1 ///////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxWindowBase class - the interface of wxWindow
4 // Author: Vadim Zeitlin
5 // Modified by: Ron Lee
8 // Copyright: (c) Vadim Zeitlin
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_WINDOW_H_BASE_
13 #define _WX_WINDOW_H_BASE_
15 // ----------------------------------------------------------------------------
16 // headers which we must include here
17 // ----------------------------------------------------------------------------
19 #include "wx/event.h" // the base class
21 #include "wx/list.h" // defines wxWindowList
23 #include "wx/cursor.h" // we have member variables of these classes
24 #include "wx/font.h" // so we can't do without them
25 #include "wx/colour.h"
26 #include "wx/region.h"
30 #include "wx/validate.h" // for wxDefaultValidator (always include it)
33 #include "wx/palette.h"
34 #endif // wxUSE_PALETTE
40 #if wxUSE_ACCESSIBILITY
41 #include "wx/access.h"
44 // when building wxUniv/Foo we don't want the code for native menu use to be
45 // compiled in - it should only be used when building real wxFoo
46 #ifdef __WXUNIVERSAL__
47 #define wxUSE_MENUS_NATIVE 0
48 #else // !__WXUNIVERSAL__
49 #define wxUSE_MENUS_NATIVE wxUSE_MENUS
50 #endif // __WXUNIVERSAL__/!__WXUNIVERSAL__
53 // Define this macro if the corresponding operating system handles the state
54 // of children windows automatically when the parent is enabled/disabled.
55 // Otherwise wx itself must ensure that when the parent is disabled its
56 // children are disabled too, and their initial state is restored when the
57 // parent is enabled back.
58 #if defined(__WXMSW__) || defined(__WXPM__)
59 // must do everything ourselves
60 #undef wxHAS_NATIVE_ENABLED_MANAGEMENT
62 #define wxHAS_NATIVE_ENABLED_MANAGEMENT
65 // ----------------------------------------------------------------------------
66 // forward declarations
67 // ----------------------------------------------------------------------------
69 class WXDLLIMPEXP_FWD_CORE wxCaret
;
70 class WXDLLIMPEXP_FWD_CORE wxControl
;
71 class WXDLLIMPEXP_FWD_CORE wxCursor
;
72 class WXDLLIMPEXP_FWD_CORE wxDC
;
73 class WXDLLIMPEXP_FWD_CORE wxDropTarget
;
74 class WXDLLIMPEXP_FWD_CORE wxLayoutConstraints
;
75 class WXDLLIMPEXP_FWD_CORE wxSizer
;
76 class WXDLLIMPEXP_FWD_CORE wxToolTip
;
77 class WXDLLIMPEXP_FWD_CORE wxWindowBase
;
78 class WXDLLIMPEXP_FWD_CORE wxWindow
;
79 class WXDLLIMPEXP_FWD_CORE wxScrollHelper
;
81 #if wxUSE_ACCESSIBILITY
82 class WXDLLIMPEXP_FWD_CORE wxAccessible
;
85 // ----------------------------------------------------------------------------
86 // helper stuff used by wxWindow
87 // ----------------------------------------------------------------------------
89 // struct containing all the visual attributes of a control
90 struct WXDLLEXPORT wxVisualAttributes
92 // the font used for control label/text inside it
95 // the foreground colour
98 // the background colour, may be wxNullColour if the controls background
99 // colour is not solid
103 // different window variants, on platforms like eg mac uses different
107 wxWINDOW_VARIANT_NORMAL
, // Normal size
108 wxWINDOW_VARIANT_SMALL
, // Smaller size (about 25 % smaller than normal)
109 wxWINDOW_VARIANT_MINI
, // Mini size (about 33 % smaller than normal)
110 wxWINDOW_VARIANT_LARGE
, // Large size (about 25 % larger than normal)
114 #if wxUSE_SYSTEM_OPTIONS
115 #define wxWINDOW_DEFAULT_VARIANT wxT("window-default-variant")
118 // valid values for Show/HideWithEffect()
124 wxSHOW_EFFECT_EXPAND
,
128 // ----------------------------------------------------------------------------
129 // (pseudo)template list classes
130 // ----------------------------------------------------------------------------
132 WX_DECLARE_LIST_3(wxWindow
, wxWindowBase
, wxWindowList
, wxWindowListNode
, class WXDLLEXPORT
);
134 // ----------------------------------------------------------------------------
136 // ----------------------------------------------------------------------------
138 extern WXDLLEXPORT_DATA(wxWindowList
) wxTopLevelWindows
;
139 extern WXDLLIMPEXP_DATA_CORE(wxList
) wxPendingDelete
;
141 // ----------------------------------------------------------------------------
142 // wxWindowBase is the base class for all GUI controls/widgets, this is the public
143 // interface of this class.
145 // Event handler: windows have themselves as their event handlers by default,
146 // but their event handlers could be set to another object entirely. This
147 // separation can reduce the amount of derivation required, and allow
148 // alteration of a window's functionality (e.g. by a resource editor that
149 // temporarily switches event handlers).
150 // ----------------------------------------------------------------------------
152 class WXDLLEXPORT wxWindowBase
: public wxEvtHandler
155 // creating the window
156 // -------------------
158 // default ctor, initializes everything which can be initialized before
162 // pseudo ctor (can't be virtual, called from ctor)
163 bool CreateBase(wxWindowBase
*parent
,
165 const wxPoint
& pos
= wxDefaultPosition
,
166 const wxSize
& size
= wxDefaultSize
,
168 const wxValidator
& validator
= wxDefaultValidator
,
169 const wxString
& name
= wxPanelNameStr
);
171 virtual ~wxWindowBase();
173 // deleting the window
174 // -------------------
176 // ask the window to close itself, return true if the event handler
177 // honoured our request
178 bool Close( bool force
= false );
180 // the following functions delete the C++ objects (the window itself
181 // or its children) as well as the GUI windows and normally should
182 // never be used directly
184 // delete window unconditionally (dangerous!), returns true if ok
185 virtual bool Destroy();
186 // delete all children of this window, returns true if ok
187 bool DestroyChildren();
189 // is the window being deleted?
