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1 | /////////////////////////////////////////////////////////////////////////////// | |
2 | // Name: wx/evtloop.h | |
3 | // Purpose: declares wxEventLoop class | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 01.06.01 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2001 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr> | |
9 | // Licence: wxWindows licence | |
10 | /////////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifndef _WX_EVTLOOP_H_ | |
13 | #define _WX_EVTLOOP_H_ | |
14 | ||
15 | #include "wx/utils.h" | |
16 | ||
17 | class WXDLLEXPORT wxEventLoop; | |
18 | ||
19 | // ---------------------------------------------------------------------------- | |
20 | // wxEventLoop: a GUI event loop | |
21 | // ---------------------------------------------------------------------------- | |
22 | ||
23 | class WXDLLEXPORT wxEventLoopBase | |
24 | { | |
25 | public: | |
26 | // trivial, but needed (because of wxEventLoopBase) ctor | |
27 | wxEventLoopBase() { } | |
28 | ||
29 | // dtor | |
30 | virtual ~wxEventLoopBase() { } | |
31 | ||
32 | // start the event loop, return the exit code when it is finished | |
33 | virtual int Run() = 0; | |
34 | ||
35 | // exit from the loop with the given exit code | |
36 | virtual void Exit(int rc = 0) = 0; | |
37 | ||
38 | // return true if any events are available | |
39 | virtual bool Pending() const = 0; | |
40 | ||
41 | // dispatch a single event, return false if we should exit from the loop | |
42 | virtual bool Dispatch() = 0; | |
43 | ||
44 | // return currently active (running) event loop, may be NULL | |
45 | static wxEventLoop *GetActive() { return ms_activeLoop; } | |
46 | ||
47 | // set currently active (running) event loop | |
48 | static void SetActive(wxEventLoop* loop) { ms_activeLoop = loop; } | |
49 | ||
50 | // is this event loop running now? | |
51 | // | |
52 | // notice that even if this event loop hasn't terminated yet but has just | |
53 | // spawned a nested (e.g. modal) event loop, this would return false | |
54 | bool IsRunning() const; | |
55 | ||
56 | protected: | |
57 | // this function should be called before the event loop terminates, whether | |
58 | // this happens normally (because of Exit() call) or abnormally (because of | |
59 | // an exception thrown from inside the loop) | |
60 | virtual void OnExit() { } | |
61 | ||
62 | ||
63 | // the pointer to currently active loop | |
64 | static wxEventLoop *ms_activeLoop; | |
65 | ||
66 | DECLARE_NO_COPY_CLASS(wxEventLoopBase) | |
67 | }; | |
68 | ||
69 | #if defined(__WXMSW__) || defined(__WXMAC__) || defined(__WXDFB__) | |
70 | ||
71 | // this class can be used to implement a standard event loop logic using | |
72 | // Pending() and Dispatch() | |
73 | // | |
74 | // it also handles idle processing automatically | |
75 | class WXDLLEXPORT wxEventLoopManual : public wxEventLoopBase | |
76 | { | |
77 | public: | |
78 | wxEventLoopManual(); | |
79 | ||
80 | // enters a loop calling OnNextIteration(), Pending() and Dispatch() and | |
81 | // terminating when Exit() is called | |
82 | virtual int Run(); | |
83 | ||
84 | // sets the "should exit" flag and wakes up the loop so that it terminates | |
85 | // soon | |
86 | virtual void Exit(int rc = 0); | |
87 | ||
88 | protected: | |
89 | // implement this to wake up the loop: usually done by posting a dummy event | |
90 | // to it (called from Exit()) | |
91 | virtual void WakeUp() = 0; | |
92 | ||
93 | // may be overridden to perform some action at the start of each new event | |
94 | // loop iteration | |
95 | virtual void OnNextIteration() { } | |
96 | ||
97 | ||
98 | // the loop exit code | |
