| 1 | /////////////////////////////////////////////////////////////////////////////// |
| 2 | // Name: src/msw/evtloop.cpp |
| 3 | // Purpose: implements wxEventLoop for MSW |
| 4 | // Author: Vadim Zeitlin |
| 5 | // Modified by: |
| 6 | // Created: 01.06.01 |
| 7 | // RCS-ID: $Id$ |
| 8 | // Copyright: (c) 2001 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr> |
| 9 | // Licence: wxWindows licence |
| 10 | /////////////////////////////////////////////////////////////////////////////// |
| 11 | |
| 12 | // ============================================================================ |
| 13 | // declarations |
| 14 | // ============================================================================ |
| 15 | |
| 16 | // ---------------------------------------------------------------------------- |
| 17 | // headers |
| 18 | // ---------------------------------------------------------------------------- |
| 19 | |
| 20 | // For compilers that support precompilation, includes "wx.h". |
| 21 | #include "wx/wxprec.h" |
| 22 | |
| 23 | #ifdef __BORLANDC__ |
| 24 | #pragma hdrstop |
| 25 | #endif |
| 26 | |
| 27 | #include "wx/evtloop.h" |
| 28 | |
| 29 | #ifndef WX_PRECOMP |
| 30 | #if wxUSE_GUI |
| 31 | #include "wx/window.h" |
| 32 | #endif |
| 33 | #include "wx/app.h" |
| 34 | #include "wx/log.h" |
| 35 | #endif //WX_PRECOMP |
| 36 | |
| 37 | #include "wx/thread.h" |
| 38 | #include "wx/except.h" |
| 39 | #include "wx/msw/private.h" |
| 40 | #include "wx/scopeguard.h" |
| 41 | |
| 42 | #if wxUSE_GUI |
| 43 | #include "wx/tooltip.h" |
| 44 | #if wxUSE_THREADS |
| 45 | // define the list of MSG strutures |
| 46 | WX_DECLARE_LIST(MSG, wxMsgList); |
| 47 | |
| 48 | #include "wx/listimpl.cpp" |
| 49 | |
| 50 | WX_DEFINE_LIST(wxMsgList) |
| 51 | #endif // wxUSE_THREADS |
| 52 | #endif //wxUSE_GUI |
| 53 | |
| 54 | #if wxUSE_BASE |
| 55 | |
| 56 | // ============================================================================ |
| 57 | // wxMSWEventLoopBase implementation |
| 58 | // ============================================================================ |
| 59 | |
| 60 | // ---------------------------------------------------------------------------- |
| 61 | // ctor/dtor |
| 62 | // ---------------------------------------------------------------------------- |
| 63 | |
| 64 | wxMSWEventLoopBase::wxMSWEventLoopBase() |
| 65 | { |
| 66 | m_shouldExit = false; |
| 67 | m_exitcode = 0; |
| 68 | } |
| 69 | |
| 70 | // ---------------------------------------------------------------------------- |
| 71 | // wxEventLoop message processing dispatching |
| 72 | // ---------------------------------------------------------------------------- |
| 73 | |
| 74 | bool wxMSWEventLoopBase::Pending() const |
| 75 | { |
| 76 | MSG msg; |
| 77 | return ::PeekMessage(&msg, 0, 0, 0, PM_NOREMOVE) != 0; |
| 78 | } |
| 79 | |
| 80 | bool wxMSWEventLoopBase::GetNextMessage(WXMSG* msg) |
| 81 | { |
| 82 | const BOOL rc = ::GetMessage(msg, NULL, 0, 0); |
| 83 | |
| 84 | if ( rc == 0 ) |
| 85 | { |
| 86 | // got WM_QUIT |
| 87 | return false; |
| 88 | } |
| 89 | |
| 90 | if ( rc == -1 ) |
| 91 | { |
| 92 | // should never happen, but let's test for it nevertheless |
| 93 | wxLogLastError(wxT("GetMessage")); |
| 94 | |
