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1///////////////////////////////////////////////////////////////////////////////
2// Name: src/common/socketiohandler.cpp
3// Purpose: implementation of wxFDIOHandler for wxSocket
4// Author: Angel Vidal, Lukasz Michalski
5// Created: 08.24.06
6// RCS-ID: $Id$
7// Copyright: (c) 2006 Angel vidal
8// (c) 2007 Vadim Zeitlin <vadim@wxwidgets.org>
9// License: wxWindows licence
10///////////////////////////////////////////////////////////////////////////////
11
12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
19
20// for compilers that support precompilation, includes "wx.h".
21#include "wx/wxprec.h"
22
23#if wxUSE_SOCKETS && wxUSE_SELECT_DISPATCHER
24
25#include "wx/apptrait.h"
26#include "wx/private/socket.h"
27#include "wx/link.h"
28
29// ============================================================================
30// implementation
31// ============================================================================
32
33// ----------------------------------------------------------------------------
34// wxSocketFDIOManager: socket manager using wxFDIODispatcher
35// ----------------------------------------------------------------------------
36
37class wxSocketFDIOManager : public wxSocketFDBasedManager
38{
39public:
40 virtual void Install_Callback(wxSocketImpl *socket, wxSocketNotify event);
41 virtual void Uninstall_Callback(wxSocketImpl *socket, wxSocketNotify event);
42};
43
44void wxSocketFDIOManager::Install_Callback(wxSocketImpl *socket_,
45 wxSocketNotify event)
46{
47 wxSocketImplUnix * const socket = static_cast<wxSocketImplUnix *>(socket_);
48
49 const int fd = socket->m_fd;
50
51 if ( fd == -1 )
52 return;
53
54 const SocketDir d = GetDirForEvent(socket, event);
55
56 wxFDIODispatcher * const dispatcher = wxFDIODispatcher::Get();
57 if ( !dispatcher )
58 return;
59
60 FD(socket, d) = fd;
61
62 // register it when it's used for the first time, update it if it had been
63 // previously registered
64 const bool alreadyRegistered = socket->HasAnyEnabledCallbacks();
65
66 socket->EnableCallback(d == FD_INPUT ? wxFDIO_INPUT : wxFDIO_OUTPUT);
67
68 if ( alreadyRegistered )
69 dispatcher->ModifyFD(fd, socket, socket->GetEnabledCallbacks());
70 else
71 dispatcher->RegisterFD(fd, socket, socket->GetEnabledCallbacks());
72}
73
74void wxSocketFDIOManager::Uninstall_Callback(wxSocketImpl *socket_,
75 wxSocketNotify event)
76{
77 wxSocketImplUnix * const socket = static_cast<wxSocketImplUnix *>(socket_);
78
79 const SocketDir d = GetDirForEvent(socket, event);
80
81 const int fd = FD(socket, d);
82 if ( fd == -1 )
83 return;
84
85 FD(socket, d) = -1;
86
87 const wxFDIODispatcherEntryFlags
88 flag = d == FD_INPUT ? wxFDIO_INPUT : wxFDIO_OUTPUT;
89
90 wxFDIODispatcher * const dispatcher = wxFDIODispatcher::Get();
91 if ( !dispatcher )
92 return;
93
94 socket->DisableCallback(flag);
95
96 if ( !socket->HasAnyEnabledCallbacks() )
97 dispatcher->UnregisterFD(fd);
98 else
99 dispatcher->ModifyFD(fd, socket, socket->GetEnabledCallbacks());
100}
101
102// set the wxBase variable to point to our wxSocketManager implementation
103//
104// see comments in wx/apptrait.h for the explanation of why do we do it
105// like this
106static struct ManagerSetter
107{
108 ManagerSetter()
109 {
110 static wxSocketFDIOManager s_manager;
111 wxAppTraits::SetDefaultSocketManager(&s_manager);
112 }
113} gs_managerSetter;
114
115
116// see the relative linker macro in socket.cpp
117wxFORCE_LINK_THIS_MODULE( socketiohandler );
118
119#endif // wxUSE_SOCKETS