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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/setup_inc.h
3 // Purpose: setup.h settings
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created:
7 // RCS-ID: $Id$
8 // Copyright: (c) Vadim Zeitlin
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 // ----------------------------------------------------------------------------
13 // global settings
14 // ----------------------------------------------------------------------------
15
16 // define this to 0 when building wxBase library - this can also be done from
17 // makefile/project file overriding the value here
18 #ifndef wxUSE_GUI
19 #define wxUSE_GUI 1
20 #endif // wxUSE_GUI
21
22 // ----------------------------------------------------------------------------
23 // compatibility settings
24 // ----------------------------------------------------------------------------
25
26 // This setting determines the compatibility with 2.6 API: set it to 0 to
27 // flag all cases of using deprecated functions.
28 //
29 // Default is 1 but please try building your code with 0 as the default will
30 // change to 0 in the next version and the deprecated functions will disappear
31 // in the version after it completely.
32 //
33 // Recommended setting: 0 (please update your code)
34 #define WXWIN_COMPATIBILITY_2_6 0
35
36 // This setting determines the compatibility with 2.8 API: set it to 0 to
37 // flag all cases of using deprecated functions.
38 //
39 // Default is 1 but please try building your code with 0 as the default will
40 // change to 0 in the next version and the deprecated functions will disappear
41 // in the version after it completely.
42 //
43 // Recommended setting: 0 (please update your code)
44 #define WXWIN_COMPATIBILITY_2_8 1
45
46 // MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
47 // default system font is used for wxWindow::GetCharWidth/Height() instead of
48 // the current font.
49 //
50 // Default is 0
51 //
52 // Recommended setting: 0
53 #define wxDIALOG_UNIT_COMPATIBILITY 0
54
55 // ----------------------------------------------------------------------------
56 // debugging settings
57 // ----------------------------------------------------------------------------
58
59 // Generic comment about debugging settings: they are very useful if you don't
60 // use any other memory leak detection tools such as Purify/BoundsChecker, but
61 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
62 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
63 // may prefer to use it instead of built in memory debugging code because it is
64 // faster and more fool proof.
65 //
66 // Using VC++ CRT memory debugging is enabled by default in debug mode
67 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
68 // and if __NO_VC_CRTDBG__ is not defined.
69
70 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
71 // __WXDEBUG__ is not defined, will still use the normal memory operators.
72 //
73 // Default is 0
74 //
75 // Recommended setting: 0
76 #define wxUSE_DEBUG_CONTEXT 0
77
78 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
79 // __WXDEBUG__ is also defined.
80 //
81 // WARNING: this code may not work with all architectures, especially if
82 // alignment is an issue. This switch is currently ignored for mingw / cygwin
83 //
84 // Default is 0
85 //
86 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
87 #define wxUSE_MEMORY_TRACING 0
88
89 // In debug mode, cause new and delete to be redefined globally.
90 // If this causes problems (e.g. link errors which is a common problem
91 // especially if you use another library which also redefines the global new
92 // and delete), set this to 0.
93 // This switch is currently ignored for mingw / cygwin
94 //
95 // Default is 0
96 //
97 // Recommended setting: 0
98 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
99
100 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
101 // this causes problems (e.g. link errors), set this to 0. You may need to set
102 // this to 0 if using templates (at least for VC++). This switch is currently
103 // ignored for mingw / cygwin / CodeWarrior
104 //
105 // Default is 0
106 //
107 // Recommended setting: 0
108 #define wxUSE_DEBUG_NEW_ALWAYS 0
109
110 // wxHandleFatalExceptions() may be used to catch the program faults at run
111 // time and, instead of terminating the program with a usual GPF message box,
112 // call the user-defined wxApp::OnFatalException() function. If you set
113 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
114 //
115 // This setting is for Win32 only and can only be enabled if your compiler
116 // supports Win32 structured exception handling (currently only VC++ does)
117 //
118 // Default is 1
119 //
120 // Recommended setting: 1 if your compiler supports it.
121 #define wxUSE_ON_FATAL_EXCEPTION 1
122
123 // Set this to 1 to be able to generate a human-readable (unlike
124 // machine-readable minidump created by wxCrashReport::Generate()) stack back
125 // trace when your program crashes using wxStackWalker
126 //
127 // Default is 1 if supported by the compiler.
128 //
129 // Recommended setting: 1, set to 0 if your programs never crash
130 #define wxUSE_STACKWALKER 1
131
132 // Set this to 1 to compile in wxDebugReport class which allows you to create
133 // and optionally upload to your web site a debug report consisting of back
134 // trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
135 //
136 // Default is 1 if supported by the compiler.
137 //
138 // Recommended setting: 1, it is compiled into a separate library so there
139 // is no overhead if you don't use it
140 #define wxUSE_DEBUGREPORT 1
141
142 // ----------------------------------------------------------------------------
143 // Unicode support
144 // ----------------------------------------------------------------------------
145
146 // These settings are obsolete: the library is always built in Unicode mode
147 // now, only set wxUSE_UNICODE to 0 to compile legacy code in ANSI mode if
148 // absolutely necessary -- updating it is strongly recommended as the ANSI mode
149 // will disappear completely in future wxWidgets releases.