| 95 | // still break from the loop |
| 96 | return false; |
| 97 | } |
| 98 | |
| 99 | return true; |
| 100 | } |
| 101 | |
| 102 | int wxMSWEventLoopBase::GetNextMessageTimeout(WXMSG *msg, unsigned long timeout) |
| 103 | { |
| 104 | // MsgWaitForMultipleObjects() won't notice any input which was already |
| 105 | // examined (e.g. using PeekMessage()) but not yet removed from the queue |
| 106 | // so we need to remove any immediately messages manually |
| 107 | // |
| 108 | // NB: using MsgWaitForMultipleObjectsEx() could simplify the code here but |
| 109 | // it is not available in very old Windows versions |
| 110 | if ( !::PeekMessage(msg, 0, 0, 0, PM_REMOVE) ) |
| 111 | { |
| 112 | // we use this function just in order to not block longer than the |
| 113 | // given timeout, so we don't pass any handles to it at all |
| 114 | DWORD rc = ::MsgWaitForMultipleObjects |
| 115 | ( |
| 116 | 0, NULL, |
| 117 | FALSE, |
| 118 | timeout, |
| 119 | QS_ALLINPUT |
| 120 | ); |
| 121 | |
| 122 | switch ( rc ) |
| 123 | { |
| 124 | default: |
| 125 | wxLogDebug("unexpected MsgWaitForMultipleObjects() return " |
| 126 | "value %lu", rc); |
| 127 | // fall through |
| 128 | |
| 129 | case WAIT_TIMEOUT: |
| 130 | return -1; |
| 131 | |
| 132 | case WAIT_OBJECT_0: |
| 133 | if ( !::PeekMessage(msg, 0, 0, 0, PM_REMOVE) ) |
| 134 | { |
| 135 | // somehow it may happen that MsgWaitForMultipleObjects() |
| 136 | // returns true but there are no messages -- just treat it |
| 137 | // the same as timeout then |
| 138 | return -1; |
| 139 | } |
| 140 | break; |
| 141 | } |
| 142 | } |
| 143 | |
| 144 | return msg->message != WM_QUIT; |
| 145 | } |
| 146 | |
| 147 | |
| 148 | #endif // wxUSE_BASE |
| 149 | |
| 150 | #if wxUSE_GUI |
| 151 | |
| 152 | // ============================================================================ |
| 153 | // GUI wxEventLoop implementation |
| 154 | // ============================================================================ |
| 155 | |
| 156 | wxWindowMSW *wxGUIEventLoop::ms_winCritical = NULL; |
| 157 | |
| 158 | bool wxGUIEventLoop::IsChildOfCriticalWindow(wxWindowMSW *win) |
| 159 | { |
| 160 | while ( win ) |
| 161 | { |
| 162 | if ( win == ms_winCritical ) |
| 163 | return true; |
| 164 | |
| 165 | win = win->GetParent(); |
| 166 | } |
| 167 | |
| 168 | return false; |
| 169 | } |
| 170 | |
| 171 | bool wxGUIEventLoop::PreProcessMessage(WXMSG *msg) |
| 172 | { |
| 173 | HWND hwnd = msg->hwnd; |
| 174 | wxWindow *wndThis = wxGetWindowFromHWND((WXHWND)hwnd); |
| 175 | wxWindow *wnd; |
| 176 | |
| 177 | // this might happen if we're in a modeless dialog, or if a wx control has |
| 178 | // children which themselves were not created by wx (i.e. wxActiveX control children) |
| 179 | if ( !wndThis ) |
| 180 | { |
| 181 | while ( hwnd && (::GetWindowLong(hwnd, GWL_STYLE) & WS_CHILD )) |
| 182 | { |
| 183 | hwnd = ::GetParent(hwnd); |
| 184 | |
| 185 | // If the control has a wx parent, break and give the parent a chance |
| 186 | // to process the window message |
| 187 | wndThis = wxGetWindowFromHWND((WXHWND)hwnd); |
| 188 | if (wndThis != NULL) |
| 189 | break; |
| 190 | } |
| 191 | |
| 192 | if ( !wndThis ) |
| 193 | { |
| 194 | // this may happen if the event occurred in a standard modeless dialog (the |
