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[wxWidgets.git] / demos / bombs / bombs.h
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: bombs.h
3 // Purpose: Bombs game
4 // Author: P. Foggia 1996
5 // Modified by: Wlodzimierz Skiba (ABX) 2003
6 // Created: 1996
7 // RCS-ID: $Id$
8 // Copyright: (c) 1996 P. Foggia
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_DEMOS_BOMBS_BOMBS_H_
13 #define _WX_DEMOS_BOMBS_BOMBS_H_
14
15 #include "game.h"
16
17 class BombsFrame;
18
19 /*
20 * Class representing the entire Application
21 */
22 class BombsApp: public wxApp
23 {
24 public:
25 virtual bool OnInit();
26
27 private :
28 BombsFrame *m_frame;
29
30 BombsGame m_game;
31
32 };
33
34 DECLARE_APP(BombsApp)
35
36 class BombsCanvas;
37
38 class BombsFrame : public wxFrame
39 {
40 public:
41
42 BombsFrame(BombsGame *bombsGame);
43
44 void NewGame(int level, bool query);
45
46 private:
47
48 void OnNewEasyGame(wxCommandEvent& event);
49 void OnNewMediumGame(wxCommandEvent& event);
50 void OnNewHardGame(wxCommandEvent& event);
51
52 void OnExit(wxCommandEvent& event);
53
54 void OnAbout(wxCommandEvent& event);
55
56 BombsGame *m_game;
57
58 // Subwindows for reference within the program.
59 BombsCanvas *m_canvas;
60
61 DECLARE_EVENT_TABLE()
62 };
63
64 // App specific menu identifiers
65 enum
66 {
67 bombsID_NEWGAME = wxID_HIGHEST,
68 bombsID_EASY,
69 bombsID_MEDIUM,
70 bombsID_HARD
71 };
72
73 class BombsCanvas : public wxPanel
74 {
75 public:
76
77 // Constructor and destructor
78
79 BombsCanvas(wxFrame *parent, BombsGame *game);
80
81 void UpdateGridSize();
82
83 wxSize GetGridSizeInPixels() const;
84
85 ~BombsCanvas();
86
87 private:
88
89 void OnPaint(wxPaintEvent& event);
90 void DrawField(wxDC *, int xc1, int yc1, int xc2, int yc2);
91 void RefreshField(int xc1, int yc1, int xc2, int yc2);
92 void Uncover(int x, int y);
93 void OnMouseEvent(wxMouseEvent& event);
94 void OnChar(wxKeyEvent& event);
95
96 BombsGame *m_game;
97
98 wxBitmap *m_bmp;
99
100 // Cell size in pixels
101 int m_cellWidth;
102 int m_cellHeight;
103
104 DECLARE_EVENT_TABLE()
105 };
106
107 /* The following sizes should probably be redefined */
108 /* dimensions of a scroll unit, in pixels */
109 #define X_UNIT 4
110 #define Y_UNIT 4
111
112 /* the dimensions of a cell, in scroll units are in
113 * BombsCanvas::x_cell and y_cell
114 */
115
116 #ifdef __WXWINCE__
117 #define BOMBS_FONT wxFont(12, wxSWISS, wxNORMAL, wxNORMAL)
118 #else
119 #define BOMBS_FONT wxFont(14, wxROMAN, wxNORMAL, wxNORMAL)
120 #endif
121
122 #endif // #ifndef _WX_DEMOS_BOMBS_BOMBS_H_
123