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1 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
2 %% Name: stackwalker.tex
3 %% Purpose: wxStackWalker documentation
4 %% Author: Vadim Zeitlin
5 %% Created: 2005-01-19
6 %% RCS-ID: $Id$
7 %% Copyright: (c) 2005 Vadim Zeitlin
8 %% License: wxWindows license
9 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
10
11 \section{\class{wxStackWalker}}\label{wxstackwalker}
12
13 wxStackWalker allows an application to enumerate, or walk, the stack frames (the function callstack).
14 It is mostly useful in only two situations:
15 inside \helpref{wxApp::OnFatalException}{wxapponfatalexception} function to
16 programmatically get the location of the crash and, in debug builds, in
17 \helpref{wxApp::OnAssertFailure}{wxapponassertfailure} to report the caller of the failed
18 assert.
19
20 wxStackWalker works by repeatedly calling
21 the \helpref{OnStackFrame}{wxstackwalkeronstackframe} method for each frame in the
22 stack, so to use it you must derive your own class from it and override this
23 method.
24
25 This class will not return anything except raw stack frame addresses if the
26 debug information is not available. Under Win32 this means that the PDB file
27 matching the program being executed should be present. Note that if you use
28 Microsoft Visual C++ compiler, you can create PDB files even for the programs
29 built in release mode and it doesn't affect the program size (at least if you
30 don't forget to add \texttt{/opt:ref} option which is suppressed by using
31 \texttt{/debug} linker option by default but should be always enabled for
32 release builds). Under Unix, you need to compile your program with debugging
33 information (usually using \texttt{-g} compiler and linker options) to get the
34 file and line numbers information, however function names should be available
35 even without it. Of course, all this is only true if you build using a recent
36 enough version of GNU libc which provides the \texttt{backtrace()} function
37 needed to walk the stack.
38
39 \helpref{debugging overview}{debuggingoverview} for how to make it available.
40
41 \wxheading{Derived from}
42
43 No base class
44
45 \wxheading{Include files}
46
47 <wx/stackwalk.h>
48
49 \wxheading{Library}
50
51 \helpref{wxBase}{librarieslist}
52
53 Only available if \texttt{wxUSE\_STACKWALKER} is $1$, currently only
54 implemented for Win32 and Unix versions using recent version of GNU libc.
55
56 \wxheading{See also}
57
58 \helpref{wxStackFrame}{wxstackframe}
59
60
61 \latexignore{\rtfignore{\wxheading{Members}}}
62
63
64 \membersection{wxStackWalker::wxStackWalker}\label{wxstackwalkerwxstackwalker}
65
66 \func{}{wxStackWalker}{\void}
67
68 Constructor does nothing, use \helpref{Walk()}{wxstackwalkerwalk} to walk the
69 stack.
70
71
72 \membersection{wxStackWalker::\destruct{wxStackWalker}}\label{wxstackwalkerdtor}
73
74 \func{}{\destruct{wxStackWalker}}{\void}
75
76 Destructor does nothing neither but should be virtual as this class is used as
77 a base one.
78
79
80 \membersection{wxStackWalker::OnStackFrame}\label{wxstackwalkeronstackframe}
81
82 \func{void}{OnStackFrame}{\param{const wxStackFrame\& }{frame}}
83
84 This function must be overrided to process the given frame.
85
86
87 \membersection{wxStackWalker::Walk}\label{wxstackwalkerwalk}
88
89 \func{void}{Walk}{\param{size\_t }{skip = 1}, \param{size\_t }{maxDepth = 200}}
90
91 Enumerate stack frames from the current location, skipping the initial
92 number of them (this can be useful when Walk() is called from some known
93 location and you don't want to see the first few frames anyhow; also
94 notice that Walk() frame itself is not included if skip $\ge 1$).
95
96 Up to \arg{maxDepth} frames are walked from the innermost to the outermost one.
97
98
99 \membersection{wxStackWalker::WalkFromException}\label{wxstackwalkerwalkfromexception}
100
101 \func{void}{WalkFromException}{\param{size\_t }{maxDepth = 200}}
102
103 Enumerate stack frames from the location of uncaught exception.
104 This method can only be called from
105 \helpref{wxApp::OnFatalException()}{wxapponfatalexception}.
106
107 Up to \arg{maxDepth} frames are walked from the innermost to the outermost one.
108