190 bool IsBeingDeleted() const { return m_isBeingDeleted
; }
195 // label is just the same as the title (but for, e.g., buttons it
196 // makes more sense to speak about labels), title access
197 // is available from wxTLW classes only (frames, dialogs)
198 virtual void SetLabel(const wxString
& label
) = 0;
199 virtual wxString
GetLabel() const = 0;
201 // the window name is used for ressource setting in X, it is not the
202 // same as the window title/label
203 virtual void SetName( const wxString
&name
) { m_windowName
= name
; }
204 virtual wxString
GetName() const { return m_windowName
; }
206 // sets the window variant, calls internally DoSetVariant if variant
208 void SetWindowVariant(wxWindowVariant variant
);
209 wxWindowVariant
GetWindowVariant() const { return m_windowVariant
; }
212 // get or change the layout direction (LTR or RTL) for this window,
213 // wxLayout_Default is returned if layout direction is not supported
214 virtual wxLayoutDirection
GetLayoutDirection() const
215 { return wxLayout_Default
; }
216 virtual void SetLayoutDirection(wxLayoutDirection
WXUNUSED(dir
))
219 // mirror coordinates for RTL layout if this window uses it and if the
220 // mirroring is not done automatically like Win32
221 virtual wxCoord
AdjustForLayoutDirection(wxCoord x
,
223 wxCoord widthTotal
) const;
226 // window id uniquely identifies the window among its siblings unless
227 // it is wxID_ANY which means "don't care"
228 void SetId( wxWindowID winid
) { m_windowId
= winid
; }
229 wxWindowID
GetId() const { return m_windowId
; }
231 // returns true if this id value belong to the range reserved for the
232 // auto-generated (by NewControlId()) ids (they're always negative)
233 static bool IsAutoGeneratedId(wxWindowID id
);
235 // generate a unique id (or count of them consecutively), returns a
236 // valid id in IsAutoGeneratedId() range or wxID_NONE if failed
237 static wxWindowID
NewControlId(int count
= 1);
239 // mark an id previously returned by NewControlId() as being unused any
240 // more so that it can be reused again for another control later
241 static void ReleaseControlId(wxWindowID id
);
247 // set the window size and/or position
248 void SetSize( int x
, int y
, int width
, int height
,
249 int sizeFlags
= wxSIZE_AUTO
)
250 { DoSetSize(x
, y
, width
, height
, sizeFlags
); }
252 void SetSize( int width
, int height
)
253 { DoSetSize( wxDefaultCoord
, wxDefaultCoord
, width
, height
, wxSIZE_USE_EXISTING
); }
255 void SetSize( const wxSize
& size
)
256 { SetSize( size
.x
, size
.y
); }
258 void SetSize(const wxRect
& rect
, int sizeFlags
= wxSIZE_AUTO
)
259 { DoSetSize(rect
.x
, rect
.y
, rect
.width
, rect
.height
, sizeFlags
); }
261 void Move(int x
, int y
, int flags
= wxSIZE_USE_EXISTING
)
262 { DoSetSize(x
, y
, wxDefaultCoord
, wxDefaultCoord
, flags
); }
264 void Move(const wxPoint
& pt
, int flags
= wxSIZE_USE_EXISTING
)
265 { Move(pt
.x
, pt
.y
, flags
); }
267 void SetPosition(const wxPoint
& pt
) { Move(pt
); }
270 virtual void Raise() = 0;
271 virtual void Lower() = 0;
273 // client size is the size of area available for subwindows
274 void SetClientSize( int width
, int height
)
275 { DoSetClientSize(width
, height
); }
277 void SetClientSize( const wxSize
& size
)
278 { DoSetClientSize(size
.x
, size
.y
); }
280 void SetClientSize(const wxRect
& rect
)
281 { SetClientSize( rect
.width
, rect
.height
); }
283 // get the window position (pointers may be NULL): notice that it is in
284 // client coordinates for child windows and screen coordinates for the
285 // top level ones, use GetScreenPosition() if you need screen
286 // coordinates for all kinds of windows
287 void GetPosition( int *x
, int *y
) const { DoGetPosition(x
, y
); }
288 wxPoint
GetPosition() const
291 DoGetPosition(&x
, &y
);
293 return wxPoint(x
, y
);
296 // get the window position in screen coordinates
297 void GetScreenPosition(int *x
, int *y
) const { DoGetScreenPosition(x
, y
); }
298 wxPoint
GetScreenPosition() const
301 DoGetScreenPosition(&x
, &y
);
303 return wxPoint(x
, y
);
306 // get the window size (pointers may be NULL)
307 void GetSize( int *w
, int *h
) const { DoGetSize(w
, h
); }
308 wxSize
GetSize() const
315 void GetClientSize( int *w
, int *h
) const { DoGetClientSize(w
, h
); }
316 wxSize
GetClientSize() const
319 DoGetClientSize(&w
, &h
);
324 // get the position and size at once
325 wxRect
GetRect() const
331 return wxRect(x
, y
, w
, h
);
334 wxRect
GetScreenRect() const
337 GetScreenPosition(&x
, &y
);
340 return wxRect(x
, y
, w
, h
);
343 // get the origin of the client area of the window relative to the
344 // window top left corner (the client area may be shifted because of
345 // the borders, scrollbars, other decorations...)
346 virtual wxPoint
GetClientAreaOrigin() const;
348 // get the client rectangle in window (i.e. client) coordinates
349 wxRect
GetClientRect() const
351 return wxRect(GetClientAreaOrigin(), GetClientSize());
354 // get the size best suited for the window (in fact, minimal
355 // acceptable size using which it will still look "nice" in
357 wxSize
GetBestSize() const
359 if (m_bestSizeCache
.IsFullySpecified())
360 return m_bestSizeCache
;
361 return DoGetBestSize();
363 void GetBestSize(int *w
, int *h
) const
365 wxSize s
= GetBestSize();
372 void SetScrollHelper( wxScrollHelper
*sh
) { m_scrollHelper
= sh
; }
373 wxScrollHelper
*GetScrollHelper() { return m_scrollHelper
; }
375 // reset the cached best size value so it will be recalculated the
376 // next time it is needed.
377 void InvalidateBestSize();
378 void CacheBestSize(const wxSize
& size
) const
379 { wxConstCast(this, wxWindowBase
)->m_bestSizeCache
= size
; }
382 // This function will merge the window's best size into the window's
383 // minimum size, giving priority to the min size components, and
384 // returns the results.
385 wxSize
GetEffectiveMinSize() const;
386 wxDEPRECATED( wxSize
GetBestFittingSize() const ); // replaced by GetEffectiveMinSize
387 wxDEPRECATED( wxSize
GetAdjustedMinSize() const ); // replaced by GetEffectiveMinSize
389 // A 'Smart' SetSize that will fill in default size values with 'best'
390 // size. Sets the minsize to what was passed in.
391 void SetInitialSize(const wxSize
& size
=wxDefaultSize
);
392 wxDEPRECATED( void SetBestFittingSize(const wxSize
& size
=wxDefaultSize
) ); // replaced by SetInitialSize
395 // the generic centre function - centers the window on parent by`
396 // default or on screen if it doesn't have parent or
397 // wxCENTER_ON_SCREEN flag is given
398 void Centre(int dir
= wxBOTH
) { DoCentre(dir
); }
399 void Center(int dir
= wxBOTH
) { DoCentre(dir
); }
401 // centre with respect to the the parent window
402 void CentreOnParent(int dir
= wxBOTH
) { DoCentre(dir
); }
403 void CenterOnParent(int dir
= wxBOTH
) { CentreOnParent(dir
); }
405 // set window size to wrap around its children
408 // set virtual size to satisfy children
409 virtual void FitInside();
412 // SetSizeHints is actually for setting the size hints
413 // for the wxTLW for a Window Manager - hence the name -
414 // and it is therefore overridden in wxTLW to do that.
415 // In wxWindow(Base), it has (unfortunately) been abused
416 // to mean the same as SetMinSize() and SetMaxSize().
418 virtual void SetSizeHints( int minW
, int minH
,
419 int maxW
= wxDefaultCoord
, int maxH
= wxDefaultCoord
,
420 int incW
= wxDefaultCoord
, int incH
= wxDefaultCoord
)
421 { DoSetSizeHints(minW
, minH
, maxW
, maxH
, incW
, incH
); }
423 void SetSizeHints( const wxSize
& minSize
,
424 const wxSize
& maxSize
=wxDefaultSize
,
425 const wxSize
& incSize
=wxDefaultSize
)
426 { DoSetSizeHints(minSize
.x
, minSize
.y
, maxSize
.x
, maxSize
.y
, incSize
.x
, incSize
.y
); }
429 #if WXWIN_COMPATIBILITY_2_8
430 // these are useless and do nothing since wxWidgets 2.9
431 wxDEPRECATED( virtual void SetVirtualSizeHints( int minW
, int minH
,
432 int maxW
= wxDefaultCoord
, int maxH
= wxDefaultCoord
) );
433 wxDEPRECATED( void SetVirtualSizeHints( const wxSize
& minSize
,
434 const wxSize
& maxSize
=wxDefaultSize
) );
435 #endif // WXWIN_COMPATIBILITY_2_8
438 // Call these to override what GetBestSize() returns. This
439 // method is only virtual because it is overriden in wxTLW
440 // as a different API for SetSizeHints().
441 virtual void SetMinSize(const wxSize
& minSize
) { m_minWidth
= minSize
.x
; m_minHeight
= minSize
.y
; }
442 virtual void SetMaxSize(const wxSize
& maxSize
) { m_maxWidth
= maxSize
.x
; m_maxHeight
= maxSize
.y
; }
444 // Override these methods to impose restrictions on min/max size.
445 // The easier way is to call SetMinSize() and SetMaxSize() which
446 // will have the same effect. Doing both is non-sense.
447 virtual wxSize
GetMinSize() const { return wxSize(m_minWidth
, m_minHeight
); }
448 virtual wxSize
GetMaxSize() const { return wxSize(m_maxWidth
, m_maxHeight
); }
450 // Get the min and max values one by one
451 int GetMinWidth() const { return GetMinSize().x
; }
452 int GetMinHeight() const { return GetMinSize().y
; }
453 int GetMaxWidth() const { return GetMaxSize().x
; }
454 int GetMaxHeight() const { return GetMaxSize().y
; }
457 // Methods for accessing the virtual size of a window. For most
458 // windows this is just the client area of the window, but for
459 // some like scrolled windows it is more or less independent of
460 // the screen window size. You may override the DoXXXVirtual
461 // methods below for classes where that is is the case.
