]>
Commit | Line | Data |
---|---|---|
1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: socket.cpp | |
3 | // Purpose: Socket handler classes | |
4 | // Authors: Guilhem Lavaux, Guillermo Rodriguez Garcia | |
5 | // Created: April 1997 | |
6 | // Copyright: (C) 1999-1997, Guilhem Lavaux | |
7 | // (C) 2000-1999, Guillermo Rodriguez Garcia | |
8 | // RCS_ID: $Id$ | |
9 | // License: see wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ========================================================================== | |
13 | // Declarations | |
14 | // ========================================================================== | |
15 | ||
16 | #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) | |
17 | #pragma implementation "socket.h" | |
18 | #endif | |
19 | ||
20 | // For compilers that support precompilation, includes "wx.h". | |
21 | #include "wx/wxprec.h" | |
22 | ||
23 | #ifdef __BORLANDC__ | |
24 | #pragma hdrstop | |
25 | #endif | |
26 | ||
27 | #if wxUSE_SOCKETS | |
28 | ||
29 | #include "wx/app.h" | |
30 | #include "wx/apptrait.h" | |
31 | #include "wx/defs.h" | |
32 | #include "wx/object.h" | |
33 | #include "wx/string.h" | |
34 | #include "wx/timer.h" | |
35 | #include "wx/utils.h" | |
36 | #include "wx/module.h" | |
37 | #include "wx/log.h" | |
38 | #include "wx/intl.h" | |
39 | #include "wx/event.h" | |
40 | ||
41 | #include "wx/sckaddr.h" | |
42 | #include "wx/socket.h" | |
43 | ||
44 | // DLL options compatibility check: | |
45 | #include "wx/build.h" | |
46 | WX_CHECK_BUILD_OPTIONS("wxNet") | |
47 | ||
48 | // -------------------------------------------------------------------------- | |
49 | // macros and constants | |
50 | // -------------------------------------------------------------------------- | |
51 | ||
52 | // discard buffer | |
53 | #define MAX_DISCARD_SIZE (10 * 1024) | |
54 | ||
55 | // what to do within waits: we have 2 cases: from the main thread itself we | |
56 | // have to call wxYield() to let the events (including the GUI events and the | |
57 | // low-level (not wxWidgets) events from GSocket) be processed. From another | |
58 | // thread it is enough to just call wxThread::Yield() which will give away the | |
59 | // rest of our time slice: the explanation is that the events will be processed | |
60 | // by the main thread anyhow, without calling wxYield(), but we don't want to | |
61 | // eat the CPU time uselessly while sitting in the loop waiting for the data | |
62 | #if wxUSE_THREADS | |
63 | #define PROCESS_EVENTS() \ | |
64 | { \ | |
65 | if ( wxThread::IsMain() ) \ | |
66 | wxYield(); \ | |
67 | else \ | |
68 | wxThread::Yield(); \ | |
69 | } | |
70 | #else // !wxUSE_THREADS | |
71 | #define PROCESS_EVENTS() wxYield() | |
72 | #endif // wxUSE_THREADS/!wxUSE_THREADS | |
73 | ||
74 | #define wxTRACE_Socket _T("wxSocket") | |
75 | ||
76 | // -------------------------------------------------------------------------- | |
77 | // wxWin macros | |
78 | // -------------------------------------------------------------------------- | |
79 | ||
80 | IMPLEMENT_CLASS(wxSocketBase, wxObject) | |
81 | IMPLEMENT_CLASS(wxSocketServer, wxSocketBase) | |
82 | IMPLEMENT_CLASS(wxSocketClient, wxSocketBase) | |
83 | IMPLEMENT_CLASS(wxDatagramSocket, wxSocketBase) | |
84 | IMPLEMENT_DYNAMIC_CLASS(wxSocketEvent, wxEvent) | |
85 | ||
86 | // -------------------------------------------------------------------------- | |
87 | // private classes | |
88 | // -------------------------------------------------------------------------- | |
89 | ||
90 | class wxSocketState : public wxObject | |
91 | { | |
92 | public: | |
93 | wxSocketFlags m_flags; | |
94 | wxSocketEventFlags m_eventmask; | |
95 | bool m_notify; | |
96 | void *m_clientData; | |
97 | ||
98 | public: | |
99 | wxSocketState() : wxObject() {} | |
100 | ||
101 | DECLARE_NO_COPY_CLASS(wxSocketState) | |
102 | }; | |
103 | ||
104 | // ========================================================================== | |
105 | // wxSocketBase | |
106 | // ========================================================================== | |
107 | ||
108 | // -------------------------------------------------------------------------- | |
109 | // Initialization and shutdown | |
110 | // -------------------------------------------------------------------------- | |
111 | ||
112 | // FIXME-MT: all this is MT-unsafe, of course, we should protect all accesses | |
113 | // to m_countInit with a crit section | |
114 | size_t wxSocketBase::m_countInit = 0; | |
115 | ||
116 | bool wxSocketBase::IsInitialized() | |
117 | { | |
118 | return m_countInit > 0; | |
119 | } | |
120 | ||
121 | bool wxSocketBase::Initialize() | |
122 | { | |
123 | if ( !m_countInit++ ) | |
124 | { | |
125 | /* | |
126 | Details: Initialize() creates a hidden window as a sink for socket | |
127 | events, such as 'read completed'. wxMSW has only one message loop | |
128 | for the main thread. If Initialize is called in a secondary thread, | |
129 | the socket window will be created for the secondary thread, but | |
130 | since there is no message loop on this thread, it will never | |
131 | receive events and all socket operations will time out. | |
132 | BTW, the main thread must not be stopped using sleep or block | |
133 | on a semaphore (a bad idea in any case) or socket operations | |
