| 1 | /////////////////////////////////////////////////////////////////////////////// |
| 2 | // Name: src/mac/carbon/glcanvas.cpp |
| 3 | // Purpose: wxGLCanvas, for using OpenGL with wxWidgets under Macintosh |
| 4 | // Author: Stefan Csomor |
| 5 | // Modified by: |
| 6 | // Created: 1998-01-01 |
| 7 | // RCS-ID: $Id$ |
| 8 | // Copyright: (c) Stefan Csomor |
| 9 | // Licence: wxWindows licence |
| 10 | /////////////////////////////////////////////////////////////////////////////// |
| 11 | |
| 12 | // ============================================================================ |
| 13 | // declarations |
| 14 | // ============================================================================ |
| 15 | |
| 16 | // ---------------------------------------------------------------------------- |
| 17 | // headers |
| 18 | // ---------------------------------------------------------------------------- |
| 19 | |
| 20 | #include "wx/wxprec.h" |
| 21 | |
| 22 | #if defined(__BORLANDC__) |
| 23 | #pragma hdrstop |
| 24 | #endif |
| 25 | |
| 26 | #if wxUSE_GLCANVAS |
| 27 | |
| 28 | #include "wx/glcanvas.h" |
| 29 | |
| 30 | #ifndef WX_PRECOMP |
| 31 | #include "wx/frame.h" |
| 32 | #include "wx/log.h" |
| 33 | #include "wx/settings.h" |
| 34 | #endif |
| 35 | |
| 36 | #include "wx/osx/uma.h" |
| 37 | |
| 38 | #include "wx/osx/private.h" |
| 39 | #include <AGL/agl.h> |
| 40 | |
| 41 | // ---------------------------------------------------------------------------- |
| 42 | // helper functions |
| 43 | // ---------------------------------------------------------------------------- |
| 44 | |
| 45 | static void wxLogAGLError(const char *func) |
| 46 | { |
| 47 | const int err = aglGetError(); |
| 48 | |
| 49 | wxLogError(_("OpenGL function \"%s\" failed: %s (error %d)"), |
| 50 | func, aglErrorString(err), err); |
| 51 | } |
| 52 | |
| 53 | // ============================================================================ |
| 54 | // implementation |
| 55 | // ============================================================================ |
| 56 | |
| 57 | // ---------------------------------------------------------------------------- |
| 58 | // low level implementation routines |
| 59 | // ---------------------------------------------------------------------------- |
| 60 | |
| 61 | WXGLContext WXGLCreateContext( WXGLPixelFormat pixelFormat, WXGLContext shareContext ) |
| 62 | { |
| 63 | WXGLContext context = aglCreateContext(pixelFormat, shareContext); |
| 64 | if ( !context ) |
| 65 | wxLogAGLError("aglCreateContext"); |
| 66 | return context ; |
| 67 | } |
| 68 | |
| 69 | void WXGLDestroyContext( WXGLContext context ) |
| 70 | { |
| 71 | if ( context ) |
| 72 | { |
| 73 | if ( !aglDestroyContext(context) ) |
| 74 | { |
| 75 | wxLogAGLError("aglDestroyContext"); |
| 76 | } |
| 77 | } |
| 78 | } |
| 79 | |
| 80 | WXGLContext WXGLGetCurrentContext() |
