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subclass all updown controls in notebooks, not just the first one
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1///////////////////////////////////////////////////////////////////////////////
2// Name: wx/listctrl.h
3// Purpose: wxListCtrl class
4// Author: Vadim Zeitlin
5// Modified by:
6// Created: 04.12.99
7// RCS-ID: $Id$
8// Copyright: (c) wxWidgets team
9// Licence: wxWindows licence
10///////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_LISTCTRL_H_BASE_
13#define _WX_LISTCTRL_H_BASE_
14
15#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
16 #pragma interface "listctrlbase.h"
17#endif
18
19#include "wx/defs.h" // headers should include this before first wxUSE_XXX check
20
21#if wxUSE_LISTCTRL
22
23#include "wx/listbase.h"
24
25// ----------------------------------------------------------------------------
26// constants
27// ----------------------------------------------------------------------------
28
29extern WXDLLEXPORT_DATA(const wxChar*) wxListCtrlNameStr;
30
31// ----------------------------------------------------------------------------
32// include the wxListCtrl class declaration
33// ----------------------------------------------------------------------------
34
35#if defined(__WIN32__) && !defined(__WXUNIVERSAL__)
36 #include "wx/msw/listctrl.h"
37#else
38 #include "wx/generic/listctrl.h"
39#endif
40
41// ----------------------------------------------------------------------------
42// wxListView: a class which provides a better API for list control
43// ----------------------------------------------------------------------------
44
45class WXDLLEXPORT wxListView : public wxListCtrl
46{
47public:
48 wxListView() { }
49 wxListView( wxWindow *parent,
50 wxWindowID winid = wxID_ANY,
51 const wxPoint& pos = wxDefaultPosition,
52 const wxSize& size = wxDefaultSize,
53 long style = wxLC_REPORT,
54 const wxValidator& validator = wxDefaultValidator,
55 const wxString &name = wxListCtrlNameStr)
56 {
57 Create(parent, winid, pos, size, style, validator, name);
58 }
59
60 // focus/selection stuff
61 // ---------------------
62
63 // [de]select an item
64 void Select(long n, bool on = true)
65 {
66 SetItemState(n, on ? wxLIST_STATE_SELECTED : 0, wxLIST_STATE_SELECTED);
67 }
68
69 // focus and show the given item
70 void Focus(long index)
71 {
72 SetItemState(index, wxLIST_STATE_FOCUSED, wxLIST_STATE_FOCUSED);
73 EnsureVisible(index);
74 }
75
76 // get the currently focused item or -1 if none
77 long GetFocusedItem() const
78 {
79 return GetNextItem(-1, wxLIST_NEXT_ALL, wxLIST_STATE_FOCUSED);
80 }
81
82 // get first and subsequent selected items, return -1 when no more
83 long GetNextSelected(long item) const
84 { return GetNextItem(item, wxLIST_NEXT_ALL, wxLIST_STATE_SELECTED); }
85 long GetFirstSelected() const
86 { return GetNextSelected(-1); }
87
88 // return true if the item is selected
89 bool IsSelected(long index)
90 { return GetItemState(index, wxLIST_STATE_SELECTED) != 0; }
91
92 // columns
93 // -------
94
95 void SetColumnImage(int col, int image)
96 {
97 wxListItem item;
98 item.SetMask(wxLIST_MASK_IMAGE);
99 item.SetImage(image);
100 SetColumn(col, item);
101 }
102
103 void ClearColumnImage(int col) { SetColumnImage(col, -1); }
104
105private:
106 DECLARE_DYNAMIC_CLASS_NO_COPY(wxListView)
107};
108
109#endif // wxUSE_LISTCTRL
110
111#endif
112 // _WX_LISTCTRL_H_BASE_