134 | will time out. | |
135 | ||
136 | On the Mac side, Initialize() stores a pointer to the CFRunLoop for | |
137 | the main thread. Because secondary threads do not have run loops, | |
138 | adding event notifications to the "Current" loop would have no | |
139 | effect at all, events would never fire. | |
140 | */ | |
141 | wxASSERT_MSG( wxIsMainThread(), | |
142 | wxT("Call wxSocketBase::Initialize() from the main thread first!")); | |
143 | ||
144 | wxAppTraits *traits = wxAppConsole::GetInstance() ? | |
145 | wxAppConsole::GetInstance()->GetTraits() : NULL; | |
146 | GSocketGUIFunctionsTable *functions = | |
147 | traits ? traits->GetSocketGUIFunctionsTable() : NULL; | |
148 | GSocket_SetGUIFunctions(functions); | |
149 | ||
150 | if ( !GSocket_Init() ) | |
151 | { | |
152 | m_countInit--; | |
153 | ||
154 | return false; | |
155 | } | |
156 | } | |
157 | ||
158 | return true; | |
159 | } | |
160 | ||
161 | void wxSocketBase::Shutdown() | |
162 | { | |
163 | // we should be initialized | |
164 | wxASSERT_MSG( m_countInit, _T("extra call to Shutdown()") ); | |
165 | if ( !--m_countInit ) | |
166 | { | |
167 | GSocket_Cleanup(); | |
168 | } | |
169 | } | |
170 | ||
171 | // -------------------------------------------------------------------------- | |
172 | // Ctor and dtor | |
173 | // -------------------------------------------------------------------------- | |
174 | ||
175 | void wxSocketBase::Init() | |
176 | { | |
177 | m_socket = NULL; | |
178 | m_type = wxSOCKET_UNINIT; | |
179 | ||
180 | // state | |
181 | m_flags = 0; | |
182 | m_connected = | |
183 | m_establishing = | |
184 | m_reading = | |
185 | m_writing = | |
186 | m_error = false; | |
187 | m_lcount = 0; | |
188 | m_timeout = 600; | |
189 | m_beingDeleted = false; | |
190 | ||
191 | // pushback buffer | |
192 | m_unread = NULL; | |
193 | m_unrd_size = 0; | |
194 | m_unrd_cur = 0; | |
195 | ||
196 | // events | |
197 | m_id = wxID_ANY; | |
198 | m_handler = NULL; | |
199 | m_clientData = NULL; | |
200 | m_notify = false; | |
201 | m_eventmask = 0; | |
202 | ||
203 | if ( !IsInitialized() ) | |
204 | { | |
205 | // this Initialize() will be undone by wxSocketModule::OnExit(), all the | |
206 | // other calls to it should be matched by a call to Shutdown() | |
207 | Initialize(); | |
208 | } | |
209 | } | |
210 | ||
211 | wxSocketBase::wxSocketBase() | |
212 | { | |
213 | Init(); | |
214 | } | |
215 | ||
216 | wxSocketBase::wxSocketBase(wxSocketFlags flags, wxSocketType type) | |
217 | { | |
218 | Init(); | |
219 | ||
220 | m_flags = flags; | |
221 | m_type = type; | |
222 | } | |
223 | ||
224 | wxSocketBase::~wxSocketBase() | |
225 | { | |
226 | // Just in case the app called Destroy() *and* then deleted | |
227 | // the socket immediately: don't leave dangling pointers. | |
228 | wxAppTraits *traits = wxTheApp ? wxTheApp->GetTraits() : NULL; | |
229 | if ( traits ) | |
230 | traits->RemoveFromPendingDelete(this); | |
231 | ||
232 | // Shutdown and close the socket | |
233 | if (!m_beingDeleted) | |
234 | Close(); | |
235 | ||
236 | // Destroy the GSocket object | |
237 | if (m_socket) | |
238 | delete m_socket; | |
239 | ||
240 | // Free the pushback buffer | |
241 | if (m_unread) | |
242 | free(m_unread); | |
243 | } | |
244 | ||
245 | bool wxSocketBase::Destroy() | |
246 | { | |
247 | // Delayed destruction: the socket will be deleted during the next | |
248 | // idle loop iteration. This ensures that all pending events have | |
249 | // been processed. | |
250 | m_beingDeleted = true; | |
251 | ||
252 | // Shutdown and close the socket | |
253 | Close(); | |
254 | ||
255 | // Supress events from now on | |
256 | Notify(false); | |
257 | ||
258 | // schedule this object for deletion | |
259 | wxAppTraits *traits = wxTheApp ? wxTheApp->GetTraits() : NULL; | |
260 | if ( traits ) | |
261 | { | |
262 | // let the traits object decide what to do with us | |
263 | traits->ScheduleForDestroy(this); | |
264 | } | |
265 | else // no app or no traits | |
266 | { | |
267 | // in wxBase we might have no app object at all, don't leak memory | |
268 | delete this; | |
269 | } | |
270 | ||
271 | return true; | |
272 | } | |
273 | ||
274 | // -------------------------------------------------------------------------- | |
275 | // Basic IO calls | |
276 | // -------------------------------------------------------------------------- | |
277 | ||
278 | // The following IO operations update m_error and m_lcount: | |
279 | // {Read, Write, ReadMsg, WriteMsg, Peek, Unread, Discard} | |
280 | // | |
281 | // TODO: Should Connect, Accept and AcceptWith update m_error? | |
282 | ||
283 | bool wxSocketBase::Close() | |
284 | { | |
285 | // Interrupt pending waits | |
286 | InterruptWait(); | |
287 | ||
288 | if (m_socket) | |
289 | { | |
290 | // Disable callbacks | |
291 | m_socket->UnsetCallback(GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
292 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG); | |
293 | ||
294 | // Shutdown the connection | |
295 | m_socket->Shutdown(); | |
296 | } | |
297 | ||
298 | m_connected = false; | |
299 | m_establishing = false; | |
300 | return true; | |
301 | } | |
302 | ||
303 | wxSocketBase& wxSocketBase::Read(void* buffer, wxUint32 nbytes) | |
304 | { | |
305 | // Mask read events | |
306 | m_reading = true; | |