463 void SetVirtualSize( const wxSize
&size
) { DoSetVirtualSize( size
.x
, size
.y
); }
464 void SetVirtualSize( int x
, int y
) { DoSetVirtualSize( x
, y
); }
466 wxSize
GetVirtualSize() const { return DoGetVirtualSize(); }
467 void GetVirtualSize( int *x
, int *y
) const
469 wxSize
s( DoGetVirtualSize() );
477 // Override these methods for windows that have a virtual size
478 // independent of their client size. eg. the virtual area of a
481 virtual void DoSetVirtualSize( int x
, int y
);
482 virtual wxSize
DoGetVirtualSize() const;
484 // Return the largest of ClientSize and BestSize (as determined
485 // by a sizer, interior children, or other means)
487 virtual wxSize
GetBestVirtualSize() const
489 wxSize
client( GetClientSize() );
490 wxSize
best( GetBestSize() );
492 return wxSize( wxMax( client
.x
, best
.x
), wxMax( client
.y
, best
.y
) );
495 // return the size of the left/right and top/bottom borders in x and y
496 // components of the result respectively
497 virtual wxSize
GetWindowBorderSize() const;
499 // wxSizer and friends use this to give a chance to a component to recalc
500 // its min size once one of the final size components is known. Override
501 // this function when that is useful (such as for wxStaticText which can
502 // stretch over several lines). Parameter availableOtherDir
503 // tells the item how much more space there is available in the opposite
504 // direction (-1 if unknown).
505 virtual bool InformFirstDirection( int WXUNUSED(direction
), int WXUNUSED(size
), int WXUNUSED(availableOtherDir
) )
511 // returns true if window was shown/hidden, false if the nothing was
512 // done (window was already shown/hidden)
513 virtual bool Show( bool show
= true );
514 bool Hide() { return Show(false); }
516 // show or hide the window with a special effect, not implemented on
517 // most platforms (where it is the same as Show()/Hide() respectively)
519 // timeout specifies how long the animation should take, in ms, the
520 // default value of 0 means to use the default (system-dependent) value
522 // direction is only used with wxSHOW_EFFECT_ROLL and SLIDE values
523 virtual bool ShowWithEffect(wxShowEffect effect
,
524 unsigned timeout
= 0,
525 wxDirection dir
= wxBOTTOM
)
528 wxUnusedVar(timeout
);
534 virtual bool HideWithEffect(wxShowEffect effect
,
535 unsigned timeout
= 0,
536 wxDirection dir
= wxBOTTOM
)
539 wxUnusedVar(timeout
);
545 // returns true if window was enabled/disabled, false if nothing done
546 virtual bool Enable( bool enable
= true );
547 bool Disable() { return Enable(false); }
549 virtual bool IsShown() const { return m_isShown
; }
550 // returns true if the window is really enabled and false otherwise,
551 // whether because it had been explicitly disabled itself or because
552 // its parent is currently disabled -- then this method returns false
553 // whatever is the intrinsic state of this window, use IsThisEnabled(0
554 // to retrieve it. In other words, this relation always holds:
556 // IsEnabled() == IsThisEnabled() && parent.IsEnabled()
558 bool IsEnabled() const;
560 // returns the internal window state independently of the parent(s)
561 // state, i.e. the state in which the window would be if all its
562 // parents were enabled (use IsEnabled() above to get the effective
564 bool IsThisEnabled() const { return m_isEnabled
; }
566 // returns true if the window is visible, i.e. IsShown() returns true
567 // if called on it and all its parents up to the first TLW
568 virtual bool IsShownOnScreen() const;
570 // get/set window style (setting style won't update the window and so
571 // is only useful for internal usage)
572 virtual void SetWindowStyleFlag( long style
) { m_windowStyle
= style
; }
573 virtual long GetWindowStyleFlag() const { return m_windowStyle
; }
575 // just some (somewhat shorter) synonims
576 void SetWindowStyle( long style
) { SetWindowStyleFlag(style
); }
577 long GetWindowStyle() const { return GetWindowStyleFlag(); }
579 // check if the flag is set
580 bool HasFlag(int flag
) const { return (m_windowStyle
& flag
) != 0; }
581 virtual bool IsRetained() const { return HasFlag(wxRETAINED
); }
583 // turn the flag on if it had been turned off before and vice versa,
584 // return true if the flag is currently turned on
585 bool ToggleWindowStyle(int flag
);
587 // extra style: the less often used style bits which can't be set with
588 // SetWindowStyleFlag()
589 virtual void SetExtraStyle(long exStyle
) { m_exStyle
= exStyle
; }
590 long GetExtraStyle() const { return m_exStyle
; }
592 bool HasExtraStyle(int exFlag
) const { return (m_exStyle
& exFlag
) != 0; }
594 // make the window modal (all other windows unresponsive)
595 virtual void MakeModal(bool modal
= true);
598 // (primitive) theming support
599 // ---------------------------
601 virtual void SetThemeEnabled(bool enableTheme
) { m_themeEnabled
= enableTheme
; }
602 virtual bool GetThemeEnabled() const { return m_themeEnabled
; }
605 // focus and keyboard handling
606 // ---------------------------
608 // set focus to this window
609 virtual void SetFocus() = 0;
611 // set focus to this window as the result of a keyboard action
612 virtual void SetFocusFromKbd() { SetFocus(); }
614 // return the window which currently has the focus or NULL
615 static wxWindow
*FindFocus();
617 static wxWindow
*DoFindFocus() /* = 0: implement in derived classes */;
619 // can this window have focus in principle?
621 // the difference between AcceptsFocus[FromKeyboard]() and CanAcceptFocus
622 // [FromKeyboard]() is that the former functions are meant to be
623 // overridden in the derived classes to simply return false if the
624 // control can't have focus, while the latter are meant to be used by
625 // this class clients and take into account the current window state
626 virtual bool AcceptsFocus() const { return true; }
628 // can this window or one of its children accept focus?
630 // usually it's the same as AcceptsFocus() but is overridden for
632 virtual bool AcceptsFocusRecursively() const { return AcceptsFocus(); }
634 // can this window be given focus by keyboard navigation? if not, the
635 // only way to give it focus (provided it accepts it at all) is to
637 virtual bool AcceptsFocusFromKeyboard() const { return AcceptsFocus(); }
640 // this is mostly a helper for the various functions using it below
641 bool CanBeFocused() const { return IsShown() && IsEnabled(); }
643 // can this window itself have focus?
644 bool IsFocusable() const { return AcceptsFocus() && CanBeFocused(); }
646 // can this window have focus right now?
648 // if this method returns true, it means that calling SetFocus() will
649 // put focus either to this window or one of its children, if you need
650 // to know whether this window accepts focus itself, use IsFocusable()
651 bool CanAcceptFocus() const
652 { return AcceptsFocusRecursively() && CanBeFocused(); }
654 // can this window be assigned focus from keyboard right now?
655 bool CanAcceptFocusFromKeyboard() const
656 { return AcceptsFocusFromKeyboard() && CanBeFocused(); }
658 // call this when the return value of AcceptsFocus() changes
659 virtual void SetCanFocus(bool WXUNUSED(canFocus
)) { }
661 // navigates inside this window
662 bool NavigateIn(int flags
= wxNavigationKeyEvent::IsForward
)
663 { return DoNavigateIn(flags
); }
665 // navigates in the specified direction from this window, this is
666 // equivalent to GetParent()->NavigateIn()
667 bool Navigate(int flags
= wxNavigationKeyEvent::IsForward
)
668 { return m_parent
&& ((wxWindowBase
*)m_parent
)->DoNavigateIn(flags
); }
670 // move this window just before/after the specified one in tab order
671 // (the other window must be our sibling!)
672 void MoveBeforeInTabOrder(wxWindow
*win
)
673 { DoMoveInTabOrder(win
, OrderBefore
); }
674 void MoveAfterInTabOrder(wxWindow
*win
)
675 { DoMoveInTabOrder(win
, OrderAfter
); }
678 // parent/children relations
679 // -------------------------
681 // get the list of children
682 const wxWindowList
& GetChildren() const { return m_children
; }
683 wxWindowList
& GetChildren() { return m_children
; }
685 // needed just for extended runtime
686 const wxWindowList
& GetWindowChildren() const { return GetChildren() ; }
688 // get the window before/after this one in the parents children list,
689 // returns NULL if this is the first/last window
690 wxWindow
*GetPrevSibling() const { return DoGetSibling(OrderBefore
); }
691 wxWindow
*GetNextSibling() const { return DoGetSibling(OrderAfter
); }
693 // get the parent or the parent of the parent
694 wxWindow
*GetParent() const { return m_parent
; }
695 inline wxWindow
*GetGrandParent() const;
697 // is this window a top level one?
