1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/msw/dialog.cpp
3 // Purpose: wxDialog class
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 // ============================================================================
14 // ============================================================================
16 // ----------------------------------------------------------------------------
18 // ----------------------------------------------------------------------------
20 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
21 #pragma implementation "dialog.h"
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
32 #include "wx/dialog.h"
36 #include "wx/settings.h"
41 #include "wx/msw/private.h"
43 #include "wx/evtloop.h"
44 #include "wx/ptr_scpd.h"
46 #if wxUSE_COMMON_DIALOGS && !defined(__WXMICROWIN__)
50 // ----------------------------------------------------------------------------
52 // ----------------------------------------------------------------------------
54 // default dialog pos and size
56 #define wxDIALOG_DEFAULT_X 300
57 #define wxDIALOG_DEFAULT_Y 300
59 #define wxDIALOG_DEFAULT_WIDTH 500
60 #define wxDIALOG_DEFAULT_HEIGHT 500
62 // ----------------------------------------------------------------------------
64 // ----------------------------------------------------------------------------
66 #if wxUSE_EXTENDED_RTTI
67 WX_DEFINE_FLAGS( wxDialogStyle
)
69 wxBEGIN_FLAGS( wxDialogStyle
)
70 // new style border flags, we put them first to
71 // use them for streaming out
72 wxFLAGS_MEMBER(wxBORDER_SIMPLE
)
73 wxFLAGS_MEMBER(wxBORDER_SUNKEN
)
74 wxFLAGS_MEMBER(wxBORDER_DOUBLE
)
75 wxFLAGS_MEMBER(wxBORDER_RAISED
)
76 wxFLAGS_MEMBER(wxBORDER_STATIC
)
77 wxFLAGS_MEMBER(wxBORDER_NONE
)
79 // old style border flags
80 wxFLAGS_MEMBER(wxSIMPLE_BORDER
)
81 wxFLAGS_MEMBER(wxSUNKEN_BORDER
)
82 wxFLAGS_MEMBER(wxDOUBLE_BORDER
)
83 wxFLAGS_MEMBER(wxRAISED_BORDER
)
84 wxFLAGS_MEMBER(wxSTATIC_BORDER
)
85 wxFLAGS_MEMBER(wxNO_BORDER
)
87 // standard window styles
88 wxFLAGS_MEMBER(wxTAB_TRAVERSAL
)
89 wxFLAGS_MEMBER(wxCLIP_CHILDREN
)
92 wxFLAGS_MEMBER(wxDIALOG_MODAL
)
93 wxFLAGS_MEMBER(wxDIALOG_MODELESS
)
94 wxFLAGS_MEMBER(wxNO_3D
)
95 wxFLAGS_MEMBER(wxWS_EX_VALIDATE_RECURSIVELY
)
96 wxFLAGS_MEMBER(wxSTAY_ON_TOP
)
97 wxFLAGS_MEMBER(wxCAPTION
)
98 wxFLAGS_MEMBER(wxTHICK_FRAME
)
99 wxFLAGS_MEMBER(wxSYSTEM_MENU
)
100 wxFLAGS_MEMBER(wxRESIZE_BORDER
)
101 wxFLAGS_MEMBER(wxRESIZE_BOX
)
102 wxFLAGS_MEMBER(wxCLOSE_BOX
)
103 wxFLAGS_MEMBER(wxMAXIMIZE_BOX
)
104 wxFLAGS_MEMBER(wxMINIMIZE_BOX
)
105 wxEND_FLAGS( wxDialogStyle
)
107 IMPLEMENT_DYNAMIC_CLASS_XTI(wxDialog
, wxTopLevelWindow
,"wx/dialog.h")
109 wxBEGIN_PROPERTIES_TABLE(wxDialog
)
110 wxPROPERTY( Title
,wxString
, SetTitle
, GetTitle
, wxString() , 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
111 wxPROPERTY_FLAGS( WindowStyle
, wxDialogStyle
, long , SetWindowStyleFlag
, GetWindowStyleFlag
, , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // style
112 wxEND_PROPERTIES_TABLE()
114 wxBEGIN_HANDLERS_TABLE(wxDialog
)
115 wxEND_HANDLERS_TABLE()
117 wxCONSTRUCTOR_6( wxDialog
, wxWindow
* , Parent
, wxWindowID
, Id
, wxString
, Title
, wxPoint
, Position