150 #ifndef wxUSE_UNICODE
151 #define wxUSE_UNICODE 1
152 #endif
153
154 // wxUSE_WCHAR_T is required by wxWidgets now, don't change.
155 #define wxUSE_WCHAR_T 1
156
157 // ----------------------------------------------------------------------------
158 // global features
159 // ----------------------------------------------------------------------------
160
161 // Compile library in exception-safe mode? If set to 1, the library will try to
162 // behave correctly in presence of exceptions (even though it still will not
163 // use the exceptions itself) and notify the user code about any unhandled
164 // exceptions. If set to 0, propagation of the exceptions through the library
165 // code will lead to undefined behaviour -- but the code itself will be
166 // slightly smaller and faster.
167 //
168 // Note that like wxUSE_THREADS this option is automatically set to 0 if
169 // wxNO_EXCEPTIONS is defined.
170 //
171 // Default is 1
172 //
173 // Recommended setting: depends on whether you intend to use C++ exceptions
174 // in your own code (1 if you do, 0 if you don't)
175 #define wxUSE_EXCEPTIONS 1
176
177 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
178 //
179 // Default is 0
180 //
181 // Recommended setting: 0 (this is still work in progress...)
182 #define wxUSE_EXTENDED_RTTI 0
183
184 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
185 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
186 // and for wxHashMap to be implemented with templates.
187 //
188 // Default is 0
189 //
190 // Recommended setting: YMMV
191 #define wxUSE_STL 0
192
193 // Support for message/error logging. This includes wxLogXXX() functions and
194 // wxLog and derived classes. Don't set this to 0 unless you really know what
195 // you are doing.
196 //
197 // Default is 1
198 //
199 // Recommended setting: 1 (always)
200 #define wxUSE_LOG 1
201
202 // Recommended setting: 1
203 #define wxUSE_LOGWINDOW 1
204
205 // Recommended setting: 1
206 #define wxUSE_LOGGUI 1
207
208 // Recommended setting: 1
209 #define wxUSE_LOG_DIALOG 1
210
211 // Support for command line parsing using wxCmdLineParser class.
212 //
213 // Default is 1
214 //
215 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
216 #define wxUSE_CMDLINE_PARSER 1
217
218 // Support for multithreaded applications: if 1, compile in thread classes
219 // (thread.h) and make the library a bit more thread safe. Although thread
220 // support is quite stable by now, you may still consider recompiling the
221 // library without it if you have no use for it - this will result in a
222 // somewhat smaller and faster operation.
223 //
224 // Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
225 // to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
226 // build/msw/config.* file this value will have no effect.
227 //
228 // Default is 1
229 //
230 // Recommended setting: 0 unless you do plan to develop MT applications
231 #define wxUSE_THREADS 1
232
233 // If enabled, compiles wxWidgets streams classes
234 //
235 // wx stream classes are used for image IO, process IO redirection, network
236 // protocols implementation and much more and so disabling this results in a
237 // lot of other functionality being lost.
238 //
239 // Default is 1
240 //
241 // Recommended setting: 1 as setting it to 0 disables many other things
242 #define wxUSE_STREAMS 1
243
244 // Use standard C++ streams if 1 instead of wx streams in some places. If
245 // disabled (default), wx streams are used everywhere and wxWidgets doesn't
246 // depend on the standard streams library.
247 //
248 // Notice that enabling this does not replace wx streams with std streams
249 // everywhere, in a lot of places wx streams are used no matter what.
250 //
251 // Default is 0
252 //
253 // Recommended setting: 1 if you use the standard streams anyhow and so
254 // dependency on the standard streams library is not a
255 // problem
256 #define wxUSE_STD_IOSTREAM 0
257
258 // Enable conversion to standard C++ string if 1.
259 //
260 // Default is 1 for most compilers.
261 //
262 // Currently the Digital Mars and Watcom compilers come without standard C++
263 // library headers by default, wxUSE_STD_STRING can be set to 1 if you do have
264 // them (e.g. from STLPort).
265 //
266 // VC++ 5.0 does include standard C++ library header, however they produce
267 // many warnings that can't be turned off when compiled at warning level 4.
268 #if defined(__DMC__) || defined(__WATCOMC__) \
269 || (defined(_MSC_VER) && _MSC_VER < 1200)
270 #define wxUSE_STD_STRING 0
271 #else
272 #define wxUSE_STD_STRING 1
273 #endif
274
275 // Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf.
276 // Note that if the system's implementation does not support positional
277 // parameters, setting this to 1 forces the use of the wxWidgets implementation
278 // of wxVsnprintf. The standard vsnprintf() supports positional parameters on
279 // many Unix systems but usually doesn't under Windows.
280 //
281 // Positional parameters are very useful when translating a program since using
282 // them in formatting strings allow translators to correctly reorder the
283 // translated sentences.