698 virtual bool IsTopLevel() const;
700 // it doesn't really change parent, use Reparent() instead
701 void SetParent( wxWindowBase
*parent
) { m_parent
= (wxWindow
*)parent
; }
702 // change the real parent of this window, return true if the parent
703 // was changed, false otherwise (error or newParent == oldParent)
704 virtual bool Reparent( wxWindowBase
*newParent
);
706 // implementation mostly
707 virtual void AddChild( wxWindowBase
*child
);
708 virtual void RemoveChild( wxWindowBase
*child
);
710 // returns true if the child is in the client area of the window, i.e. is
711 // not scrollbar, toolbar etc.
712 virtual bool IsClientAreaChild(const wxWindow
*WXUNUSED(child
)) const
715 // looking for windows
716 // -------------------
718 // find window among the descendants of this one either by id or by
719 // name (return NULL if not found)
720 wxWindow
*FindWindow(long winid
) const;
721 wxWindow
*FindWindow(const wxString
& name
) const;
723 // Find a window among any window (all return NULL if not found)
724 static wxWindow
*FindWindowById( long winid
, const wxWindow
*parent
= NULL
);
725 static wxWindow
*FindWindowByName( const wxString
& name
,
726 const wxWindow
*parent
= NULL
);
727 static wxWindow
*FindWindowByLabel( const wxString
& label
,
728 const wxWindow
*parent
= NULL
);
730 // event handler stuff
731 // -------------------
733 // get the current event handler
734 wxEvtHandler
*GetEventHandler() const { return m_eventHandler
; }
736 // replace the event handler (allows to completely subclass the
738 void SetEventHandler( wxEvtHandler
*handler
) { m_eventHandler
= handler
; }
740 // push/pop event handler: allows to chain a custom event handler to
741 // alreasy existing ones
742 void PushEventHandler( wxEvtHandler
*handler
);
743 wxEvtHandler
*PopEventHandler( bool deleteHandler
= false );
745 // find the given handler in the event handler chain and remove (but
746 // not delete) it from the event handler chain, return true if it was
747 // found and false otherwise (this also results in an assert failure so
748 // this function should only be called when the handler is supposed to
750 bool RemoveEventHandler(wxEvtHandler
*handler
);
752 // Process an event by calling GetEventHandler()->ProcessEvent() and
753 // handling any exceptions thrown by event handlers. It's mostly useful
754 // when processing wx events when called from C code (e.g. in GTK+
755 // callback) when the exception wouldn't correctly propagate to
757 bool HandleWindowEvent(wxEvent
& event
) const;
763 // a window may have an associated validator which is used to control
765 virtual void SetValidator( const wxValidator
&validator
);
766 virtual wxValidator
*GetValidator() { return m_windowValidator
; }
767 #endif // wxUSE_VALIDATORS
770 // dialog oriented functions
771 // -------------------------
773 // validate the correctness of input, return true if ok
774 virtual bool Validate();
776 // transfer data between internal and GUI representations
777 virtual bool TransferDataToWindow();
778 virtual bool TransferDataFromWindow();
780 virtual void InitDialog();
785 virtual void SetAcceleratorTable( const wxAcceleratorTable
& accel
)
786 { m_acceleratorTable
= accel
; }
787 wxAcceleratorTable
*GetAcceleratorTable()
788 { return &m_acceleratorTable
; }
790 #endif // wxUSE_ACCEL
793 // hot keys (system wide accelerators)
794 // -----------------------------------
796 virtual bool RegisterHotKey(int hotkeyId
, int modifiers
, int keycode
);
797 virtual bool UnregisterHotKey(int hotkeyId
);
798 #endif // wxUSE_HOTKEY
801 // dialog units translations
802 // -------------------------
804 wxPoint
ConvertPixelsToDialog( const wxPoint
& pt
);
805 wxPoint
ConvertDialogToPixels( const wxPoint
& pt
);
806 wxSize
ConvertPixelsToDialog( const wxSize
& sz
)
808 wxPoint
pt(ConvertPixelsToDialog(wxPoint(sz
.x
, sz
.y
)));
810 return wxSize(pt
.x
, pt
.y
);
813 wxSize
ConvertDialogToPixels( const wxSize
& sz
)
815 wxPoint
pt(ConvertDialogToPixels(wxPoint(sz
.x
, sz
.y
)));
817 return wxSize(pt
.x
, pt
.y
);
823 // move the mouse to the specified position
824 virtual void WarpPointer(int x
, int y
) = 0;
826 // start or end mouse capture, these functions maintain the stack of
827 // windows having captured the mouse and after calling ReleaseMouse()
828 // the mouse is not released but returns to the window which had had
829 // captured it previously (if any)
833 // get the window which currently captures the mouse or NULL
834 static wxWindow
*GetCapture();
836 // does this window have the capture?
837 virtual bool HasCapture() const
838 { return (wxWindow
*)this == GetCapture(); }
840 // painting the window
841 // -------------------
843 // mark the specified rectangle (or the whole window) as "dirty" so it
845 virtual void Refresh( bool eraseBackground
= true,
846 const wxRect
*rect
= (const wxRect
*) NULL
) = 0;
848 // a less awkward wrapper for Refresh
849 void RefreshRect(const wxRect
& rect
, bool eraseBackground
= true)
851 Refresh(eraseBackground
, &rect
);
854 // repaint all invalid areas of the window immediately
855 virtual void Update() { }
857 // clear the window background
858 virtual void ClearBackground();
860 // freeze the window: don't redraw it until it is thawed
861 virtual void Freeze() { }
863 // thaw the window: redraw it after it had been frozen
864 virtual void Thaw() { }
866 // return true if window had been frozen and not unthawed yet
867 virtual bool IsFrozen() const { return false; }
869 // adjust DC for drawing on this window
870 virtual void PrepareDC( wxDC
& WXUNUSED(dc
) ) { }
872 // return true if the window contents is double buffered by the system
873 virtual bool IsDoubleBuffered() const { return false; }
875 // the update region of the window contains the areas which must be
876 // repainted by the program
877 const wxRegion
& GetUpdateRegion() const { return m_updateRegion
; }
878 wxRegion
& GetUpdateRegion() { return m_updateRegion
; }
880 // get the update rectangleregion bounding box in client coords
881 wxRect
GetUpdateClientRect() const;
883 // these functions verify whether the given point/rectangle belongs to
884 // (or at least intersects with) the update region
885 virtual bool DoIsExposed( int x
, int y
) const;
886 virtual bool DoIsExposed( int x
, int y
, int w
, int h
) const;
888 bool IsExposed( int x
, int y
) const
889 { return DoIsExposed(x
, y
); }
890 bool IsExposed( int x
, int y
, int w
, int h
) const
891 { return DoIsExposed(x
, y
, w
, h
); }
892 bool IsExposed( const wxPoint
& pt
) const
893 { return DoIsExposed(pt
.x
, pt
.y
); }
894 bool IsExposed( const wxRect
& rect
) const
895 { return DoIsExposed(rect
.x
, rect
.y
, rect
.width
, rect
.height
); }
897 // colours, fonts and cursors
898 // --------------------------
900 // get the default attributes for the controls of this class: we
901 // provide a virtual function which can be used to query the default
902 // attributes of an existing control and a static function which can
903 // be used even when no existing object of the given class is
904 // available, but which won't return any styles specific to this
905 // particular control, of course (e.g. "Ok" button might have
906 // different -- bold for example -- font)
907 virtual wxVisualAttributes
GetDefaultAttributes() const
909 return GetClassDefaultAttributes(GetWindowVariant());
912 static wxVisualAttributes
913 GetClassDefaultAttributes(wxWindowVariant variant
= wxWINDOW_VARIANT_NORMAL
);
915 // set/retrieve the window colours (system defaults are used by
916 // default): SetXXX() functions return true if colour was changed,
917 // SetDefaultXXX() reset the "m_inheritXXX" flag after setting the
918 // value to prevent it from being inherited by our children
919 virtual bool SetBackgroundColour(const wxColour
& colour
);
920 void SetOwnBackgroundColour(const wxColour
& colour
)
922 if ( SetBackgroundColour(colour
) )
923 m_inheritBgCol
= false;
925 wxColour
GetBackgroundColour() const;
926 bool InheritsBackgroundColour() const
928 return m_inheritBgCol
;
930 bool UseBgCol() const
935 virtual bool SetForegroundColour(const wxColour
& colour
);
936 void SetOwnForegroundColour(const wxColour
& colour
)
938 if ( SetForegroundColour(colour
) )
939 m_inheritFgCol
= false;
941 wxColour
GetForegroundColour() const;
943 // Set/get the background style.
