1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxMenu, wxMenuBar classes
4 // Author: Julian Smart
5 // Modified by: Vadim Zeitlin (wxMenuItem is now in separate file)
8 // Copyright: (c) Julian Smart and Markus Holzem
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
16 #pragma interface "menu.h"
21 #include "wx/dynarray.h"
23 class WXDLLEXPORT wxMenuItem
;
24 class WXDLLEXPORT wxMenuBar
;
25 class WXDLLEXPORT wxMenu
;
26 class WXDLLEXPORT wxFrame
;
28 WXDLLEXPORT_DATA(extern const wxChar
*) wxEmptyString
;
30 // ----------------------------------------------------------------------------
32 // ----------------------------------------------------------------------------
34 class WXDLLEXPORT wxMenu
: public wxEvtHandler
36 DECLARE_DYNAMIC_CLASS(wxMenu
)
40 wxMenu(const wxString
& title
= wxEmptyString
, const wxFunction func
= NULL
);
44 // append a separator to the menu
45 void AppendSeparator();
46 // append a normal item to the menu
47 void Append(int id
, const wxString
& label
,
48 const wxString
& helpString
= wxEmptyString
,
49 bool checkable
= FALSE
);
51 void Append(int id
, const wxString
& label
,
53 const wxString
& helpString
= wxEmptyString
);
54 // append anything (create wxMenuItem first)
55 void Append(wxMenuItem
*pItem
);
57 // insert a break in the menu
61 // If it's a submenu, menu is not destroyed.
62 // VZ: why? shouldn't it return "wxMenu *" then?
66 void SetClientData(void* clientData
) { m_clientData
= clientData
; }
67 void* GetClientData() const { return m_clientData
; }
70 // enable/disable item
71 void Enable(int id
, bool enable
);
73 bool IsEnabled(int id
) const;
75 // check/uncheck item - only for checkable items, of course
76 void Check(int id
, bool check
);
78 bool IsChecked(int id
) const;
82 void SetTitle(const wxString
& label
);
83 const wxString
GetTitle() const;
85 void SetLabel(int id
, const wxString
& label
);
86 wxString
GetLabel(int id
) const;
88 virtual void SetHelpString(int id
, const wxString
& helpString
);
89 virtual wxString
GetHelpString(int id
) const;
91 // get the list of items
92 wxList
& GetItems() const { return (wxList
&)m_menuItems
; }
95 // returns id of the item matching the given string or wxNOT_FOUND
96 virtual int FindItem(const wxString
& itemString
) const;
97 // returns NULL if not found
98 wxMenuItem
* FindItem(int id
) const { return FindItemForId(id
); }
99 // find wxMenuItem by ID, and item's menu too if itemMenu is !NULL
100 wxMenuItem
*FindItemForId(int itemId
, wxMenu
**itemMenu
= NULL
) const;
102 // Updates the UI for a menu and all submenus recursively. source is the
103 // object that has the update event handlers defined for it. If NULL, the
104 // menu or associated window will be used.
105 void UpdateUI(wxEvtHandler
* source
= (wxEvtHandler
*)NULL
);
107 bool ProcessCommand(wxCommandEvent
& event
);
109 virtual void SetParent(wxEvtHandler
*parent
) { m_parent
= parent
; }
110 void SetEventHandler(wxEvtHandler
*handler
) { m_eventHandler
= handler
; }
111 wxEvtHandler
*GetEventHandler() const { return m_eventHandler
; }
114 bool MSWCommand(WXUINT param
, WXWORD id
);
116 void SetInvokingWindow(wxWindow
*pWin
) { m_pInvokingWindow
= pWin
; }
117 wxWindow
*GetInvokingWindow() const { return m_pInvokingWindow
; }
119 // semi-private accessors
120 // get the window which contains this menu
121 wxWindow
*GetWindow() const;
122 // get the menu handle
123 WXHMENU
GetHMenu() const;
125 // only for wxMenuBar
126 void Attach(wxMenuBar
*menubar
);
129 size_t GetAccelCount() const { return m_accelKeyCodes
.GetCount(); }
130 size_t CopyAccels(wxAcceleratorEntry
*accels
) const;
132 #ifdef WXWIN_COMPATIBILITY
133 void Callback(const wxFunction func
) { m_callback
= func
; }
135 // compatibility: these functions are deprecated
136 bool Enabled(int id
) const { return IsEnabled(id
); }
137 bool Checked(int id
) const { return IsChecked(id
); }
140 wxFunction m_callback
;
141 #endif // WXWIN_COMPATIBILITY
146 // This is used when m_hMenu is NULL because we don't want to
147 // delete it in ~wxMenu (it's been added to a parent menu).
