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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: app.cpp
3 // Purpose: wxApp
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 17/09/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifdef __GNUG__
13 #pragma implementation "app.h"
14 #pragma implementation "appbase.h"
15 #endif
16
17 #include "wx/frame.h"
18 #include "wx/app.h"
19 #include "wx/utils.h"
20 #include "wx/gdicmn.h"
21 #include "wx/pen.h"
22 #include "wx/brush.h"
23 #include "wx/cursor.h"
24 #include "wx/icon.h"
25 #include "wx/palette.h"
26 #include "wx/dc.h"
27 #include "wx/dialog.h"
28 #include "wx/msgdlg.h"
29 #include "wx/log.h"
30 #include "wx/module.h"
31 #include "wx/memory.h"
32 #include "wx/log.h"
33 #include "wx/intl.h"
34
35 #if wxUSE_THREADS
36 #include "wx/thread.h"
37 #endif
38
39 #if wxUSE_WX_RESOURCES
40 #include "wx/resource.h"
41 #endif
42
43 #include <Xm/Xm.h>
44 #include <X11/Xlib.h>
45 #include <X11/Xutil.h>
46 #include <X11/Xresource.h>
47 #include <X11/Xatom.h>
48
49 #include "wx/motif/private.h"
50
51 #include <string.h>
52
53 extern char *wxBuffer;
54 extern wxList wxPendingDelete;
55
56 #if wxUSE_THREADS
57 extern wxList *wxPendingEvents;
58 extern wxCriticalSection *wxPendingEventsLocker;
59 #endif // wxUSE_THREADS
60
61 wxApp *wxTheApp = NULL;
62
63 wxHashTable *wxWidgetHashTable = NULL;
64
65 #if !USE_SHARED_LIBRARY
66 IMPLEMENT_DYNAMIC_CLASS(wxApp, wxEvtHandler)
67
68 BEGIN_EVENT_TABLE(wxApp, wxEvtHandler)
69 EVT_IDLE(wxApp::OnIdle)
70 END_EVENT_TABLE()
71 #endif
72
73 long wxApp::sm_lastMessageTime = 0;
74
75 bool wxApp::Initialize()
76 {
77 wxBuffer = new char[BUFSIZ + 512];
78
79 wxClassInfo::InitializeClasses();
80
81 // GL: I'm annoyed ... I don't know where to put this and I don't want to
82 // create a module for that as it's part of the core.
83 #if wxUSE_THREADS
84 wxPendingEvents = new wxList();
85 wxPendingEventsLocker = new wxCriticalSection();
86 #endif
87
88 wxTheColourDatabase = new wxColourDatabase(wxKEY_STRING);
89 wxTheColourDatabase->Initialize();
90
91 wxInitializeStockLists();
92 wxInitializeStockObjects();
93
94 #if wxUSE_WX_RESOURCES
95 wxInitializeResourceSystem();
96 #endif
97
98 // For PostScript printing
99 #if wxUSE_POSTSCRIPT
100 /* Done using wxModule now
101 wxInitializePrintSetupData();
102 wxThePrintPaperDatabase = new wxPrintPaperDatabase;
103 wxThePrintPaperDatabase->CreateDatabase();
104 */
105 #endif
106
107 wxBitmap::InitStandardHandlers();
108
109 wxWidgetHashTable = new wxHashTable(wxKEY_INTEGER);
110
111 wxModule::RegisterModules();
112 if (!wxModule::InitializeModules()) return FALSE;
113
114 return TRUE;
115 }
116
117 void wxApp::CleanUp()
118 {
119 delete wxWidgetHashTable;
120 wxWidgetHashTable = NULL;
121
122 wxModule::CleanUpModules();
123
124 #if wxUSE_WX_RESOURCES
125 wxCleanUpResourceSystem();
126 #endif
127
128 wxDeleteStockObjects() ;
129
130 // Destroy all GDI lists, etc.
131
132 delete wxTheBrushList;
133 wxTheBrushList = NULL;
134
135 delete wxThePenList;
136 wxThePenList = NULL;
137
138 delete wxTheFontList;
139 wxTheFontList = NULL;
140
141 delete wxTheBitmapList;
142 wxTheBitmapList = NULL;
143
144 delete wxTheColourDatabase;
145 wxTheColourDatabase = NULL;
146
147 #if wxUSE_POSTSCRIPT
148 /* Done using wxModule now
149 wxInitializePrintSetupData(FALSE);
150 delete wxThePrintPaperDatabase;
151 wxThePrintPaperDatabase = NULL;
152 */
153 #endif
154
155 wxBitmap::CleanUpHandlers();
156
157 delete[] wxBuffer;
158 wxBuffer = NULL;
159
160 wxClassInfo::CleanUpClasses();
161
162 delete wxTheApp;
163 wxTheApp = NULL;
164
165 // GL: I'm annoyed ... I don't know where to put this and I don't want to
166 // create a module for that as it's part of the core.