284 //
285 // Default is 1
286 //
287 // Recommended setting: 1 if you want to support multiple languages
288 #define wxUSE_PRINTF_POS_PARAMS 1
289
290 // ----------------------------------------------------------------------------
291 // non GUI features selection
292 // ----------------------------------------------------------------------------
293
294 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
295 // integer which is implemented in terms of native 64 bit integers if any or
296 // uses emulation otherwise.
297 //
298 // This class is required by wxDateTime and so you should enable it if you want
299 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
300 // integers in which case (almost) all of its functions are inline and it
301 // almost does not take any space, so there should be no reason to switch it
302 // off.
303 //
304 // Recommended setting: 1
305 #define wxUSE_LONGLONG 1
306
307 // Set wxUSE_BASE64 to 1, to compile in Base64 support. This is required for
308 // storing binary data in wxConfig on most platforms.
309 //
310 // Default is 1.
311 //
312 // Recommended setting: 1 (but can be safely disabled if you don't use it)
313 #define wxUSE_BASE64 1
314
315 // Set this to 1 to be able to use wxEventLoop even in console applications
316 // (i.e. using base library only, without GUI). This is mostly useful for
317 // processing socket events but is also necessary to use timers in console
318 // applications
319 //
320 // Default is 1.
321 //
322 // Recommended setting: 1 (but can be safely disabled if you don't use it)
323 #define wxUSE_CONSOLE_EVENTLOOP 1
324
325 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
326 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
327 //
328 // Default is 1
329 //
330 // Recommended setting: 1 (wxFile is highly recommended as it is required by
331 // i18n code, wxFileConfig and others)
332 #define wxUSE_FILE 1
333 #define wxUSE_FFILE 1
334
335 // Use wxFSVolume class providing access to the configured/active mount points
336 //
337 // Default is 1
338 //
339 // Recommended setting: 1 (but may be safely disabled if you don't use it)
340 #define wxUSE_FSVOLUME 1
341
342 // Use wxStandardPaths class which allows to retrieve some standard locations
343 // in the file system
344 //
345 // Default is 1
346 //
347 // Recommended setting: 1 (may be disabled to save space, but not much)
348 #define wxUSE_STDPATHS 1
349
350 // use wxTextBuffer class: required by wxTextFile
351 #define wxUSE_TEXTBUFFER 1
352
353 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
354 // wxFileConfig
355 #define wxUSE_TEXTFILE 1
356
357 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
358 #define wxUSE_INTL 1
359
360 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
361 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
362 // old wxTime and wxDate classes which are still provided for backwards
363 // compatibility (and implemented in terms of wxDateTime).
364 //
365 // Note that this class is relatively new and is still officially in alpha
366 // stage because some features are not yet (fully) implemented. It is already
367 // quite useful though and should only be disabled if you are aiming at
368 // absolutely minimal version of the library.
369 //
370 // Requires: wxUSE_LONGLONG
371 //
372 // Default is 1
373 //
374 // Recommended setting: 1
375 #define wxUSE_DATETIME 1
376
377 // Set wxUSE_TIMER to 1 to compile wxTimer class
378 //
379 // Default is 1
380 //
381 // Recommended setting: 1
382 #define wxUSE_TIMER 1
383
384 // Use wxStopWatch clas.
385 //
386 // Default is 1
387 //
388 // Recommended setting: 1 (needed by wxSocket)
389 #define wxUSE_STOPWATCH 1
390
391 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
392 // which allow the application to store its settings in the persistent
393 // storage. Setting this to 1 will also enable on-demand creation of the
394 // global config object in wxApp.
395 //
396 // See also wxUSE_CONFIG_NATIVE below.
397 //
398 // Recommended setting: 1
399 #define wxUSE_CONFIG 1
400
401 // If wxUSE_CONFIG is 1, you may choose to use either the native config
402 // classes under Windows (using .INI files under Win16 and the registry under
403 // Win32) or the portable text file format used by the config classes under
404 // Unix.
405 //
406 // Default is 1 to use native classes. Note that you may still use
407 // wxFileConfig even if you set this to 1 - just the config object created by
408 // default for the applications needs will be a wxRegConfig or wxIniConfig and
409 // not wxFileConfig.
410 //
411 // Recommended setting: 1
412 #define wxUSE_CONFIG_NATIVE 1
413
414 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
415 // to connect/disconnect from the network and be notified whenever the dial-up
416 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
417 //
418 // Default is 1.
419 //
420 // Recommended setting: 1
421 #define wxUSE_DIALUP_MANAGER 1
422
423 // Compile in classes for run-time DLL loading and function calling.
424 // Required by wxUSE_DIALUP_MANAGER.
425 //
426 // This setting is for Win32 only
427 //
428 // Default is 1.