148 // But we'll still need the handle for other purposes.
149 // Might be better to have a flag saying whether it's deleteable or not.
150 WXHMENU m_savehMenu
; // Used for Enable() on popup
155 wxMenu
* m_topLevelMenu
;
156 wxMenuBar
* m_menuBar
;
158 wxEvtHandler
* m_parent
;
159 wxEvtHandler
* m_eventHandler
;
160 wxWindow
*m_pInvokingWindow
;
163 // the accelerators data
164 wxArrayInt m_accelKeyCodes
, m_accelFlags
, m_accelIds
;
167 // ----------------------------------------------------------------------------
168 // Menu Bar (a la Windows)
169 // ----------------------------------------------------------------------------
171 class WXDLLEXPORT wxMenuBar
: public wxEvtHandler
173 DECLARE_DYNAMIC_CLASS(wxMenuBar
)
177 // default constructor
180 wxMenuBar(long style
);
181 // menubar takes ownership of the menus arrays but copies the titles
182 wxMenuBar(int n
, wxMenu
*menus
[], const wxString titles
[]);
183 virtual ~wxMenuBar();
185 // menubar construction
187 void Append(wxMenu
*menu
, const wxString
& title
);
188 virtual void Delete(wxMenu
*menu
, int index
= 0); /* Menu not destroyed */
191 // NB: must only be used AFTER menu has been attached to frame,
192 // otherwise use individual menus to enable/disable items
194 void Enable(int id
, bool enable
);
195 // TRUE if item enabled
196 bool IsEnabled(int id
) const;
198 void EnableTop(int pos
, bool enable
);
200 // works only with checkable items
201 void Check(int id
, bool check
);
203 bool IsChecked(int id
) const;
205 void SetLabel(int id
, const wxString
& label
) ;
206 wxString
GetLabel(int id
) const ;
208 virtual void SetHelpString(int id
, const wxString
& helpString
);
209 virtual wxString
GetHelpString(int id
) const ;
211 void SetLabelTop(int pos
, const wxString
& label
) ;
212 wxString
GetLabelTop(int pos
) const ;
214 // notifications: return FALSE to prevent the menu from being
216 virtual bool OnAppend(wxMenu
*menu
, const char *title
);
217 virtual bool OnDelete(wxMenu
*menu
, int index
);
220 // by menu and item names, returns wxNOT_FOUND if not found
221 virtual int FindMenuItem(const wxString
& menuString
,
222 const wxString
& itemString
) const;
223 // returns NULL if not found
224 wxMenuItem
* FindItem(int id
) const { return FindItemForId(id
); }
225 // returns NULL if not found, fills menuForItem if !NULL
226 wxMenuItem
*FindItemForId(int itemId
, wxMenu
**menuForItem
= NULL
) const;
229 int GetMenuCount() const { return m_menuCount
; }
230 wxMenu
*GetMenu(int i
) const { return m_menus
[i
]; }
232 void SetEventHandler(wxEvtHandler
*handler
) { m_eventHandler
= handler
; }
233 wxEvtHandler
*GetEventHandler() { return m_eventHandler
; }
235 #ifdef WXWIN_COMPATIBILITY
236 // compatibility: these functions are deprecated
237 bool Enabled(int id
) const { return IsEnabled(id
); }
238 bool Checked(int id
) const { return IsChecked(id
); }
239 #endif // WXWIN_COMPATIBILITY
242 // returns TRUE if we're attached to a frame
243 bool IsAttached() const { return m_menuBarFrame
!= NULL
; }
244 // get the frame we live in
245 wxFrame
*GetFrame() const { return m_menuBarFrame
; }
247 void Attach(wxFrame
*frame
);
249 // get the accel table for the menus
250 const wxAcceleratorTable
& GetAccelTable() const { return m_accelTable
; }
251 // get the menu handle
252 WXHMENU
GetHMenu() const { return m_hMenu
; }
255 // common part of all ctors
258 // if the menubar is modified, the display is not updated automatically,
259 // call this function to update it (m_menuBarFrame should be !NULL)
262 wxEvtHandler
*m_eventHandler
;
266 wxFrame
*m_menuBarFrame
;
269 // the accelerator table for all accelerators in all our menus
270 wxAcceleratorTable m_accelTable
;
273 #endif // _WX_MENU_H_