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added some trivial macros for exception handling
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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/window.h
3 // Purpose: wxWindowBase class - the interface of wxWindow
4 // Author: Vadim Zeitlin
5 // Modified by: Ron Lee
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWindows team
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_WINDOW_H_BASE_
13 #define _WX_WINDOW_H_BASE_
14
15 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
16 #pragma interface "windowbase.h"
17 #endif
18
19 // ----------------------------------------------------------------------------
20 // headers which we must include here
21 // ----------------------------------------------------------------------------
22
23 #include "wx/event.h" // the base class
24
25 #include "wx/list.h" // defines wxWindowList
26
27 #include "wx/cursor.h" // we have member variables of these classes
28 #include "wx/font.h" // so we can't do without them
29 #include "wx/colour.h"
30 #include "wx/region.h"
31 #include "wx/utils.h"
32
33 #include "wx/validate.h" // for wxDefaultValidator (always include it)
34
35 #if wxUSE_PALETTE
36 #include "wx/palette.h"
37 #endif // wxUSE_PALETTE
38
39 #if wxUSE_ACCEL
40 #include "wx/accel.h"
41 #endif // wxUSE_ACCEL
42
43 #if wxUSE_ACCESSIBILITY
44 #include "wx/access.h"
45 #endif
46
47 // when building wxUniv/Foo we don't want the code for native menu use to be
48 // compiled in - it should only be used when building real wxFoo
49 #ifdef __WXUNIVERSAL__
50 #define wxUSE_MENUS_NATIVE 0
51 #else // __WXMSW__
52 #define wxUSE_MENUS_NATIVE wxUSE_MENUS
53 #endif // __WXUNIVERSAL__/__WXMSW__
54
55 // ----------------------------------------------------------------------------
56 // forward declarations
57 // ----------------------------------------------------------------------------
58
59 class WXDLLEXPORT wxCaret;
60 class WXDLLEXPORT wxControl;
61 class WXDLLEXPORT wxCursor;
62 class WXDLLEXPORT wxDC;
63 class WXDLLEXPORT wxDropTarget;
64 class WXDLLEXPORT wxItemResource;
65 class WXDLLEXPORT wxLayoutConstraints;
66 class WXDLLEXPORT wxResourceTable;
67 class WXDLLEXPORT wxSizer;
68 class WXDLLEXPORT wxToolTip;
69 class WXDLLEXPORT wxWindowBase;
70 class WXDLLEXPORT wxWindow;
71
72 #if wxUSE_ACCESSIBILITY
73 class WXDLLEXPORT wxAccessible;
74 #endif
75
76 // ----------------------------------------------------------------------------
77 // (pseudo)template list classes
78 // ----------------------------------------------------------------------------
79
80 WX_DECLARE_LIST_3(wxWindow, wxWindowBase, wxWindowList, wxWindowListNode, class WXDLLEXPORT);
81
82 // ----------------------------------------------------------------------------
83 // global variables
84 // ----------------------------------------------------------------------------
85
86 WXDLLEXPORT_DATA(extern wxWindowList) wxTopLevelWindows;
87
88 // ----------------------------------------------------------------------------
89 // wxWindowBase is the base class for all GUI controls/widgets, this is the public
90 // interface of this class.
91 //
92 // Event handler: windows have themselves as their event handlers by default,
93 // but their event handlers could be set to another object entirely. This
94 // separation can reduce the amount of derivation required, and allow
95 // alteration of a window's functionality (e.g. by a resource editor that
96 // temporarily switches event handlers).
97 // ----------------------------------------------------------------------------
98
99 class WXDLLEXPORT wxWindowBase : public wxEvtHandler
100 {
101 public:
102 // creating the window
103 // -------------------
104
105 // default ctor
106 wxWindowBase() { InitBase(); }
107
108 // pseudo ctor (can't be virtual, called from ctor)
109 bool CreateBase(wxWindowBase *parent,
110 wxWindowID winid,
111 const wxPoint& pos = wxDefaultPosition,
112 const wxSize& size = wxDefaultSize,
113 long style = 0,
114 const wxValidator& validator = wxDefaultValidator,
115 const wxString& name = wxPanelNameStr);
116
117 virtual ~wxWindowBase();
118
119 // deleting the window
120 // -------------------
121
122 // ask the window to close itself, return TRUE if the event handler
123 // honoured our request
124 bool Close( bool force = FALSE );
125
126 // the following functions delete the C++ objects (the window itself
127 // or its children) as well as the GUI windows and normally should
128 // never be used directly
129
130 // delete window unconditionally (dangerous!), returns TRUE if ok
131 virtual bool Destroy();
132 // delete all children of this window, returns TRUE if ok
133 bool DestroyChildren();
134
135 // is the window being deleted?
136 bool IsBeingDeleted() const { return m_isBeingDeleted; }
137
138 // window attributes
139 // -----------------
140
141 // NB: in future versions of wxWindows Set/GetTitle() will only work
142 // with the top level windows (such as dialogs and frames) and
143 // Set/GetLabel() only with the other ones (i.e. all controls).
