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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/common/imagfill.cpp | |
3 | // Purpose: FloodFill for wxImage | |
4 | // Author: Julian Smart | |
5 | // Copyright: (c) Julian Smart | |
6 | // Licence: wxWindows licence | |
7 | ///////////////////////////////////////////////////////////////////////////// | |
8 | ||
9 | ||
10 | // For compilers that support precompilation, includes "wx.h". | |
11 | #include "wx/wxprec.h" | |
12 | ||
13 | #ifdef __BORLANDC__ | |
14 | #pragma hdrstop | |
15 | #endif | |
16 | ||
17 | #if wxUSE_IMAGE && !defined(__WXMSW__) | |
18 | // we have no use for this code in wxMSW... | |
19 | ||
20 | #ifndef WX_PRECOMP | |
21 | #include "wx/brush.h" | |
22 | #include "wx/dc.h" | |
23 | #include "wx/dcmemory.h" | |
24 | #include "wx/image.h" | |
25 | #endif | |
26 | ||
27 | // DoFloodFill | |
28 | // Fills with the colour extracted from fillBrush, starting at x,y until either | |
29 | // a color different from the start pixel is reached (wxFLOOD_SURFACE) | |
30 | // or fill color is reached (wxFLOOD_BORDER) | |
31 | ||
32 | static bool LINKAGEMODE MatchPixel(wxImage *img, int x, int y, int w, int h, const wxColour& c) | |
33 | { | |
34 | if ((x<0)||(x>=w)||(y<0)||(y>=h)) return false; | |
35 | ||
36 | unsigned char r = img->GetRed(x,y); | |
37 | unsigned char g = img->GetGreen(x,y); | |
38 | unsigned char b = img->GetBlue(x,y); | |
39 | return c.Red() == r && c.Green() == g && c.Blue() == b ; | |
40 | } | |
41 | ||
42 | static bool LINKAGEMODE MatchBoundaryPixel(wxImage *img, int x, int y, int w, int h, const wxColour & fill, const wxColour& bound) | |
43 | { | |
44 | if ((x<0)||(x>=w)||(y<0)||(y>=h)) return true; | |
45 | ||
46 | unsigned char r = img->GetRed(x,y); | |
47 | unsigned char g = img->GetGreen(x,y); | |
48 | unsigned char b = img->GetBlue(x,y); | |
49 | if ( fill.Red() == r && fill.Green() == g && fill.Blue() == b ) | |
50 | return true; | |
51 | if ( bound.Red() == r && bound.Green() == g && bound.Blue() == b ) | |
52 | return true; | |
53 | return false; | |
54 | } | |
55 | ||
56 | ||
57 | static void LINKAGEMODE | |
58 | wxImageFloodFill(wxImage *image, | |
59 | wxCoord x, wxCoord y, const wxBrush & fillBrush, | |
60 | const wxColour& testColour, int style) | |
61 | { | |
62 | /* A diamond flood-fill using a circular queue system. | |
63 | Each pixel surrounding the current pixel is added to | |
64 | the queue if it meets the criteria, then is retrieved in | |
65 | its turn. Code originally based on http://www.drawit.co.nz/Developers.htm, | |
66 | with explicit permission to use this for wxWidgets granted by Andrew Empson | |
67 | (no copyright claimed) | |
68 | */ | |
69 | ||
70 | int width = image->GetWidth(); | |
71 | int height = image->GetHeight(); | |
72 | ||
73 | //Draw using a pen made from the current brush colour | |
74 | //Potentially allows us to use patterned flood fills in future code | |
75 | wxColour fillColour = fillBrush.GetColour(); | |
76 | unsigned char r = fillColour.Red(); | |
77 | unsigned char g = fillColour.Green(); | |
78 | unsigned char b = fillColour.Blue(); | |
79 | ||
80 | //initial test : | |
81 | if (style == wxFLOOD_SURFACE) | |
82 | { | |
83 | //if wxFLOOD_SURFACE, if fill colour is same as required, we don't do anything | |