429 //
430 // Recommended setting: 1
431 #define wxUSE_DYNLIB_CLASS 1
432
433 // experimental, don't use for now
434 #define wxUSE_DYNAMIC_LOADER 1
435
436 // Set to 1 to use socket classes
437 #define wxUSE_SOCKETS 1
438
439 // Set to 1 to enable virtual file systems (required by wxHTML)
440 #define wxUSE_FILESYSTEM 1
441
442 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
443 #define wxUSE_FS_ZIP 1
444
445 // Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM)
446 #define wxUSE_FS_ARCHIVE 1
447
448 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
449 #define wxUSE_FS_INET 1
450
451 // wxArchive classes for accessing archives such as zip and tar
452 #define wxUSE_ARCHIVE_STREAMS 1
453
454 // Set to 1 to compile wxZipInput/OutputStream classes.
455 #define wxUSE_ZIPSTREAM 1
456
457 // Set to 1 to compile wxTarInput/OutputStream classes.
458 #define wxUSE_TARSTREAM 1
459
460 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
461 // wxUSE_LIBPNG
462 #define wxUSE_ZLIB 1
463
464 // If enabled, the code written by Apple will be used to write, in a portable
465 // way, float on the disk. See extended.c for the license which is different
466 // from wxWidgets one.
467 //
468 // Default is 1.
469 //
470 // Recommended setting: 1 unless you don't like the license terms (unlikely)
471 #define wxUSE_APPLE_IEEE 1
472
473 // Joystick support class
474 #define wxUSE_JOYSTICK 1
475
476 // wxFontEnumerator class
477 #define wxUSE_FONTENUM 1
478
479 // wxFontMapper class
480 #define wxUSE_FONTMAP 1
481
482 // wxMimeTypesManager class
483 #define wxUSE_MIMETYPE 1
484
485 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
486 // or wxURL you need to set this to 1.
487 //
488 // Default is 1.
489 //
490 // Recommended setting: 1
491 #define wxUSE_PROTOCOL 1
492
493 // The settings for the individual URL schemes
494 #define wxUSE_PROTOCOL_FILE 1
495 #define wxUSE_PROTOCOL_FTP 1
496 #define wxUSE_PROTOCOL_HTTP 1
497
498 // Define this to use wxURL class.
499 #define wxUSE_URL 1
500
501 // Define this to use native platform url and protocol support.
502 // Currently valid only for MS-Windows.
503 // Note: if you set this to 1, you can open ftp/http/gopher sites
504 // and obtain a valid input stream for these sites
505 // even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
506 // Doing so reduces the code size.
507 //
508 // This code is experimental and subject to change.
509 #define wxUSE_URL_NATIVE 0
510
511 // Support for wxVariant class used in several places throughout the library,
512 // notably in wxDataViewCtrl API.
513 //
514 // Default is 1.
515 //
516 // Recommended setting: 1 unless you want to reduce the library size as much as
517 // possible in which case setting this to 0 can gain up to 100KB.
518 #define wxUSE_VARIANT 1
519
520 // Support for regular expression matching via wxRegEx class: enable this to
521 // use POSIX regular expressions in your code. You need to compile regex
522 // library from src/regex to use it under Windows.
523 //
524 // Default is 0
525 //
526 // Recommended setting: 1 if your compiler supports it, if it doesn't please
527 // contribute us a makefile for src/regex for it
528 #define wxUSE_REGEX 1
529
530 // wxSystemOptions class
531 #define wxUSE_SYSTEM_OPTIONS 1
532
533 // wxSound class
534 #define wxUSE_SOUND 1
535
536 // Use wxMediaCtrl
537 //
538 // Default is 1.
539 //
540 // Recommended setting: 1
541 #define wxUSE_MEDIACTRL 1
542
543 // Use GStreamer for Unix (req a lot of dependancies)
544 //
545 // Default is 0
546 //
547 // Recommended setting: 1 (wxMediaCtrl won't work by default without it)
548 #define wxUSE_GSTREAMER 0
549
550 // Use wxWidget's XRC XML-based resource system. Recommended.
551 //
552 // Default is 1
553 //
554 // Recommended setting: 1 (requires wxUSE_XML)
555 #define wxUSE_XRC 1
556
557 // XML parsing classes. Note that their API will change in the future, so
558 // using wxXmlDocument and wxXmlNode in your app is not recommended.
559 //
560 // Default is the same as wxUSE_XRC, i.e. 1 by default.
561 //
562 // Recommended setting: 1 (required by XRC)
563 #define wxUSE_XML wxUSE_XRC
564
565 // Use wxWidget's AUI docking system
566 //
567 // Default is 1
568 //
569 // Recommended setting: 1
570 #define wxUSE_AUI 1
571
572 // Use wxStyledTextCtrl, a wxWidgets implementation of Scintilla.
573 //
574 // Default is 1
575 //
576 // Recommended setting: 1
577 #define wxUSE_STC 1
578
579
580 // Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
581 // 2D drawing API. (Still somewhat experimental)
582 //
583 // Please note that on Windows you will need to link with gdiplus.lib (use
584 // USE_GDIPLUS=1 for makefile builds) and distribute gdiplus.dll with your
585 // application if you want it to be runnable on pre-XP systems.