307 | ||
308 | m_lcount = _Read(buffer, nbytes); | |
309 | ||
310 | // If in wxSOCKET_WAITALL mode, all bytes should have been read. | |
311 | if (m_flags & wxSOCKET_WAITALL) | |
312 | m_error = (m_lcount != nbytes); | |
313 | else | |
314 | m_error = (m_lcount == 0); | |
315 | ||
316 | // Allow read events from now on | |
317 | m_reading = false; | |
318 | ||
319 | return *this; | |
320 | } | |
321 | ||
322 | wxUint32 wxSocketBase::_Read(void* buffer, wxUint32 nbytes) | |
323 | { | |
324 | int total; | |
325 | ||
326 | // Try the pushback buffer first | |
327 | total = GetPushback(buffer, nbytes, false); | |
328 | nbytes -= total; | |
329 | buffer = (char *)buffer + total; | |
330 | ||
331 | // Return now in one of the following cases: | |
332 | // - the socket is invalid, | |
333 | // - we got all the data, | |
334 | // - we got *some* data and we are not using wxSOCKET_WAITALL. | |
335 | if ( !m_socket || | |
336 | !nbytes || | |
337 | ((total != 0) && !(m_flags & wxSOCKET_WAITALL)) ) | |
338 | return total; | |
339 | ||
340 | // Possible combinations (they are checked in this order) | |
341 | // wxSOCKET_NOWAIT | |
342 | // wxSOCKET_WAITALL (with or without wxSOCKET_BLOCK) | |
343 | // wxSOCKET_BLOCK | |
344 | // wxSOCKET_NONE | |
345 | // | |
346 | int ret; | |
347 | if (m_flags & wxSOCKET_NOWAIT) | |
348 | { | |
349 | m_socket->SetNonBlocking(1); | |
350 | ret = m_socket->Read((char *)buffer, nbytes); | |
351 | m_socket->SetNonBlocking(0); | |
352 | ||
353 | if (ret > 0) | |
354 | total += ret; | |
355 | } | |
356 | else | |
357 | { | |
358 | bool more = true; | |
359 | ||
360 | while (more) | |
361 | { | |
362 | if ( !(m_flags & wxSOCKET_BLOCK) && !WaitForRead() ) | |
363 | break; | |
364 | ||
365 | ret = m_socket->Read((char *)buffer, nbytes); | |
366 | ||
367 | if (ret > 0) | |
368 | { | |
369 | total += ret; | |
370 | nbytes -= ret; | |
371 | buffer = (char *)buffer + ret; | |
372 | } | |
373 | ||
374 | // If we got here and wxSOCKET_WAITALL is not set, we can leave | |
375 | // now. Otherwise, wait until we recv all the data or until there | |
376 | // is an error. | |
377 | // | |
378 | more = (ret > 0 && nbytes > 0 && (m_flags & wxSOCKET_WAITALL)); | |
379 | } | |
380 | } | |
381 | ||
382 | return total; | |
383 | } | |
384 | ||
385 | wxSocketBase& wxSocketBase::ReadMsg(void* buffer, wxUint32 nbytes) | |
386 | { | |
387 | wxUint32 len, len2, sig, total; | |
388 | bool error; | |
389 | int old_flags; | |
390 | struct | |
391 | { | |
392 | unsigned char sig[4]; | |
393 | unsigned char len[4]; | |
394 | } msg; | |
395 | ||
396 | // Mask read events | |
397 | m_reading = true; | |
398 | ||
399 | total = 0; | |
400 | error = true; | |
401 | old_flags = m_flags; | |
402 | SetFlags((m_flags & wxSOCKET_BLOCK) | wxSOCKET_WAITALL); | |
403 | ||
404 | if (_Read(&msg, sizeof(msg)) != sizeof(msg)) | |
405 | goto exit; | |
406 | ||
407 | sig = (wxUint32)msg.sig[0]; | |
408 | sig |= (wxUint32)(msg.sig[1] << 8); | |
409 | sig |= (wxUint32)(msg.sig[2] << 16); | |
410 | sig |= (wxUint32)(msg.sig[3] << 24); | |
411 | ||
412 | if (sig != 0xfeeddead) | |
413 | { | |
414 | wxLogWarning(_("wxSocket: invalid signature in ReadMsg.")); | |
415 | goto exit; | |
416 | } | |
417 | ||
418 | len = (wxUint32)msg.len[0]; | |
419 | len |= (wxUint32)(msg.len[1] << 8); | |
420 | len |= (wxUint32)(msg.len[2] << 16); | |
421 | len |= (wxUint32)(msg.len[3] << 24); | |
422 | ||
423 | if (len > nbytes) | |
424 | { | |
425 | len2 = len - nbytes; | |
426 | len = nbytes; | |
427 | } | |
428 | else | |
429 | len2 = 0; | |
430 | ||
431 | // Don't attemp to read if the msg was zero bytes long. | |
432 | if (len) | |
433 | { | |
434 | total = _Read(buffer, len); | |
435 | ||
436 | if (total != len) | |
437 | goto exit; | |
438 | } | |
439 | if (len2) | |
440 | { | |
441 | char *discard_buffer = new char[MAX_DISCARD_SIZE]; | |
442 | long discard_len; | |
443 | ||
444 | // NOTE: discarded bytes don't add to m_lcount. | |
445 | do | |
446 | { | |
447 | discard_len = ((len2 > MAX_DISCARD_SIZE)? MAX_DISCARD_SIZE : len2); | |
448 | discard_len = _Read(discard_buffer, (wxUint32)discard_len); | |
449 | len2 -= (wxUint32)discard_len; | |
450 | } | |
451 | while ((discard_len > 0) && len2); | |
452 | ||
453 | delete [] discard_buffer; | |
454 | ||
455 | if (len2 != 0) | |
456 | goto exit; | |
457 | } | |
458 | if (_Read(&msg, sizeof(msg)) != sizeof(msg)) | |
459 | goto exit; | |
460 | ||
461 | sig = (wxUint32)msg.sig[0]; | |
462 | sig |= (wxUint32)(msg.sig[1] << 8); | |
463 | sig |= (wxUint32)(msg.sig[2] << 16); | |
464 | sig |= (wxUint32)(msg.sig[3] << 24); | |
465 | ||
466 | if (sig != 0xdeadfeed) | |
467 | { | |
468 | wxLogWarning(_("wxSocket: invalid signature in ReadMsg.")); | |
469 | goto exit; | |
470 | } | |
471 | ||
472 | // everything was OK | |
473 | error = false; | |
474 | ||
475 | exit: | |
476 | m_error = error; | |
477 | m_lcount = total; | |
478 | m_reading = false; | |
479 | SetFlags(old_flags); | |
480 | ||
481 | return *this; | |
482 | } | |
483 | ||
484 | wxSocketBase& wxSocketBase::Peek(void* buffer, wxUint32 nbytes) | |
485 | { | |
486 | // Mask read events | |
487 | m_reading = true; | |
488 | ||
489 | m_lcount = _Read(buffer, nbytes); | |
490 | Pushback(buffer, m_lcount); | |
491 | ||
492 | // If in wxSOCKET_WAITALL mode, all bytes should have been read. | |