167 #if wxUSE_THREADS
168 delete wxPendingEvents;
169 delete wxPendingEventsLocker;
170 #endif
171
172 #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
173 // At this point we want to check if there are any memory
174 // blocks that aren't part of the wxDebugContext itself,
175 // as a special case. Then when dumping we need to ignore
176 // wxDebugContext, too.
177 if (wxDebugContext::CountObjectsLeft(TRUE) > 0)
178 {
179 wxLogDebug("There were memory leaks.\n");
180 wxDebugContext::Dump();
181 wxDebugContext::PrintStatistics();
182 }
183 #endif
184
185 // do it as the very last thing because everything else can log messages
186 wxLog::DontCreateOnDemand();
187 // do it as the very last thing because everything else can log messages
188 delete wxLog::SetActiveTarget(NULL);
189 }
190
191 int wxEntry( int argc, char *argv[] )
192 {
193 #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
194 // This seems to be necessary since there are 'rogue'
195 // objects present at this point (perhaps global objects?)
196 // Setting a checkpoint will ignore them as far as the
197 // memory checking facility is concerned.
198 // Of course you may argue that memory allocated in globals should be
199 // checked, but this is a reasonable compromise.
200 wxDebugContext::SetCheckpoint();
201 #endif
202
203 if (!wxApp::Initialize())
204 return FALSE;
205
206 if (!wxTheApp)
207 {
208 if (!wxApp::GetInitializerFunction())
209 {
210 printf( "wxWindows error: No initializer - use IMPLEMENT_APP macro.\n" );
211 return 0;
212 };
213
214 wxTheApp = (wxApp*) (* wxApp::GetInitializerFunction()) ();
215 };
216
217 if (!wxTheApp)
218 {
219 printf( "wxWindows error: wxTheApp == NULL\n" );
220 return 0;
221 };
222
223 wxTheApp->SetClassName(wxFileNameFromPath(argv[0]));
224 wxTheApp->SetAppName(wxFileNameFromPath(argv[0]));
225
226 wxTheApp->argc = argc;
227 wxTheApp->argv = argv;
228
229 // GUI-specific initialization, such as creating an app context.
230 wxTheApp->OnInitGui();
231
232 // Here frames insert themselves automatically into wxTopLevelWindows by
233 // getting created in OnInit().
234
235 int retValue = 0;
236 if (wxTheApp->OnInit())
237 {
238 if (wxTheApp->Initialized()) retValue = wxTheApp->OnRun();
239 }
240
241 // flush the logged messages if any
242 wxLog *pLog = wxLog::GetActiveTarget();
243 if ( pLog != NULL && pLog->HasPendingMessages() )
244 pLog->Flush();
245
246 delete wxLog::SetActiveTarget(new wxLogStderr); // So dialog boxes aren't used
247 // for further messages
248
249 if (wxTheApp->GetTopWindow())
250 {
251 delete wxTheApp->GetTopWindow();
252 wxTheApp->SetTopWindow(NULL);
253 }
254
255 wxTheApp->DeletePendingObjects();
256
257 wxTheApp->OnExit();
258
259 wxApp::CleanUp();
260
261 return retValue;
262 };
263
264 // Static member initialization
265 wxAppInitializerFunction wxAppBase::m_appInitFn = (wxAppInitializerFunction) NULL;
266
267 wxApp::wxApp()
268 {
269 m_topWindow = NULL;
270 wxTheApp = this;
271 m_className = "";
272 m_wantDebugOutput = TRUE ;
273 m_appName = "";
274 argc = 0;
275 argv = NULL;
276 m_exitOnFrameDelete = TRUE;
277
278 m_mainColormap = (WXColormap) NULL;
279 m_appContext = (WXAppContext) NULL;
280 m_topLevelWidget = (WXWidget) NULL;
281 m_maxRequestSize = 0;
282 m_initialDisplay = (WXDisplay*) 0;
283 }
284
285 bool wxApp::Initialized()
286 {
287 if (GetTopWindow())
288 return TRUE;
289 else
290 return FALSE;
291 }
292
293 int wxApp::MainLoop()
294 {
295 m_keepGoing = TRUE;
296
297 /*
298 * Sit around forever waiting to process X-events. Property Change
299 * event are handled special, because they have to refer to
300 * the root window rather than to a widget. therefore we can't
301 * use an Xt-eventhandler.