144
145 // the title (or label, see below) of the window: the text which the
146 // window shows
147 virtual void SetTitle( const wxString& WXUNUSED(title) ) {}
148 virtual wxString GetTitle() const { return wxEmptyString; }
149
150 // label is just the same as the title (but for, e.g., buttons it
151 // makes more sense to speak about labels)
152 virtual void SetLabel(const wxString& label) { SetTitle(label); }
153 virtual wxString GetLabel() const { return GetTitle(); }
154
155 // the window name is used for ressource setting in X, it is not the
156 // same as the window title/label
157 virtual void SetName( const wxString &name ) { m_windowName = name; }
158 virtual wxString GetName() const { return m_windowName; }
159
160 // window id uniquely identifies the window among its siblings unless
161 // it is -1 which means "don't care"
162 void SetId( wxWindowID winid ) { m_windowId = winid; }
163 wxWindowID GetId() const { return m_windowId; }
164
165 // generate a control id for the controls which were not given one by
166 // user
167 static int NewControlId() { return --ms_lastControlId; }
168 // get the id of the control following the one with the given
169 // (autogenerated) id
170 static int NextControlId(int winid) { return winid - 1; }
171 // get the id of the control preceding the one with the given
172 // (autogenerated) id
173 static int PrevControlId(int winid) { return winid + 1; }
174
175 // moving/resizing
176 // ---------------
177
178 // set the window size and/or position
179 void SetSize( int x, int y, int width, int height,
180 int sizeFlags = wxSIZE_AUTO )
181 { DoSetSize(x, y, width, height, sizeFlags); }
182
183 void SetSize( int width, int height )
184 { DoSetSize( -1, -1, width, height, wxSIZE_USE_EXISTING ); }
185
186 void SetSize( const wxSize& size )
187 { SetSize( size.x, size.y); }
188
189 void SetSize(const wxRect& rect, int sizeFlags = wxSIZE_AUTO)
190 { DoSetSize(rect.x, rect.y, rect.width, rect.height, sizeFlags); }
191
192 void Move(int x, int y, int flags = wxSIZE_USE_EXISTING)
193 { DoSetSize(x, y, -1, -1, flags); }
194
195 void Move(const wxPoint& pt, int flags = wxSIZE_USE_EXISTING)
196 { Move(pt.x, pt.y, flags); }
197
198 // Z-order
199 virtual void Raise() = 0;
200 virtual void Lower() = 0;
201
202 // client size is the size of area available for subwindows
203 void SetClientSize( int width, int height )
204 { DoSetClientSize(width, height); }
205
206 void SetClientSize( const wxSize& size )
207 { DoSetClientSize(size.x, size.y); }
208
209 void SetClientSize(const wxRect& rect)
210 { SetClientSize( rect.width, rect.height ); }
211
212 // get the window position and/or size (pointers may be NULL)
213 void GetPosition( int *x, int *y ) const { DoGetPosition(x, y); }
214 wxPoint GetPosition() const
215 {
216 int w, h;
217 DoGetPosition(&w, &h);
218
219 return wxPoint(w, h);
220 }
221
222 void SetPosition( const wxPoint& pt ) { Move( pt ) ; }
223
224 void GetSize( int *w, int *h ) const { DoGetSize(w, h); }
225 wxSize GetSize() const
226 {
227 int w, h;
228 DoGetSize(& w, & h);
229 return wxSize(w, h);
230 }
231
232 wxRect GetRect() const
233 {
234 int x, y, w, h;
235 GetPosition(& x, & y);
236 GetSize(& w, & h);
237
238 return wxRect(x, y, w, h);
239 }
240
241 void GetClientSize( int *w, int *h ) const { DoGetClientSize(w, h); }
242 wxSize GetClientSize() const
243 {
244 int w, h;
245 DoGetClientSize(& w, & h);
246
247 return wxSize(w, h);
248 }
249
250 // get the origin of the client area of the window relative to the
251 // window top left corner (the client area may be shifted because of
252 // the borders, scrollbars, other decorations...)
253 virtual wxPoint GetClientAreaOrigin() const;
254
255 // get the client rectangle in window (i.e. client) coordinates
256 wxRect GetClientRect() const
257 {
258 return wxRect(GetClientAreaOrigin(), GetClientSize());
259 }
260
261 // get the size best suited for the window (in fact, minimal
262 // acceptable size using which it will still look "nice")
263 wxSize GetBestSize() const { return DoGetBestSize(); }
264 void GetBestSize(int *w, int *h) const
265 {
266 wxSize s = DoGetBestSize();
267 if ( w )
268 *w = s.x;
269 if ( h )
270 *h = s.y;
271 }
272
273 // There are times (and windows) where 'Best' size and 'Min' size
274 // are vastly out of sync. This should be remedied somehow, but in
275 // the meantime, this method will return the larger of BestSize
276 // (the window's smallest legible size), and any user specified
277 // MinSize hint.
278 wxSize GetAdjustedBestSize() const
279 {
280 wxSize s( DoGetBestSize() );
281 return wxSize( wxMax( s.x, GetMinWidth() ), wxMax( s.y, GetMinHeight() ) );
282 }
283
284 // the generic centre function - centers the window on parent by`
285 // default or on screen if it doesn't have parent or
286 // wxCENTER_ON_SCREEN flag is given
287 void Centre( int direction = wxBOTH );
288 void Center( int direction = wxBOTH ) { Centre(direction); }
289
290 // centre on screen (only works for top level windows)
291 void CentreOnScreen(int dir = wxBOTH) { Centre(dir | wxCENTER_ON_SCREEN); }
292 void CenterOnScreen(int dir = wxBOTH) { CentreOnScreen(dir); }
293
294 // centre with respect to the the parent window
295 void CentreOnParent(int dir = wxBOTH) { Centre(dir | wxCENTER_FRAME); }
296 void CenterOnParent(int dir = wxBOTH) { CentreOnParent(dir); }
297
298 // set window size to wrap around its children
299 virtual void Fit();
300
301 // set virtual size to satisfy children
302 virtual void FitInside();
303
304 // set min/max size of the window
305 virtual void SetSizeHints( int minW, int minH,
306 int maxW = -1, int maxH = -1,
307 int incW = -1, int incH = -1 );
308
309 virtual void SetVirtualSizeHints( int minW, int minH,
310 int maxW = -1, int maxH = -1 );
311
312 virtual int GetMinWidth() const { return m_minWidth; }
313 virtual int GetMinHeight() const { return m_minHeight; }
314 int GetMaxWidth() const { return m_maxWidth; }
315 int GetMaxHeight() const { return m_maxHeight; }
316
317 // Override this method to control the values given to Sizers etc.
318 virtual wxSize GetMaxSize() const { return wxSize( m_maxWidth, m_maxHeight ); }
319
320 // Methods for accessing the virtual size of a window. For most
321 // windows this is just the client area of the window, but for
322 // some like scrolled windows it is more or less independent of
323 // the screen window size. You may override the DoXXXVirtual
324 // methods below for classes where that is is the case.
325
326 void SetVirtualSize( const wxSize &size ) { DoSetVirtualSize( size.x, size.y ); }
327 void SetVirtualSize( int x, int y ) { DoSetVirtualSize( x, y ); }
328
329 wxSize GetVirtualSize() const { return DoGetVirtualSize(); }
330 void GetVirtualSize( int *x, int *y ) const
331 {
332 wxSize s( DoGetVirtualSize() );
333
334 if( x )
335 *x = s.GetWidth();
336 if( y )
337 *y = s.GetHeight();
338 }
339
340 // Override these methods for windows that have a virtual size
341 // independent of their client size. eg. the virtual area of a
342 // wxScrolledWindow. Default is to alias VirtualSize to ClientSize.