493 | if (m_flags & wxSOCKET_WAITALL) | |
494 | m_error = (m_lcount != nbytes); | |
495 | else | |
496 | m_error = (m_lcount == 0); | |
497 | ||
498 | // Allow read events again | |
499 | m_reading = false; | |
500 | ||
501 | return *this; | |
502 | } | |
503 | ||
504 | wxSocketBase& wxSocketBase::Write(const void *buffer, wxUint32 nbytes) | |
505 | { | |
506 | // Mask write events | |
507 | m_writing = true; | |
508 | ||
509 | m_lcount = _Write(buffer, nbytes); | |
510 | ||
511 | // If in wxSOCKET_WAITALL mode, all bytes should have been written. | |
512 | if (m_flags & wxSOCKET_WAITALL) | |
513 | m_error = (m_lcount != nbytes); | |
514 | else | |
515 | m_error = (m_lcount == 0); | |
516 | ||
517 | // Allow write events again | |
518 | m_writing = false; | |
519 | ||
520 | return *this; | |
521 | } | |
522 | ||
523 | wxUint32 wxSocketBase::_Write(const void *buffer, wxUint32 nbytes) | |
524 | { | |
525 | wxUint32 total = 0; | |
526 | ||
527 | // If the socket is invalid or parameters are ill, return immediately | |
528 | if (!m_socket || !buffer || !nbytes) | |
529 | return 0; | |
530 | ||
531 | // Possible combinations (they are checked in this order) | |
532 | // wxSOCKET_NOWAIT | |
533 | // wxSOCKET_WAITALL (with or without wxSOCKET_BLOCK) | |
534 | // wxSOCKET_BLOCK | |
535 | // wxSOCKET_NONE | |
536 | // | |
537 | int ret; | |
538 | if (m_flags & wxSOCKET_NOWAIT) | |
539 | { | |
540 | m_socket->SetNonBlocking(1); | |
541 | ret = m_socket->Write((const char *)buffer, nbytes); | |
542 | m_socket->SetNonBlocking(0); | |
543 | ||
544 | if (ret > 0) | |
545 | total = ret; | |
546 | } | |
547 | else | |
548 | { | |
549 | bool more = true; | |
550 | ||
551 | while (more) | |
552 | { | |
553 | if ( !(m_flags & wxSOCKET_BLOCK) && !WaitForWrite() ) | |
554 | break; | |
555 | ||
556 | ret = m_socket->Write((const char *)buffer, nbytes); | |
557 | ||
558 | if (ret > 0) | |
559 | { | |
560 | total += ret; | |
561 | nbytes -= ret; | |
562 | buffer = (const char *)buffer + ret; | |
563 | } | |
564 | ||
565 | // If we got here and wxSOCKET_WAITALL is not set, we can leave | |
566 | // now. Otherwise, wait until we send all the data or until there | |
567 | // is an error. | |
568 | // | |
569 | more = (ret > 0 && nbytes > 0 && (m_flags & wxSOCKET_WAITALL)); | |
570 | } | |
571 | } | |
572 | ||
573 | return total; | |
574 | } | |
575 | ||
576 | wxSocketBase& wxSocketBase::WriteMsg(const void *buffer, wxUint32 nbytes) | |
577 | { | |
578 | wxUint32 total; | |
579 | bool error; | |
580 | struct | |
581 | { | |
582 | unsigned char sig[4]; | |
583 | unsigned char len[4]; | |
584 | } msg; | |
585 | ||
586 | // Mask write events | |
587 | m_writing = true; | |
588 | ||
589 | error = true; | |
590 | total = 0; | |
591 | SetFlags((m_flags & wxSOCKET_BLOCK) | wxSOCKET_WAITALL); | |
592 | ||
593 | msg.sig[0] = (unsigned char) 0xad; | |
594 | msg.sig[1] = (unsigned char) 0xde; | |
595 | msg.sig[2] = (unsigned char) 0xed; | |
596 | msg.sig[3] = (unsigned char) 0xfe; | |
597 | ||
598 | msg.len[0] = (unsigned char) (nbytes & 0xff); | |
599 | msg.len[1] = (unsigned char) ((nbytes >> 8) & 0xff); | |
600 | msg.len[2] = (unsigned char) ((nbytes >> 16) & 0xff); | |
601 | msg.len[3] = (unsigned char) ((nbytes >> 24) & 0xff); | |
602 | ||
603 | if (_Write(&msg, sizeof(msg)) < sizeof(msg)) | |
604 | goto exit; | |
605 | ||
606 | total = _Write(buffer, nbytes); | |
607 | ||
608 | if (total < nbytes) | |
609 | goto exit; | |
610 | ||
611 | msg.sig[0] = (unsigned char) 0xed; | |
612 | msg.sig[1] = (unsigned char) 0xfe; | |
613 | msg.sig[2] = (unsigned char) 0xad; | |
614 | msg.sig[3] = (unsigned char) 0xde; | |
615 | msg.len[0] = msg.len[1] = msg.len[2] = msg.len[3] = (char) 0; | |
616 | ||
617 | if ((_Write(&msg, sizeof(msg))) < sizeof(msg)) | |
618 | goto exit; | |
619 | ||
620 | // everything was OK | |
621 | error = false; | |
622 | ||
623 | exit: | |
624 | m_error = error; | |
625 | m_lcount = total; | |
626 | m_writing = false; | |
627 | ||
628 | return *this; | |
629 | } | |
630 | ||
631 | wxSocketBase& wxSocketBase::Unread(const void *buffer, wxUint32 nbytes) | |
632 | { | |
633 | if (nbytes != 0) | |
634 | Pushback(buffer, nbytes); | |
635 | ||
636 | m_error = false; | |
637 | m_lcount = nbytes; | |
638 | ||
639 | return *this; | |
640 | } | |
641 | ||
642 | wxSocketBase& wxSocketBase::Discard() | |
643 | { | |
644 | char *buffer = new char[MAX_DISCARD_SIZE]; | |
645 | wxUint32 ret; | |
646 | wxUint32 total = 0; | |
647 | ||
648 | // Mask read events | |
649 | m_reading = true; | |
650 | ||
651 | SetFlags(wxSOCKET_NOWAIT); | |
652 | ||
653 | do | |
654 | { | |
655 | ret = _Read(buffer, MAX_DISCARD_SIZE); | |
656 | total += ret; | |
657 | } | |
658 | while (ret == MAX_DISCARD_SIZE); | |
659 | ||
660 | delete[] buffer; | |
661 | m_lcount = total; | |
662 | m_error = false; | |
663 | ||
664 | // Allow read events again | |
665 | m_reading = false; | |
666 | ||
667 | return *this; | |
668 | } | |
669 | ||
670 | // -------------------------------------------------------------------------- | |
671 | // Wait functions | |
672 | // -------------------------------------------------------------------------- | |
673 | ||
674 | // All Wait functions poll the socket using GSocket_Select() to | |