, wxSize
, Size
, long , WindowStyle
)
120 IMPLEMENT_DYNAMIC_CLASS(wxDialog
, wxTopLevelWindow
)
123 BEGIN_EVENT_TABLE(wxDialog
, wxDialogBase
)
124 EVT_BUTTON(wxID_OK
, wxDialog::OnOK
)
125 EVT_BUTTON(wxID_APPLY
, wxDialog::OnApply
)
126 EVT_BUTTON(wxID_CANCEL
, wxDialog::OnCancel
)
128 EVT_CHAR_HOOK(wxDialog::OnCharHook
)
130 EVT_SYS_COLOUR_CHANGED(wxDialog::OnSysColourChanged
)
132 EVT_CLOSE(wxDialog::OnCloseWindow
)
135 // ----------------------------------------------------------------------------
137 // ----------------------------------------------------------------------------
139 // this is simply a container for any data we need to implement modality which
140 // allows us to avoid changing wxDialog each time the implementation changes
141 class wxDialogModalData
144 wxDialogModalData(wxDialog
*dialog
) : m_evtLoop(dialog
) { }
157 wxModalEventLoop m_evtLoop
;
160 wxDEFINE_TIED_SCOPED_PTR_TYPE(wxDialogModalData
);
162 // ============================================================================
164 // ============================================================================
166 // ----------------------------------------------------------------------------
167 // wxDialog construction
168 // ----------------------------------------------------------------------------
170 void wxDialog::Init()
172 m_oldFocus
= (wxWindow
*)NULL
;
175 m_endModalCalled
= FALSE
;
177 SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE
));
180 bool wxDialog::Create(wxWindow
*parent
,
182 const wxString
& title
,
186 const wxString
& name
)
190 SetExtraStyle(GetExtraStyle() | wxTOPLEVEL_EX_DIALOG
);
192 // save focus before doing anything which can potentially change it
193 m_oldFocus
= FindFocus();
195 // All dialogs should really have this style
196 style
|= wxTAB_TRAVERSAL
;
198 if ( !wxTopLevelWindow::Create(parent
, id
, title
, pos
, size
, style
, name
) )
201 SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT
));
206 void wxDialog::SetModal(bool flag
)
210 m_windowStyle
|= wxDIALOG_MODAL
;
212 wxModelessWindows
.DeleteObject(this);
216 m_windowStyle
&= ~wxDIALOG_MODAL
;
218 wxModelessWindows
.Append(this);
222 wxDialog::~wxDialog()
224 m_isBeingDeleted
= TRUE
;
226 // this will also reenable all the other windows for a modal dialog
230 // ----------------------------------------------------------------------------
232 // ----------------------------------------------------------------------------
234 // By default, pressing escape cancels the dialog
235 void wxDialog::OnCharHook(wxKeyEvent
& event
)
239 // "Esc" works as an accelerator for the "Cancel" button, but it
240 // shouldn't close the dialog which doesn't have any cancel button
241 if ( (event
.m_keyCode
== WXK_ESCAPE
) && FindWindow(wxID_CANCEL
) )
243 wxCommandEvent
cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED
, wxID_CANCEL
);
244 cancelEvent
.SetEventObject( this );
245 GetEventHandler()->ProcessEvent(cancelEvent
);
247 // ensure that there is another message for this window so the
248 // ShowModal loop will exit and won't get stuck in GetMessage().
249 ::PostMessage(GetHwnd(), WM_NULL
, 0, 0);
255 // We didn't process this event.