| 81 | { |
| 82 | return aglGetCurrentContext(); |
| 83 | } |
| 84 | |
| 85 | bool WXGLSetCurrentContext(WXGLContext context) |
| 86 | { |
| 87 | if ( !aglSetCurrentContext(context) ) |
| 88 | { |
| 89 | wxLogAGLError("aglSetCurrentContext"); |
| 90 | return false; |
| 91 | } |
| 92 | |
| 93 | return true; |
| 94 | } |
| 95 | |
| 96 | void WXGLDestroyPixelFormat( WXGLPixelFormat pixelFormat ) |
| 97 | { |
| 98 | if ( pixelFormat ) |
| 99 | { |
| 100 | aglDestroyPixelFormat(pixelFormat); |
| 101 | } |
| 102 | } |
| 103 | |
| 104 | WXGLPixelFormat WXGLChoosePixelFormat(const int *attribList) |
| 105 | { |
| 106 | GLint data[512]; |
| 107 | const GLint defaultAttribs[] = |
| 108 | { |
| 109 | AGL_RGBA, |
| 110 | AGL_DOUBLEBUFFER, |
| 111 | AGL_MINIMUM_POLICY, // never choose less than requested |
| 112 | AGL_DEPTH_SIZE, 1, // use largest available depth buffer |
| 113 | AGL_RED_SIZE, 1, |
| 114 | AGL_GREEN_SIZE, 1, |
| 115 | AGL_BLUE_SIZE, 1, |
| 116 | AGL_ALPHA_SIZE, 0, |
| 117 | AGL_NONE |
| 118 | }; |
| 119 | |
| 120 | const GLint *attribs; |
| 121 | if ( !attribList ) |
| 122 | { |
| 123 | attribs = defaultAttribs; |
| 124 | } |
| 125 | else |
| 126 | { |
| 127 | unsigned p = 0; |
| 128 | data[p++] = AGL_MINIMUM_POLICY; // make _SIZE tags behave more like GLX |
| 129 | |
| 130 | for ( unsigned arg = 0; attribList[arg] !=0 && p < WXSIZEOF(data); ) |
| 131 | { |
| 132 | switch ( attribList[arg++] ) |
| 133 | { |
| 134 | case WX_GL_RGBA: |
| 135 | data[p++] = AGL_RGBA; |
| 136 | break; |
| 137 | |
| 138 | case WX_GL_BUFFER_SIZE: |
| 139 | data[p++] = AGL_BUFFER_SIZE; |
| 140 | data[p++] = attribList[arg++]; |
| 141 | break; |
| 142 | |
| 143 | case WX_GL_LEVEL: |
| 144 | data[p++]=AGL_LEVEL; |
| 145 | data[p++]=attribList[arg++]; |
| 146 | break; |
| 147 | |
| 148 | case WX_GL_DOUBLEBUFFER: |
| 149 | data[p++] = AGL_DOUBLEBUFFER; |
| 150 | break; |
| 151 | |
| 152 | case WX_GL_STEREO: |
| 153 | data[p++] = AGL_STEREO; |
| 154 | break; |
| 155 | |
| 156 | case WX_GL_AUX_BUFFERS: |
| 157 | data[p++] = AGL_AUX_BUFFERS; |
| 158 | data[p++] = attribList[arg++]; |
| 159 | break; |
| 160 | |
| 161 | case WX_GL_MIN_RED: |
| 162 | data[p++] = AGL_RED_SIZE; |
| 163 | data[p++] = attribList[arg++]; |
| 164 | break; |
| 165 | |
| 166 | case WX_GL_MIN_GREEN: |
| 167 | data[p++] = AGL_GREEN_SIZE; |
| 168 | data[p++] = attribList[arg++]; |
| 169 | break; |
| 170 | |
| 171 | case WX_GL_MIN_BLUE: |
| 172 | data[p++] = AGL_BLUE_SIZE; |
| 173 | data[p++] = attribList[arg++]; |
| 174 | break; |
| 175 | |
| 176 | case WX_GL_MIN_ALPHA: |
| 177 | data[p++] = AGL_ALPHA_SIZE; |
| 178 | data[p++] = attribList[arg++]; |
| 179 | break; |
| 180 | |
| 181 | case WX_GL_DEPTH_SIZE: |
| 182 | data[p++] = AGL_DEPTH_SIZE; |
| 183 | data[p++] = attribList[arg++]; |
| 184 | break; |
| 185 | |
| 186 | case WX_GL_STENCIL_SIZE: |
| 187 | data[p++] = AGL_STENCIL_SIZE; |