675 | // check for the specified combination of conditions, until one | |
676 | // of these conditions become true, an error occurs, or the | |
677 | // timeout elapses. The polling loop calls PROCESS_EVENTS(), so | |
678 | // this won't block the GUI. | |
679 | ||
680 | bool wxSocketBase::_Wait(long seconds, | |
681 | long milliseconds, | |
682 | wxSocketEventFlags flags) | |
683 | { | |
684 | GSocketEventFlags result; | |
685 | long timeout; | |
686 | ||
687 | // Set this to true to interrupt ongoing waits | |
688 | m_interrupt = false; | |
689 | ||
690 | // Check for valid socket | |
691 | if (!m_socket) | |
692 | return false; | |
693 | ||
694 | // Check for valid timeout value. | |
695 | if (seconds != -1) | |
696 | timeout = seconds * 1000 + milliseconds; | |
697 | else | |
698 | timeout = m_timeout * 1000; | |
699 | ||
700 | #if !defined(wxUSE_GUI) || !wxUSE_GUI | |
701 | m_socket->SetTimeout(timeout); | |
702 | #endif | |
703 | ||
704 | // Wait in an active polling loop. | |
705 | // | |
706 | // NOTE: We duplicate some of the code in OnRequest, but this doesn't | |
707 | // hurt. It has to be here because the (GSocket) event might arrive | |
708 | // a bit delayed, and it has to be in OnRequest as well because we | |
709 | // don't know whether the Wait functions are being used. | |
710 | // | |
711 | // Do this at least once (important if timeout == 0, when | |
712 | // we are just polling). Also, if just polling, do not yield. | |
713 | ||
714 | wxStopWatch chrono; | |
715 | bool done = false; | |
716 | ||
717 | while (!done) | |
718 | { | |
719 | result = m_socket->Select(flags | GSOCK_LOST_FLAG); | |
720 | ||
721 | // Incoming connection (server) or connection established (client) | |
722 | if (result & GSOCK_CONNECTION_FLAG) | |
723 | { | |
724 | m_connected = true; | |
725 | m_establishing = false; | |
726 | return true; | |
727 | } | |
728 | ||
729 | // Data available or output buffer ready | |
730 | if ((result & GSOCK_INPUT_FLAG) || (result & GSOCK_OUTPUT_FLAG)) | |
731 | { | |
732 | return true; | |
733 | } | |
734 | ||
735 | // Connection lost | |
736 | if (result & GSOCK_LOST_FLAG) | |
737 | { | |
738 | m_connected = false; | |
739 | m_establishing = false; | |
740 | return (flags & GSOCK_LOST_FLAG) != 0; | |
741 | } | |
742 | ||
743 | // Wait more? | |
744 | if ((!timeout) || (chrono.Time() > timeout) || (m_interrupt)) | |
745 | done = true; | |
746 | else | |
747 | PROCESS_EVENTS(); | |
748 | } | |
749 | ||
750 | return false; | |
751 | } | |
752 | ||
753 | bool wxSocketBase::Wait(long seconds, long milliseconds) | |
754 | { | |
755 | return _Wait(seconds, milliseconds, GSOCK_INPUT_FLAG | | |
756 | GSOCK_OUTPUT_FLAG | | |
757 | GSOCK_CONNECTION_FLAG | | |
758 | GSOCK_LOST_FLAG); | |
759 | } | |
760 | ||
761 | bool wxSocketBase::WaitForRead(long seconds, long milliseconds) | |
762 | { | |
763 | // Check pushback buffer before entering _Wait | |
764 | if (m_unread) | |
765 | return true; | |
766 | ||
767 | // Note that GSOCK_INPUT_LOST has to be explicitly passed to | |
768 | // _Wait becuase of the semantics of WaitForRead: a return | |
769 | // value of true means that a GSocket_Read call will return | |
770 | // immediately, not that there is actually data to read. | |
771 | ||
772 | return _Wait(seconds, milliseconds, GSOCK_INPUT_FLAG | | |
773 | GSOCK_LOST_FLAG); | |
774 | } | |
775 | ||
776 | ||
777 | bool wxSocketBase::WaitForWrite(long seconds, long milliseconds) | |
778 | { | |
779 | return _Wait(seconds, milliseconds, GSOCK_OUTPUT_FLAG); | |
780 | } | |
781 | ||
782 | bool wxSocketBase::WaitForLost(long seconds, long milliseconds) | |
783 | { | |
784 | return _Wait(seconds, milliseconds, GSOCK_LOST_FLAG); | |
785 | } | |
786 | ||
787 | // -------------------------------------------------------------------------- | |
788 | // Miscellaneous | |
789 | // -------------------------------------------------------------------------- | |
790 | ||
791 | // | |
792 | // Get local or peer address | |
793 | // | |
794 | ||
795 | bool wxSocketBase::GetPeer(wxSockAddress& addr_man) const | |
796 | { | |
797 | GAddress *peer; | |
798 | ||
799 | if (!m_socket) | |
800 | return false; | |
801 | ||
802 | peer = m_socket->GetPeer(); | |
803 | ||
804 | // copying a null address would just trigger an assert anyway | |
805 | ||
806 | if (!peer) | |
807 | return false; | |
808 | ||
809 | addr_man.SetAddress(peer); | |
810 | GAddress_destroy(peer); | |
811 | ||
812 | return true; | |
813 | } | |
814 | ||
815 | bool wxSocketBase::GetLocal(wxSockAddress& addr_man) const | |
816 | { | |
817 | GAddress *local; | |
818 | ||
819 | if (!m_socket) | |
820 | return false; | |
821 | ||
822 | local = m_socket->GetLocal(); | |
823 | addr_man.SetAddress(local); | |
824 | GAddress_destroy(local); | |
825 | ||
826 | return true; | |
827 | } | |
828 | ||
829 | // | |
830 | // Save and restore socket state | |
831 | // | |
832 | ||
833 | void wxSocketBase::SaveState() | |
834 | { | |
835 | wxSocketState *state; | |
836 | ||
837 | state = new wxSocketState(); | |
838 | ||
839 | state->m_flags = m_flags; | |
840 | state->m_notify = m_notify; | |
841 | state->m_eventmask = m_eventmask; | |
842 | state->m_clientData = m_clientData; | |
843 | ||
844 | m_states.Append(state); | |
845 | } | |
846 | ||
847 | void wxSocketBase::RestoreState() | |
848 | { | |