343
344 virtual void DoSetVirtualSize( int x, int y );
345 virtual wxSize DoGetVirtualSize() const; // { return m_virtualSize; }
346
347 // Return the largest of ClientSize and BestSize (as determined
348 // by a sizer, interior children, or other means)
349
350 virtual wxSize GetBestVirtualSize() const
351 {
352 wxSize client( GetClientSize() );
353 wxSize best( GetBestSize() );
354
355 return wxSize( wxMax( client.x, best.x ), wxMax( client.y, best.y ) );
356 }
357
358 // window state
359 // ------------
360
361 // returns TRUE if window was shown/hidden, FALSE if the nothing was
362 // done (window was already shown/hidden)
363 virtual bool Show( bool show = TRUE );
364 bool Hide() { return Show(FALSE); }
365
366 // returns TRUE if window was enabled/disabled, FALSE if nothing done
367 virtual bool Enable( bool enable = TRUE );
368 bool Disable() { return Enable(FALSE); }
369
370 bool IsShown() const { return m_isShown; }
371 bool IsEnabled() const { return m_isEnabled; }
372
373 // get/set window style (setting style won't update the window and so
374 // is only useful for internal usage)
375 virtual void SetWindowStyleFlag( long style ) { m_windowStyle = style; }
376 virtual long GetWindowStyleFlag() const { return m_windowStyle; }
377
378 // just some (somewhat shorter) synonims
379 void SetWindowStyle( long style ) { SetWindowStyleFlag(style); }
380 long GetWindowStyle() const { return GetWindowStyleFlag(); }
381
382 bool HasFlag(int flag) const { return (m_windowStyle & flag) != 0; }
383 virtual bool IsRetained() const { return HasFlag(wxRETAINED); }
384
385 // extra style: the less often used style bits which can't be set with
386 // SetWindowStyleFlag()
387 virtual void SetExtraStyle(long exStyle) { m_exStyle = exStyle; }
388 long GetExtraStyle() const { return m_exStyle; }
389
390 // make the window modal (all other windows unresponsive)
391 virtual void MakeModal(bool modal = TRUE);
392
393 virtual void SetThemeEnabled(bool enableTheme) { m_themeEnabled = enableTheme; }
394 virtual bool GetThemeEnabled() const { return m_themeEnabled; }
395
396 // focus and keyboard handling
397 // ---------------------------
398
399 // set focus to this window
400 virtual void SetFocus() = 0;
401
402 // set focus to this window as the result of a keyboard action
403 virtual void SetFocusFromKbd() { SetFocus(); }
404
405 // return the window which currently has the focus or NULL
406 static wxWindow *FindFocus() /* = 0: implement in derived classes */;
407
408 // can this window have focus?
409 virtual bool AcceptsFocus() const { return IsShown() && IsEnabled(); }
410
411 // can this window be given focus by keyboard navigation? if not, the
412 // only way to give it focus (provided it accepts it at all) is to
413 // click it
414 virtual bool AcceptsFocusFromKeyboard() const { return AcceptsFocus(); }
415
416 // NB: these methods really don't belong here but with the current
417 // class hierarchy there is no other place for them :-(
418
419 // get the default child of this parent, i.e. the one which is
420 // activated by pressing <Enter>
421 virtual wxWindow *GetDefaultItem() const { return NULL; }
422
423 // set this child as default, return the old default
424 virtual wxWindow *SetDefaultItem(wxWindow * WXUNUSED(child))
425 { return NULL; }
426
427 // set this child as temporary default
428 virtual void SetTmpDefaultItem(wxWindow * WXUNUSED(win)) { }
429
430 // parent/children relations
431 // -------------------------
432
433 // get the list of children
434 const wxWindowList& GetChildren() const { return m_children; }
435 wxWindowList& GetChildren() { return m_children; }
436
437 // needed just for extended runtime
438 const wxWindowList& GetWindowChildren() const { return GetChildren() ; }
439
440 // get the parent or the parent of the parent
441 wxWindow *GetParent() const { return m_parent; }
442 inline wxWindow *GetGrandParent() const;
443
444 // is this window a top level one?
445 virtual bool IsTopLevel() const;
446
447 // it doesn't really change parent, use ReParent() instead
448 void SetParent( wxWindowBase *parent ) { m_parent = (wxWindow *)parent; }
449 // change the real parent of this window, return TRUE if the parent
450 // was changed, FALSE otherwise (error or newParent == oldParent)
451 virtual bool Reparent( wxWindowBase *newParent );
452
453 // implementation mostly
454 virtual void AddChild( wxWindowBase *child );
455 virtual void RemoveChild( wxWindowBase *child );
456
457 // looking for windows
458 // -------------------
459
460 // find window among the descendants of this one either by id or by
461 // name (return NULL if not found)
462 wxWindow *FindWindow( long winid );
463 wxWindow *FindWindow( const wxString& name );
464
465 // Find a window among any window (all return NULL if not found)
466 static wxWindow *FindWindowById( long winid, const wxWindow *parent = NULL );
467 static wxWindow *FindWindowByName( const wxString& name,
468 const wxWindow *parent = NULL );
469 static wxWindow *FindWindowByLabel( const wxString& label,
470 const wxWindow *parent = NULL );
471
472 // event handler stuff
473 // -------------------
474
475 // get the current event handler
476 wxEvtHandler *GetEventHandler() const { return m_eventHandler; }
477
478 // replace the event handler (allows to completely subclass the
479 // window)
480 void SetEventHandler( wxEvtHandler *handler ) { m_eventHandler = handler; }
481
482 // push/pop event handler: allows to chain a custom event handler to
483 // alreasy existing ones
484 void PushEventHandler( wxEvtHandler *handler );
485 wxEvtHandler *PopEventHandler( bool deleteHandler = FALSE );
486
487 // find the given handler in the event handler chain and remove (but
488 // not delete) it from the event handler chain, return TRUE if it was
489 // found and FALSE otherwise (this also results in an assert failure so
490 // this function should only be called when the handler is supposed to
491 // be there)
492 bool RemoveEventHandler(wxEvtHandler *handler);
493
494 // validators
495 // ----------
496
497 #if wxUSE_VALIDATORS
498 // a window may have an associated validator which is used to control
499 // user input
500 virtual void SetValidator( const wxValidator &validator );
501 virtual wxValidator *GetValidator() { return m_windowValidator; }
502 #endif // wxUSE_VALIDATORS
503
504
505 // dialog oriented functions
506 // -------------------------
507
508 // validate the correctness of input, return TRUE if ok
509 virtual bool Validate();
510
511 // transfer data between internal and GUI representations
512 virtual bool TransferDataToWindow();
513 virtual bool TransferDataFromWindow();
514
515 virtual void InitDialog();
516
517 #if wxUSE_ACCEL
518 // accelerators
519 // ------------
520 virtual void SetAcceleratorTable( const wxAcceleratorTable& accel )
521 { m_acceleratorTable = accel; }
522 wxAcceleratorTable *GetAcceleratorTable()
523 { return &m_acceleratorTable; }
524
525 #endif // wxUSE_ACCEL
526
527 #if wxUSE_HOTKEY
528 // hot keys (system wide accelerators)
529 // -----------------------------------
530
531 virtual bool RegisterHotKey(int hotkeyId, int modifiers, int keycode);
532 virtual bool UnregisterHotKey(int hotkeyId);
533 #endif // wxUSE_HOTKEY
534
535
536 // dialog units translations
537 // -------------------------
538
539 wxPoint ConvertPixelsToDialog( const wxPoint& pt );
540 wxPoint ConvertDialogToPixels( const wxPoint& pt );
541 wxSize ConvertPixelsToDialog( const wxSize& sz )
542 {
543 wxPoint pt(ConvertPixelsToDialog(wxPoint(sz.x, sz.y)));
544
545 return wxSize(pt.x, pt.y);
546 }
547
548 wxSize ConvertDialogToPixels( const wxSize& sz )
549 {
550 wxPoint pt(ConvertDialogToPixels(wxPoint(sz.x, sz.y)));
551
552 return wxSize(pt.x, pt.y);
553 }
554
555 // mouse functions
556 // ---------------
557
558 // move the mouse to the specified position
559 virtual void WarpPointer(int x, int y) = 0;
560
561 // start or end mouse capture, these functions maintain the stack of
562 // windows having captured the mouse and after calling ReleaseMouse()
563 // the mouse is not released but returns to the window which had had
564 // captured it previously (if any)
565 void CaptureMouse();
566 void ReleaseMouse();
567
568 // get the window which currently captures the mouse or NULL
569 static wxWindow *GetCapture();
570
571 // does this window have the capture?
