| 1 | ///////////////////////////////////////////////////////////////////////////// |
| 2 | // Name: wave.cpp |
| 3 | // Purpose: wxWave class implementation: optional |
| 4 | // Author: AUTHOR |
| 5 | // Modified by: |
| 6 | // Created: ??/??/98 |
| 7 | // RCS-ID: $Id$ |
| 8 | // Copyright: (c) AUTHOR |
| 9 | // Licence: wxWindows licence |
| 10 | ///////////////////////////////////////////////////////////////////////////// |
| 11 | |
| 12 | #ifdef __GNUG__ |
| 13 | #pragma implementation "wave.h" |
| 14 | #endif |
| 15 | |
| 16 | #include "wx/object.h" |
| 17 | #include "wx/string.h" |
| 18 | #include "wx/stubs/wave.h" |
| 19 | |
| 20 | wxWave::wxWave() |
| 21 | : m_waveData(NULL), m_waveLength(0), m_isResource(FALSE) |
| 22 | { |
| 23 | } |
| 24 | |
| 25 | wxWave::wxWave(const wxString& sFileName, bool isResource) |
| 26 | : m_waveData(NULL), m_waveLength(0), m_isResource(FALSE) |
| 27 | { |
| 28 | Create(sFileName, isResource); |
| 29 | } |
| 30 | |
| 31 | |
| 32 | wxWave::~wxWave() |
| 33 | { |
| 34 | Free(); |
| 35 | } |
| 36 | |
| 37 | bool wxWave::Create(const wxString& fileName, bool isResource) |
| 38 | { |
| 39 | Free(); |
| 40 | |
| 41 | // TODO |
| 42 | |
| 43 | return FALSE; |
| 44 | } |
| 45 | |
| 46 | bool wxWave::Play(bool async, bool looped) const |
| 47 | { |
| 48 | if (!IsOk()) |
| 49 | return FALSE; |
| 50 | |
| 51 | // TODO |
| 52 | return FALSE; |
| 53 | } |
| 54 | |
| 55 | bool wxWave::Free() |
| 56 | { |
| 57 | // TODO |
| 58 | return FALSE; |
| 59 | } |
| 60 | |
| 61 | |