302 */
303
304 XSelectInput(XtDisplay((Widget) wxTheApp->GetTopLevelWidget()),
305 XDefaultRootWindow(XtDisplay((Widget) wxTheApp->GetTopLevelWidget())),
306 PropertyChangeMask);
307
308 XEvent event;
309
310 // Use this flag to allow breaking the loop via wxApp::ExitMainLoop()
311 while (m_keepGoing)
312 {
313 XtAppNextEvent( (XtAppContext) wxTheApp->GetAppContext(), &event);
314
315 ProcessXEvent((WXEvent*) & event);
316
317 if (XtAppPending( (XtAppContext) wxTheApp->GetAppContext() ) == 0)
318 {
319 if (!ProcessIdle())
320 {
321 #if wxUSE_THREADS
322 // leave the main loop to give other threads a chance to
323 // perform their GUI work
324 wxMutexGuiLeave();
325 wxUsleep(20);
326 wxMutexGuiEnter();
327 #endif
328 }
329 }
330
331 }
332
333 return 0;
334 }
335
336 // Processes an X event.
337 void wxApp::ProcessXEvent(WXEvent* _event)
338 {
339 XEvent* event = (XEvent*) _event;
340
341 if (event->type == KeyPress)
342 {
343 #ifdef __WXDEBUG__
344 Widget widget = XtWindowToWidget(event->xany.display, event->xany.window);
345 wxLogDebug("Got key press event for 0x%08x (parent = 0x%08x)",
346 widget, XtParent(widget));
347 #endif // DEBUG
348
349 if (CheckForAccelerator(_event))
350 {
351 // Do nothing! We intercepted and processed the event as an
352 // accelerator.
353 return;
354 }
355 else if (CheckForKeyDown(_event))
356 {
357 // We intercepted and processed the key down event
358 return;
359 }
360 else
361 {
362 XtDispatchEvent(event);
363 return;
364 }
365 }
366 else if (event->type == PropertyNotify)
367 {
368 HandlePropertyChange(_event);
369 return;
370 }
371 else if (event->type == ResizeRequest)
372 {
373 /* Terry Gitnick <terryg@scientech.com> - 1/21/98
374 * If resize event, don't resize until the last resize event for this
375 * window is recieved. Prevents flicker as windows are resized.
376 */
377
378 Display *disp = XtDisplay((Widget) wxTheApp->GetTopLevelWidget());
379 Window win = event->xany.window;
380 XEvent report;
381
382 // to avoid flicker
383 report = * event;
384 while( XCheckTypedWindowEvent (disp, win, ResizeRequest, &report));
385
386 // TODO: when implementing refresh optimization, we can use
387 // XtAddExposureToRegion to expand the window's paint region.
388
389 XtDispatchEvent(event);
390 }
391 else
392 {
393 XtDispatchEvent(event);
394 }
395 }
396
397 // Returns TRUE if more time is needed.
398 bool wxApp::ProcessIdle()
399 {
400 wxIdleEvent event;
401 event.SetEventObject(this);
402 ProcessEvent(event);
403
404 return event.MoreRequested();
405 }
406
407 void wxApp::ExitMainLoop()
408 {
409 m_keepGoing = FALSE;
410 }
411
412 // Is a message/event pending?
413 bool wxApp::Pending()
414 {
415 XFlush(XtDisplay( (Widget) wxTheApp->GetTopLevelWidget() ));
416
417 // Fix by Doug from STI, to prevent a stall if non-X event
418 // is found.
419 return ((XtAppPending( (XtAppContext) GetAppContext() ) & XtIMXEvent) != 0) ;
420 }
421
422 // Dispatch a message.
423 void wxApp::Dispatch()
424 {
425 // XtAppProcessEvent( (XtAppContext) wxTheApp->GetAppContext(), XtIMAll);
426
427 XEvent event;
428 XtAppNextEvent((XtAppContext) GetAppContext(), &event);
429 ProcessXEvent((WXEvent*) & event);
430 }
431
432 // This should be redefined in a derived class for
433 // handling property change events for XAtom IPC.