572 virtual bool HasCapture() const
573 { return (wxWindow *)this == GetCapture(); }
574
575 // painting the window
576 // -------------------
577
578 // mark the specified rectangle (or the whole window) as "dirty" so it
579 // will be repainted
580 virtual void Refresh( bool eraseBackground = TRUE,
581 const wxRect *rect = (const wxRect *) NULL ) = 0;
582
583 // a less awkward wrapper for Refresh
584 void RefreshRect(const wxRect& rect) { Refresh(TRUE, &rect); }
585
586 // repaint all invalid areas of the window immediately
587 virtual void Update() { }
588
589 // clear the window background
590 virtual void ClearBackground();
591
592 // freeze the window: don't redraw it until it is thawed
593 virtual void Freeze() { }
594
595 // thaw the window: redraw it after it had been frozen
596 virtual void Thaw() { }
597
598 // adjust DC for drawing on this window
599 virtual void PrepareDC( wxDC & WXUNUSED(dc) ) { }
600
601 // the update region of the window contains the areas which must be
602 // repainted by the program
603 const wxRegion& GetUpdateRegion() const { return m_updateRegion; }
604 wxRegion& GetUpdateRegion() { return m_updateRegion; }
605
606 // get the update rectangleregion bounding box in client coords
607 wxRect GetUpdateClientRect() const;
608
609 // these functions verify whether the given point/rectangle belongs to
610 // (or at least intersects with) the update region
611 bool IsExposed( int x, int y ) const;
612 bool IsExposed( int x, int y, int w, int h ) const;
613
614 bool IsExposed( const wxPoint& pt ) const
615 { return IsExposed(pt.x, pt.y); }
616 bool IsExposed( const wxRect& rect ) const
617 { return IsExposed(rect.x, rect.y, rect.width, rect.height); }
618
619 // colours, fonts and cursors
620 // --------------------------
621
622 // set/retrieve the window colours (system defaults are used by
623 // default): Set functions return TRUE if colour was changed
624 virtual bool SetBackgroundColour( const wxColour &colour );
625 virtual bool SetForegroundColour( const wxColour &colour );
626
627 wxColour GetBackgroundColour() const { return m_backgroundColour; }
628 wxColour GetForegroundColour() const { return m_foregroundColour; }
629
630 // set/retrieve the cursor for this window (SetCursor() returns TRUE
631 // if the cursor was really changed)
632 virtual bool SetCursor( const wxCursor &cursor );
633 const wxCursor& GetCursor() const { return m_cursor; }
634 wxCursor& GetCursor() { return m_cursor; }
635
636 // set/retrieve the font for the window (SetFont() returns TRUE if the
637 // font really changed)
638 virtual bool SetFont( const wxFont &font ) = 0;
639 const wxFont& GetFont() const { return m_font; }
640 wxFont& GetFont() { return m_font; }
641
642 #if wxUSE_CARET
643 // associate a caret with the window
644 void SetCaret(wxCaret *caret);
645 // get the current caret (may be NULL)
646 wxCaret *GetCaret() const { return m_caret; }
647 #endif // wxUSE_CARET
648
649 // get the (average) character size for the current font
650 virtual int GetCharHeight() const = 0;
651 virtual int GetCharWidth() const = 0;
652
653 // get the width/height/... of the text using current or specified
654 // font
655 virtual void GetTextExtent(const wxString& string,
656 int *x, int *y,
657 int *descent = (int *) NULL,
658 int *externalLeading = (int *) NULL,
659 const wxFont *theFont = (const wxFont *) NULL)
660 const = 0;
661
662 // client <-> screen coords
663 // ------------------------
664
665 // translate to/from screen/client coordinates (pointers may be NULL)
666 void ClientToScreen( int *x, int *y ) const
667 { DoClientToScreen(x, y); }
668 void ScreenToClient( int *x, int *y ) const
669 { DoScreenToClient(x, y); }
670
671 // wxPoint interface to do the same thing
672 wxPoint ClientToScreen(const wxPoint& pt) const
673 {
674 int x = pt.x, y = pt.y;
675 DoClientToScreen(&x, &y);
676
677 return wxPoint(x, y);
678 }
679
680 wxPoint ScreenToClient(const wxPoint& pt) const
681 {
682 int x = pt.x, y = pt.y;
683 DoScreenToClient(&x, &y);
684
685 return wxPoint(x, y);
686 }
687
688 // test where the given (in client coords) point lies
689 wxHitTest HitTest(wxCoord x, wxCoord y) const
690 { return DoHitTest(x, y); }
691
692 wxHitTest HitTest(const wxPoint& pt) const
693 { return DoHitTest(pt.x, pt.y); }
694
695 // misc
696 // ----
697
698 // get the window border style from the given flags: this is different from
699 // simply doing flags & wxBORDER_MASK because it uses GetDefaultBorder() to
700 // translate wxBORDER_DEFAULT to something reasonable
701 wxBorder GetBorder(long flags) const;
702
703 // get border for the flags of this window
704 wxBorder GetBorder() const { return GetBorder(GetWindowStyleFlag()); }
705
706 // send wxUpdateUIEvents to this window, and children if recurse is TRUE
707 virtual void UpdateWindowUI(long flags = wxUPDATE_UI_NONE);
708
709 // do the window-specific processing after processing the update event
710 virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ;
711
712 #if wxUSE_MENUS
713 bool PopupMenu( wxMenu *menu, const wxPoint& pos )
714 { return DoPopupMenu(menu, pos.x, pos.y); }
715 bool PopupMenu( wxMenu *menu, int x, int y )
716 { return DoPopupMenu(menu, x, y); }
717 #endif // wxUSE_MENUS
718
719 // scrollbars
720 // ----------
721
722 // does the window have the scrollbar for this orientation?