| 188 | data[p++] = attribList[arg++]; |
| 189 | break; |
| 190 | |
| 191 | case WX_GL_MIN_ACCUM_RED: |
| 192 | data[p++] = AGL_ACCUM_RED_SIZE; |
| 193 | data[p++] = attribList[arg++]; |
| 194 | break; |
| 195 | |
| 196 | case WX_GL_MIN_ACCUM_GREEN: |
| 197 | data[p++] = AGL_ACCUM_GREEN_SIZE; |
| 198 | data[p++] = attribList[arg++]; |
| 199 | break; |
| 200 | |
| 201 | case WX_GL_MIN_ACCUM_BLUE: |
| 202 | data[p++] = AGL_ACCUM_BLUE_SIZE; |
| 203 | data[p++] = attribList[arg++]; |
| 204 | break; |
| 205 | |
| 206 | case WX_GL_MIN_ACCUM_ALPHA: |
| 207 | data[p++] = AGL_ACCUM_ALPHA_SIZE; |
| 208 | data[p++] = attribList[arg++]; |
| 209 | break; |
| 210 | |
| 211 | case WX_GL_SAMPLE_BUFFERS: |
| 212 | if ( !wxGLCanvas::IsAGLMultiSampleAvailable() ) |
| 213 | { |
| 214 | if ( !attribList[arg++] ) |
| 215 | break; |
| 216 | |
| 217 | return false; |
| 218 | } |
| 219 | |
| 220 | data[p++] = AGL_SAMPLE_BUFFERS_ARB; |
| 221 | if ( (data[p++] = attribList[arg++]) == true ) |
| 222 | { |
| 223 | // don't use software fallback |
| 224 | data[p++] = AGL_NO_RECOVERY; |
| 225 | } |
| 226 | break; |
| 227 | |
| 228 | case WX_GL_SAMPLES: |
| 229 | if ( !wxGLCanvas::IsAGLMultiSampleAvailable() ) |
| 230 | { |
| 231 | if ( !attribList[arg++] ) |
| 232 | break; |
| 233 | |
| 234 | return false; |
| 235 | } |
| 236 | |
| 237 | data[p++] = AGL_SAMPLES_ARB; |
| 238 | data[p++] = attribList[arg++]; |
| 239 | break; |
| 240 | } |
| 241 | } |
| 242 | |
| 243 | data[p] = AGL_NONE; |
| 244 | |
| 245 | attribs = data; |
| 246 | } |
| 247 | |
| 248 | return aglChoosePixelFormat(NULL, 0, attribs); |
| 249 | } |
| 250 | |
| 251 | // ---------------------------------------------------------------------------- |
| 252 | // wxGLContext |
| 253 | // ---------------------------------------------------------------------------- |
| 254 | |
| 255 | bool wxGLContext::SetCurrent(const wxGLCanvas& win) const |
| 256 | { |
| 257 | if ( !m_glContext ) |
| 258 | return false; |
| 259 | |
| 260 | AGLDrawable drawable = (AGLDrawable)GetWindowPort( |
| 261 | MAC_WXHWND(win.MacGetTopLevelWindowRef())); |
| 262 | |
| 263 | GLint bufnummer = win.GetAglBufferName(); |
| 264 | aglSetInteger(m_glContext, AGL_BUFFER_NAME, &bufnummer); |
| 265 | //win.SetLastContext(m_glContext); |
| 266 | |
| 267 | const_cast<wxGLCanvas&>(win).SetViewport(); |
| 268 | |
| 269 | if ( !aglSetDrawable(m_glContext, drawable) ) |
| 270 | { |
| 271 | wxLogAGLError("aglSetDrawable"); |
| 272 | return false; |
| 273 | } |
| 274 | |
| 275 | return WXGLSetCurrentContext(m_glContext); |
| 276 | } |
| 277 | |
| 278 | // ---------------------------------------------------------------------------- |
| 279 | // wxGLCanvas |
| 280 | // ---------------------------------------------------------------------------- |
| 281 | |
| 282 | /* |
| 283 | |
| 284 | sharing contexts under AGL is not straightforward, to quote from |
