| 1 | # Microsoft Developer Studio Project File - Name="benchmark" - Package Owner=<4>\r |
| 2 | # Microsoft Developer Studio Generated Build File, Format Version 6.00\r |
| 3 | # ** DO NOT EDIT **\r |
| 4 | \r |
| 5 | # TARGTYPE "Win32 (x86) Console Application" 0x0103\r |
| 6 | \r |
| 7 | CFG=benchmark - Win32 Debug\r |
| 8 | !MESSAGE This is not a valid makefile. To build this project using NMAKE,\r |
| 9 | !MESSAGE use the Export Makefile command and run\r |
| 10 | !MESSAGE \r |
| 11 | !MESSAGE NMAKE /f "benchmark.mak".\r |
| 12 | !MESSAGE \r |
| 13 | !MESSAGE You can specify a configuration when running NMAKE\r |
| 14 | !MESSAGE by defining the macro CFG on the command line. For example:\r |
| 15 | !MESSAGE \r |
| 16 | !MESSAGE NMAKE /f "benchmark.mak" CFG="benchmark - Win32 Debug"\r |
| 17 | !MESSAGE \r |
| 18 | !MESSAGE Possible choices for configuration are:\r |
| 19 | !MESSAGE \r |
| 20 | !MESSAGE "benchmark - Win32 Release" (based on "Win32 (x86) Console Application")\r |
| 21 | !MESSAGE "benchmark - Win32 Debug" (based on "Win32 (x86) Console Application")\r |
| 22 | !MESSAGE \r |
| 23 | \r |
| 24 | # Begin Project\r |
| 25 | # PROP AllowPerConfigDependencies 0\r |
| 26 | # PROP Scc_ProjName ""\r |
| 27 | # PROP Scc_LocalPath ""\r |
| 28 | CPP=cl.exe\r |
| 29 | RSC=rc.exe\r |
| 30 | \r |
| 31 | !IF "$(CFG)" == "benchmark - Win32 Release"\r |
| 32 | \r |
| 33 | # PROP BASE Use_MFC 0\r |
| 34 | # PROP BASE Use_Debug_Libraries 0\r |
| 35 | # PROP BASE Output_Dir "Release"\r |
| 36 | # PROP BASE Intermediate_Dir "Release"\r |
| 37 | # PROP BASE Target_Dir ""\r |
| 38 | # PROP Use_MFC 0\r |
| 39 | # PROP Use_Debug_Libraries 0\r |
| 40 | # PROP Output_Dir "Release"\r |
| 41 | # PROP Intermediate_Dir "Release"\r |
| 42 | # PROP Target_Dir ""\r |
| 43 | # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c\r |
| 44 | # ADD CPP /nologo /W3 /GX /O2 /I "..\..\lib" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c\r |
| 45 | # ADD BASE RSC /l 0x1009 /d "NDEBUG"\r |
| 46 | # ADD RSC /l 0x1009 /d "NDEBUG"\r |
| 47 | BSC32=bscmake.exe\r |
| 48 | # ADD BASE BSC32 /nologo\r |
| 49 | # ADD BSC32 /nologo\r |
| 50 | LINK32=link.exe\r |
| 51 | # ADD BASE LINK32 /nologo /subsystem:console /machine:I386\r |
| 52 | # ADD LINK32 libexpat.lib /nologo /subsystem:console /machine:I386 /libpath:"..\..\win32\bin\Release"\r |
| 53 | \r |
| 54 | !ELSEIF "$(CFG)" == "benchmark - Win32 Debug"\r |
| 55 | \r |
| 56 | # PROP BASE Use_MFC 0\r |
| 57 | # PROP BASE Use_Debug_Libraries 1\r |
| 58 | # PROP BASE Output_Dir "Debug"\r |
| 59 | # PROP BASE Intermediate_Dir "Debug"\r |
| 60 | # PROP BASE Target_Dir ""\r |
| 61 | # PROP Use_MFC 0\r |
| 62 | # PROP Use_Debug_Libraries 1\r |
| 63 | # PROP Output_Dir "Debug"\r |
| 64 | # PROP Intermediate_Dir "Debug"\r |
| 65 | # PROP Target_Dir ""\r |
| 66 | # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c\r |
| 67 | # ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\lib" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c\r |
| 68 | # ADD BASE RSC /l 0x1009 /d "_DEBUG"\r |
| 69 | # ADD RSC /l 0x1009 /d "_DEBUG"\r |
| 70 | BSC32=bscmake.exe\r |
| 71 | # ADD BASE BSC32 /nologo\r |
| 72 | # ADD BSC32 /nologo\r |
| 73 | LINK32=link.exe\r |
| 74 | # ADD BASE LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept\r |
| 75 | # ADD LINK32 libexpat.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"..\..\win32\bin\Debug"\r |
| 76 | \r |
| 77 | !ENDIF \r |
| 78 | \r |
| 79 | # Begin Target\r |
| 80 | \r |
| 81 | # Name "benchmark - Win32 Release"\r |
| 82 | # Name "benchmark - Win32 Debug"\r |
| 83 | # Begin Source File\r |
| 84 | \r |
| 85 | SOURCE=.\benchmark.c\r |
| 86 | # End Source File\r |
| 87 | # End Target\r |
| 88 | # End Project\r |