723 bool HasScrollbar(int orient) const
724 {
725 return (m_windowStyle &
726 (orient == wxHORIZONTAL ? wxHSCROLL : wxVSCROLL)) != 0;
727 }
728
729 // configure the window scrollbars
730 virtual void SetScrollbar( int orient,
731 int pos,
732 int thumbvisible,
733 int range,
734 bool refresh = TRUE ) = 0;
735 virtual void SetScrollPos( int orient, int pos, bool refresh = TRUE ) = 0;
736 virtual int GetScrollPos( int orient ) const = 0;
737 virtual int GetScrollThumb( int orient ) const = 0;
738 virtual int GetScrollRange( int orient ) const = 0;
739
740 // scroll window to the specified position
741 virtual void ScrollWindow( int dx, int dy,
742 const wxRect* rect = (wxRect *) NULL ) = 0;
743
744 // scrolls window by line/page: note that not all controls support this
745 //
746 // return TRUE if the position changed, FALSE otherwise
747 virtual bool ScrollLines(int WXUNUSED(lines)) { return FALSE; }
748 virtual bool ScrollPages(int WXUNUSED(pages)) { return FALSE; }
749
750 // convenient wrappers for ScrollLines/Pages
751 bool LineUp() { return ScrollLines(-1); }
752 bool LineDown() { return ScrollLines(1); }
753 bool PageUp() { return ScrollPages(-1); }
754 bool PageDown() { return ScrollPages(1); }
755
756 // context-sensitive help
757 // ----------------------
758
759 // these are the convenience functions wrapping wxHelpProvider methods
760
761 #if wxUSE_HELP
762 // associate this help text with this window
763 void SetHelpText(const wxString& text);
764 // associate this help text with all windows with the same id as this
765 // one
766 void SetHelpTextForId(const wxString& text);
767 // get the help string associated with this window (may be empty)
768 wxString GetHelpText() const;
769 #endif // wxUSE_HELP
770
771 // tooltips
772 // --------
773
774 #if wxUSE_TOOLTIPS
775 // the easiest way to set a tooltip for a window is to use this method
776 void SetToolTip( const wxString &tip );
777 // attach a tooltip to the window
778 void SetToolTip( wxToolTip *tip ) { DoSetToolTip(tip); }
779 // get the associated tooltip or NULL if none
780 wxToolTip* GetToolTip() const { return m_tooltip; }
781 wxString GetToolTipText() const ;
782 #endif // wxUSE_TOOLTIPS
783
784 // drag and drop
785 // -------------
786 #if wxUSE_DRAG_AND_DROP
787 // set/retrieve the drop target associated with this window (may be
788 // NULL; it's owned by the window and will be deleted by it)
789 virtual void SetDropTarget( wxDropTarget *dropTarget ) = 0;
790 virtual wxDropTarget *GetDropTarget() const { return m_dropTarget; }
791 #endif // wxUSE_DRAG_AND_DROP
792
793 // constraints and sizers
794 // ----------------------
795 #if wxUSE_CONSTRAINTS
796 // set the constraints for this window or retrieve them (may be NULL)
797 void SetConstraints( wxLayoutConstraints *constraints );
798 wxLayoutConstraints *GetConstraints() const { return m_constraints; }
799
800 // implementation only
801 void UnsetConstraints(wxLayoutConstraints *c);
802 wxWindowList *GetConstraintsInvolvedIn() const
803 { return m_constraintsInvolvedIn; }
804 void AddConstraintReference(wxWindowBase *otherWin);
805 void RemoveConstraintReference(wxWindowBase *otherWin);
806 void DeleteRelatedConstraints();
807 void ResetConstraints();
808
809 // these methods may be overriden for special layout algorithms
810 virtual void SetConstraintSizes(bool recurse = TRUE);
811 virtual bool LayoutPhase1(int *noChanges);
812 virtual bool LayoutPhase2(int *noChanges);
813 virtual bool DoPhase(int phase);
814
815 // these methods are virtual but normally won't be overridden
816 virtual void SetSizeConstraint(int x, int y, int w, int h);
817 virtual void MoveConstraint(int x, int y);
818 virtual void GetSizeConstraint(int *w, int *h) const ;
819 virtual void GetClientSizeConstraint(int *w, int *h) const ;
820 virtual void GetPositionConstraint(int *x, int *y) const ;
821
822 #endif // wxUSE_CONSTRAINTS
823
824 // when using constraints or sizers, it makes sense to update
825 // children positions automatically whenever the window is resized
826 // - this is done if autoLayout is on
827 void SetAutoLayout( bool autoLayout ) { m_autoLayout = autoLayout; }
828 bool GetAutoLayout() const { return m_autoLayout; }
829
830 // lay out the window and its children
831 virtual bool Layout();
832
833 // sizers
834 void SetSizer(wxSizer *sizer, bool deleteOld = TRUE );
835 void SetSizerAndFit( wxSizer *sizer, bool deleteOld = TRUE );
836
837 wxSizer *GetSizer() const { return m_windowSizer; }
838
839 // Track if this window is a member of a sizer
840 void SetContainingSizer(wxSizer* sizer)
841 {
842 // adding a window to a sizer twice is going to result in fatal and
843 // hard to debug problems later because when deleting the second
844 // associated wxSizerItem we're going to dereference a dangling
845 // pointer; so try to detect this as early as possible
846 wxASSERT_MSG( !sizer || m_containingSizer != sizer,
847 _T("Adding a window to the same sizer twice?") );
848
849 m_containingSizer = sizer;
850 }
851 wxSizer *GetContainingSizer() const { return m_containingSizer; }
852
853 // accessibility
854 // ----------------------
855 #if wxUSE_ACCESSIBILITY
856 // Override to create a specific accessible object.