| 285 | |
| 286 | http://lists.apple.com/archives/mac-opengl/2003/Jan/msg00402.html : |
| 287 | |
| 288 | In Carbon OpenGL (AGL) you would use call aglSetInteger to setup a |
| 289 | buffer name and attached each context to that same name. From AGL |
| 290 | you can do: |
| 291 | |
| 292 | GLint id = 1; |
| 293 | |
| 294 | ctx1 = aglCreateContext... |
| 295 | aglSetInteger(ctx1, AGL_BUFFER_NAME, &id); // create name |
| 296 | aglAttachDrawable (ctx1,...); // create surface with associated with |
| 297 | name (first time) |
| 298 | ctx2 = aglCreateContext... |
| 299 | aglSetInteger(ctx2, AGL_BUFFER_NAME, &id); // uses previously created name |
| 300 | aglAttachDrawable (ctx2, ...); // uses existing surface with existing name |
| 301 | |
| 302 | AGL Docs say: |
| 303 | AGL_BUFFER_NAME |
| 304 | params contains one value: a non-negative integer name of the surface to be |
| 305 | associated to be with the current context. If this value is non-zero, and a |
| 306 | surface of this name is not associated to this drawable, a new surface with |
| 307 | this name is created and associated with the context when |
| 308 | aglSetDrawable is called subsequently. If this is a previously allocated |
| 309 | buffer name within the namespace of the current window (e.g., drawable), |
| 310 | that previously allocated surface is associated with the context (e.g., no |
| 311 | new surface is created) and the subsequent call to aglSetDrawable will |
| 312 | attach that surface. This allows multiple contexts to be attached to a single |
| 313 | surface. Using the default buffer name zero, returns to one surface per |
| 314 | context behavior. |
| 315 | */ |
| 316 | |
| 317 | /* |
| 318 | so what I'm doing is to have a dummy aglContext attached to a wxGLCanvas, |
| 319 | assign it a buffer number |
| 320 | */ |
| 321 | |
| 322 | |
| 323 | bool wxGLCanvas::Create(wxWindow *parent, |
| 324 | wxWindowID id, |
| 325 | const wxPoint& pos, |
| 326 | const wxSize& size, |
| 327 | long style, |
| 328 | const wxString& name, |
| 329 | const int *attribList, |
| 330 | const wxPalette& WXUNUSED(palette)) |
| 331 | { |
| 332 | m_needsUpdate = false; |
| 333 | m_macCanvasIsShown = false; |
| 334 | |
| 335 | m_glFormat = WXGLChoosePixelFormat(attribList); |
| 336 | if ( !m_glFormat ) |
| 337 | return false; |
| 338 | |
| 339 | if ( !wxWindow::Create(parent, id, pos, size, style, name) ) |
| 340 | return false; |
| 341 | |
| 342 | m_dummyContext = WXGLCreateContext(m_glFormat, NULL); |
| 343 | |
| 344 | static GLint gCurrentBufferName = 1; |
| 345 | m_bufferName = gCurrentBufferName++; |
| 346 | aglSetInteger (m_dummyContext, AGL_BUFFER_NAME, &m_bufferName); |
| 347 | |
| 348 | AGLDrawable drawable = (AGLDrawable)GetWindowPort(MAC_WXHWND(MacGetTopLevelWindowRef())); |
| 349 | aglSetDrawable(m_dummyContext, drawable); |
| 350 | |
| 351 | m_macCanvasIsShown = true; |