849 | wxList::compatibility_iterator node; | |
850 | wxSocketState *state; | |
851 | ||
852 | node = m_states.GetLast(); | |
853 | if (!node) | |
854 | return; | |
855 | ||
856 | state = (wxSocketState *)node->GetData(); | |
857 | ||
858 | m_flags = state->m_flags; | |
859 | m_notify = state->m_notify; | |
860 | m_eventmask = state->m_eventmask; | |
861 | m_clientData = state->m_clientData; | |
862 | ||
863 | m_states.Erase(node); | |
864 | delete state; | |
865 | } | |
866 | ||
867 | // | |
868 | // Timeout and flags | |
869 | // | |
870 | ||
871 | void wxSocketBase::SetTimeout(long seconds) | |
872 | { | |
873 | m_timeout = seconds; | |
874 | ||
875 | if (m_socket) | |
876 | m_socket->SetTimeout(m_timeout * 1000); | |
877 | } | |
878 | ||
879 | void wxSocketBase::SetFlags(wxSocketFlags flags) | |
880 | { | |
881 | m_flags = flags; | |
882 | } | |
883 | ||
884 | ||
885 | // -------------------------------------------------------------------------- | |
886 | // Event handling | |
887 | // -------------------------------------------------------------------------- | |
888 | ||
889 | // A note on how events are processed, which is probably the most | |
890 | // difficult thing to get working right while keeping the same API | |
891 | // and functionality for all platforms. | |
892 | // | |
893 | // When GSocket detects an event, it calls wx_socket_callback, which in | |
894 | // turn just calls wxSocketBase::OnRequest in the corresponding wxSocket | |
895 | // object. OnRequest does some housekeeping, and if the event is to be | |
896 | // propagated to the user, it creates a new wxSocketEvent object and | |
897 | // posts it. The event is not processed immediately, but delayed with | |
898 | // AddPendingEvent instead. This is necessary in order to decouple the | |
899 | // event processing from wx_socket_callback; otherwise, subsequent IO | |
900 | // calls made from the user event handler would fail, as gtk callbacks | |
901 | // are not reentrant. | |
902 | // | |
903 | // Note that, unlike events, user callbacks (now deprecated) are _not_ | |
904 | // decoupled from wx_socket_callback and thus they suffer from a variety | |
905 | // of problems. Avoid them where possible and use events instead. | |
906 | ||
907 | extern "C" | |
908 | void LINKAGEMODE wx_socket_callback(GSocket * WXUNUSED(socket), | |
909 | GSocketEvent notification, | |
910 | char *cdata) | |
911 | { | |
912 | wxSocketBase *sckobj = (wxSocketBase *)cdata; | |
913 | ||
914 | sckobj->OnRequest((wxSocketNotify) notification); | |
915 | } | |
916 | ||
917 | void wxSocketBase::OnRequest(wxSocketNotify notification) | |
918 | { | |
919 | // NOTE: We duplicate some of the code in _Wait, but this doesn't | |
920 | // hurt. It has to be here because the (GSocket) event might arrive | |
921 | // a bit delayed, and it has to be in _Wait as well because we don't | |
922 | // know whether the Wait functions are being used. | |
923 | ||
924 | switch(notification) | |
925 | { | |
926 | case wxSOCKET_CONNECTION: | |
927 | m_establishing = false; | |
928 | m_connected = true; | |
929 | break; | |
930 | ||
931 | // If we are in the middle of a R/W operation, do not | |
932 | // propagate events to users. Also, filter 'late' events | |
933 | // which are no longer valid. | |
934 | ||
935 | case wxSOCKET_INPUT: | |
936 | if (m_reading || !m_socket->Select(GSOCK_INPUT_FLAG)) | |
937 | return; | |
938 | break; | |
939 | ||
940 | case wxSOCKET_OUTPUT: | |
941 | if (m_writing || !m_socket->Select(GSOCK_OUTPUT_FLAG)) | |
942 | return; | |
943 | break; | |
944 | ||
945 | case wxSOCKET_LOST: | |
946 | m_connected = false; | |
947 | m_establishing = false; | |
948 | break; | |
949 | ||
950 | default: | |
951 | break; | |
952 | } | |
953 | ||
954 | // Schedule the event | |
955 | ||
956 | wxSocketEventFlags flag = 0; | |
957 | wxUnusedVar(flag); | |
958 | switch (notification) | |
959 | { | |
960 | case GSOCK_INPUT: flag = GSOCK_INPUT_FLAG; break; | |
961 | case GSOCK_OUTPUT: flag = GSOCK_OUTPUT_FLAG; break; | |
962 | case GSOCK_CONNECTION: flag = GSOCK_CONNECTION_FLAG; break; | |
963 | case GSOCK_LOST: flag = GSOCK_LOST_FLAG; break; | |
964 | default: | |
965 | wxLogWarning(_("wxSocket: unknown event!.")); | |
966 | return; | |
967 | } | |
968 | ||
969 | if (((m_eventmask & flag) == flag) && m_notify) | |
970 | { | |
971 | if (m_handler) | |
972 | { | |
973 | wxSocketEvent event(m_id); | |
974 | event.m_event = notification; | |
975 | event.m_clientData = m_clientData; | |
976 | event.SetEventObject(this); | |
977 | ||
978 | m_handler->AddPendingEvent(event); | |
979 | } | |
980 | } | |
981 | } | |
982 | ||
983 | void wxSocketBase::Notify(bool notify) | |
984 | { | |
985 | m_notify = notify; | |
986 | } | |
987 | ||
988 | void wxSocketBase::SetNotify(wxSocketEventFlags flags) | |
989 | { | |
990 | m_eventmask = flags; | |
991 | } | |
992 | ||
993 | void wxSocketBase::SetEventHandler(wxEvtHandler& handler, int id) | |
994 | { | |
995 | m_handler = &handler; | |
996 | m_id = id; | |
997 | } | |
998 | ||
999 | // -------------------------------------------------------------------------- | |
1000 | // Pushback buffer | |
1001 | // -------------------------------------------------------------------------- | |
1002 | ||
1003 | void wxSocketBase::Pushback(const void *buffer, wxUint32 size) | |