857 virtual wxAccessible* CreateAccessible();
858
859 // Sets the accessible object.
860 void SetAccessible(wxAccessible* accessible) ;
861
862 // Returns the accessible object.
863 wxAccessible* GetAccessible() { return m_accessible; };
864
865 // Returns the accessible object, creating if necessary.
866 wxAccessible* GetOrCreateAccessible() ;
867 #endif
868
869 // implementation
870 // --------------
871
872 // event handlers
873 void OnSysColourChanged( wxSysColourChangedEvent& event );
874 void OnInitDialog( wxInitDialogEvent &event );
875 void OnMiddleClick( wxMouseEvent& event );
876 #if wxUSE_HELP
877 void OnHelp(wxHelpEvent& event);
878 #endif // wxUSE_HELP
879
880 // virtual function for implementing internal idle
881 // behaviour
882 virtual void OnInternalIdle() {}
883
884 // call internal idle recursively
885 // void ProcessInternalIdle() ;
886
887 // get the handle of the window for the underlying window system: this
888 // is only used for wxWin itself or for user code which wants to call
889 // platform-specific APIs
890 virtual WXWidget GetHandle() const = 0;
891
892 #if wxUSE_PALETTE
893 // Store the palette used by DCs in wxWindow so that the dcs can share
894 // a palette. And we can respond to palette messages.
895 wxPalette GetPalette() const { return m_palette; }
896
897 // When palette is changed tell the DC to set the system palette to the
898 // new one.
899 void SetPalette(const wxPalette& pal);
900
901 // return true if we have a specific palette
902 bool HasCustomPalette() const { return m_hasCustomPalette; }
903
904 // return the first parent window with a custom palette or NULL
905 wxWindow *GetAncestorWithCustomPalette() const;
906 #endif // wxUSE_PALETTE
907
908 protected:
909 // event handling specific to wxWindow
910 virtual bool TryValidator(wxEvent& event);
911 virtual bool TryParent(wxEvent& event);
912
913
914 #if wxUSE_CONSTRAINTS
915 // satisfy the constraints for the windows but don't set the window sizes
916 void SatisfyConstraints();
917 #endif // wxUSE_CONSTRAINTS
918
919 // Send the wxWindowDestroyEvent
920 void SendDestroyEvent();
921
922 // the window id - a number which uniquely identifies a window among
923 // its siblings unless it is -1
924 wxWindowID m_windowId;
925
926 // the parent window of this window (or NULL) and the list of the children
927 // of this window
928 wxWindow *m_parent;
929 wxWindowList m_children;
930
931 // the minimal allowed size for the window (no minimal size if variable(s)
932 // contain(s) -1)
933 int m_minWidth,
934 m_minHeight,
935 m_maxWidth,
936 m_maxHeight;
937
938 // event handler for this window: usually is just 'this' but may be
939 // changed with SetEventHandler()
940 wxEvtHandler *m_eventHandler;
941
942 #if wxUSE_VALIDATORS
943 // associated validator or NULL if none
944 wxValidator *m_windowValidator;
945 #endif // wxUSE_VALIDATORS
946
947 #if wxUSE_DRAG_AND_DROP
948 wxDropTarget *m_dropTarget;
949 #endif // wxUSE_DRAG_AND_DROP
950
951 // visual window attributes
952 wxCursor m_cursor;
953 wxFont m_font;
954 wxColour m_backgroundColour, m_foregroundColour;
955
956 #if wxUSE_CARET
957 wxCaret *m_caret;
958 #endif // wxUSE_CARET
959
960 // the region which should be repainted in response to paint event
961 wxRegion m_updateRegion;
962
963 #if wxUSE_ACCEL
964 // the accelerator table for the window which translates key strokes into
965 // command events
966 wxAcceleratorTable m_acceleratorTable;
967 #endif // wxUSE_ACCEL
968
969 // the tooltip for this window (may be NULL)
970 #if wxUSE_TOOLTIPS
971 wxToolTip *m_tooltip;
972 #endif // wxUSE_TOOLTIPS
973
974 // constraints and sizers
975 #if wxUSE_CONSTRAINTS
976 // the constraints for this window or NULL
977 wxLayoutConstraints *m_constraints;
978
979 // constraints this window is involved in
980 wxWindowList *m_constraintsInvolvedIn;
981 #endif // wxUSE_CONSTRAINTS
982
983 // this window's sizer
984 wxSizer *m_windowSizer;
985
986 // The sizer this window is a member of, if any
987 wxSizer *m_containingSizer;
988
989 // Layout() window automatically when its size changes?
990 bool m_autoLayout:1;
991
992 // window state
993 bool m_isShown:1;
994 bool m_isEnabled:1;
995 bool m_isBeingDeleted:1;
996
997 // was the window colours/font explicitly changed by user?
998 bool m_hasBgCol:1;
999 bool m_hasFgCol:1;
1000 bool m_hasFont:1;
1001
1002 // window attributes
1003 long m_windowStyle,
1004 m_exStyle;
1005 wxString m_windowName;
1006 bool m_themeEnabled;
1007
1008 #if wxUSE_PALETTE
1009 wxPalette m_palette;
1010 bool m_hasCustomPalette;
1011 #endif // wxUSE_PALETTE
1012
1013 #if wxUSE_ACCESSIBILITY
1014 wxAccessible* m_accessible;
1015 #endif
1016 // Virtual size (scrolling)
1017 wxSize m_virtualSize;
1018
1019 int m_minVirtualWidth; // VirtualSizeHints
1020 int m_minVirtualHeight;
1021 int m_maxVirtualWidth;
1022 int m_maxVirtualHeight;
1023
1024 // common part of all ctors: it is not virtual because it is called from
1025 // ctor
1026 void InitBase();
1027
1028 // override this to change the default (i.e. used when no style is
1029 // specified) border for the window class
1030 virtual wxBorder GetDefaultBorder() const;
1031
1032 // get the default size for the new window if no explicit size given
1033 // FIXME why 20 and not 30, 10 or ...?
1034 static int WidthDefault(int w) { return w == -1 ? 20 : w; }
1035 static int HeightDefault(int h) { return h == -1 ? 20 : h; }
1036
1037 // set the best size for the control if the default size was given:
1038 // replaces the fields of size == -1 with the best values for them and
1039 // calls SetSize() if needed
1040 //
1041 // This function is rather unfortunately named.. it's really just a
1042 // smarter SetSize / convenience function for expanding wxDefaultSize.