944 // Pass one of wxBG_STYLE_SYSTEM, wxBG_STYLE_COLOUR, wxBG_STYLE_CUSTOM
945 virtual bool SetBackgroundStyle(wxBackgroundStyle style
) { m_backgroundStyle
= style
; return true; }
946 virtual wxBackgroundStyle
GetBackgroundStyle() const { return m_backgroundStyle
; }
948 // returns true if the control has "transparent" areas such as a
949 // wxStaticText and wxCheckBox and the background should be adapted
950 // from a parent window
951 virtual bool HasTransparentBackground() { return false; }
953 // set/retrieve the font for the window (SetFont() returns true if the
954 // font really changed)
955 virtual bool SetFont(const wxFont
& font
) = 0;
956 void SetOwnFont(const wxFont
& font
)
959 m_inheritFont
= false;
961 wxFont
GetFont() const;
963 // set/retrieve the cursor for this window (SetCursor() returns true
964 // if the cursor was really changed)
965 virtual bool SetCursor( const wxCursor
&cursor
);
966 const wxCursor
& GetCursor() const { return m_cursor
; }
969 // associate a caret with the window
970 void SetCaret(wxCaret
*caret
);
971 // get the current caret (may be NULL)
972 wxCaret
*GetCaret() const { return m_caret
; }
973 #endif // wxUSE_CARET
975 // get the (average) character size for the current font
976 virtual int GetCharHeight() const = 0;
977 virtual int GetCharWidth() const = 0;
979 // get the width/height/... of the text using current or specified
981 virtual void GetTextExtent(const wxString
& string
,
983 int *descent
= (int *) NULL
,
984 int *externalLeading
= (int *) NULL
,
985 const wxFont
*theFont
= (const wxFont
*) NULL
)
988 wxSize
GetTextExtent(const wxString
& string
) const
991 GetTextExtent(string
, &w
, &h
);
995 // client <-> screen coords
996 // ------------------------
998 // translate to/from screen/client coordinates (pointers may be NULL)
999 void ClientToScreen( int *x
, int *y
) const
1000 { DoClientToScreen(x
, y
); }
1001 void ScreenToClient( int *x
, int *y
) const
1002 { DoScreenToClient(x
, y
); }
1004 // wxPoint interface to do the same thing
1005 wxPoint
ClientToScreen(const wxPoint
& pt
) const
1007 int x
= pt
.x
, y
= pt
.y
;
1008 DoClientToScreen(&x
, &y
);
1010 return wxPoint(x
, y
);
1013 wxPoint
ScreenToClient(const wxPoint
& pt
) const
1015 int x
= pt
.x
, y
= pt
.y
;
1016 DoScreenToClient(&x
, &y
);
1018 return wxPoint(x
, y
);
1021 // test where the given (in client coords) point lies
1022 wxHitTest
HitTest(wxCoord x
, wxCoord y
) const
1023 { return DoHitTest(x
, y
); }
1025 wxHitTest
HitTest(const wxPoint
& pt
) const
1026 { return DoHitTest(pt
.x
, pt
.y
); }
1031 // get the window border style from the given flags: this is different from
1032 // simply doing flags & wxBORDER_MASK because it uses GetDefaultBorder() to
1033 // translate wxBORDER_DEFAULT to something reasonable
1034 wxBorder
GetBorder(long flags
) const;
1036 // get border for the flags of this window
1037 wxBorder
GetBorder() const { return GetBorder(GetWindowStyleFlag()); }
1039 // send wxUpdateUIEvents to this window, and children if recurse is true
1040 virtual void UpdateWindowUI(long flags
= wxUPDATE_UI_NONE
);
1042 // do the window-specific processing after processing the update event
1043 virtual void DoUpdateWindowUI(wxUpdateUIEvent
& event
) ;
1046 // show popup menu at the given position, generate events for the items
1048 bool PopupMenu(wxMenu
*menu
, const wxPoint
& pos
= wxDefaultPosition
)
1049 { return DoPopupMenu(menu
, pos
.x
, pos
.y
); }
1050 bool PopupMenu(wxMenu
*menu
, int x
, int y
)
1051 { return DoPopupMenu(menu
, x
, y
); }
1053 // simply return the id of the selected item or wxID_NONE without
1054 // generating any events
1055 int GetPopupMenuSelectionFromUser(wxMenu
& menu
, const wxPoint
& pos
)
1056 { return DoGetPopupMenuSelectionFromUser(menu
, pos
.x
, pos
.y
); }
1057 int GetPopupMenuSelectionFromUser(wxMenu
& menu
, int x
, int y
)
1058 { return DoGetPopupMenuSelectionFromUser(menu
, x
, y
); }
1059 #endif // wxUSE_MENUS
1061 // override this method to return true for controls having multiple pages
1062 virtual bool HasMultiplePages() const { return false; }
1068 // does the window have the scrollbar for this orientation?
1069 bool HasScrollbar(int orient
) const
1071 return (m_windowStyle
&
1072 (orient
== wxHORIZONTAL
? wxHSCROLL
: wxVSCROLL
)) != 0;
1075 // configure the window scrollbars
1076 virtual void SetScrollbar( int orient
,
1080 bool refresh
= true ) = 0;
1081 virtual void SetScrollPos( int orient
, int pos
, bool refresh
= true ) = 0;
1082 virtual int GetScrollPos( int orient
) const = 0;
1083 virtual int GetScrollThumb( int orient
) const = 0;
1084 virtual int GetScrollRange( int orient
) const = 0;
1086 // scroll window to the specified position
1087 virtual void ScrollWindow( int dx
, int dy
,
1088 const wxRect
* rect
= (wxRect
*) NULL
) = 0;
1090 // scrolls window by line/page: note that not all controls support this
1092 // return true if the position changed, false otherwise
1093 virtual bool ScrollLines(int WXUNUSED(lines
)) { return false; }
1094 virtual bool ScrollPages(int WXUNUSED(pages
)) { return false; }
1096 // convenient wrappers for ScrollLines/Pages
1097 bool LineUp() { return ScrollLines(-1); }
1098 bool LineDown() { return ScrollLines(1); }
1099 bool PageUp() { return ScrollPages(-1); }
1100 bool PageDown() { return ScrollPages(1); }
1102 // call this to always show one or both scrollbars, even if the window
1103 // is big enough to not require them
1104 virtual void AlwaysShowScrollbars(bool WXUNUSED(horz
) = true,
1105 bool WXUNUSED(vert
) = true)
1109 // return true if AlwaysShowScrollbars() had been called before for the
1110 // corresponding orientation
1111 virtual bool IsScrollbarAlwaysShown(int WXUNUSED(orient
)) const
1116 // context-sensitive help
1117 // ----------------------
1119 // these are the convenience functions wrapping wxHelpProvider methods
1122 // associate this help text with this window
1123 void SetHelpText(const wxString
& text
);
1124 // associate this help text with all windows with the same id as this
1126 void SetHelpTextForId(const wxString
& text
);
1127 // get the help string associated with the given position in this window
1129 // notice that pt may be invalid if event origin is keyboard or unknown
1130 // and this method should return the global window help text then
1131 virtual wxString
GetHelpTextAtPoint(const wxPoint
& pt
,
1132 wxHelpEvent::Origin origin
) const;
1133 // returns the position-independent help text
1134 wxString
GetHelpText() const
1136 return GetHelpTextAtPoint(wxDefaultPosition
, wxHelpEvent::Origin_Unknown
);
1139 #else // !wxUSE_HELP
1140 // silently ignore SetHelpText() calls
1141 void SetHelpText(const wxString
& WXUNUSED(text
)) { }
1142 void SetHelpTextForId(const wxString
& WXUNUSED(text
)) { }
1143 #endif // wxUSE_HELP
1149 // the easiest way to set a tooltip for a window is to use this method
1150 void SetToolTip( const wxString
&tip
);
1151 // attach a tooltip to the window
1152 void SetToolTip( wxToolTip
*tip
) { DoSetToolTip(tip
); }
1153 // get the associated tooltip or NULL if none
1154 wxToolTip
* GetToolTip() const { return m_tooltip
; }
1155 wxString
GetToolTipText() const ;
1157 // make it much easier to compile apps in an environment
1158 // that doesn't support tooltips, such as PocketPC
1159 inline void SetToolTip( const wxString
& WXUNUSED(tip
) ) {}
1160 #endif // wxUSE_TOOLTIPS
1164 #if wxUSE_DRAG_AND_DROP
1165 // set/retrieve the drop target associated with this window (may be
1166 // NULL; it's owned by the window and will be deleted by it)
1167 virtual void SetDropTarget( wxDropTarget
*dropTarget
) = 0;
1168 virtual wxDropTarget
*GetDropTarget() const { return m_dropTarget
; }
1169 #endif // wxUSE_DRAG_AND_DROP
1171 // constraints and sizers
1172 // ----------------------
1173 #if wxUSE_CONSTRAINTS
1174 // set the constraints for this window or retrieve them (may be NULL)
1175 void SetConstraints( wxLayoutConstraints
*constraints
);
1176 wxLayoutConstraints
*GetConstraints() const { return m_constraints
; }
1178 // implementation only
1179 void UnsetConstraints(wxLayoutConstraints
*c
);
1180 wxWindowList
