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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/msw/dialog.cpp
3 // Purpose: wxDialog class
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart and Markus Holzem
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 #ifdef __GNUG__
21 #pragma implementation "dialog.h"
22 #endif
23
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
26
27 #ifdef __BORLANDC__
28 #pragma hdrstop
29 #endif
30
31 #ifndef WX_PRECOMP
32 #include "wx/dialog.h"
33 #include "wx/utils.h"
34 #include "wx/frame.h"
35 #include "wx/app.h"
36 #include "wx/settings.h"
37 #include "wx/intl.h"
38 #include "wx/log.h"
39 #endif
40
41 #include "wx/msw/private.h"
42 #include "wx/log.h"
43
44 #if wxUSE_COMMON_DIALOGS
45 #include <commdlg.h>
46 #endif
47
48 // ----------------------------------------------------------------------------
49 // constants
50 // ----------------------------------------------------------------------------
51
52 // default dialog pos and size
53
54 #define wxDIALOG_DEFAULT_X 300
55 #define wxDIALOG_DEFAULT_Y 300
56
57 #define wxDIALOG_DEFAULT_WIDTH 500
58 #define wxDIALOG_DEFAULT_HEIGHT 500
59
60 // ----------------------------------------------------------------------------
61 // globals
62 // ----------------------------------------------------------------------------
63
64 // all objects to be deleted during next idle processing - from window.cpp
65 extern wxList WXDLLEXPORT wxPendingDelete;
66
67 // all frames and modeless dialogs - not static, used in frame.cpp, mdi.cpp &c
68 wxWindowList wxModelessWindows;
69
70 // all modal dialogs currently shown
71 static wxWindowList wxModalDialogs;
72
73 // ----------------------------------------------------------------------------
74 // wxWin macros
75 // ----------------------------------------------------------------------------
76
77 IMPLEMENT_DYNAMIC_CLASS(wxDialog, wxPanel)
78
79 BEGIN_EVENT_TABLE(wxDialog, wxPanel)
80 EVT_BUTTON(wxID_OK, wxDialog::OnOK)
81 EVT_BUTTON(wxID_APPLY, wxDialog::OnApply)
82 EVT_BUTTON(wxID_CANCEL, wxDialog::OnCancel)
83
84 EVT_CHAR_HOOK(wxDialog::OnCharHook)
85
86 EVT_SYS_COLOUR_CHANGED(wxDialog::OnSysColourChanged)
87
88 EVT_CLOSE(wxDialog::OnCloseWindow)
89 END_EVENT_TABLE()
90
91 // ============================================================================
92 // implementation
93 // ============================================================================
94
95 // ----------------------------------------------------------------------------
96 // wxDialog construction
97 // ----------------------------------------------------------------------------
98
99 wxDialog::wxDialog()
100 {
101 m_oldFocus = (wxWindow *)NULL;
102 m_isShown = FALSE;
103
104 SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
105 }
106
107 bool wxDialog::Create(wxWindow *parent, wxWindowID id,
108 const wxString& title,
109 const wxPoint& pos,
110 const wxSize& size,
111 long style,
112 const wxString& name)
113 {
114 m_oldFocus = FindFocus();
115
116 SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
117 SetName(name);
118
119 wxTopLevelWindows.Append(this);
120
121 // windowFont = wxTheFontList->FindOrCreateFont(11, wxSWISS, wxNORMAL, wxNORMAL);
122
123 if (parent) parent->AddChild(this);
124
125 if ( id == -1 )
126 m_windowId = (int)NewControlId();
127 else
128 m_windowId = id;
129
130 int x = pos.x;
131 int y = pos.y;
132 int width = size.x;
133 int height = size.y;
134
135 if (x < 0)
136 x = wxDIALOG_DEFAULT_X;
137 if (y < 0)
138 y = wxDIALOG_DEFAULT_Y;
139
140 m_windowStyle = style;
141
142 m_isShown = FALSE;
143
144 if (width < 0)
145 width = wxDIALOG_DEFAULT_WIDTH;
146 if (height < 0)
147 height = wxDIALOG_DEFAULT_HEIGHT;
148
149 // All dialogs should really have this style
150 m_windowStyle |= wxTAB_TRAVERSAL;
151
152 WXDWORD extendedStyle = MakeExtendedStyle(m_windowStyle);
153 if (m_windowStyle & wxSTAY_ON_TOP)
154 extendedStyle |= WS_EX_TOPMOST;
155
156 // Allows creation of dialogs with & without captions under MSWindows,
157 // resizeable or not (but a resizeable dialog always has caption -
158 // otherwise it would look too strange)
159 const wxChar *dlg;
160 if ( style & wxRESIZE_BORDER )
161 dlg = wxT("wxResizeableDialog");
162 else if ( style & wxCAPTION )
163 dlg = wxT("wxCaptionDialog");