1004 | { | |
1005 | if (!size) return; | |
1006 | ||
1007 | if (m_unread == NULL) | |
1008 | m_unread = malloc(size); | |
1009 | else | |
1010 | { | |
1011 | void *tmp; | |
1012 | ||
1013 | tmp = malloc(m_unrd_size + size); | |
1014 | memcpy((char *)tmp + size, m_unread, m_unrd_size); | |
1015 | free(m_unread); | |
1016 | ||
1017 | m_unread = tmp; | |
1018 | } | |
1019 | ||
1020 | m_unrd_size += size; | |
1021 | ||
1022 | memcpy(m_unread, buffer, size); | |
1023 | } | |
1024 | ||
1025 | wxUint32 wxSocketBase::GetPushback(void *buffer, wxUint32 size, bool peek) | |
1026 | { | |
1027 | if (!m_unrd_size) | |
1028 | return 0; | |
1029 | ||
1030 | if (size > (m_unrd_size-m_unrd_cur)) | |
1031 | size = m_unrd_size-m_unrd_cur; | |
1032 | ||
1033 | memcpy(buffer, (char *)m_unread + m_unrd_cur, size); | |
1034 | ||
1035 | if (!peek) | |
1036 | { | |
1037 | m_unrd_cur += size; | |
1038 | if (m_unrd_size == m_unrd_cur) | |
1039 | { | |
1040 | free(m_unread); | |
1041 | m_unread = NULL; | |
1042 | m_unrd_size = 0; | |
1043 | m_unrd_cur = 0; | |
1044 | } | |
1045 | } | |
1046 | ||
1047 | return size; | |
1048 | } | |
1049 | ||
1050 | ||
1051 | // ========================================================================== | |
1052 | // wxSocketServer | |
1053 | // ========================================================================== | |
1054 | ||
1055 | // -------------------------------------------------------------------------- | |
1056 | // Ctor | |
1057 | // -------------------------------------------------------------------------- | |
1058 | ||
1059 | wxSocketServer::wxSocketServer(wxSockAddress& addr_man, | |
1060 | wxSocketFlags flags) | |
1061 | : wxSocketBase(flags, wxSOCKET_SERVER) | |
1062 | { | |
1063 | wxLogTrace( wxTRACE_Socket, _T("Opening wxSocketServer") ); | |
1064 | ||
1065 | m_socket = GSocket_new(); | |
1066 | ||
1067 | if (!m_socket) | |
1068 | { | |
1069 | wxLogTrace( wxTRACE_Socket, _T("*** GSocket_new failed") ); | |
1070 | return; | |
1071 | } | |
1072 | ||
1073 | // Setup the socket as server | |
1074 | ||
1075 | m_socket->SetLocal(addr_man.GetAddress()); | |
1076 | ||
1077 | if (GetFlags() & wxSOCKET_REUSEADDR) { | |
1078 | m_socket->SetReusable(); | |
1079 | } | |
1080 | ||
1081 | if (m_socket->SetServer() != GSOCK_NOERROR) | |
1082 | { | |
1083 | delete m_socket; | |
1084 | m_socket = NULL; | |
1085 | ||
1086 | wxLogTrace( wxTRACE_Socket, _T("*** GSocket_SetServer failed") ); | |
1087 | return; | |
1088 | } | |
1089 | ||
1090 | m_socket->SetTimeout(m_timeout * 1000); | |
1091 | m_socket->SetCallback(GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
1092 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG, | |
1093 | wx_socket_callback, (char *)this); | |
1094 | } | |
1095 | ||
1096 | // -------------------------------------------------------------------------- | |
1097 | // Accept | |
1098 | // -------------------------------------------------------------------------- | |
1099 | ||
1100 | bool wxSocketServer::AcceptWith(wxSocketBase& sock, bool wait) | |
1101 | { | |
1102 | GSocket *child_socket; | |
1103 | ||
1104 | if (!m_socket) | |
1105 | return false; | |
1106 | ||
1107 | // If wait == false, then the call should be nonblocking. | |
1108 | // When we are finished, we put the socket to blocking mode | |
1109 | // again. | |
1110 | ||
1111 | if (!wait) | |
1112 | m_socket->SetNonBlocking(1); | |
1113 | ||
1114 | child_socket = m_socket->WaitConnection(); | |
1115 | ||
1116 | if (!wait) | |
1117 | m_socket->SetNonBlocking(0); | |
1118 | ||
1119 | if (!child_socket) | |
1120 | return false; | |
1121 | ||
1122 | sock.m_type = wxSOCKET_BASE; | |
1123 | sock.m_socket = child_socket; | |
1124 | sock.m_connected = true; | |
1125 | ||
1126 | sock.m_socket->SetTimeout(sock.m_timeout * 1000); | |
1127 | sock.m_socket->SetCallback(GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
1128 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG, | |
1129 | wx_socket_callback, (char *)&sock); | |
1130 | ||
1131 | return true; | |
1132 | } | |
1133 | ||
1134 | wxSocketBase *wxSocketServer::Accept(bool wait) | |
1135 | { | |
1136 | wxSocketBase* sock = new wxSocketBase(); | |
1137 | ||
1138 | sock->SetFlags(m_flags); | |
1139 | ||
1140 | if (!AcceptWith(*sock, wait)) | |
1141 | { | |
1142 | sock->Destroy(); | |
1143 | sock = NULL; | |
1144 | } | |
1145 | ||
1146 | return sock; | |
1147 | } | |
1148 | ||
1149 | bool wxSocketServer::WaitForAccept(long seconds, long milliseconds) | |
1150 | { | |
1151 | return _Wait(seconds, milliseconds, GSOCK_CONNECTION_FLAG); | |
1152 | } | |
1153 | ||
1154 | bool wxSocketBase::GetOption(int level, int optname, void *optval, int *optlen) | |
1155 | { | |
1156 | if (m_socket->GetSockOpt(level, optname, optval, optlen) | |
1157 | != GSOCK_NOERROR) | |
1158 | { | |
1159 | return false; | |
1160 | } | |
1161 | return true; | |
1162 | } | |
1163 | ||
1164 | bool wxSocketBase::SetOption(int level, int optname, const void *optval, | |
1165 | int optlen) | |
1166 | { | |
1167 | if (m_socket->SetSockOpt(level, optname, optval, optlen) | |
1168 | != GSOCK_NOERROR) | |
1169 | { | |
1170 | return false; | |
1171 | } | |
1172 | return true; | |
1173 | } | |
1174 | ||
1175 | // ========================================================================== | |