84 | if ( image->GetRed(x,y) != r | |
85 | || image->GetGreen(x,y) != g | |
86 | || image->GetBlue (x,y) != b ) | |
87 | { | |
88 | //prepare memory for queue | |
89 | //queue save, start, read | |
90 | size_t *qs, *qst, *qr; | |
91 | ||
92 | //queue size (physical) | |
93 | long qSz= height * width * 2; | |
94 | qst = new size_t [qSz]; | |
95 | ||
96 | //temporary x and y locations | |
97 | int xt, yt; | |
98 | ||
99 | for (int i=0; i < qSz; i++) | |
100 | qst[i] = 0; | |
101 | ||
102 | // start queue | |
103 | qs=qr=qst; | |
104 | *qs=xt=x; | |
105 | qs++; | |
106 | *qs=yt=y; | |
107 | qs++; | |
108 | ||
109 | image->SetRGB(xt,yt,r,g,b); | |
110 | ||
111 | //Main queue loop | |
112 | while(qr!=qs) | |
113 | { | |
114 | //Add new members to queue | |
115 | //Above current pixel | |
116 | if(MatchPixel(image,xt,yt-1,width,height,testColour)) | |
117 | { | |
118 | *qs=xt; | |
119 | qs++; | |
120 | *qs=yt-1; | |
121 | qs++; | |
122 | image->SetRGB(xt,yt-1,r,g,b); | |
123 | ||
124 | //Loop back to beginning of queue | |
125 | if(qs>=(qst+qSz)) qs=qst; | |
126 | } | |
127 | ||
128 | //Below current pixel | |
129 | if(MatchPixel(image,xt,yt+1,width,height,testColour)) | |
130 | { | |
131 | *qs=xt; | |
132 | qs++; | |
133 | *qs=yt+1; | |
134 | qs++; | |
135 | image->SetRGB(xt,yt+1,r,g,b); | |
136 | if(qs>=(qst+qSz)) qs=qst; | |
137 | } | |
138 | ||
139 | //Left of current pixel | |
140 | if(MatchPixel(image,xt-1,yt,width,height,testColour)) | |
141 | { | |
142 | *qs=xt-1; | |
143 | qs++; | |
144 | *qs=yt; | |
145 | qs++; | |
146 | image->SetRGB(xt-1,yt,r,g,b); | |
147 | if(qs>=(qst+qSz)) qs=qst; | |
148 | } | |
149 | ||
150 | //Right of current pixel | |
151 | if(MatchPixel(image,xt+1,yt,width,height,testColour)) | |
152 | { | |
153 | *qs=xt+1; | |
154 | qs++; | |
155 | *qs=yt; | |
156 | qs++; | |
157 | image->SetRGB(xt+1,yt,r,g,b); | |
158 | if(qs>=(qst+qSz)) qs=qst; | |
159 | } | |
160 | ||
161 | //Retrieve current queue member | |
162 | qr+=2; | |
163 | ||
164 | //Loop back to the beginning | |
165 | if(qr>=(qst+qSz)) qr=qst; | |
166 | xt=*qr; | |
167 | yt=*(qr+1); | |
168 | ||
169 | //Go Back to beginning of loop | |
170 | } | |
171 | ||
172 | delete[] qst; | |
173 | } | |
174 | } | |
175 | else | |
176 | { | |
177 | //style is wxFLOOD_BORDER | |
178 | // fill up to testColor border - if already testColour don't do anything | |
179 | if ( image->GetRed(x,y) != testColour.Red() | |
180 | || image->GetGreen(x,y) != testColour.Green() | |
181 | || image->GetBlue(x,y) != testColour.Blue() ) | |
182 | { | |
183 | //prepare memory for queue | |
184 | //queue save, start, read | |
185 | size_t *qs, *qst, *qr; | |
186 | ||
187 | //queue size (physical) | |
188 | long qSz= height * width * 2; | |
189 | qst = new size_t [qSz]; | |
190 | ||
191 | //temporary x and y locations | |
192 | int xt, yt; | |
193 | ||
194 | for (int i=0; i < qSz; i++) | |
195 | qst[i] = 0; | |
196 | ||
197 | // start queue | |
198 | qs=qr=qst; | |
199 | *qs=xt=x; | |
200 | qs++; | |
201 | *qs=yt=y; | |
202 | qs++; | |
203 | ||
204 | image->SetRGB(xt,yt,r,g,b); | |
205 | ||
206 | //Main queue loop | |
207 | while (qr!=qs) | |
208 | { | |
209 | //Add new members to queue | |
210 | //Above current pixel | |
211 | if(!MatchBoundaryPixel(image,xt,yt-1,width,height,fillColour,testColour)) | |
212 | { | |