434 void wxApp::HandlePropertyChange(WXEvent *event)
435 {
436 // by default do nothing special
437 XtDispatchEvent((XEvent*) event); /* let Motif do the work */
438 }
439
440 void wxApp::OnIdle(wxIdleEvent& event)
441 {
442 static bool inOnIdle = FALSE;
443
444 // Avoid recursion (via ProcessEvent default case)
445 if (inOnIdle)
446 return;
447
448 inOnIdle = TRUE;
449
450 // 'Garbage' collection of windows deleted with Close().
451 DeletePendingObjects();
452
453 #if wxUSE_THREADS
454 // Flush pending events.
455 ProcessPendingEvents();
456 #endif
457
458 // flush the logged messages if any
459 wxLog *pLog = wxLog::GetActiveTarget();
460 if ( pLog != NULL && pLog->HasPendingMessages() )
461 pLog->Flush();
462
463 // Send OnIdle events to all windows
464 bool needMore = SendIdleEvents();
465
466 if (needMore)
467 event.RequestMore(TRUE);
468
469 inOnIdle = FALSE;
470 }
471
472 // Send idle event to all top-level windows
473 bool wxApp::SendIdleEvents()
474 {
475 bool needMore = FALSE;
476
477 wxWindowList::Node* node = wxTopLevelWindows.GetFirst();
478 while (node)
479 {
480 wxWindow* win = node->GetData();
481 if (SendIdleEvents(win))
482 needMore = TRUE;
483 node = node->GetNext();
484 }
485
486 return needMore;
487 }
488
489 // Send idle event to window and all subwindows
490 bool wxApp::SendIdleEvents(wxWindow* win)
491 {
492 bool needMore = FALSE;
493
494 wxIdleEvent event;
495 event.SetEventObject(win);
496 win->ProcessEvent(event);
497
498 if (event.MoreRequested())
499 needMore = TRUE;
500
501 wxNode* node = win->GetChildren().First();
502 while (node)
503 {
504 wxWindow* win = (wxWindow*) node->Data();
505 if (SendIdleEvents(win))
506 needMore = TRUE;
507
508 node = node->Next();
509 }
510 return needMore ;
511 }
512
513 void wxApp::DeletePendingObjects()
514 {
515 wxNode *node = wxPendingDelete.First();
516 while (node)
517 {
518 wxObject *obj = (wxObject *)node->Data();
519
520 delete obj;
521
522 if (wxPendingDelete.Member(obj))
523 delete node;
524
525 // Deleting one object may have deleted other pending
526 // objects, so start from beginning of list again.
527 node = wxPendingDelete.First();
528 }
529 }
530
531 #if wxUSE_THREADS
532 void wxApp::ProcessPendingEvents()
533 {
534 wxNode *node = wxPendingEvents->First();
535 wxCriticalSectionLocker locker(*wxPendingEventsLocker);
536
537 while (node)
538 {
539 wxEvtHandler *handler = (wxEvtHandler *)node->Data();
540
541 handler->ProcessPendingEvents();
542
543 delete node;
544 node = wxPendingEvents->First();
545 }
546 }
547 #endif // wxUSE_THREADS
548
549 // Create an application context
550 bool wxApp::OnInitGui()
551 {
552 XtToolkitInitialize() ;
553 wxTheApp->m_appContext = (WXAppContext) XtCreateApplicationContext() ;
554 Display *dpy = XtOpenDisplay((XtAppContext) wxTheApp->m_appContext,(String)NULL,NULL,
555 (const char*) wxTheApp->GetClassName(), NULL, 0,
556 # if XtSpecificationRelease < 5
557 (Cardinal*) &argc,
558 # else
559 &argc,
560 # endif
561 argv);
562
563 if (!dpy) {
564 wxString className(wxTheApp->GetClassName());
565 wxLogError(_("wxWindows could not open display for '%s': exiting."),
566 (const char*) className);
567 exit(-1);
568 }
569 m_initialDisplay = (WXDisplay*) dpy;
570
571 wxTheApp->m_topLevelWidget = (WXWidget) XtAppCreateShell((String)NULL, (const char*) wxTheApp->GetClassName(),
572 applicationShellWidgetClass,dpy,
573 NULL,0) ;
574
575 // Add general resize proc
576 XtActionsRec rec;
577 rec.string = "resize";
578 rec.proc = (XtActionProc)wxWidgetResizeProc;
579 XtAppAddActions((XtAppContext) wxTheApp->m_appContext, &rec, 1);