1176 | // wxSocketClient | |
1177 | // ========================================================================== | |
1178 | ||
1179 | // -------------------------------------------------------------------------- | |
1180 | // Ctor and dtor | |
1181 | // -------------------------------------------------------------------------- | |
1182 | ||
1183 | wxSocketClient::wxSocketClient(wxSocketFlags flags) | |
1184 | : wxSocketBase(flags, wxSOCKET_CLIENT) | |
1185 | { | |
1186 | } | |
1187 | ||
1188 | wxSocketClient::~wxSocketClient() | |
1189 | { | |
1190 | } | |
1191 | ||
1192 | // -------------------------------------------------------------------------- | |
1193 | // Connect | |
1194 | // -------------------------------------------------------------------------- | |
1195 | ||
1196 | bool wxSocketClient::Connect(wxSockAddress& addr_man, bool wait) | |
1197 | { | |
1198 | GSocketError err; | |
1199 | ||
1200 | if (m_socket) | |
1201 | { | |
1202 | // Shutdown and destroy the socket | |
1203 | Close(); | |
1204 | delete m_socket; | |
1205 | } | |
1206 | ||
1207 | m_socket = GSocket_new(); | |
1208 | m_connected = false; | |
1209 | m_establishing = false; | |
1210 | ||
1211 | if (!m_socket) | |
1212 | return false; | |
1213 | ||
1214 | m_socket->SetTimeout(m_timeout * 1000); | |
1215 | m_socket->SetCallback(GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
1216 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG, | |
1217 | wx_socket_callback, (char *)this); | |
1218 | ||
1219 | // If wait == false, then the call should be nonblocking. | |
1220 | // When we are finished, we put the socket to blocking mode | |
1221 | // again. | |
1222 | ||
1223 | if (!wait) | |
1224 | m_socket->SetNonBlocking(1); | |
1225 | ||
1226 | m_socket->SetPeer(addr_man.GetAddress()); | |
1227 | err = m_socket->Connect(GSOCK_STREAMED); | |
1228 | ||
1229 | if (!wait) | |
1230 | m_socket->SetNonBlocking(0); | |
1231 | ||
1232 | if (err != GSOCK_NOERROR) | |
1233 | { | |
1234 | if (err == GSOCK_WOULDBLOCK) | |
1235 | m_establishing = true; | |
1236 | ||
1237 | return false; | |
1238 | } | |
1239 | ||
1240 | m_connected = true; | |
1241 | return true; | |
1242 | } | |
1243 | ||
1244 | bool wxSocketClient::WaitOnConnect(long seconds, long milliseconds) | |
1245 | { | |
1246 | if (m_connected) // Already connected | |
1247 | return true; | |
1248 | ||
1249 | if (!m_establishing || !m_socket) // No connection in progress | |
1250 | return false; | |
1251 | ||
1252 | return _Wait(seconds, milliseconds, GSOCK_CONNECTION_FLAG | | |
1253 | GSOCK_LOST_FLAG); | |
1254 | } | |
1255 | ||
1256 | // ========================================================================== | |
1257 | // wxDatagramSocket | |
1258 | // ========================================================================== | |
1259 | ||
1260 | /* NOTE: experimental stuff - might change */ | |
1261 | ||
1262 | wxDatagramSocket::wxDatagramSocket( wxSockAddress& addr, | |
1263 | wxSocketFlags flags ) | |
1264 | : wxSocketBase( flags, wxSOCKET_DATAGRAM ) | |
1265 | { | |
1266 | // Create the socket | |
1267 | m_socket = GSocket_new(); | |
1268 | ||
1269 | if(!m_socket) | |
1270 | { | |
1271 | wxASSERT_MSG( 0, _T("datagram socket not new'd") ); | |
1272 | return; | |
1273 | } | |
1274 | // Setup the socket as non connection oriented | |
1275 | m_socket->SetLocal(addr.GetAddress()); | |
1276 | if( m_socket->SetNonOriented() != GSOCK_NOERROR ) | |
1277 | { | |
1278 | delete m_socket; | |
1279 | m_socket = NULL; | |
1280 | return; | |
1281 | } | |
1282 | ||
1283 | // Initialize all stuff | |
1284 | m_connected = false; | |
1285 | m_establishing = false; | |
1286 | m_socket->SetTimeout( m_timeout ); | |
1287 | m_socket->SetCallback( GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
1288 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG, | |
1289 | wx_socket_callback, (char*)this ); | |
1290 | ||
1291 | } | |
1292 | ||
1293 | wxDatagramSocket& wxDatagramSocket::RecvFrom( wxSockAddress& addr, | |
1294 | void* buf, | |
1295 | wxUint32 nBytes ) | |
1296 | { | |
1297 | Read(buf, nBytes); | |
1298 | GetPeer(addr); | |
1299 | return (*this); | |
1300 | } | |
1301 | ||
1302 | wxDatagramSocket& wxDatagramSocket::SendTo( wxSockAddress& addr, | |
1303 | const void* buf, | |
1304 | wxUint32 nBytes ) | |
1305 | { | |
1306 | m_socket->SetPeer(addr.GetAddress()); | |
1307 | Write(buf, nBytes); | |
1308 | return (*this); | |
1309 | } | |
1310 | ||
1311 | // ========================================================================== | |
1312 | // wxSocketModule | |
1313 | // ========================================================================== | |
1314 | ||
1315 | class wxSocketModule : public wxModule | |
1316 | { | |
1317 | public: | |
1318 | virtual bool OnInit() | |
1319 | { | |
1320 | // wxSocketBase will call GSocket_Init() itself when/if needed | |
1321 | return true; | |
1322 | } | |
1323 | ||
1324 | virtual void OnExit() | |
1325 | { | |
1326 | if ( wxSocketBase::IsInitialized() ) | |
1327 | wxSocketBase::Shutdown(); | |
1328 | } | |
1329 | ||
1330 | private: | |
1331 | DECLARE_DYNAMIC_CLASS(wxSocketModule) | |
1332 | }; | |
1333 | ||
1334 | IMPLEMENT_DYNAMIC_CLASS(wxSocketModule, wxModule) | |
1335 | ||
1336 | #endif | |
1337 | // wxUSE_SOCKETS | |
1338 | ||
1339 | // vi:sts=4:sw=4:et |