586 //
587 // Default is 0
588 //
589 // Recommended setting: 1
590 #ifndef wxUSE_GRAPHICS_CONTEXT
591 #define wxUSE_GRAPHICS_CONTEXT 0
592 #endif
593
594 // ----------------------------------------------------------------------------
595 // Individual GUI controls
596 // ----------------------------------------------------------------------------
597
598 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
599 // (without it, wxControl class is not compiled)
600 //
601 // Default is 1
602 //
603 // Recommended setting: 1 (don't change except for very special programs)
604 #define wxUSE_CONTROLS 1
605
606 // wxPopupWindow class is a top level transient window. It is currently used
607 // to implement wxTipWindow
608 //
609 // Default is 1
610 //
611 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
612 #define wxUSE_POPUPWIN 1
613
614 // wxTipWindow allows to implement the custom tooltips, it is used by the
615 // context help classes. Requires wxUSE_POPUPWIN.
616 //
617 // Default is 1
618 //
619 // Recommended setting: 1 (may be set to 0)
620 #define wxUSE_TIPWINDOW 1
621
622 // Each of the settings below corresponds to one wxWidgets control. They are
623 // all switched on by default but may be disabled if you are sure that your
624 // program (including any standard dialogs it can show!) doesn't need them and
625 // if you desperately want to save some space. If you use any of these you must
626 // set wxUSE_CONTROLS as well.
627 //
628 // Default is 1
629 //
630 // Recommended setting: 1
631 #define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl
632 #define wxUSE_BUTTON 1 // wxButton
633 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
634 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
635 #define wxUSE_CHECKBOX 1 // wxCheckBox
636 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
637 #define wxUSE_CHOICE 1 // wxChoice
638 #define wxUSE_COLLPANE 1 // wxCollapsiblePane
639 #define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl
640 #define wxUSE_COMBOBOX 1 // wxComboBox
641 #define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl
642 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
643 #define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl
644 #define wxUSE_EDITABLELISTBOX 1 // wxEditableListBox
645 #define wxUSE_FILECTRL 1 // wxFileCtrl
646 #define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl
647 #define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl
648 #define wxUSE_GAUGE 1 // wxGauge
649 #define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl
650 #define wxUSE_LISTBOX 1 // wxListBox
651 #define wxUSE_LISTCTRL 1 // wxListCtrl
652 #define wxUSE_RADIOBOX 1 // wxRadioBox
653 #define wxUSE_RADIOBTN 1 // wxRadioButton
654 #define wxUSE_SCROLLBAR 1 // wxScrollBar
655 #define wxUSE_SEARCHCTRL 1 // wxSearchCtrl
656 #define wxUSE_SLIDER 1 // wxSlider
657 #define wxUSE_SPINBTN 1 // wxSpinButton
658 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
659 #define wxUSE_STATBOX 1 // wxStaticBox
660 #define wxUSE_STATLINE 1 // wxStaticLine
661 #define wxUSE_STATTEXT 1 // wxStaticText
662 #define wxUSE_STATBMP 1 // wxStaticBitmap
663 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
664 #define wxUSE_TOGGLEBTN 1 // requires wxButton
665 #define wxUSE_TREECTRL 1 // wxTreeCtrl
666
667 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
668 // below either wxStatusBar95 or a generic wxStatusBar will be used.
669 //
670 // Default is 1
671 //
672 // Recommended setting: 1
673 #define wxUSE_STATUSBAR 1
674
675 // Two status bar implementations are available under Win32: the generic one
676 // or the wrapper around native control. For native look and feel the native
677 // version should be used.
678 //
679 // Default is 1 for the platforms where native status bar is supported.
680 //
681 // Recommended setting: 1 (there is no advantage in using the generic one)
682 #define wxUSE_NATIVE_STATUSBAR 1
683
684 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
685 // classes at all. Otherwise, use the native toolbar class unless
686 // wxUSE_TOOLBAR_NATIVE is 0.
687 //
688 // Default is 1 for all settings.
689 //
690 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
691 #define wxUSE_TOOLBAR 1
692 #define wxUSE_TOOLBAR_NATIVE 1
693
694 // wxNotebook is a control with several "tabs" located on one of its sides. It
695 // may be used to logically organise the data presented to the user instead of
696 // putting everything in one huge dialog. It replaces wxTabControl and related
697 // classes of wxWin 1.6x.
698 //
699 // Default is 1.
700 //
701 // Recommended setting: 1
702 #define wxUSE_NOTEBOOK 1
703
704 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
705 // the tabs
706 //
707 // Default is 1.
708 //
709 // Recommended setting: 1
710 #define wxUSE_LISTBOOK 1
711
712 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
713 // the tabs
714 //
715 // Default is 1.
716 //
717 // Recommended setting: 1
718 #define wxUSE_CHOICEBOOK 1
719
720 // wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
721 // the tabs
722 //
723 // Default is 1.
