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1/////////////////////////////////////////////////////////////////////////////
2// Name: gauge.h
3// Purpose:
4// Author: Robert Roebling
5// Id: $Id$
6// Copyright: (c) 1998 Robert Roebling
7// Licence: wxWindows licence
8/////////////////////////////////////////////////////////////////////////////
9
10
11#ifndef __GTKGAUGEH__
12#define __GTKGAUGEH__
13
14#ifdef __GNUG__
15#pragma interface
16#endif
17
18#include "wx/defs.h"
19#include "wx/object.h"
20#include "wx/list.h"
21#include "wx/control.h"
22
23//-----------------------------------------------------------------------------
24// classes
25//-----------------------------------------------------------------------------
26
27class wxGauge;
28
29//-----------------------------------------------------------------------------
30// global data
31//-----------------------------------------------------------------------------
32
33extern const char* wxGaugeNameStr;
34
35//-----------------------------------------------------------------------------
36// wxGaugeBox
37//-----------------------------------------------------------------------------
38
39class wxGauge: public wxControl
40{
41 DECLARE_DYNAMIC_CLASS(wxGauge)
42
43 public:
44 inline wxGauge(void) { m_rangeMax = 0; m_gaugePos = 0; m_useProgressBar = TRUE; }
45
46 inline wxGauge( wxWindow *parent, wxWindowID id,
47 int range,
48 const wxPoint& pos = wxDefaultPosition,
49 const wxSize& size = wxDefaultSize,
50 long style = wxGA_HORIZONTAL,
51 const wxValidator& validator = wxDefaultValidator,
52 const wxString& name = wxGaugeNameStr )
53 {
54 Create(parent, id, range, pos, size, style, validator, name);
55 }
56 bool Create( wxWindow *parent, wxWindowID id,
57 int range,
58 const wxPoint& pos = wxDefaultPosition,
59 const wxSize& size = wxDefaultSize,
60 long style = wxGA_HORIZONTAL,
61 const wxValidator& validator = wxDefaultValidator,
62 const wxString& name = wxGaugeNameStr );
63 void SetShadowWidth( int WXUNUSED(w) ) {};
64 void SetBezelFace( int WXUNUSED(w) ) {};
65 void SetRange( int r );
66 void SetValue( int pos );
67 int GetShadowWidth(void) const { return 0; };
68 int GetBezelFace(void) const { return 0; };
69 int GetRange(void) const;
70 int GetValue(void) const;
71
72 // Are we a Win95/GTK progress bar, or a normal gauge?
73 inline bool GetProgressBar(void) const { return m_useProgressBar; }
74
75 // implementation
76
77 void ApplyWidgetStyle();
78
79 int m_rangeMax;
80 int m_gaugePos;
81 bool m_useProgressBar;
82};
83
84#endif // __GTKGAUGEH__