99 | int m_exitcode; | |
100 | ||
101 | // should we exit the loop? | |
102 | bool m_shouldExit; | |
103 | }; | |
104 | ||
105 | #endif // platforms using "manual" loop | |
106 | ||
107 | // we're moving away from old m_impl wxEventLoop model as otherwise the user | |
108 | // code doesn't have access to platform-specific wxEventLoop methods and this | |
109 | // can sometimes be very useful (e.g. under MSW this is necessary for | |
110 | // integration with MFC) but currently this is done for MSW only, other ports | |
111 | // should follow a.s.a.p. | |
112 | #if defined(__WXPALMOS__) | |
113 | #include "wx/palmos/evtloop.h" | |
114 | #elif defined(__WXMSW__) | |
115 | #include "wx/msw/evtloop.h" | |
116 | #elif defined(__WXMAC__) | |
117 | #include "wx/mac/evtloop.h" | |
118 | #elif defined(__WXDFB__) | |
119 | #include "wx/dfb/evtloop.h" | |
120 | #else // other platform | |
121 | ||
122 | class WXDLLEXPORT wxEventLoopImpl; | |
123 | ||
124 | class WXDLLEXPORT wxEventLoop : public wxEventLoopBase | |
125 | { | |
126 | public: | |
127 | wxEventLoop() { m_impl = NULL; } | |
128 | virtual ~wxEventLoop(); | |
129 | ||
130 | virtual int Run(); | |
131 | virtual void Exit(int rc = 0); | |
132 | virtual bool Pending() const; | |
133 | virtual bool Dispatch(); | |
134 | ||
135 | protected: | |
136 | // the pointer to the port specific implementation class | |
137 | wxEventLoopImpl *m_impl; | |
138 | ||
139 | DECLARE_NO_COPY_CLASS(wxEventLoop) | |
140 | }; | |
141 | ||
142 | #endif // platforms | |
143 | ||
144 | inline bool wxEventLoopBase::IsRunning() const { return GetActive() == this; } | |
145 | ||
146 | // ---------------------------------------------------------------------------- | |
147 | // wxModalEventLoop | |
148 | // ---------------------------------------------------------------------------- | |
149 | ||
150 | // this is a naive generic implementation which uses wxWindowDisabler to | |
151 | // implement modality, we will surely need platform-specific implementations | |
152 | // too, this generic implementation is here only temporarily to see how it | |
153 | // works | |
154 | class WXDLLEXPORT wxModalEventLoop : public wxEventLoop | |
155 | { | |
156 | public: | |
157 | wxModalEventLoop(wxWindow *winModal) | |
158 | { | |
159 | m_windowDisabler = new wxWindowDisabler(winModal); | |
160 | } | |
161 | ||
162 | protected: | |
163 | virtual void OnExit() | |
164 | { | |
165 | delete m_windowDisabler; | |
166 | m_windowDisabler = NULL; | |
167 | ||
168 | wxEventLoop::OnExit(); | |
169 | } | |
170 | ||
171 | private: | |
172 | wxWindowDisabler *m_windowDisabler; | |
173 | }; | |
174 | ||
175 | // ---------------------------------------------------------------------------- | |
176 | // wxEventLoopActivator: helper class for wxEventLoop implementations | |
177 | // ---------------------------------------------------------------------------- | |
178 | ||
179 | // this object sets the wxEventLoop given to the ctor as the currently active | |
180 | // one and unsets it in its dtor, this is especially useful in presence of | |
181 | // exceptions but is more tidy even when we don't use them | |
182 | class wxEventLoopActivator | |
183 | { | |
184 | public: | |
185 | wxEventLoopActivator(wxEventLoop *evtLoop) | |
186 | { | |
187 | m_evtLoopOld = wxEventLoop::GetActive(); | |
188 | wxEventLoop::SetActive(evtLoop); | |
189 | } | |
190 | ||
191 | ~wxEventLoopActivator() | |
192 | { | |
193 | // restore the previously active event loop | |
194 | wxEventLoop::SetActive(m_evtLoopOld); | |
195 | } | |
196 | ||
197 | private: | |
198 | wxEventLoop *m_evtLoopOld; | |
199 | }; | |
200 | ||
201 | #endif // _WX_EVTLOOP_H_ |