164 else
165 dlg = wxT("wxNoCaptionDialog");
166 MSWCreate(m_windowId, parent, NULL, this, NULL,
167 x, y, width, height,
168 0, // style is not used if we have dlg template
169 dlg,
170 extendedStyle);
171
172 HWND hwnd = (HWND)GetHWND();
173
174 if ( !hwnd )
175 {
176 wxFAIL_MSG(_("Failed to create dialog. You probably forgot to include wx/msw/wx.rc in your resources."));
177
178 return FALSE;
179 }
180
181 SubclassWin(GetHWND());
182
183 SetWindowText(hwnd, title);
184 SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT));
185
186 return TRUE;
187 }
188
189 void wxDialog::SetModal(bool flag)
190 {
191 if ( flag )
192 {
193 m_windowStyle |= wxDIALOG_MODAL;
194
195 wxModelessWindows.DeleteObject(this);
196 }
197 else
198 {
199 m_windowStyle &= ~wxDIALOG_MODAL;
200
201 wxModelessWindows.Append(this);
202 }
203 }
204
205 wxDialog::~wxDialog()
206 {
207 m_isBeingDeleted = TRUE;
208
209 wxTopLevelWindows.DeleteObject(this);
210
211 // this will call BringWindowToTop() if necessary to bring back our parent
212 // window to top
213 Show(FALSE);
214
215 if ( !IsModal() )
216 wxModelessWindows.DeleteObject(this);
217
218 // If this is the last top-level window, exit.
219 if ( wxTheApp && (wxTopLevelWindows.Number() == 0) )
220 {
221 wxTheApp->SetTopWindow(NULL);
222
223 if ( wxTheApp->GetExitOnFrameDelete() )
224 {
225 ::PostQuitMessage(0);
226 }
227 }
228 }
229
230 // ----------------------------------------------------------------------------
231 // kbd handling
232 // ----------------------------------------------------------------------------
233
234 // By default, pressing escape cancels the dialog
235 void wxDialog::OnCharHook(wxKeyEvent& event)
236 {
237 if (GetHWND())
238 {
239 // "Esc" works as an accelerator for the "Cancel" button, but it
240 // shouldn't close the dialog which doesn't have any cancel button
241 if ( (event.m_keyCode == WXK_ESCAPE) && FindWindow(wxID_CANCEL) )
242 {
243 wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL);
244 cancelEvent.SetEventObject( this );
245 GetEventHandler()->ProcessEvent(cancelEvent);
246
247 // ensure that there is another message for this window so the
248 // ShowModal loop will exit and won't get stuck in GetMessage().
249 ::PostMessage(GetHwnd(), WM_NULL, 0, 0);
250
251 return;
252 }
253 }
254
255 // We didn't process this event.
256 event.Skip();
257 }
258
259 // ----------------------------------------------------------------------------
260 // Windows dialog boxes can't be iconized
261 // ----------------------------------------------------------------------------
262
263 void wxDialog::Iconize(bool WXUNUSED(iconize))
264 {
265 }
266
267 bool wxDialog::IsIconized() const
268 {
269 return FALSE;
270 }
271
272 // ----------------------------------------------------------------------------
273 // size/position handling
274 // ----------------------------------------------------------------------------
275
276 void wxDialog::DoSetClientSize(int width, int height)
277 {
278 HWND hWnd = (HWND) GetHWND();
279 RECT rect;
280 ::GetClientRect(hWnd, &rect);
281
282 RECT rect2;
283 GetWindowRect(hWnd, &rect2);
284
285 // Find the difference between the entire window (title bar and all)
286 // and the client area; add this to the new client size to move the
287 // window
288 int actual_width = rect2.right - rect2.left - rect.right + width;
289 int actual_height = rect2.bottom - rect2.top - rect.bottom + height;
290
291 MoveWindow(hWnd, rect2.left, rect2.top, actual_width, actual_height, TRUE);
292
293 wxSizeEvent event(wxSize(actual_width, actual_height), m_windowId);
294 event.SetEventObject( this );
295 GetEventHandler()->ProcessEvent(event);
296 }
297
298 void wxDialog::DoGetPosition(int *x, int *y) const
299 {
300 RECT rect;
301 GetWindowRect(GetHwnd(), &rect);
302
303 if ( x )
304 *x = rect.left;
305 if ( y )
306 *y = rect.top;
307 }
308
309 // ----------------------------------------------------------------------------
310 // showing the dialogs
311 // ----------------------------------------------------------------------------
312
313 bool wxDialog::IsModal() const
314 {
315 return (GetWindowStyleFlag() & wxDIALOG_MODAL) != 0;
316 }
317
318 bool wxDialog::IsModalShowing() const
319 {
320 return wxModalDialogs.Find((wxDialog *)this) != NULL; // const_cast