*GetConstraintsInvolvedIn() const
1181 { return m_constraintsInvolvedIn
; }
1182 void AddConstraintReference(wxWindowBase
*otherWin
);
1183 void RemoveConstraintReference(wxWindowBase
*otherWin
);
1184 void DeleteRelatedConstraints();
1185 void ResetConstraints();
1187 // these methods may be overridden for special layout algorithms
1188 virtual void SetConstraintSizes(bool recurse
= true);
1189 virtual bool LayoutPhase1(int *noChanges
);
1190 virtual bool LayoutPhase2(int *noChanges
);
1191 virtual bool DoPhase(int phase
);
1193 // these methods are virtual but normally won't be overridden
1194 virtual void SetSizeConstraint(int x
, int y
, int w
, int h
);
1195 virtual void MoveConstraint(int x
, int y
);
1196 virtual void GetSizeConstraint(int *w
, int *h
) const ;
1197 virtual void GetClientSizeConstraint(int *w
, int *h
) const ;
1198 virtual void GetPositionConstraint(int *x
, int *y
) const ;
1200 #endif // wxUSE_CONSTRAINTS
1202 // when using constraints or sizers, it makes sense to update
1203 // children positions automatically whenever the window is resized
1204 // - this is done if autoLayout is on
1205 void SetAutoLayout( bool autoLayout
) { m_autoLayout
= autoLayout
; }
1206 bool GetAutoLayout() const { return m_autoLayout
; }
1208 // lay out the window and its children
1209 virtual bool Layout();
1212 void SetSizer(wxSizer
*sizer
, bool deleteOld
= true );
1213 void SetSizerAndFit( wxSizer
*sizer
, bool deleteOld
= true );
1215 wxSizer
*GetSizer() const { return m_windowSizer
; }
1217 // Track if this window is a member of a sizer
1218 void SetContainingSizer(wxSizer
* sizer
);
1219 wxSizer
*GetContainingSizer() const { return m_containingSizer
; }
1222 // ----------------------
1223 #if wxUSE_ACCESSIBILITY
1224 // Override to create a specific accessible object.
1225 virtual wxAccessible
* CreateAccessible();
1227 // Sets the accessible object.
1228 void SetAccessible(wxAccessible
* accessible
) ;
1230 // Returns the accessible object.
1231 wxAccessible
* GetAccessible() { return m_accessible
; }
1233 // Returns the accessible object, creating if necessary.
1234 wxAccessible
* GetOrCreateAccessible() ;
1238 // Set window transparency if the platform supports it
1239 virtual bool SetTransparent(wxByte
WXUNUSED(alpha
)) { return false; }
1240 virtual bool CanSetTransparent() { return false; }
1247 void OnSysColourChanged( wxSysColourChangedEvent
& event
);
1248 void OnInitDialog( wxInitDialogEvent
&event
);
1249 void OnMiddleClick( wxMouseEvent
& event
);
1251 void OnHelp(wxHelpEvent
& event
);
1252 #endif // wxUSE_HELP
1254 // virtual function for implementing internal idle
1256 virtual void OnInternalIdle() {}
1258 // call internal idle recursively
1259 // void ProcessInternalIdle() ;
1261 // get the handle of the window for the underlying window system: this
1262 // is only used for wxWin itself or for user code which wants to call
1263 // platform-specific APIs
1264 virtual WXWidget
GetHandle() const = 0;
1265 // associate the window with a new native handle
1266 virtual void AssociateHandle(WXWidget
WXUNUSED(handle
)) { }
1267 // dissociate the current native handle from the window
1268 virtual void DissociateHandle() { }
1271 // Store the palette used by DCs in wxWindow so that the dcs can share
1272 // a palette. And we can respond to palette messages.
1273 wxPalette
GetPalette() const { return m_palette
; }
1275 // When palette is changed tell the DC to set the system palette to the
1277 void SetPalette(const wxPalette
& pal
);
1279 // return true if we have a specific palette
1280 bool HasCustomPalette() const { return m_hasCustomPalette
; }
1282 // return the first parent window with a custom palette or NULL
1283 wxWindow
*GetAncestorWithCustomPalette() const;
1284 #endif // wxUSE_PALETTE
1286 // inherit the parents visual attributes if they had been explicitly set
1287 // by the user (i.e. we don't inherit default attributes) and if we don't
1288 // have our own explicitly set
1289 virtual void InheritAttributes();
1291 // returns false from here if this window doesn't want to inherit the
1292 // parents colours even if InheritAttributes() would normally do it
1294 // this just provides a simple way to customize InheritAttributes()
1295 // behaviour in the most common case
1296 virtual bool ShouldInheritColours() const { return false; }
1298 // returns true if the window can be positioned outside of parent's client
1299 // area (normal windows can't, but e.g. menubar or statusbar can):
1300 virtual bool CanBeOutsideClientArea() const { return false; }
1302 // returns true if the platform should explicitly apply a theme border. Currently
1303 // used only by Windows
1304 virtual bool CanApplyThemeBorder() const { return true; }
1307 // event handling specific to wxWindow
1308 virtual bool TryValidator(wxEvent
& event
);
1309 virtual bool TryParent(wxEvent
& event
);
1313 OrderBefore
, // insert before the given window
1314 OrderAfter
// insert after the given window
1317 // common part of GetPrev/NextSibling()
1318 wxWindow
*DoGetSibling(WindowOrder order
) const;
1320 // common part of MoveBefore/AfterInTabOrder()
1321 virtual void DoMoveInTabOrder(wxWindow
*win
, WindowOrder move
);
1323 // implementation of Navigate() and NavigateIn()
1324 virtual bool DoNavigateIn(int flags
);
1326 #if wxUSE_CONSTRAINTS
1327 // satisfy the constraints for the windows but don't set the window sizes
1328 void SatisfyConstraints();
1329 #endif // wxUSE_CONSTRAINTS
1331 // Send the wxWindowDestroyEvent
1332 void SendDestroyEvent();
1334 // returns the main window of composite control; this is the window
1335 // that FindFocus returns if the focus is in one of composite control's
1337 virtual wxWindow
*GetMainWindowOfCompositeControl()
1338 { return (wxWindow
*)this; }
1340 // this method should be implemented to use operating system specific code
1341 // to really enable/disable the widget, it will only be called when we
1342 // really need to enable/disable window and so no additional checks on the
1343 // widgets state are necessary
1344 virtual void DoEnable(bool WXUNUSED(enable
)) { }
1346 // called when the on-screen widget state changes and provides an
1347 // an opportunity for the widget to update its visual state (colours,
1348 // fonts, anything else) as necessary
1349 virtual void OnEnabled(bool WXUNUSED(enabled
)) { }
1352 // the window id - a number which uniquely identifies a window among
1353 // its siblings unless it is wxID_ANY
1354 wxWindowID m_windowId
;
1356 // the parent window of this window (or NULL) and the list of the children
1359 wxWindowList m_children
;
1361 // the minimal allowed size for the window (no minimal size if variable(s)
1362 // contain(s) wxDefaultCoord)
1368 // event handler for this window: usually is just 'this' but may be
1369 // changed with SetEventHandler()
1370 wxEvtHandler
*m_eventHandler
;
1372 #if wxUSE_VALIDATORS
1373 // associated validator or NULL if none
1374 wxValidator
*m_windowValidator
;
1375 #endif // wxUSE_VALIDATORS
1377 #if wxUSE_DRAG_AND_DROP
1378 wxDropTarget
*m_dropTarget
;
1379 #endif // wxUSE_DRAG_AND_DROP
1381 // visual window attributes
1383 wxFont m_font
; // see m_hasFont
1384 wxColour m_backgroundColour
, // m_hasBgCol
1385 m_foregroundColour
; // m_hasFgCol
1389 #endif // wxUSE_CARET
1391 // the region which should be repainted in response to paint event
1392 wxRegion m_updateRegion
;
1395 // the accelerator table for the window which translates key strokes into
1397 wxAcceleratorTable m_acceleratorTable
;
1398 #endif // wxUSE_ACCEL
1400 // the tooltip for this window (may be NULL)
1402 wxToolTip
*m_tooltip
;
1403 #endif // wxUSE_TOOLTIPS
1405 // constraints and sizers
1406 #if wxUSE_CONSTRAINTS
1407 // the constraints for this window or NULL
1408 wxLayoutConstraints
*m_constraints
;
1410 // constraints this window is involved in
1411 wxWindowList
*m_constraintsInvolvedIn
;
1412 #endif // wxUSE_CONSTRAINTS
1414 // this window's sizer
1415 wxSizer
*m_windowSizer
;
1417 // The sizer this window is a member of, if any
1418 wxSizer
*m_containingSizer
;
1420 // Layout() window automatically when its size changes?