259 // ----------------------------------------------------------------------------
260 // showing the dialogs
261 // ----------------------------------------------------------------------------
263 bool wxDialog::IsModal() const
265 return (GetWindowStyleFlag() & wxDIALOG_MODAL
) != 0;
268 bool wxDialog::IsModalShowing() const
270 return m_modalData
!= NULL
;
273 wxWindow
*wxDialog::FindSuitableParent() const
275 // first try to use the currently active window
276 HWND hwndFg
= ::GetForegroundWindow();
277 wxWindow
*parent
= hwndFg
? wxFindWinFromHandle((WXHWND
)hwndFg
)
281 // next try the main app window
282 parent
= wxTheApp
->GetTopWindow();
285 // finally, check if the parent we found is really suitable
286 if ( !parent
|| parent
== (wxWindow
*)this || !parent
->IsShown() )
288 // don't use this one
295 void wxDialog::DoShowModal()
297 wxCHECK_RET( !IsModalShowing(), _T("DoShowModal() called twice") );
298 wxCHECK_RET( IsModal(), _T("can't DoShowModal() modeless dialog") );
300 wxWindow
*parent
= GetParent();
302 wxWindow
* oldFocus
= m_oldFocus
;
304 // We have to remember the HWND because we need to check
305 // the HWND still exists (oldFocus can be garbage when the dialog
306 // exits, if it has been destroyed)
307 HWND hwndOldFocus
= 0;
309 hwndOldFocus
= (HWND
) oldFocus
->GetHWND();
311 // remember where the focus was
316 hwndOldFocus
= GetHwndOf(parent
);
319 // enter the modal loop
321 wxDialogModalDataTiedPtr
modalData(&m_modalData
,
322 new wxDialogModalData(this));
323 modalData
->RunLoop();
327 // Note that this code MUST NOT access the dialog object's data
328 // in case the object has been deleted (which will be the case
329 // for a modal dialog that has been destroyed before calling EndModal).
330 if ( oldFocus
&& (oldFocus
!= this) && ::IsWindow(hwndOldFocus
))
332 // This is likely to prove that the object still exists
333 if (wxFindWinFromHandle((WXHWND
) hwndOldFocus
) == oldFocus
)
334 oldFocus
->SetFocus();
338 bool wxDialog::Show(bool show
)
340 if ( !show
&& m_modalData
)
342 // we need to do this before calling wxDialogBase version because if we
343 // had disabled other app windows, they must be reenabled right now as
344 // if they stay disabled Windows will activate another window (one
345 // which is enabled, anyhow) when we're hidden in the base class Show()
346 // and we will lose activation
347 m_modalData
->ExitLoop();
350 // ShowModal() may be called for already shown dialog
351 if ( !wxDialogBase::Show(show
) && !(show
&& IsModal()) )
359 // dialogs don't get WM_SIZE message after creation unlike most (all?)
360 // other windows and so could start their life non laid out correctly
361 // if we didn't call Layout() from here
363 // NB: normally we should call it just the first time but doing it
364 // every time is simpler than keeping a flag
367 // this usually will result in TransferDataToWindow() being called
371 // EndModal may have been called from InitDialog handler,
372 // which would cause an infinite loop if we didn't take it
374 if ( show
&& IsModal() && !m_endModalCalled
)
376 // modal dialog needs a parent window, so try to find one
379 m_parent
= FindSuitableParent();
388 void wxDialog::Raise()
390 ::SetForegroundWindow(GetHwnd());
393 // a special version for Show(TRUE) for modal dialogs which returns return code
394 int wxDialog::ShowModal()
396 m_endModalCalled
= FALSE
;
404 return GetReturnCode();
407 // NB: this function (surprizingly) may be called for both modal and modeless
408 // dialogs and should work for both of them
409 void wxDialog::EndModal(int retCode
)
411 m_endModalCalled
= TRUE
;
412 SetReturnCode(retCode
);
417 // ----------------------------------------------------------------------------
418 // wxWin event handlers
419 // ----------------------------------------------------------------------------
422 void wxDialog::OnOK(wxCommandEvent
& WXUNUSED(event
))
424 if ( Validate() && TransferDataFromWindow() )
430 void wxDialog::OnApply(wxCommandEvent
& WXUNUSED(event
))
433 TransferDataFromWindow();
435 // TODO probably need to disable the Apply button until things change again
438 void wxDialog::OnCancel(wxCommandEvent
& WXUNUSED(event
))
440 EndModal(wxID_CANCEL
);
443 void wxDialog::OnCloseWindow(wxCloseEvent
& WXUNUSED(event
))
445 // We'll send a Cancel message by default, which may close the dialog.