321 }
322
323 void wxDialog::DoShowModal()
324 {
325 wxCHECK_RET( !IsModalShowing(), _T("DoShowModal() called twice") );
326 wxCHECK_RET( IsModal(), _T("can't DoShowModal() modeless dialog") );
327
328 wxModalDialogs.Append(this);
329
330 wxWindow *parent = GetParent();
331
332 wxWindow* oldFocus = m_oldFocus;
333
334 // We have to remember the HWND because we need to check
335 // the HWND still exists (oldFocus can be garbage when the dialog
336 // exits, if it has been destroyed)
337 HWND hwndOldFocus = 0;
338 if (oldFocus)
339 hwndOldFocus = (HWND) oldFocus->GetHWND();
340
341 // inside this block, all app windows are disabled
342 {
343 wxWindowDisabler wd(this);
344
345 // remember where the focus was
346 if ( !oldFocus )
347 {
348 oldFocus = parent;
349 if (parent)
350 hwndOldFocus = (HWND) parent->GetHWND();
351 }
352
353 // enter the modal loop
354 while ( IsModalShowing() )
355 {
356 #if wxUSE_THREADS
357 wxMutexGuiLeaveOrEnter();
358 #endif // wxUSE_THREADS
359
360 while ( !wxTheApp->Pending() && wxTheApp->ProcessIdle() )
361 ;
362
363 // a message came or no more idle processing to do
364 wxTheApp->DoMessage();
365 }
366 }
367
368 #ifdef __WIN32__
369 if ( parent )
370 ::SetActiveWindow(GetHwndOf(parent));
371 #endif // __WIN32__
372
373 // and restore focus
374 // Note that this code MUST NOT access the dialog object's data
375 // in case the object has been deleted (which will be the case
376 // for a modal dialog that has been destroyed before calling EndModal).
377 if ( oldFocus && (oldFocus != this) && ::IsWindow(hwndOldFocus))
378 {
379 // This is likely to prove that the object still exists
380 if (wxFindWinFromHandle((WXHWND) hwndOldFocus) == oldFocus)
381 oldFocus->SetFocus();
382 }
383 }
384
385 bool wxDialog::Show(bool show)
386 {
387 // The following is required when the parent has been disabled, (modal
388 // dialogs, or modeless dialogs with disabling such as wxProgressDialog).
389 // Otherwise the parent disappears behind other windows when the dialog is
390 // hidden.
391 if ( !show )
392 {
393 wxWindow *parent = GetParent();
394 if ( parent )
395 {
396 ::BringWindowToTop(GetHwndOf(parent));
397 }
398 }
399
400 // ShowModal() may be called for already shown dialog
401 if ( !wxDialogBase::Show(show) && !(show && IsModal()) )
402 {
403 // nothing to do
404 return FALSE;
405 }
406
407 if ( show )
408 {
409 // usually will result in TransferDataToWindow() being called
410 InitDialog();
411 }
412
413 if ( IsModal() )
414 {
415 if ( show )
416 {
417 // modal dialog needs a parent window, so try to find one
418 if ( !GetParent() )
419 {
420 wxWindow *parent = wxTheApp->GetTopWindow();
421 if ( parent && parent != this && parent->IsShown() )
422 {
423 // use it
424 m_parent = parent;
425 }
426 }
427
428 DoShowModal();
429 }
430 else // end of modal dialog
431 {
432 // this will cause IsModalShowing() return FALSE and our local
433 // message loop will terminate
434 wxModalDialogs.DeleteObject(this);
435 }
436 }
437
438 return TRUE;
439 }
440
441 // a special version for Show(TRUE) for modal dialogs which returns return code
442 int wxDialog::ShowModal()
443 {
444 if ( !IsModal() )
445 {
446 SetModal(TRUE);
447 }
448
449 Show(TRUE);
450
451 return GetReturnCode();
452 }
453
454 // NB: this function (surprizingly) may be called for both modal and modeless
455 // dialogs and should work for both of them
456 void wxDialog::EndModal(int retCode)
457 {
458 SetReturnCode(retCode);
459
460 Show(FALSE);
461 }
462
463 // ----------------------------------------------------------------------------
464 // wxWin event handlers
465 // ----------------------------------------------------------------------------
466
467 // Standard buttons
468 void wxDialog::OnOK(wxCommandEvent& event)
469 {
470 if ( Validate() && TransferDataFromWindow() )
471 {
472 EndModal(wxID_OK);
473 }
474 }
475
476 void wxDialog::OnApply(wxCommandEvent& event)
477 {
478 if ( Validate() )
479 TransferDataFromWindow();
480
481 // TODO probably need to disable the Apply button until things change again
482 }
483
484 void wxDialog::OnCancel(wxCommandEvent& event)
485 {
486 EndModal(wxID_CANCEL);
487 }
488
489 void wxDialog::OnCloseWindow(wxCloseEvent& event)
490 {
491 // We'll send a Cancel message by default, which may close the dialog.
