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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: wx/msw/stattext.h | |
3 | // Purpose: wxStaticText class | |
4 | // Author: Julian Smart | |
5 | // Modified by: | |
6 | // Created: 01/02/97 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifndef _WX_STATTEXT_H_ | |
13 | #define _WX_STATTEXT_H_ | |
14 | ||
15 | class WXDLLEXPORT wxStaticText : public wxStaticTextBase | |
16 | { | |
17 | public: | |
18 | wxStaticText() { } | |
19 | ||
20 | wxStaticText(wxWindow *parent, | |
21 | wxWindowID id, | |
22 | const wxString& label, | |
23 | const wxPoint& pos = wxDefaultPosition, | |
24 | const wxSize& size = wxDefaultSize, | |
25 | long style = 0, | |
26 | const wxString& name = wxStaticTextNameStr) | |
27 | { | |
28 | Create(parent, id, label, pos, size, style, name); | |
29 | } | |
30 | ||
31 | bool Create(wxWindow *parent, | |
32 | wxWindowID id, | |
33 | const wxString& label, | |
34 | const wxPoint& pos = wxDefaultPosition, | |
35 | const wxSize& size = wxDefaultSize, | |
36 | long style = 0, | |
37 | const wxString& name = wxStaticTextNameStr); | |
38 | ||
39 | // override some methods to resize the window properly | |
40 | virtual void SetLabel(const wxString& label); | |
41 | virtual bool SetFont( const wxFont &font ); | |
42 | ||
43 | virtual WXDWORD MSWGetStyle(long flags, WXDWORD *exstyle = NULL) const; | |
44 | ||
45 | protected: | |
46 | // implement/override some base class virtuals | |
47 | virtual wxBorder GetDefaultBorder() const; | |
48 | virtual void DoSetSize(int x, int y, int w, int h, | |
49 | int sizeFlags = wxSIZE_AUTO); | |
50 | virtual wxSize DoGetBestSize() const; | |
51 | ||
52 | virtual wxString DoGetLabel() const; | |
53 | virtual void DoSetLabel(const wxString& str); | |
54 | ||
55 | DECLARE_DYNAMIC_CLASS_NO_COPY(wxStaticText) | |
56 | }; | |
57 | ||
58 | #endif | |
59 | // _WX_STATTEXT_H_ |