| 1 | /////////////////////////////////////////////////////////////////////////////// |
| 2 | // Name: emulator.h |
| 3 | // Purpose: wxX11-based PDA emulator classes |
| 4 | // Author: Julian Smart |
| 5 | // Modified by: |
| 6 | // Created: 2002-03-10 |
| 7 | // RCS-ID: $Id$ |
| 8 | // Copyright: (c) wxWidgets team |
| 9 | // Licence: wxWindows licence |
| 10 | /////////////////////////////////////////////////////////////////////////////// |
| 11 | |
| 12 | #ifndef _WX_EMULATOR_H_ |
| 13 | #define _WX_EMULATOR_H_ |
| 14 | |
| 15 | #define wxEMULATOR_VERSION 0.1 |
| 16 | |
| 17 | // Information about the emulator decorations |
| 18 | class wxEmulatorInfo: public wxObject |
| 19 | { |
| 20 | public: |
| 21 | |
| 22 | wxEmulatorInfo() { Init(); } |
| 23 | wxEmulatorInfo(const wxEmulatorInfo& info) : wxObject() { Init(); Copy(info); } |
| 24 | |
| 25 | void operator= (const wxEmulatorInfo& info) { Copy(info); } |
| 26 | void Copy(const wxEmulatorInfo& info); |
| 27 | |
| 28 | // Initialisation |
| 29 | void Init(); |
| 30 | |
| 31 | // Loads bitmaps |
| 32 | bool Load(const wxString& appDir); |
| 33 | |
| 34 | // Emulator config filename |
| 35 | wxString m_emulatorFilename; |
| 36 | |
| 37 | // Emulator title |
| 38 | wxString m_emulatorTitle; |
| 39 | |
| 40 | // Emulator description |
| 41 | wxString m_emulatorDescription; |
| 42 | |
| 43 | // The offset from the top-left of the main emulator |
| 44 | // bitmap and the virtual screen (where Xnest is |
| 45 | // positioned) |
| 46 | wxPoint m_emulatorScreenPosition; |
| 47 | |
| 48 | // The emulated screen size, e.g. 320x240 |
| 49 | wxSize m_emulatorScreenSize; |
| 50 | |
| 51 | // The emulated device size. This is ignored |
| 52 | // if there is a background bitmap |
| 53 | wxSize m_emulatorDeviceSize; |
| 54 | |
| 55 | // The bitmap used for drawing the main emulator |
| 56 | // decorations |
| 57 | wxBitmap m_emulatorBackgroundBitmap; |
| 58 | wxString m_emulatorBackgroundBitmapName; |
| 59 | |
| 60 | // The intended background colour (for filling in |
| 61 | // areas of the window not covered by the bitmap) |
| 62 | wxColour m_emulatorBackgroundColour; |
| 63 | |
| 64 | // TODO: an array of bitmaps and ids for custom buttons |
| 65 | }; |
| 66 | |
| 67 | // Emulator app class |
| 68 | class wxEmulatorContainer; |
| 69 | class wxEmulatorApp : public wxApp |
| 70 | { |
| 71 | public: |
| 72 | wxEmulatorApp(); |
| 73 | virtual bool OnInit(); |
| 74 | |
| 75 | // Load the specified emulator |
| 76 | bool LoadEmulator(const wxString& appDir); |
| 77 | |
| 78 | // Get app dir |
| 79 | wxString GetAppDir() const { return m_appDir; } |
| 80 | |
| 81 | // Prepend the current app program directory to the name |
| 82 | wxString GetFullAppPath(const wxString& filename) const; |
| 83 | |
| 84 | public: |
| 85 | |
| 86 | wxEmulatorInfo m_emulatorInfo; |
| 87 | #ifdef __WXX11__ |
| 88 | wxAdoptedWindow* m_xnestWindow; |
| 89 | #else |
| 90 | wxWindow* m_xnestWindow; |
| 91 | #endif |
| 92 | wxEmulatorContainer* m_containerWindow; |
| 93 | wxString m_appDir; |
| 94 | wxString m_displayNumber; |
| 95 | long m_xnestPID; |
| 96 | }; |
| 97 | |
| 98 | // The container for the Xnest window. The decorations |
| 99 | // will be drawn on this window. |
| 100 | class wxEmulatorContainer: public wxWindow |
| 101 | { |
| 102 | public: |
| 103 | |
| 104 | wxEmulatorContainer(wxWindow* parent, wxWindowID id); |
| 105 | |
| 106 | void DoResize(); |
| 107 | |
| 108 | void OnSize(wxSizeEvent& event); |
| 109 | void OnPaint(wxPaintEvent& event); |
| 110 | void OnEraseBackground(wxEraseEvent& event); |
| 111 | |
| 112 | DECLARE_CLASS(wxEmulatorContainer) |
| 113 | DECLARE_EVENT_TABLE() |
| 114 | |
| 115 | }; |
| 116 | |
| 117 | // Frame class |
| 118 | class wxEmulatorFrame : public wxFrame |
| 119 | { |
| 120 | public: |
| 121 | // ctor(s) |
| 122 | wxEmulatorFrame(const wxString& title, const wxPoint& pos, const wxSize& size); |
| 123 | |
| 124 | // event handlers |
| 125 | void OnQuit(wxCommandEvent& event); |
| 126 | void OnAbout(wxCommandEvent& event); |
| 127 | void OnCloseWindow(wxCloseEvent& event); |
| 128 | |
| 129 | private: |
| 130 | // any class wishing to process wxWidgets events must use this macro |
| 131 | DECLARE_EVENT_TABLE() |
| 132 | }; |
| 133 | |
| 134 | // ---------------------------------------------------------------------------- |
| 135 | // constants |
| 136 | // ---------------------------------------------------------------------------- |
| 137 | |
| 138 | // IDs for the controls and the menu commands |
| 139 | enum |
| 140 | { |
| 141 | // menu items |
| 142 | Emulator_Quit = 1, |
| 143 | |
| 144 | // it is important for the id corresponding to the "About" command to have |
| 145 | // this standard value as otherwise it won't be handled properly under Mac |
| 146 | // (where it is special and put into the "Apple" menu) |
| 147 | Emulator_About = wxID_ABOUT |
| 148 | }; |
| 149 | |
| 150 | // Returns the image type, or -1, determined from the extension. |
| 151 | wxBitmapType wxDetermineImageType(const wxString& filename); |
| 152 | |
| 153 | // Convert a colour to a 6-digit hex string |
| 154 | wxString wxColourToHexString(const wxColour& col); |
| 155 | |
| 156 | // Convert 6-digit hex string to a colour |
| 157 | wxColour wxHexStringToColour(const wxString& hex); |
| 158 | |
| 159 | // Find the absolute path where this application has been run from. |
| 160 | wxString wxFindAppPath(const wxString& argv0, const wxString& cwd, const wxString& appVariableName); |
| 161 | |
| 162 | #endif |
| 163 | // _WX_EMULATOR_H_ |
| 164 | |