580
581 GetMainColormap(dpy);
582 m_maxRequestSize = XMaxRequestSize((Display*) dpy);
583
584 return TRUE;
585 }
586
587 WXColormap wxApp::GetMainColormap(WXDisplay* display)
588 {
589 if (!display) /* Must be called first with non-NULL display */
590 return m_mainColormap;
591
592 int defaultScreen = DefaultScreen((Display*) display);
593 Screen* screen = XScreenOfDisplay((Display*) display, defaultScreen);
594
595 Colormap c = DefaultColormapOfScreen(screen);
596
597 if (!m_mainColormap)
598 m_mainColormap = (WXColormap) c;
599
600 return (WXColormap) c;
601 }
602
603 // Returns TRUE if an accelerator has been processed
604 bool wxApp::CheckForAccelerator(WXEvent* event)
605 {
606 XEvent* xEvent = (XEvent*) event;
607 if (xEvent->xany.type == KeyPress)
608 {
609 // Find a wxWindow for this window
610 // TODO: should get display for the window, not the current display
611 Widget widget = XtWindowToWidget((Display*) wxGetDisplay(), xEvent->xany.window);
612 wxWindow* win = NULL;
613
614 // Find the first wxWindow that corresponds to this event window
615 while (widget && !(win = wxGetWindowFromTable(widget)))
616 widget = XtParent(widget);
617
618 if (!widget || !win)
619 return FALSE;
620
621 wxKeyEvent keyEvent(wxEVT_CHAR);
622 wxTranslateKeyEvent(keyEvent, win, (Widget) 0, xEvent);
623
624 // Now we have a wxKeyEvent and we have a wxWindow.
625 // Go up the hierarchy until we find a matching accelerator,
626 // or we get to the top.
627 while (win)
628 {
629 if (win->ProcessAccelerator(keyEvent))
630 return TRUE;
631 win = win->GetParent();
632 }
633 return FALSE;
634 }
635 return FALSE;
636 }
637
638 bool wxApp::CheckForKeyDown(WXEvent* event)
639 {
640 XEvent* xEvent = (XEvent*) event;
641 if (xEvent->xany.type == KeyPress)
642 {
643 Widget widget = XtWindowToWidget((Display*) wxGetDisplay(),
644 xEvent->xany.window);
645 wxWindow* win = NULL;
646
647 // Find the first wxWindow that corresponds to this event window
648 while (widget && !(win = wxGetWindowFromTable(widget)))
649 widget = XtParent(widget);
650
651 if (!widget || !win)
652 return FALSE;
653
654 wxKeyEvent keyEvent(wxEVT_KEY_DOWN);
655 wxTranslateKeyEvent(keyEvent, win, (Widget) 0, xEvent);
656
657 win->ProcessEvent( keyEvent );
658 return (keyEvent.GetSkipped() != TRUE);
659 }
660
661 return FALSE;
662 }
663
664 void wxExit()
665 {
666 int retValue = 0;
667 if (wxTheApp)
668 retValue = wxTheApp->OnExit();
669
670 wxApp::CleanUp();
671 /*
672 * Exit in some platform-specific way. Not recommended that the app calls this:
673 * only for emergencies.
674 */
675 exit(retValue);
676 }
677
678 // Yield to other processes
679 bool wxYield()
680 {
681 while (wxTheApp && wxTheApp->Pending())
682 wxTheApp->Dispatch();
683
684 // VZ: is it the same as this (taken from old wxExecute)?
685 #if 0
686 XtAppProcessEvent((XtAppContext) wxTheApp->GetAppContext(), XtIMAll);
687 #endif
688
689 return TRUE;
690 }
691
692 // TODO use XmGetPixmap (?) to get the really standard icons!
693
694 #include "wx/generic/info.xpm"
695 #include "wx/generic/error.xpm"
696 #include "wx/generic/question.xpm"
697 #include "wx/generic/warning.xpm"
698
699 wxIcon
700 wxApp::GetStdIcon(int which) const
701 {
702 switch(which)
703 {
704 case wxICON_INFORMATION:
705 return wxIcon(info_xpm);
706
707 case wxICON_QUESTION:
708 return wxIcon(question_xpm);
709
710 case wxICON_EXCLAMATION:
711 return wxIcon(warning_xpm);
712
713 default:
714 wxFAIL_MSG("requested non existent standard icon");
715 // still fall through
716
717 case wxICON_HAND:
718 return wxIcon(error_xpm);
719 }
720 }