724 //
725 // Recommended setting: 1
726 #define wxUSE_TREEBOOK 1
727
728 // wxToolbook control is similar to wxNotebook but uses wxToolBar instead of
729 // tabs
730 //
731 // Default is 1.
732 //
733 // Recommended setting: 1
734 #define wxUSE_TOOLBOOK 1
735
736 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
737 // the new class. It shouldn't be used in new code.
738 //
739 // Default is 0.
740 //
741 // Recommended setting: 0 (use wxNotebook)
742 #define wxUSE_TAB_DIALOG 0
743
744 // wxTaskBarIcon is a small notification icon shown in the system toolbar or
745 // dock.
746 //
747 // Default is 1.
748 //
749 // Recommended setting: 1 (but can be set to 0 if you don't need it)
750 #define wxUSE_TASKBARICON 1
751
752 // wxGrid class
753 //
754 // Default is 1, set to 0 to cut down compilation time and binaries size if you
755 // don't use it.
756 //
757 // Recommended setting: 1
758 //
759 #define wxUSE_GRID 1
760
761 // wxMiniFrame class: a frame with narrow title bar
762 //
763 // Default is 1.
764 //
765 // Recommended setting: 1 (it doesn't cost almost anything)
766 #define wxUSE_MINIFRAME 1
767
768 // wxComboCtrl and related classes: combobox with custom popup window and
769 // not necessarily a listbox.
770 //
771 // Default is 1.
772 //
773 // Recommended setting: 1 but can be safely set to 0 except for wxUniv where it
774 // it used by wxComboBox
775 #define wxUSE_COMBOCTRL 1
776
777 // wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox
778 // items.
779 //
780 // Default is 1.
781 //
782 // Recommended setting: 1 but can be safely set to 0, except where it is
783 // needed as a base class for generic wxBitmapComboBox.
784 #define wxUSE_ODCOMBOBOX 1
785
786 // wxBitmapComboBox is a combobox that can have images in front of text items.
787 //
788 // Default is 1.
789 //
790 // Recommended setting: 1 but can be safely set to 0
791 #define wxUSE_BITMAPCOMBOBOX 1
792
793 // ----------------------------------------------------------------------------
794 // Miscellaneous GUI stuff
795 // ----------------------------------------------------------------------------
796
797 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
798 #define wxUSE_ACCEL 1
799
800 // Hotkey support (currently Windows only)
801 #define wxUSE_HOTKEY 1
802
803 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
804 // under Windows).
805 //
806 // Default is 1.
807 //
808 // Recommended setting: 1 (can be safely set to 0, not used by the library)
809 #define wxUSE_CARET 1
810
811 // Use wxDisplay class: it allows enumerating all displays on a system and
812 // their geometries as well as finding the display on which the given point or
813 // window lies.
814 //
815 // Default is 1.
816 //
817 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
818 #define wxUSE_DISPLAY 1
819
820 // Miscellaneous geometry code: needed for Canvas library
821 #define wxUSE_GEOMETRY 1
822
823 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
824 // wxListCtrl.
825 //
826 // Default is 1.
827 //
828 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
829 // enumerated above, then this class is mostly useless too)
830 #define wxUSE_IMAGLIST 1
831
832 // Use wxMenu, wxMenuBar, wxMenuItem.
833 //
834 // Default is 1.
835 //
836 // Recommended setting: 1 (can't be disabled under MSW)
837 #define wxUSE_MENUS 1
838
839 // Use wxSashWindow class.
840 //
841 // Default is 1.
842 //
843 // Recommended setting: 1
844 #define wxUSE_SASH 1
845
846 // Use wxSplitterWindow class.
847 //
848 // Default is 1.
849 //
850 // Recommended setting: 1
851 #define wxUSE_SPLITTER 1
852
853 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
854 //
855 // Default is 1.
856 //
857 // Recommended setting: 1
858 #define wxUSE_TOOLTIPS 1
859
860 // wxValidator class and related methods
861 #define wxUSE_VALIDATORS 1
862
863 // ----------------------------------------------------------------------------
864 // common dialogs
865 // ----------------------------------------------------------------------------
866
867 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
868 // file selector, printer dialog). Switching this off also switches off the
869 // printing architecture and interactive wxPrinterDC.
870 //
871 // Default is 1
872 //
873 // Recommended setting: 1 (unless it really doesn't work)
874 #define wxUSE_COMMON_DIALOGS 1
875
876 // wxBusyInfo displays window with message when app is busy. Works in same way
877 // as wxBusyCursor
878 #define wxUSE_BUSYINFO 1
879
880 // Use single/multiple choice dialogs.
881 //
882 // Default is 1
883 //
884 // Recommended setting: 1 (used in the library itself)
885 #define wxUSE_CHOICEDLG 1
886
887 // Use colour picker dialog
888 //
889 // Default is 1
890 //
891 // Recommended setting: 1
892 #define wxUSE_COLOURDLG 1
893
894 // wxDirDlg class for getting a directory name from user
895 #define wxUSE_DIRDLG 1
896
897 // TODO: setting to choose the generic or native one
898
899 // Use file open/save dialogs.