492 // Check for looping if the Cancel event handler calls Close().
493
494 // Note that if a cancel button and handler aren't present in the dialog,
495 // nothing will happen when you close the dialog via the window manager, or
496 // via Close(). We wouldn't want to destroy the dialog by default, since
497 // the dialog may have been created on the stack. However, this does mean
498 // that calling dialog->Close() won't delete the dialog unless the handler
499 // for wxID_CANCEL does so. So use Destroy() if you want to be sure to
500 // destroy the dialog. The default OnCancel (above) simply ends a modal
501 // dialog, and hides a modeless dialog.
502
503 // VZ: this is horrible and MT-unsafe. Can't we reuse some of these global
504 // lists here? don't dare to change it now, but should be done later!
505 static wxList closing;
506
507 if ( closing.Member(this) )
508 return;
509
510 closing.Append(this);
511
512 wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL);
513 cancelEvent.SetEventObject( this );
514 GetEventHandler()->ProcessEvent(cancelEvent); // This may close the dialog
515
516 closing.DeleteObject(this);
517 }
518
519 // Destroy the window (delayed, if a managed window)
520 bool wxDialog::Destroy()
521 {
522 wxCHECK_MSG( !wxPendingDelete.Member(this), FALSE,
523 _T("wxDialog destroyed twice") );
524
525 wxPendingDelete.Append(this);
526
527 return TRUE;
528 }
529
530 void wxDialog::OnSysColourChanged(wxSysColourChangedEvent& event)
531 {
532 #if wxUSE_CTL3D
533 Ctl3dColorChange();
534 #else
535 SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
536 Refresh();
537 #endif
538 }
539
540 // ---------------------------------------------------------------------------
541 // dialog window proc
542 // ---------------------------------------------------------------------------
543
544 long wxDialog::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam)
545 {
546 long rc = 0;
547 bool processed = FALSE;
548
549 switch ( message )
550 {
551 case WM_ACTIVATE:
552 switch ( LOWORD(wParam) )
553 {
554 case WA_ACTIVE:
555 case WA_CLICKACTIVE:
556 if ( IsModalShowing() && GetParent() )
557 {
558 // bring the owner window to top as the standard dialog
559 // boxes do
560 if ( !::SetWindowPos
561 (
562 GetHwndOf(GetParent()),
563 GetHwnd(),
564 0, 0,
565 0, 0,
566 SWP_NOACTIVATE |
567 SWP_NOMOVE |
568 SWP_NOSIZE
569 ) )
570 {
571 wxLogLastError(wxT("SetWindowPos(SWP_NOACTIVATE)"));
572 }
573 }
574 // fall through to process it normally as well
575 }
576 break;
577
578 case WM_CLOSE:
579 // if we can't close, tell the system that we processed the
580 // message - otherwise it would close us
581 processed = !Close();
582 break;
583
584 case WM_SETCURSOR:
585 // we want to override the busy cursor for modal dialogs:
586 // typically, wxBeginBusyCursor() is called and then a modal dialog
587 // is shown, but the modal dialog shouldn't have hourglass cursor
588 if ( IsModalShowing() && wxIsBusy() )
589 {
590 // set our cursor for all windows (but see below)
591 wxCursor cursor = m_cursor;
592 if ( !cursor.Ok() )
593 cursor = wxCURSOR_ARROW;
594
595 ::SetCursor(GetHcursorOf(cursor));
596
597 // in any case, stop here and don't let wxWindow process this
598 // message (it would set the busy cursor)
599 processed = TRUE;
600
601 // but return FALSE to tell the child window (if the event
602 // comes from one of them and not from ourselves) that it can
603 // set its own cursor if it has one: thus, standard controls
604 // (e.g. text ctrl) still have correct cursors in a dialog
605 // invoked while wxIsBusy()
606 rc = FALSE;
607 }
608 break;
609 }
610
611 if ( !processed )
612 rc = wxWindow::MSWWindowProc(message, wParam, lParam);
613
614 return rc;
615 }
616
617 #if wxUSE_CTL3D
618
619 // Define for each class of dialog and control
620 WXHBRUSH wxDialog::OnCtlColor(WXHDC WXUNUSED(pDC),
621 WXHWND WXUNUSED(pWnd),
622 WXUINT WXUNUSED(nCtlColor),
623 WXUINT message,
624 WXWPARAM wParam,
625 WXLPARAM lParam)
626 {
627 return (WXHBRUSH)Ctl3dCtlColorEx(message, wParam, lParam);
628 }
629
630 #endif // wxUSE_CTL3D
631