| 352 | |
| 353 | return true; |
| 354 | } |
| 355 | |
| 356 | wxGLCanvas::~wxGLCanvas() |
| 357 | { |
| 358 | if ( m_glFormat ) |
| 359 | WXGLDestroyPixelFormat(m_glFormat); |
| 360 | |
| 361 | if ( m_dummyContext ) |
| 362 | WXGLDestroyContext(m_dummyContext); |
| 363 | } |
| 364 | |
| 365 | bool wxGLCanvas::SwapBuffers() |
| 366 | { |
| 367 | WXGLContext context = WXGLGetCurrentContext(); |
| 368 | wxCHECK_MSG(context, false, wxT("should have current context")); |
| 369 | |
| 370 | aglSwapBuffers(context); |
| 371 | return true; |
| 372 | } |
| 373 | |
| 374 | void wxGLCanvas::SetViewport() |
| 375 | { |
| 376 | if ( !m_needsUpdate ) |
| 377 | return; |
| 378 | |
| 379 | m_needsUpdate = false; |
| 380 | |
| 381 | // AGLContext context = aglGetCurrentContext(); |
| 382 | // if ( !context ) |
| 383 | // return; |
| 384 | |
| 385 | // viewport is initially set to entire port, adjust it to just this window |
| 386 | int x = 0, |
| 387 | y = 0; |
| 388 | MacClientToRootWindow(&x , &y); |
| 389 | |
| 390 | int width, height; |
| 391 | GetClientSize(&width, &height); |
| 392 | |
| 393 | Rect bounds; |
| 394 | GetWindowPortBounds(MAC_WXHWND(MacGetTopLevelWindowRef()) , &bounds); |
| 395 | |
| 396 | GLint parms[4]; |
| 397 | parms[0] = x; |
| 398 | parms[1] = bounds.bottom - bounds.top - ( y + height ); |
| 399 | parms[2] = width; |
| 400 | parms[3] = height; |
| 401 | |
| 402 | // move the buffer rect out of sight if we're hidden |
| 403 | if ( !m_macCanvasIsShown ) |
| 404 | parms[0] += 20000; |
| 405 | |
| 406 | if ( !aglSetInteger(m_dummyContext, AGL_BUFFER_RECT, parms) ) |
| 407 | wxLogAGLError("aglSetInteger(AGL_BUFFER_RECT)"); |
| 408 | |
| 409 | if ( !aglEnable(m_dummyContext, AGL_BUFFER_RECT) ) |
| 410 | wxLogAGLError("aglEnable(AGL_BUFFER_RECT)"); |
| 411 | |
| 412 | if ( !aglUpdateContext(m_dummyContext) ) |
| 413 | wxLogAGLError("aglUpdateContext"); |
| 414 | } |
| 415 | |
| 416 | void wxGLCanvas::OnSize(wxSizeEvent& event) |
| 417 | { |
| 418 | MacUpdateView(); |
| 419 | event.Skip(); |
| 420 | } |
| 421 | |
| 422 | void wxGLCanvas::MacUpdateView() |
| 423 | { |
| 424 | m_needsUpdate = true; |
| 425 | Refresh(false); |
| 426 | } |
| 427 | |
| 428 | void wxGLCanvas::MacSuperChangedPosition() |
| 429 | { |
| 430 | MacUpdateView(); |
| 431 | SetViewport(); |
| 432 | wxWindow::MacSuperChangedPosition(); |
| 433 | } |
| 434 | |
| 435 | void wxGLCanvas::MacTopLevelWindowChangedPosition() |
| 436 | { |
| 437 | MacUpdateView(); |
| 438 | wxWindow::MacTopLevelWindowChangedPosition(); |
| 439 | } |
| 440 | |
| 441 | void wxGLCanvas::MacVisibilityChanged() |
| 442 | { |
| 443 | if ( IsShownOnScreen() != m_macCanvasIsShown ) |
| 444 | { |
| 445 | m_macCanvasIsShown = !m_macCanvasIsShown; |
| 446 | MacUpdateView(); |
| 447 | } |
| 448 | |
| 449 | wxWindowMac::MacVisibilityChanged(); |
| 450 | } |
| 451 | |
| 452 | #endif // wxUSE_GLCANVAS |