900 //
901 // Default is 1
902 //
903 // Recommended setting: 1 (used in many places in the library itself)
904 #define wxUSE_FILEDLG 1
905
906 // Use find/replace dialogs.
907 //
908 // Default is 1
909 //
910 // Recommended setting: 1 (but may be safely set to 0)
911 #define wxUSE_FINDREPLDLG 1
912
913 // Use font picker dialog
914 //
915 // Default is 1
916 //
917 // Recommended setting: 1 (used in the library itself)
918 #define wxUSE_FONTDLG 1
919
920 // Use wxMessageDialog and wxMessageBox.
921 //
922 // Default is 1
923 //
924 // Recommended setting: 1 (used in the library itself)
925 #define wxUSE_MSGDLG 1
926
927 // progress dialog class for lengthy operations
928 #define wxUSE_PROGRESSDLG 1
929
930 // support for startup tips (wxShowTip &c)
931 #define wxUSE_STARTUP_TIPS 1
932
933 // text entry dialog and wxGetTextFromUser function
934 #define wxUSE_TEXTDLG 1
935
936 // number entry dialog
937 #define wxUSE_NUMBERDLG 1
938
939 // splash screen class
940 #define wxUSE_SPLASH 1
941
942 // wizards
943 #define wxUSE_WIZARDDLG 1
944
945 // Compile in wxAboutBox() function showing the standard "About" dialog.
946 //
947 // Default is 1
948 //
949 // Recommended setting: 1 but can be set to 0 to save some space if you don't
950 // use this function
951 #define wxUSE_ABOUTDLG 1
952
953 // ----------------------------------------------------------------------------
954 // Metafiles support
955 // ----------------------------------------------------------------------------
956
957 // Windows supports the graphics format known as metafile which is, though not
958 // portable, is widely used under Windows and so is supported by wxWin (under
959 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
960 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
961 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
962 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
963 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
964 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
965 // in any metafile related classes at all.
966 //
967 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
968 //
969 // Recommended setting: default or 0 for everything for portable programs.
970 #define wxUSE_METAFILE 1
971 #define wxUSE_ENH_METAFILE 1
972 #define wxUSE_WIN_METAFILES_ALWAYS 0
973
974 // ----------------------------------------------------------------------------
975 // Big GUI components
976 // ----------------------------------------------------------------------------
977
978 // Set to 0 to disable MDI support.
979 //
980 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
981 //
982 // Default is 1.
983 //
984 // Recommended setting: 1, can be safely set to 0.
985 #define wxUSE_MDI 1
986
987 // Set to 0 to disable document/view architecture
988 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
989
990 // Set to 0 to disable MDI document/view architecture
991 //
992 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
993 #define wxUSE_MDI_ARCHITECTURE 1
994
995 // Set to 0 to disable print/preview architecture code
996 #define wxUSE_PRINTING_ARCHITECTURE 1
997
998 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
999 // much more.
1000 //
1001 // Default is 1.
1002 //
1003 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
1004 // smaller library.
1005 #define wxUSE_HTML 1
1006
1007 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
1008 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
1009 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
1010 // will need to manually add opengl32.lib and glu32.lib to the list of
1011 // libraries linked with your program if you use OpenGL.
1012 //
1013 // Default is 0.
1014 //
1015 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
1016 #define wxUSE_GLCANVAS 0
1017
1018 // wxRichTextCtrl allows editing of styled text.
1019 //
1020 // Default is 1.
1021 //
1022 // Recommended setting: 1, set to 0 if you want compile a
1023 // smaller library.
1024 #define wxUSE_RICHTEXT 1
1025
1026 // ----------------------------------------------------------------------------
1027 // Data transfer
1028 // ----------------------------------------------------------------------------
1029
1030 // Use wxClipboard class for clipboard copy/paste.
1031 //
1032 // Default is 1.
1033 //
1034 // Recommended setting: 1
1035 #define wxUSE_CLIPBOARD 1
1036
1037 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
1038 // drop
1039 //
1040 // Default is 1.
1041 //
1042 // Recommended setting: 1
1043 #define wxUSE_DATAOBJ 1
1044
1045 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
1046 // different from "built in" drag and drop in wxTreeCtrl which is always
1047 // available). Requires wxUSE_DATAOBJ.
1048 //
1049 // Default is 1.
1050 //
1051 // Recommended setting: 1
1052 #define wxUSE_DRAG_AND_DROP 1
1053
1054 // Use wxAccessible for enhanced and customisable accessibility.
1055 // Depends on wxUSE_OLE.
1056 //
1057 // Default is 0.