1043 // Note that it does not influence the value returned by GetBestSize
1044 // at all.
1045 void SetBestSize(const wxSize& size)
1046 {
1047 // the size only needs to be changed if the current size is incomplete,
1048 // i.e. one of the components was specified as default -- so if both
1049 // were given, simply don't do anything
1050 if ( size.x == -1 || size.y == -1 )
1051 {
1052 wxSize sizeBest = DoGetBestSize();
1053 if ( size.x != -1 )
1054 sizeBest.x = size.x;
1055 if ( size.y != -1 )
1056 sizeBest.y = size.y;
1057
1058 SetSize(sizeBest);
1059 }
1060 }
1061
1062 // more pure virtual functions
1063 // ---------------------------
1064
1065 // NB: we must have DoSomething() function when Something() is an overloaded
1066 // method: indeed, we can't just have "virtual Something()" in case when
1067 // the function is overloaded because then we'd have to make virtual all
1068 // the variants (otherwise only the virtual function may be called on a
1069 // pointer to derived class according to C++ rules) which is, in
1070 // general, absolutely not needed. So instead we implement all
1071 // overloaded Something()s in terms of DoSomething() which will be the
1072 // only one to be virtual.
1073
1074 // coordinates translation
1075 virtual void DoClientToScreen( int *x, int *y ) const = 0;
1076 virtual void DoScreenToClient( int *x, int *y ) const = 0;
1077
1078 virtual wxHitTest DoHitTest(wxCoord x, wxCoord y) const;
1079
1080 // capture/release the mouse, used by Capture/ReleaseMouse()
1081 virtual void DoCaptureMouse() = 0;
1082 virtual void DoReleaseMouse() = 0;
1083
1084 // retrieve the position/size of the window
1085 virtual void DoGetPosition( int *x, int *y ) const = 0;
1086 virtual void DoGetSize( int *width, int *height ) const = 0;
1087 virtual void DoGetClientSize( int *width, int *height ) const = 0;
1088
1089 // get the size which best suits the window: for a control, it would be
1090 // the minimal size which doesn't truncate the control, for a panel - the
1091 // same size as it would have after a call to Fit()
1092 virtual wxSize DoGetBestSize() const;
1093
1094 // this is the virtual function to be overriden in any derived class which
1095 // wants to change how SetSize() or Move() works - it is called by all
1096 // versions of these functions in the base class
1097 virtual void DoSetSize(int x, int y,
1098 int width, int height,
1099 int sizeFlags = wxSIZE_AUTO) = 0;
1100
1101 // same as DoSetSize() for the client size
1102 virtual void DoSetClientSize(int width, int height) = 0;
1103
1104 // move the window to the specified location and resize it: this is called
1105 // from both DoSetSize() and DoSetClientSize() and would usually just
1106 // reposition this window except for composite controls which will want to
1107 // arrange themselves inside the given rectangle
1108 virtual void DoMoveWindow(int x, int y, int width, int height) = 0;
1109
1110 #if wxUSE_TOOLTIPS
1111 virtual void DoSetToolTip( wxToolTip *tip );
1112 #endif // wxUSE_TOOLTIPS
1113
1114 #if wxUSE_MENUS
1115 virtual bool DoPopupMenu( wxMenu *menu, int x, int y ) = 0;
1116 #endif // wxUSE_MENUS
1117
1118 // Makes an adjustment to the window position (for example, a frame that has
1119 // a toolbar that it manages itself).
1120 virtual void AdjustForParentClientOrigin(int& x, int& y, int sizeFlags) const;
1121
1122
1123 private:
1124
1125 // contains the last id generated by NewControlId
1126 static int ms_lastControlId;
1127
1128 // the stack of windows which have captured the mouse
1129 static struct WXDLLEXPORT wxWindowNext *ms_winCaptureNext;
1130
1131 DECLARE_ABSTRACT_CLASS(wxWindowBase)
1132 DECLARE_NO_COPY_CLASS(wxWindowBase)
1133 DECLARE_EVENT_TABLE()
1134 };
1135
1136 // ----------------------------------------------------------------------------
1137 // now include the declaration of wxWindow class
1138 // ----------------------------------------------------------------------------
1139
1140 // include the declaration of the platform-specific class
1141 #if defined(__WXMSW__)
1142 #ifdef __WXUNIVERSAL__
1143 #define wxWindowNative wxWindowMSW
1144 #else // !wxUniv
1145 #define wxWindowMSW wxWindow
1146 #define sm_classwxWindowMSW sm_classwxWindow
1147 #define sm_constructorPropertiesCountwxWindowMSW sm_constructorPropertiesCountwxWindow
1148 #define sm_constructorPropertieswxWindowMSW sm_constructorPropertieswxWindow
1149 #define sm_constructorwxWindowMSW sm_constructorwxWindow
1150 #endif // wxUniv/!wxUniv
1151 #include "wx/msw/window.h"
1152 #elif defined(__WXMOTIF__)
1153 #include "wx/motif/window.h"
1154 #elif defined(__WXGTK__)
1155 #ifdef __WXUNIVERSAL__
1156 #define wxWindowNative wxWindowGTK
1157 #else // !wxUniv
1158 #define wxWindowGTK wxWindow
1159 #define sm_classwxWindowGTK sm_classwxWindow
1160 #endif // wxUniv
1161 #include "wx/gtk/window.h"
1162 #elif defined(__WXX11__)
1163 #ifdef __WXUNIVERSAL__
1164 #define wxWindowNative wxWindowX11
1165 #else // !wxUniv
1166 #define wxWindowX11 wxWindow
1167 #define sm_classwxWindowX11 sm_classwxWindow
1168 #endif // wxUniv
1169 #include "wx/x11/window.h"
1170 #elif defined(__WXMGL__)
1171 #ifdef __WXUNIVERSAL__
1172 #define wxWindowNative wxWindowMGL
1173 #else // !wxUniv
1174 #define wxWindowMGL wxWindow
1175 #define sm_classwxWindowMGL sm_classwxWindow
1176 #endif // wxUniv
1177 #include "wx/mgl/window.h"
1178 #elif defined(__WXMAC__)
1179 #ifdef __WXUNIVERSAL__
1180 #define wxWindowNative wxWindowMac
1181 #else // !wxUniv
1182 #define wxWindowMac wxWindow
1183 #define sm_classwxWindowMac sm_classwxWindow
1184 #endif // wxUniv
1185 #include "wx/mac/window.h"
1186 #elif defined(__WXCOCOA__)
1187 #ifdef __WXUNIVERSAL__
1188 #define wxWindowNative wxWindowCocoa
1189 #else // !wxUniv
1190 #define wxWindowCocoa wxWindow
1191 #define sm_classwxWindowCocoa sm_classwxWindow
1192 #endif // wxUniv
1193 #include "wx/cocoa/window.h"
1194 #elif defined(__WXPM__)
1195 #ifdef __WXUNIVERSAL__
1196 #define wxWindowNative wxWindowOS2
1197 #else // !wxUniv
1198 #define wxWindowOS2 wxWindow
1199 #define sm_classwxWindowOS2 sm_classwxWindow
1200 #endif // wxUniv/!wxUniv
1201 #include "wx/os2/window.h"
1202 #endif
1203
1204 // for wxUniversal, we now derive the real wxWindow from wxWindow<platform>,
1205 // for the native ports we already have defined it above
1206 #if defined(__WXUNIVERSAL__)
1207 #ifndef wxWindowNative
1208 #error "wxWindowNative must be defined above!"