| 195 | // only example of which I know of is the find/replace dialog) - then call |
| 196 | // IsDialogMessage() to make TAB navigation in it work |
| 197 | |
| 198 | // NOTE: IsDialogMessage() just eats all the messages (i.e. returns true for |
| 199 | // them) if we call it for the control itself |
| 200 | return hwnd && ::IsDialogMessage(hwnd, msg) != 0; |
| 201 | } |
| 202 | } |
| 203 | |
| 204 | if ( !AllowProcessing(wndThis) ) |
| 205 | { |
| 206 | // not a child of critical window, so we eat the event but take care to |
| 207 | // stop an endless stream of WM_PAINTs which would have resulted if we |
| 208 | // didn't validate the invalidated part of the window |
| 209 | if ( msg->message == WM_PAINT ) |
| 210 | ::ValidateRect(hwnd, NULL); |
| 211 | |
| 212 | return true; |
| 213 | } |
| 214 | |
| 215 | #if wxUSE_TOOLTIPS |
| 216 | // we must relay WM_MOUSEMOVE events to the tooltip ctrl if we want it to |
| 217 | // popup the tooltip bubbles |
| 218 | if ( msg->message == WM_MOUSEMOVE ) |
| 219 | { |
| 220 | // we should do it if one of window children has an associated tooltip |
| 221 | // (and not just if the window has a tooltip itself) |
| 222 | if ( wndThis->HasToolTips() ) |
| 223 | wxToolTip::RelayEvent((WXMSG *)msg); |
| 224 | } |
| 225 | #endif // wxUSE_TOOLTIPS |
| 226 | |
| 227 | // allow the window to prevent certain messages from being |
| 228 | // translated/processed (this is currently used by wxTextCtrl to always |
| 229 | // grab Ctrl-C/V/X, even if they are also accelerators in some parent) |
| 230 | if ( !wndThis->MSWShouldPreProcessMessage((WXMSG *)msg) ) |
| 231 | { |
| 232 | return false; |
| 233 | } |
| 234 | |
| 235 | // try translations first: the accelerators override everything |
| 236 | for ( wnd = wndThis; wnd; wnd = wnd->GetParent() ) |
| 237 | { |
| 238 | if ( wnd->MSWTranslateMessage((WXMSG *)msg)) |
| 239 | return true; |
| 240 | |
| 241 | // stop at first top level window, i.e. don't try to process the key |
| 242 | // strokes originating in a dialog using the accelerators of the parent |
| 243 | // frame - this doesn't make much sense |
| 244 | if ( wnd->IsTopLevel() ) |
| 245 | break; |
| 246 | } |
| 247 | |
| 248 | // now try the other hooks (kbd navigation is handled here) |
| 249 | for ( wnd = wndThis; wnd; wnd = wnd->GetParent() ) |
| 250 | { |
| 251 | if ( wnd->MSWProcessMessage((WXMSG *)msg) ) |
| 252 | return true; |
| 253 | |
| 254 | // also stop at first top level window here, just as above because |
| 255 | // if we don't do this, pressing ESC on a modal dialog shown as child |
| 256 | // of a modal dialog with wxID_CANCEL will cause the parent dialog to |
| 257 | // be closed, for example |
| 258 | if ( wnd->IsTopLevel() ) |
| 259 | break; |
| 260 | } |
| 261 | |
| 262 | // no special preprocessing for this message, dispatch it normally |
| 263 | return false; |
| 264 | } |
| 265 | |
| 266 | void wxGUIEventLoop::ProcessMessage(WXMSG *msg) |
| 267 | { |
| 268 | // give us the chance to preprocess the message first |
| 269 | if ( !PreProcessMessage(msg) ) |
| 270 | { |
| 271 | // if it wasn't done, dispatch it to the corresponding window |
| 272 | ::TranslateMessage(msg); |
| 273 | ::DispatchMessage(msg); |