213 | *qs=xt; | |
214 | qs++; | |
215 | *qs=yt-1; | |
216 | qs++; | |
217 | image->SetRGB(xt,yt-1,r,g,b); | |
218 | ||
219 | //Loop back to beginning of queue | |
220 | if(qs>=(qst+qSz)) qs=qst; | |
221 | } | |
222 | ||
223 | //Below current pixel | |
224 | if(!MatchBoundaryPixel(image,xt,yt+1,width,height,fillColour,testColour)) | |
225 | { | |
226 | *qs=xt; | |
227 | qs++; | |
228 | *qs=yt+1; | |
229 | qs++; | |
230 | image->SetRGB(xt,yt+1,r,g,b); | |
231 | if(qs>=(qst+qSz)) qs=qst; | |
232 | } | |
233 | ||
234 | //Left of current pixel | |
235 | if(!MatchBoundaryPixel(image,xt-1,yt,width,height,fillColour,testColour)) | |
236 | { | |
237 | *qs=xt-1; | |
238 | qs++; | |
239 | *qs=yt; | |
240 | qs++; | |
241 | image->SetRGB(xt-1,yt,r,g,b); | |
242 | if(qs>=(qst+qSz)) qs=qst; | |
243 | } | |
244 | ||
245 | //Right of current pixel | |
246 | if(!MatchBoundaryPixel(image,xt+1,yt,width,height,fillColour,testColour)) | |
247 | { | |
248 | *qs=xt+1; | |
249 | qs++; | |
250 | *qs=yt; | |
251 | qs++; | |
252 | image->SetRGB(xt+1,yt,r,g,b); | |
253 | if(qs>=(qst+qSz)) qs=qst; | |
254 | } | |
255 | ||
256 | //Retrieve current queue member | |
257 | qr+=2; | |
258 | ||
259 | //Loop back to the beginning | |
260 | if(qr>=(qst+qSz)) qr=qst; | |
261 | xt=*qr; | |
262 | yt=*(qr+1); | |
263 | ||
264 | //Go Back to beginning of loop | |
265 | } | |
266 | ||
267 | delete[] qst; | |
268 | } | |
269 | } | |
270 | //all done, | |
271 | } | |
272 | ||
273 | ||
274 | bool wxDoFloodFill(wxDC *dc, wxCoord x, wxCoord y, | |
275 | const wxColour& col, wxFloodFillStyle style) | |
276 | { | |
277 | if (dc->GetBrush().IsTransparent()) | |
278 | return true; | |
279 | ||
280 | int height = 0; | |
281 | int width = 0; | |
282 | dc->GetSize(&width, &height); | |
283 | ||
284 | //it would be nice to fail if we don't get a sensible size... | |
285 | wxCHECK_MSG(width >= 1 && height >= 1, false, | |
286 | wxT("In FloodFill, dc.GetSize routine failed, method not supported by this DC")); | |
287 | ||
288 | const int x_dev = dc->LogicalToDeviceX(x); | |
289 | const int y_dev = dc->LogicalToDeviceY(y); | |
290 | ||
291 | // if start point is outside dc, can't do anything | |
292 | if (!wxRect(0, 0, width, height).Contains(x_dev, y_dev)) | |
293 | return false; | |
294 | ||
295 | wxBitmap bitmap(width, height); | |
296 | wxMemoryDC memdc(bitmap); | |
297 | // match dc scales | |
298 | double sx, sy; | |
299 | dc->GetUserScale(&sx, &sy); | |
300 | memdc.SetUserScale(sx, sy); | |
301 | dc->GetLogicalScale(&sx, &sy); | |
302 | memdc.SetLogicalScale(sx, sy); | |
303 | ||
304 | // get logical size and origin | |
305 | const int w_log = dc->DeviceToLogicalXRel(width); | |
306 | const int h_log = dc->DeviceToLogicalYRel(height); | |
307 | const int x0_log = dc->DeviceToLogicalX(0); | |
308 | const int y0_log = dc->DeviceToLogicalY(0); | |
309 | ||
310 | memdc.Blit(0, 0, w_log, h_log, dc, x0_log, y0_log); | |
311 | memdc.SelectObject(wxNullBitmap); | |
312 | ||
313 | wxImage image = bitmap.ConvertToImage(); | |
314 | wxImageFloodFill(&image, x_dev, y_dev, dc->GetBrush(), col, style); | |
315 | bitmap = wxBitmap(image); | |
316 | memdc.SelectObject(bitmap); | |
317 | dc->Blit(x0_log, y0_log, w_log, h_log, &memdc, 0, 0); | |
318 | ||
319 | return true; | |
320 | } | |
321 | ||
322 | #endif // wxUSE_IMAGE |