1421 bool m_autoLayout
:1;
1423 // true if we had automatically allocated the id value for this window
1424 // (i.e. wxID_ANY had been passed to the ctor)
1430 bool m_isBeingDeleted
:1;
1432 // was the window colours/font explicitly changed by user?
1437 // and should it be inherited by children?
1438 bool m_inheritBgCol
:1;
1439 bool m_inheritFgCol
:1;
1440 bool m_inheritFont
:1;
1442 // window attributes
1445 wxString m_windowName
;
1446 bool m_themeEnabled
;
1447 wxBackgroundStyle m_backgroundStyle
;
1449 wxPalette m_palette
;
1450 bool m_hasCustomPalette
;
1451 #endif // wxUSE_PALETTE
1453 #if wxUSE_ACCESSIBILITY
1454 wxAccessible
* m_accessible
;
1457 // Virtual size (scrolling)
1458 wxSize m_virtualSize
;
1460 wxScrollHelper
*m_scrollHelper
;
1462 wxWindowVariant m_windowVariant
;
1464 // override this to change the default (i.e. used when no style is
1465 // specified) border for the window class
1466 virtual wxBorder
GetDefaultBorder() const;
1468 // this allows you to implement standard control borders without
1469 // repeating the code in different classes that are not derived from
1471 virtual wxBorder
GetDefaultBorderForControl() const { return wxBORDER_THEME
; }
1473 // Get the default size for the new window if no explicit size given. TLWs
1474 // have their own default size so this is just for non top-level windows.
1475 static int WidthDefault(int w
) { return w
== wxDefaultCoord
? 20 : w
; }
1476 static int HeightDefault(int h
) { return h
== wxDefaultCoord
? 20 : h
; }
1479 // Used to save the results of DoGetBestSize so it doesn't need to be
1480 // recalculated each time the value is needed.
1481 wxSize m_bestSizeCache
;
1483 wxDEPRECATED( void SetBestSize(const wxSize
& size
) ); // use SetInitialSize
1484 wxDEPRECATED( virtual void SetInitialBestSize(const wxSize
& size
) ); // use SetInitialSize
1488 // more pure virtual functions
1489 // ---------------------------
1491 // NB: we must have DoSomething() function when Something() is an overloaded
1492 // method: indeed, we can't just have "virtual Something()" in case when
1493 // the function is overloaded because then we'd have to make virtual all
1494 // the variants (otherwise only the virtual function may be called on a
1495 // pointer to derived class according to C++ rules) which is, in
1496 // general, absolutely not needed. So instead we implement all
1497 // overloaded Something()s in terms of DoSomething() which will be the
1498 // only one to be virtual.
1500 // coordinates translation
1501 virtual void DoClientToScreen( int *x
, int *y
) const = 0;
1502 virtual void DoScreenToClient( int *x
, int *y
) const = 0;
1504 virtual wxHitTest
DoHitTest(wxCoord x
, wxCoord y
) const;
1506 // capture/release the mouse, used by Capture/ReleaseMouse()
1507 virtual void DoCaptureMouse() = 0;
1508 virtual void DoReleaseMouse() = 0;
1510 // retrieve the position/size of the window
1511 virtual void DoGetPosition(int *x
, int *y
) const = 0;
1512 virtual void DoGetScreenPosition(int *x
, int *y
) const;
1513 virtual void DoGetSize(int *width
, int *height
) const = 0;
1514 virtual void DoGetClientSize(int *width
, int *height
) const = 0;
1516 // get the size which best suits the window: for a control, it would be
1517 // the minimal size which doesn't truncate the control, for a panel - the
1518 // same size as it would have after a call to Fit()
1519 virtual wxSize
DoGetBestSize() const;
1521 // called from DoGetBestSize() to convert best virtual size (returned by
1522 // the window sizer) to the best size for the window itself; this is
1523 // overridden at wxScrolledWindow level to clump down virtual size to real
1524 virtual wxSize
GetWindowSizeForVirtualSize(const wxSize
& size
) const
1529 // this is the virtual function to be overriden in any derived class which
1530 // wants to change how SetSize() or Move() works - it is called by all
1531 // versions of these functions in the base class
1532 virtual void DoSetSize(int x
, int y
,
1533 int width
, int height
,
1534 int sizeFlags
= wxSIZE_AUTO
) = 0;
1536 // same as DoSetSize() for the client size
1537 virtual void DoSetClientSize(int width
, int height
) = 0;
1539 virtual void DoSetSizeHints( int minW
, int minH
,
1541 int incW
, int incH
);
1543 // move the window to the specified location and resize it: this is called
1544 // from both DoSetSize() and DoSetClientSize() and would usually just
1545 // reposition this window except for composite controls which will want to
1546 // arrange themselves inside the given rectangle
1548 // Important note: the coordinates passed to this method are in parent's
1549 // *window* coordinates and not parent's client coordinates (as the values
1550 // passed to DoSetSize and returned by DoGetPosition are)!
1551 virtual void DoMoveWindow(int x
, int y
, int width
, int height
) = 0;
1553 // centre the window in the specified direction on parent, note that
1554 // wxCENTRE_ON_SCREEN shouldn't be specified here, it only makes sense for
1556 virtual void DoCentre(int dir
);
1559 virtual void DoSetToolTip( wxToolTip
*tip
);
1560 #endif // wxUSE_TOOLTIPS
1563 virtual bool DoPopupMenu(wxMenu
*menu
, int x
, int y
) = 0;
1564 #endif // wxUSE_MENUS
1566 // Makes an adjustment to the window position to make it relative to the
1567 // parents client area, e.g. if the parent is a frame with a toolbar, its
1568 // (0, 0) is just below the toolbar
1569 virtual void AdjustForParentClientOrigin(int& x
, int& y
,
1570 int sizeFlags
= 0) const;
1572 // implements the window variants
1573 virtual void DoSetWindowVariant( wxWindowVariant variant
) ;
1575 // Must be called when mouse capture is lost to send
1576 // wxMouseCaptureLostEvent to windows on capture stack.