| 274 | } |
| 275 | } |
| 276 | |
| 277 | bool wxGUIEventLoop::Dispatch() |
| 278 | { |
| 279 | MSG msg; |
| 280 | if ( !GetNextMessage(&msg) ) |
| 281 | return false; |
| 282 | |
| 283 | #if wxUSE_THREADS |
| 284 | wxASSERT_MSG( wxThread::IsMain(), |
| 285 | wxT("only the main thread can process Windows messages") ); |
| 286 | |
| 287 | static bool s_hadGuiLock = true; |
| 288 | static wxMsgList s_aSavedMessages; |
| 289 | |
| 290 | // if a secondary thread owning the mutex is doing GUI calls, save all |
| 291 | // messages for later processing - we can't process them right now because |
| 292 | // it will lead to recursive library calls (and we're not reentrant) |
| 293 | if ( !wxGuiOwnedByMainThread() ) |
| 294 | { |
| 295 | s_hadGuiLock = false; |
| 296 | |
| 297 | // leave out WM_COMMAND messages: too dangerous, sometimes |
| 298 | // the message will be processed twice |
| 299 | if ( !wxIsWaitingForThread() || msg.message != WM_COMMAND ) |
| 300 | { |
| 301 | MSG* pMsg = new MSG(msg); |
| 302 | s_aSavedMessages.Append(pMsg); |
| 303 | } |
| 304 | |
| 305 | return true; |
| 306 | } |
| 307 | else |
| 308 | { |
| 309 | // have we just regained the GUI lock? if so, post all of the saved |
| 310 | // messages |
| 311 | // |
| 312 | // FIXME of course, it's not _exactly_ the same as processing the |
| 313 | // messages normally - expect some things to break... |
| 314 | if ( !s_hadGuiLock ) |
| 315 | { |
| 316 | s_hadGuiLock = true; |
| 317 | |
| 318 | wxMsgList::compatibility_iterator node = s_aSavedMessages.GetFirst(); |
| 319 | while (node) |
| 320 | { |
| 321 | MSG* pMsg = node->GetData(); |
| 322 | s_aSavedMessages.Erase(node); |
| 323 | |
| 324 | ProcessMessage(pMsg); |
| 325 | delete pMsg; |
| 326 | |
| 327 | node = s_aSavedMessages.GetFirst(); |
| 328 | } |
| 329 | } |
| 330 | } |
| 331 | #endif // wxUSE_THREADS |
| 332 | |
| 333 | ProcessMessage(&msg); |
| 334 | |
| 335 | return true; |
| 336 | } |
| 337 | |
| 338 | int wxGUIEventLoop::DispatchTimeout(unsigned long timeout) |
| 339 | { |
| 340 | MSG msg; |
| 341 | int rc = GetNextMessageTimeout(&msg, timeout); |
| 342 | if ( rc != 1 ) |
| 343 | return rc; |
| 344 | |
| 345 | ProcessMessage(&msg); |
| 346 | |
| 347 | return 1; |
| 348 | } |
| 349 | |
| 350 | void wxGUIEventLoop::OnNextIteration() |
| 351 | { |
| 352 | #if wxUSE_THREADS |
| 353 | wxMutexGuiLeaveOrEnter(); |
| 354 | #endif // wxUSE_THREADS |
| 355 | } |
| 356 | |
| 357 | void wxGUIEventLoop::WakeUp() |
| 358 | { |
| 359 | ::PostMessage(NULL, WM_NULL, 0, 0); |
| 360 | } |
| 361 | |
| 362 | |
| 363 | // ---------------------------------------------------------------------------- |
| 364 | // Yield to incoming messages |
| 365 | // ---------------------------------------------------------------------------- |
| 366 | |
| 367 | #include <wx/arrimpl.cpp> |
| 368 | WX_DEFINE_OBJARRAY(wxMSGArray); |
| 369 | |
| 370 | bool wxGUIEventLoop::YieldFor(long eventsToProcess) |
| 371 | { |
| 372 | // set the flag and don't forget to reset it before returning |
| 373 | m_isInsideYield = true; |
| 374 | m_eventsToProcessInsideYield = eventsToProcess; |
| 375 | |
| 376 | wxON_BLOCK_EXIT_SET(m_isInsideYield, false); |
| 377 | |
| 378 | #if wxUSE_LOG |