1209 #endif
1210
1211 #include "wx/univ/window.h"
1212 #endif // wxUniv
1213
1214 // ----------------------------------------------------------------------------
1215 // inline functions which couldn't be declared in the class body because of
1216 // forward dependencies
1217 // ----------------------------------------------------------------------------
1218
1219 inline wxWindow *wxWindowBase::GetGrandParent() const
1220 {
1221 return m_parent ? m_parent->GetParent() : (wxWindow *)NULL;
1222 }
1223
1224 // ----------------------------------------------------------------------------
1225 // global functions
1226 // ----------------------------------------------------------------------------
1227
1228 // Find the wxWindow at the current mouse position, also returning the mouse
1229 // position.
1230 WXDLLEXPORT extern wxWindow* wxFindWindowAtPointer(wxPoint& pt);
1231
1232 // Get the current mouse position.
1233 WXDLLEXPORT extern wxPoint wxGetMousePosition();
1234
1235 // get the currently active window of this application or NULL
1236 WXDLLEXPORT extern wxWindow *wxGetActiveWindow();
1237
1238 // get the (first) top level parent window
1239 WXDLLEXPORT wxWindow* wxGetTopLevelParent(wxWindow *win);
1240
1241 // deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId()
1242 inline int NewControlId() { return wxWindowBase::NewControlId(); }
1243
1244 #if wxUSE_ACCESSIBILITY
1245 // ----------------------------------------------------------------------------
1246 // accessible object for windows
1247 // ----------------------------------------------------------------------------
1248
1249 class WXDLLEXPORT wxWindowAccessible: public wxAccessible
1250 {
1251 public:
1252 wxWindowAccessible(wxWindow* win): wxAccessible(win) { if (win) win->SetAccessible(this); }
1253 virtual ~wxWindowAccessible() {};
1254
1255 // Overridables
1256
1257 // Can return either a child object, or an integer
1258 // representing the child element, starting from 1.
1259 virtual wxAccStatus HitTest(const wxPoint& pt, int* childId, wxAccessible** childObject);
1260
1261 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
1262 virtual wxAccStatus GetLocation(wxRect& rect, int elementId);
1263
1264 // Navigates from fromId to toId/toObject.
1265 virtual wxAccStatus Navigate(wxNavDir navDir, int fromId,
1266 int* toId, wxAccessible** toObject);
1267
1268 // Gets the name of the specified object.
1269 virtual wxAccStatus GetName(int childId, wxString* name);
1270
1271 // Gets the number of children.
1272 virtual wxAccStatus GetChildCount(int* childCount);
1273
1274 // Gets the specified child (starting from 1).
1275 // If *child is NULL and return value is wxACC_OK,
1276 // this means that the child is a simple element and
1277 // not an accessible object.
1278 virtual wxAccStatus GetChild(int childId, wxAccessible** child);
1279
1280 // Gets the parent, or NULL.
1281 virtual wxAccStatus GetParent(wxAccessible** parent);
1282
1283 // Performs the default action. childId is 0 (the action for this object)
1284 // or > 0 (the action for a child).
1285 // Return wxACC_NOT_SUPPORTED if there is no default action for this
1286 // window (e.g. an edit control).
1287 virtual wxAccStatus DoDefaultAction(int childId);
1288
1289 // Gets the default action for this object (0) or > 0 (the action for a child).
1290 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
1291 // string if there is no action.
1292 // The retrieved string describes the action that is performed on an object,
1293 // not what the object does as a result. For example, a toolbar button that prints
1294 // a document has a default action of "Press" rather than "Prints the current document."
1295 virtual wxAccStatus GetDefaultAction(int childId, wxString* actionName);
1296
1297 // Returns the description for this object or a child.
1298 virtual wxAccStatus GetDescription(int childId, wxString* description);
1299
1300 // Returns help text for this object or a child, similar to tooltip text.
1301 virtual wxAccStatus GetHelpText(int childId, wxString* helpText);
1302
1303 // Returns the keyboard shortcut for this object or child.
1304 // Return e.g. ALT+K
1305 virtual wxAccStatus GetKeyboardShortcut(int childId, wxString* shortcut);
1306
1307 // Returns a role constant.
1308 virtual wxAccStatus GetRole(int childId, wxAccRole* role);
1309
1310 // Returns a state constant.
1311 virtual wxAccStatus GetState(int childId, long* state);
1312
1313 // Returns a localized string representing the value for the object
1314 // or child.
1315 virtual wxAccStatus GetValue(int childId, wxString* strValue);
1316
1317 // Selects the object or child.
1318 virtual wxAccStatus Select(int childId, wxAccSelectionFlags selectFlags);
1319
1320 // Gets the window with the keyboard focus.
1321 // If childId is 0 and child is NULL, no object in
1322 // this subhierarchy has the focus.
1323 // If this object has the focus, child should be 'this'.
1324 virtual wxAccStatus GetFocus(int* childId, wxAccessible** child);
1325
1326 // Gets a variant representing the selected children
1327 // of this object.
1328 // Acceptable values:
1329 // - a null variant (IsNull() returns TRUE)
1330 // - a list variant (GetType() == wxT("list")
1331 // - an integer representing the selected child element,
1332 // or 0 if this object is selected (GetType() == wxT("long")
1333 // - a "void*" pointer to a wxAccessible child object
1334 virtual wxAccStatus GetSelections(wxVariant* selections);
1335 };
1336
1337 #endif // wxUSE_ACCESSIBILITY
1338
1339
1340 #endif
1341 // _WX_WINDOW_H_BASE_
1342