1058 //
1059 // Recommended setting (at present): 0
1060 #define wxUSE_ACCESSIBILITY 0
1061
1062 // ----------------------------------------------------------------------------
1063 // miscellaneous settings
1064 // ----------------------------------------------------------------------------
1065
1066 // wxSingleInstanceChecker class allows to verify at startup if another program
1067 // instance is running (it is only available under Win32)
1068 //
1069 // Default is 1
1070 //
1071 // Recommended setting: 1 (the class is tiny, disabling it won't save much
1072 // space)
1073 #define wxUSE_SNGLINST_CHECKER 1
1074
1075 #define wxUSE_DRAGIMAGE 1
1076
1077 #define wxUSE_IPC 1
1078 // 0 for no interprocess comms
1079 #define wxUSE_HELP 1
1080 // 0 for no help facility
1081
1082 // Should we use MS HTML help for wxHelpController? If disabled, neither
1083 // wxCHMHelpController nor wxBestHelpController are available.
1084 //
1085 // Default is 1 under MSW, 0 is always used for the other platforms.
1086 //
1087 // Recommended setting: 1, only set to 0 if you have trouble compiling
1088 // wxCHMHelpController (could be a problem with really ancient compilers)
1089 #define wxUSE_MS_HTML_HELP 1
1090
1091
1092 // Use wxHTML-based help controller?
1093 #define wxUSE_WXHTML_HELP 1
1094
1095 #define wxUSE_CONSTRAINTS 1
1096 // 0 for no window layout constraint system
1097
1098 #define wxUSE_SPLINES 1
1099 // 0 for no splines
1100
1101 #define wxUSE_MOUSEWHEEL 1
1102 // Include mouse wheel support
1103
1104 // ----------------------------------------------------------------------------
1105 // wxDC classes for various output formats
1106 // ----------------------------------------------------------------------------
1107
1108 // Set to 1 for PostScript device context.
1109 #define wxUSE_POSTSCRIPT 0
1110
1111 // Set to 1 to use font metric files in GetTextExtent
1112 #define wxUSE_AFM_FOR_POSTSCRIPT 1
1113
1114 // Set to 1 to compile in support for wxSVGFileDC, a wxDC subclass which allows
1115 // to create fiels in SVG (Scalable Vector Graphics) format.
1116 #define wxUSE_SVG 1
1117
1118 // ----------------------------------------------------------------------------
1119 // other compiler (mis)features
1120 // ----------------------------------------------------------------------------
1121
1122 // Set this to 0 if your compiler can't cope with omission of prototype
1123 // parameters.
1124 //
1125 // Default is 1.
1126 //
1127 // Recommended setting: 1 (should never need to set this to 0)
1128 #define REMOVE_UNUSED_ARG 1
1129
1130 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
1131 // them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1
1132 // and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be
1133 // used anyhow.
1134 //
1135 // Default is 1.
1136 //
1137 // Recommended setting: whatever your compiler likes more
1138 #define wxUSE_IOSTREAMH 1
1139
1140 // ----------------------------------------------------------------------------
1141 // image format support
1142 // ----------------------------------------------------------------------------
1143
1144 // wxImage supports many different image formats which can be configured at
1145 // compile-time. BMP is always supported, others are optional and can be safely
1146 // disabled if you don't plan to use images in such format sometimes saving
1147 // substantial amount of code in the final library.
1148 //
1149 // Some formats require an extra library which is included in wxWin sources
1150 // which is mentioned if it is the case.
1151
1152 // Set to 1 for wxImage support (recommended).
1153 #define wxUSE_IMAGE 1
1154
1155 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1156 #define wxUSE_LIBPNG 1
1157
1158 // Set to 1 for JPEG format support (requires libjpeg)
1159 #define wxUSE_LIBJPEG 1
1160
1161 // Set to 1 for TIFF format support (requires libtiff)
1162 #define wxUSE_LIBTIFF 1
1163
1164 // Set to 1 for TGA format support (loading only)
1165 #define wxUSE_TGA 1
1166
1167 // Set to 1 for GIF format support
1168 #define wxUSE_GIF 1
1169
1170 // Set to 1 for PNM format support
1171 #define wxUSE_PNM 1
1172
1173 // Set to 1 for PCX format support
1174 #define wxUSE_PCX 1
1175
1176 // Set to 1 for IFF format support (Amiga format)
1177 #define wxUSE_IFF 0
1178
1179 // Set to 1 for XPM format support
1180 #define wxUSE_XPM 1
1181
1182 // Set to 1 for MS Icons and Cursors format support
1183 #define wxUSE_ICO_CUR 1
1184
1185 // Set to 1 to compile in wxPalette class
1186 #define wxUSE_PALETTE 1
1187
1188 // ----------------------------------------------------------------------------
1189 // wxUniversal-only options
1190 // ----------------------------------------------------------------------------
1191
1192 // Set to 1 to enable compilation of all themes, this is the default
1193 #define wxUSE_ALL_THEMES 1
1194
1195 // Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES
1196 // is unset, if it is set these options are not used; notice that metal theme
1197 // uses Win32 one
1198 #define wxUSE_THEME_GTK 0
1199 #define wxUSE_THEME_METAL 0
1200 #define wxUSE_THEME_MONO 0
1201 #define wxUSE_THEME_WIN32 0
1202
1203