| 379 | // disable log flushing from here because a call to wxYield() shouldn't |
| 380 | // normally result in message boxes popping up &c |
| 381 | wxLog::Suspend(); |
| 382 | |
| 383 | // ensure the logs will be flashed again when we exit |
| 384 | wxON_BLOCK_EXIT0(wxLog::Resume); |
| 385 | #endif // wxUSE_LOG |
| 386 | |
| 387 | // we don't want to process WM_QUIT from here - it should be processed in |
| 388 | // the main event loop in order to stop it |
| 389 | MSG msg; |
| 390 | int nPaintsReceived = 0; |
| 391 | while ( PeekMessage(&msg, (HWND)0, 0, 0, PM_NOREMOVE) && |
| 392 | msg.message != WM_QUIT ) |
| 393 | { |
| 394 | #if wxUSE_THREADS |
| 395 | wxMutexGuiLeaveOrEnter(); |
| 396 | #endif // wxUSE_THREADS |
| 397 | |
| 398 | if (msg.message == WM_PAINT) |
| 399 | { |
| 400 | // NOTE: WM_PAINTs are categorized as wxEVT_CATEGORY_UI |
| 401 | if ((eventsToProcess & wxEVT_CATEGORY_UI) == 0) |
| 402 | { |
| 403 | // this msg is not going to be dispatched... |
| 404 | // however WM_PAINT is special: until there are damaged |
| 405 | // windows, Windows will keep sending it forever! |
| 406 | if (nPaintsReceived > 10) |
| 407 | { |
| 408 | // we got 10 WM_PAINT consecutive messages... |
| 409 | // we must have reached the tail of the message queue: |
| 410 | // we're now getting _only_ WM_PAINT events and this will |
| 411 | // continue forever (since we don't dispatch them |
| 412 | // because of the user-specified eventsToProcess mask)... |
| 413 | // break out of this loop! |
| 414 | break; |
| 415 | } |
| 416 | else |
| 417 | nPaintsReceived++; |
| 418 | } |
| 419 | //else: we're going to dispatch it below, |
| 420 | // so we don't need to take any special action |
| 421 | } |
| 422 | else |
| 423 | { |
| 424 | // reset the counter of consecutive WM_PAINT messages received: |
| 425 | nPaintsReceived = 0; |
| 426 | } |
| 427 | |
| 428 | // choose a wxEventCategory for this Windows message |
| 429 | wxEventCategory cat; |
| 430 | switch (msg.message) |
| 431 | { |
| 432 | #if !defined(__WXWINCE__) |
| 433 | case WM_NCMOUSEMOVE: |
| 434 | |
| 435 | case WM_NCLBUTTONDOWN: |
| 436 | case WM_NCLBUTTONUP: |
| 437 | case WM_NCLBUTTONDBLCLK: |
| 438 | case WM_NCRBUTTONDOWN: |
| 439 | case WM_NCRBUTTONUP: |
| 440 | case WM_NCRBUTTONDBLCLK: |
| 441 | case WM_NCMBUTTONDOWN: |
| 442 | case WM_NCMBUTTONUP: |
| 443 | case WM_NCMBUTTONDBLCLK: |
| 444 | #endif |
| 445 | |
| 446 | case WM_KEYDOWN: |
| 447 | case WM_KEYUP: |
| 448 | case WM_CHAR: |
| 449 | case WM_DEADCHAR: |
| 450 | case WM_SYSKEYDOWN: |
| 451 | case WM_SYSKEYUP: |
| 452 | case WM_SYSCHAR: |
| 453 | case WM_SYSDEADCHAR: |
| 454 | #ifdef WM_UNICHAR |
| 455 | case WM_UNICHAR: |
| 456 | #endif |
| 457 | case WM_HOTKEY: |
| 458 | case WM_IME_STARTCOMPOSITION: |
| 459 | case WM_IME_ENDCOMPOSITION: |
| 460 | case WM_IME_COMPOSITION: |
| 461 | case WM_COMMAND: |
| 462 | case WM_SYSCOMMAND: |
| 463 | |
| 464 | case WM_IME_SETCONTEXT: |
| 465 | case WM_IME_NOTIFY: |
| 466 | case WM_IME_CONTROL: |
| 467 | case WM_IME_COMPOSITIONFULL: |
| 468 | case WM_IME_SELECT: |
| 469 | case WM_IME_CHAR: |
| 470 | case WM_IME_KEYDOWN: |
| 471 | case WM_IME_KEYUP: |
| 472 | |
| 473 | #if !defined(__WXWINCE__) |
| 474 | case WM_MOUSEHOVER: |
| 475 | case WM_MOUSELEAVE: |
| 476 | #endif |
