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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: wx/motif/dcscreen.h | |
3 | // Purpose: wxScreenDCImpl class | |
4 | // Author: Julian Smart | |
5 | // Modified by: | |
6 | // Created: 17/09/98 | |
7 | // Copyright: (c) Julian Smart | |
8 | // Licence: wxWindows licence | |
9 | ///////////////////////////////////////////////////////////////////////////// | |
10 | ||
11 | #ifndef _WX_DCSCREEN_H_ | |
12 | #define _WX_DCSCREEN_H_ | |
13 | ||
14 | #include "wx/motif/dcclient.h" | |
15 | ||
16 | class WXDLLIMPEXP_CORE wxScreenDCImpl : public wxWindowDCImpl | |
17 | { | |
18 | public: | |
19 | // Create a DC representing the whole screen | |
20 | wxScreenDCImpl(wxScreenDC *owner); | |
21 | virtual ~wxScreenDCImpl(); | |
22 | ||
23 | // Compatibility with X's requirements for | |
24 | // drawing on top of all windows | |
25 | static bool StartDrawingOnTop(wxWindow* window); | |
26 | static bool StartDrawingOnTop(wxRect* rect = NULL); | |
27 | static bool EndDrawingOnTop(); | |
28 | ||
29 | private: | |
30 | static WXWindow sm_overlayWindow; | |
31 | ||
32 | // If we have started transparent drawing at a non-(0,0) point | |
33 | // then we will have to adjust the device origin in the | |
34 | // constructor. | |
35 | static int sm_overlayWindowX; | |
36 | static int sm_overlayWindowY; | |
37 | ||
38 | DECLARE_DYNAMIC_CLASS(wxScreenDCImpl) | |
39 | }; | |
40 | ||
41 | #endif // _WX_DCSCREEN_H_ |