 return wxWindow::FindWindowById(id, parent);
2037 }
2038
2039 wxWindow* wxFindWindowByName( const wxString& name,
2040 const wxWindow *parent = NULL ) {
2041 return wxWindow::FindWindowByName(name, parent);
2042 }
2043
2044 wxWindow* wxFindWindowByLabel( const wxString& label,
2045 const wxWindow *parent = NULL ) {
2046 return wxWindow::FindWindowByLabel(label, parent);
2047 }
2048 %}
2049
2050
2051
2052 %{
2053 #ifdef __WXMSW__
2054 #include <wx/msw/private.h> // to get wxGetWindowId
2055 #endif
2056 %}
2057
2058 %inline %{
2059 wxWindow* wxWindow_FromHWND(wxWindow* parent, unsigned long _hWnd) {
2060 #ifdef __WXMSW__
2061 WXHWND hWnd = (WXHWND)_hWnd;
2062 long id = wxGetWindowId(hWnd);
2063 wxWindow* win = new wxWindow;
2064 parent->AddChild(win);
2065 win->SetEventHandler(win);
2066 win->SetHWND(hWnd);
2067 win->SetId(id);
2068 win->SubclassWin(hWnd);
2069 win->AdoptAttributesFromHWND();
2070 win->SetupColours();
2071 return win;
2072 #else
2073 wxPyRaiseNotImplemented();
2074 return NULL;
2075 #endif
2076 }
2077 %}
2078
2079 //---------------------------------------------------------------------------
2080
2081 DocStr(GetTopLevelWindows,
2082 "Returns a list of the the application's top-level windows, (frames,
2083 dialogs, etc.) NOTE: Currently this is a copy of the list maintained
2084 by wxWidgets, and so it is only valid as long as no top-level windows
2085 are closed or new top-level windows are created.
2086 ", "");
2087 %inline %{
2088 PyObject* GetTopLevelWindows() {
2089 return wxPy_ConvertList(&wxTopLevelWindows);
2090 }
2091 %}
2092
2093 //---------------------------------------------------------------------------
2094 //---------------------------------------------------------------------------
2095