| 477 | #ifdef WM_NCMOUSELEAVE |
| 478 | case WM_NCMOUSELEAVE: |
| 479 | #endif |
| 480 | |
| 481 | case WM_CUT: |
| 482 | case WM_COPY: |
| 483 | case WM_PASTE: |
| 484 | case WM_CLEAR: |
| 485 | case WM_UNDO: |
| 486 | |
| 487 | case WM_MOUSEMOVE: |
| 488 | case WM_LBUTTONDOWN: |
| 489 | case WM_LBUTTONUP: |
| 490 | case WM_LBUTTONDBLCLK: |
| 491 | case WM_RBUTTONDOWN: |
| 492 | case WM_RBUTTONUP: |
| 493 | case WM_RBUTTONDBLCLK: |
| 494 | case WM_MBUTTONDOWN: |
| 495 | case WM_MBUTTONUP: |
| 496 | case WM_MBUTTONDBLCLK: |
| 497 | case WM_MOUSEWHEEL: |
| 498 | cat = wxEVT_CATEGORY_USER_INPUT; |
| 499 | break; |
| 500 | |
| 501 | case WM_TIMER: |
| 502 | cat = wxEVT_CATEGORY_TIMER; |
| 503 | break; |
| 504 | |
| 505 | default: |
| 506 | if (msg.message < WM_USER) |
| 507 | { |
| 508 | // 0;WM_USER-1 is the range of message IDs reserved for use |
| 509 | // by the system. |
| 510 | // there are too many of these types of messages to handle |
| 511 | // them in this switch |
| 512 | cat = wxEVT_CATEGORY_UI; |
| 513 | } |
| 514 | else |
| 515 | cat = wxEVT_CATEGORY_UNKNOWN; |
| 516 | } |
| 517 | |
| 518 | // should we process this event now? |
| 519 | if (cat & eventsToProcess) |
| 520 | { |
| 521 | if ( !wxTheApp->Dispatch() ) |
| 522 | break; |
| 523 | } |
| 524 | else |
| 525 | { |
| 526 | // remove the message and store it |
| 527 | ::GetMessage(&msg, NULL, 0, 0); |
| 528 | m_arrMSG.Add(msg); |
| 529 | } |
| 530 | } |
| 531 | |
| 532 | // if there are pending events, we must process them. |
| 533 | if (wxTheApp) |
| 534 | wxTheApp->ProcessPendingEvents(); |
| 535 | |
| 536 | // put back unprocessed events in the queue |
| 537 | DWORD id = GetCurrentThreadId(); |
| 538 | for (size_t i=0; i<m_arrMSG.GetCount(); i++) |
| 539 | { |
| 540 | PostThreadMessage(id, m_arrMSG[i].message, |
| 541 | m_arrMSG[i].wParam, m_arrMSG[i].lParam); |
| 542 | } |
| 543 | |
| 544 | m_arrMSG.Clear(); |
| 545 | |
| 546 | return true; |
| 547 | } |
| 548 | |
| 549 | |
| 550 | #else // !wxUSE_GUI |
| 551 | |
| 552 | |
| 553 | // ============================================================================ |
| 554 | // wxConsoleEventLoop implementation |
| 555 | // ============================================================================ |
| 556 | |
| 557 | #if wxUSE_CONSOLE_EVENTLOOP |
| 558 | |
| 559 | void wxConsoleEventLoop::WakeUp() |
| 560 | { |
| 561 | #if wxUSE_THREADS |
| 562 | wxWakeUpMainThread(); |
| 563 | #endif |
| 564 | } |
| 565 | |
| 566 | void wxConsoleEventLoop::ProcessMessage(WXMSG *msg) |
| 567 | { |
| 568 | ::DispatchMessage(msg); |
| 569 | } |
| 570 | |
| 571 | bool wxConsoleEventLoop::Dispatch() |
| 572 | { |
| 573 | MSG msg; |
| 574 | if ( !GetNextMessage(&msg) ) |
| 575 | return false; |
| 576 | |
| 577 | ProcessMessage(&msg); |
| 578 | |
| 579 | return !m_shouldExit; |
| 580 | } |
| 581 | |
| 582 | int wxConsoleEventLoop::DispatchTimeout(unsigned long timeout) |
| 583 | { |
| 584 | MSG msg; |
| 585 | int rc = GetNextMessageTimeout(&msg, timeout); |
| 586 | if ( rc != 1 ) |
| 587 | return rc; |
| 588 | |
| 589 | ProcessMessage(&msg); |
| 590 | |
| 591 | return !m_shouldExit; |
| 592 | } |
| 593 | |
| 594 | #endif // wxUSE_CONSOLE_EVENTLOOP |
| 595 | |
| 596 | #endif //wxUSE_GUI |