446 // Check for looping if the Cancel event handler calls Close().
448 // Note that if a cancel button and handler aren't present in the dialog,
449 // nothing will happen when you close the dialog via the window manager, or
450 // via Close(). We wouldn't want to destroy the dialog by default, since
451 // the dialog may have been created on the stack. However, this does mean
452 // that calling dialog->Close() won't delete the dialog unless the handler
453 // for wxID_CANCEL does so. So use Destroy() if you want to be sure to
454 // destroy the dialog. The default OnCancel (above) simply ends a modal
455 // dialog, and hides a modeless dialog.
457 // VZ: this is horrible and MT-unsafe. Can't we reuse some of these global
458 // lists here? don't dare to change it now, but should be done later!
459 static wxList closing
;
461 if ( closing
.Member(this) )
464 closing
.Append(this);
466 wxCommandEvent
cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED
, wxID_CANCEL
);
467 cancelEvent
.SetEventObject( this );
468 GetEventHandler()->ProcessEvent(cancelEvent
); // This may close the dialog
470 closing
.DeleteObject(this);
473 void wxDialog::OnSysColourChanged(wxSysColourChangedEvent
& WXUNUSED(event
))
478 SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE
));
483 // ---------------------------------------------------------------------------
484 // dialog window proc
485 // ---------------------------------------------------------------------------
487 long wxDialog::MSWWindowProc(WXUINT message
, WXWPARAM wParam
, WXLPARAM lParam
)
490 bool processed
= FALSE
;
495 // if we can't close, tell the system that we processed the
496 // message - otherwise it would close us
497 processed
= !Close();
501 // the Windows dialogs unfortunately are not meant to be resizeable
502 // at all and their standard class doesn't include CS_[VH]REDRAW
503 // styles which means that the window is not refreshed properly
504 // after the resize and no amount of WS_CLIPCHILDREN/SIBLINGS can
505 // help with it - so we have to refresh it manually which certainly
506 // creates flicker but at least doesn't show garbage on the screen
507 rc
= wxWindow::MSWWindowProc(message
, wParam
, lParam
);
509 if ( HasFlag(wxFULL_REPAINT_ON_RESIZE
) )
511 ::InvalidateRect(GetHwnd(), NULL
, FALSE
/* erase bg */);
515 #ifndef __WXMICROWIN__
517 // we want to override the busy cursor for modal dialogs:
518 // typically, wxBeginBusyCursor() is called and then a modal dialog
519 // is shown, but the modal dialog shouldn't have hourglass cursor
520 if ( IsModalShowing() && wxIsBusy() )
522 // set our cursor for all windows (but see below)
523 wxCursor cursor
= m_cursor
;
525 cursor
= wxCURSOR_ARROW
;
527 ::SetCursor(GetHcursorOf(cursor
));
529 // in any case, stop here and don't let wxWindow process this
530 // message (it would set the busy cursor)
533 // but return FALSE to tell the child window (if the event
534 // comes from one of them and not from ourselves) that it can
535 // set its own cursor if it has one: thus, standard controls
536 // (e.g. text ctrl) still have correct cursors in a dialog
537 // invoked while wxIsBusy()
541 #endif // __WXMICROWIN__
545 rc
= wxWindow::MSWWindowProc(message
, wParam
, lParam
);
552 // Define for each class of dialog and control
553 WXHBRUSH
wxDialog::OnCtlColor(WXHDC
WXUNUSED(pDC
),
554 WXHWND
WXUNUSED(pWnd
),
555 WXUINT
WXUNUSED(nCtlColor
),
560 return (WXHBRUSH
)Ctl3dCtlColorEx(message
, wParam
, lParam
);
563 #endif // wxUSE_CTL3D