1577 static void NotifyCaptureLost();
1580 // recursively call our own and our children OnEnabled() when the
1581 // enabled/disabled status changed because a parent window had been
1583 void NotifyWindowOnEnableChange(bool enabled
);
1586 // temporary event handler used by GetPopupMenuSelectionFromUser()
1587 void InternalOnPopupMenu(wxCommandEvent
& event
);
1589 // implementation of the public GetPopupMenuSelectionFromUser() method
1590 int DoGetPopupMenuSelectionFromUser(wxMenu
& menu
, int x
, int y
);
1591 #endif // wxUSE_MENUS
1593 // the stack of windows which have captured the mouse
1594 static struct WXDLLIMPEXP_FWD_CORE wxWindowNext
*ms_winCaptureNext
;
1595 // the window that currently has mouse capture
1596 static wxWindow
*ms_winCaptureCurrent
;
1597 // indicates if execution is inside CaptureMouse/ReleaseMouse
1598 static bool ms_winCaptureChanging
;
1600 DECLARE_ABSTRACT_CLASS(wxWindowBase
)
1601 DECLARE_NO_COPY_CLASS(wxWindowBase
)
1602 DECLARE_EVENT_TABLE()
1607 // Inlines for some deprecated methods
1608 inline wxSize
wxWindowBase::GetBestFittingSize() const
1610 return GetEffectiveMinSize();
1613 inline void wxWindowBase::SetBestFittingSize(const wxSize
& size
)
1615 SetInitialSize(size
);
1618 inline void wxWindowBase::SetBestSize(const wxSize
& size
)
1620 SetInitialSize(size
);
1623 inline void wxWindowBase::SetInitialBestSize(const wxSize
& size
)
1625 SetInitialSize(size
);
1629 // ----------------------------------------------------------------------------
1630 // now include the declaration of wxWindow class
1631 // ----------------------------------------------------------------------------
1633 // include the declaration of the platform-specific class
1634 #if defined(__WXPALMOS__)
1635 #ifdef __WXUNIVERSAL__
1636 #define wxWindowNative wxWindowPalm
1638 #define wxWindowPalm wxWindow
1639 #endif // wxUniv/!wxUniv
1640 #include "wx/palmos/window.h"
1641 #elif defined(__WXMSW__)
1642 #ifdef __WXUNIVERSAL__
1643 #define wxWindowNative wxWindowMSW
1645 #define wxWindowMSW wxWindow
1646 #endif // wxUniv/!wxUniv
1647 #include "wx/msw/window.h"
1648 #elif defined(__WXMOTIF__)
1649 #include "wx/motif/window.h"
1650 #elif defined(__WXGTK20__)
1651 #ifdef __WXUNIVERSAL__
1652 #define wxWindowNative wxWindowGTK
1654 #define wxWindowGTK wxWindow
1656 #include "wx/gtk/window.h"
1657 #elif defined(__WXGTK__)
1658 #ifdef __WXUNIVERSAL__
1659 #define wxWindowNative wxWindowGTK
1661 #define wxWindowGTK wxWindow
1663 #include "wx/gtk1/window.h"
1664 #elif defined(__WXX11__)
1665 #ifdef __WXUNIVERSAL__
1666 #define wxWindowNative wxWindowX11
1668 #define wxWindowX11 wxWindow
1670 #include "wx/x11/window.h"
1671 #elif defined(__WXMGL__)
1672 #define wxWindowNative wxWindowMGL
1673 #include "wx/mgl/window.h"
1674 #elif defined(__WXDFB__)
1675 #define wxWindowNative wxWindowDFB
1676 #include "wx/dfb/window.h"
1677 #elif defined(__WXMAC__)
1678 #ifdef __WXUNIVERSAL__
1679 #define wxWindowNative wxWindowMac
1681 #define wxWindowMac wxWindow
1683 #include "wx/mac/window.h"
1684 #elif defined(__WXCOCOA__)
1685 #ifdef __WXUNIVERSAL__
1686 #define wxWindowNative wxWindowCocoa
1688 #define wxWindowCocoa wxWindow
1690 #include "wx/cocoa/window.h"
1691 #elif defined(__WXPM__)
1692 #ifdef __WXUNIVERSAL__
1693 #define wxWindowNative wxWindowOS2
1695 #define wxWindowOS2 wxWindow
1696 #endif // wxUniv/!wxUniv
1697 #include "wx/os2/window.h"
1700 // for wxUniversal, we now derive the real wxWindow from wxWindow<platform>,
1701 // for the native ports we already have defined it above
1702 #if defined(__WXUNIVERSAL__)
1703 #ifndef wxWindowNative
1704 #error "wxWindowNative must be defined above!"
1707 #include "wx/univ/window.h"
1710 // ----------------------------------------------------------------------------
1711 // inline functions which couldn't be declared in the class body because of
1712 // forward dependencies
1713 // ----------------------------------------------------------------------------
1715 inline wxWindow
*wxWindowBase::GetGrandParent() const
1717 return m_parent
? m_parent
->GetParent() : (wxWindow
*)NULL
;
1720 // ----------------------------------------------------------------------------
1722 // ----------------------------------------------------------------------------
1724 // Find the wxWindow at the current mouse position, also returning the mouse
1726 extern WXDLLEXPORT wxWindow
* wxFindWindowAtPointer(wxPoint
& pt
);
1728 // Get the current mouse position.
1729 extern WXDLLEXPORT wxPoint
wxGetMousePosition();
1731 // get the currently active window of this application or NULL
1732 extern WXDLLEXPORT wxWindow
*wxGetActiveWindow();
1734 // get the (first) top level parent window
1735 WXDLLEXPORT wxWindow
* wxGetTopLevelParent(wxWindow
*win
);
1737 #if WXWIN_COMPATIBILITY_2_6
1738 // deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId()
1739 wxDEPRECATED( int NewControlId() );
1740 inline int NewControlId() { return wxWindowBase::NewControlId(); }
1741 #endif // WXWIN_COMPATIBILITY_2_6
1743 #if wxUSE_ACCESSIBILITY
1744 // ----------------------------------------------------------------------------
1745 // accessible object for windows
1746 // ----------------------------------------------------------------------------
1748 class WXDLLEXPORT wxWindowAccessible
: public wxAccessible
1751 wxWindowAccessible(wxWindow
* win
): wxAccessible(win
) { if (win
) win
->SetAccessible(this); }
1752 virtual ~wxWindowAccessible() {}
1756 // Can return either a child object, or an integer
1757 // representing the child element, starting from 1.
1758 virtual wxAccStatus
HitTest(const wxPoint
& pt
, int* childId
, wxAccessible
** childObject
);
1760 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
1761 virtual wxAccStatus
GetLocation(wxRect
& rect
, int elementId
);
1763 // Navigates from fromId to toId/toObject.
1764 virtual wxAccStatus
Navigate(wxNavDir navDir
, int fromId
,
1765 int* toId
, wxAccessible
** toObject
);
1767 // Gets the name of the specified object.
1768 virtual wxAccStatus
GetName(int childId
, wxString
* name
);
1770 // Gets the number of children.
1771 virtual wxAccStatus
GetChildCount(int* childCount
);
1773 // Gets the specified child (starting from 1).
1774 // If *child is NULL and return value is wxACC_OK,
1775 // this means that the child is a simple element and
1776 // not an accessible object.
1777 virtual wxAccStatus
GetChild(int childId
, wxAccessible
** child
);
1779 // Gets the parent, or NULL.
1780 virtual wxAccStatus
GetParent(wxAccessible
** parent
);
1782 // Performs the default action. childId is 0 (the action for this object)
1783 // or > 0 (the action for a child).
1784 // Return wxACC_NOT_SUPPORTED if there is no default action for this
1785 // window (e.g. an edit control).
1786 virtual wxAccStatus
DoDefaultAction(int childId
);
1788 // Gets the default action for this object (0) or > 0 (the action for a child).
1789 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
1790 // string if there is no action.
1791 // The retrieved string describes the action that is performed on an object,
1792 // not what the object does as a result. For example, a toolbar button that prints
1793 // a document has a default action of "Press" rather than "Prints the current document."
1794 virtual wxAccStatus
GetDefaultAction(int childId
, wxString
* actionName
);
1796 // Returns the description for this object or a child.
1797 virtual wxAccStatus
GetDescription(int childId
, wxString
* description
);
1799 // Returns help text for this object or a child, similar to tooltip text.
1800 virtual wxAccStatus
GetHelpText(int childId
, wxString
* helpText
);
1802 // Returns the keyboard shortcut for this object or child.
1803 // Return e.g. ALT+K
1804 virtual wxAccStatus
GetKeyboardShortcut(int childId
, wxString
* shortcut
);
1806 // Returns a role constant.
1807 virtual wxAccStatus
GetRole(int childId
, wxAccRole
* role
);
1809 // Returns a state constant.
1810 virtual wxAccStatus
GetState(int childId
, long* state
);
1812 // Returns a localized string representing the value for the object
1814 virtual wxAccStatus
GetValue(int childId
, wxString
* strValue
);
1816 // Selects the object or child.
1817 virtual wxAccStatus
Select(int childId
, wxAccSelectionFlags selectFlags
);
1819 // Gets the window with the keyboard focus.
1820 // If childId is 0 and child is NULL, no object in
1821 // this subhierarchy has the focus.
1822 // If this object has the focus, child should be 'this'.
1823 virtual wxAccStatus
GetFocus(int* childId
, wxAccessible
** child
);
1826 // Gets a variant representing the selected children
1828 // Acceptable values:
1829 // - a null variant (IsNull() returns true)
1830 // - a list variant (GetType() == wxT("list")
1831 // - an integer representing the selected child element,
1832 // or 0 if this object is selected (GetType() == wxT("long")
1833 // - a "void*" pointer to a wxAccessible child object
1834 virtual wxAccStatus
GetSelections(wxVariant
* selections
);
1835 #endif // wxUSE_VARIANT
1838 #endif // wxUSE_ACCESSIBILITY
1841 #endif // _WX_WINDOW_H_BASE_