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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: region.h | |
3 | // Purpose: wxRegion class | |
4 | // Author: Stefan Csomor | |
5 | // Modified by: | |
6 | // Created: 1998-01-01 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Stefan Csomor | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifndef _WX_REGION_H_ | |
13 | #define _WX_REGION_H_ | |
14 | ||
15 | #include "wx/list.h" | |
16 | #include "wx/gdiobj.h" | |
17 | #include "wx/gdicmn.h" | |
18 | ||
19 | class WXDLLEXPORT wxRect; | |
20 | class WXDLLEXPORT wxPoint; | |
21 | ||
22 | enum wxRegionContain { | |
23 | wxOutRegion = 0, wxPartRegion = 1, wxInRegion = 2 | |
24 | }; | |
25 | ||
26 | // So far, for internal use only | |
27 | enum wxRegionOp { | |
28 | wxRGN_AND, // Creates the intersection of the two combined regions. | |
29 | wxRGN_COPY, // Creates a copy of the region identified by hrgnSrc1. | |
30 | wxRGN_DIFF, // Combines the parts of hrgnSrc1 that are not part of hrgnSrc2. | |
31 | wxRGN_OR, // Creates the union of two combined regions. | |
32 | wxRGN_XOR // Creates the union of two combined regions except for any overlapping areas. | |
33 | }; | |
34 | ||
35 | class WXDLLEXPORT wxRegion : public wxGDIObject { | |
36 | DECLARE_DYNAMIC_CLASS(wxRegion) | |
37 | friend class WXDLLEXPORT wxRegionIterator; | |
38 | public: | |
39 | wxRegion(long x, long y, long w, long h); | |
40 | wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight); | |
41 | wxRegion(const wxRect& rect); | |
42 | wxRegion( WXHRGN hRegion ); | |
43 | wxRegion(size_t n, const wxPoint *points, int fillStyle = wxODDEVEN_RULE ); | |
44 | wxRegion(); | |
45 | wxRegion(const wxBitmap& bmp) | |
46 | { | |
47 | Union(bmp); | |
48 | } | |
49 | wxRegion(const wxBitmap& bmp, | |
50 | const wxColour& transColour, int tolerance = 0) | |
51 | { | |
52 | Union(bmp, transColour, tolerance); | |
53 | } | |
54 | ||
55 | ~wxRegion(); | |
56 | ||
57 | //# Copying | |
58 | wxRegion(const wxRegion& r) | |
59 | : wxGDIObject() | |
60 | { Ref(r); } | |
61 | wxRegion& operator = (const wxRegion& r) | |
62 | { Ref(r); return (*this); } | |
63 | ||
64 | //# Modify region | |
65 | // Clear current region | |
66 | void Clear(); | |
67 | ||
68 | // Move the region | |
69 | bool Offset(wxCoord x, wxCoord y); | |
70 | ||
71 | // Union rectangle or region with this. | |
72 | bool Union(long x, long y, long width, long height) | |
73 | { return Combine(x, y, width, height, wxRGN_OR); } | |
74 | bool Union(const wxRect& rect) | |
75 | { return Combine(rect, wxRGN_OR); } | |
76 | bool Union(const wxRegion& region) | |
77 | { return Combine(region, wxRGN_OR); } | |
78 | ||
79 | // Intersect rectangle or region with this. | |
80 | bool Intersect(long x, long y, long width, long height) | |
81 | { return Combine(x, y, width, height, wxRGN_AND); } | |
82 | bool Intersect(const wxRect& rect) | |
83 | { return Combine(rect, wxRGN_AND); } | |
84 | bool Intersect(const wxRegion& region) | |
85 | { return Combine(region, wxRGN_AND); } | |
86 | ||
87 | // Subtract rectangle or region from this: | |
88 | // Combines the parts of 'this' that are not part of the second region. | |
89 | bool Subtract(long x, long y, long width, long height) | |
90 | { return Combine(x, y, width, height, wxRGN_DIFF); } | |
91 | bool Subtract(const wxRect& rect) | |
92 | { return Combine(rect, wxRGN_DIFF); } | |
93 | bool Subtract(const wxRegion& region) | |
94 | { return Combine(region, wxRGN_DIFF); } | |
95 | ||
96 | // XOR: the union of two combined regions except for any overlapping areas. | |
97 | bool Xor(long x, long y, long width, long height) | |
98 | { return Combine(x, y, width, height, wxRGN_XOR); } | |
99 | bool Xor(const wxRect& rect) | |
100 | { return Combine(rect, wxRGN_XOR); } | |
101 | bool Xor(const wxRegion& region) | |
102 | { return Combine(region, wxRGN_XOR); } | |
103 | ||
104 | //# Information on region | |
105 | // Outer bounds of region | |
106 | void GetBox(wxCoord& x, wxCoord& y, wxCoord&w, wxCoord &h) const; | |
107 | wxRect GetBox() const ; | |
108 | ||
109 | // Is region empty? | |
110 | bool Empty() const; | |
111 | inline bool IsEmpty() const { return Empty(); } | |
112 | ||
113 | //# Tests | |
114 | // Does the region contain the point (x,y)? | |
115 | wxRegionContain Contains(long x, long y) const; | |
116 | // Does the region contain the point pt? | |
117 | wxRegionContain Contains(const wxPoint& pt) const; | |
118 | // Does the region contain the rectangle (x, y, w, h)? | |
119 | wxRegionContain Contains(long x, long y, long w, long h) const; | |
120 | // Does the region contain the rectangle rect? | |
121 | wxRegionContain Contains(const wxRect& rect) const; | |
122 | ||
123 | // Convert the region to a B&W bitmap with the white pixels being inside | |
124 | // the region. | |
125 | wxBitmap ConvertToBitmap() const; | |
126 | ||
127 | // Use the non-transparent pixels of a wxBitmap for the region to combine | |
128 | // with this region. First version takes transparency from bitmap's mask, | |
129 | // second lets the user specify the colour to be treated as transparent | |
130 | // along with an optional tolerance value. | |
131 | // NOTE: implemented in common/rgncmn.cpp | |
132 | bool Union(const wxBitmap& bmp); | |
133 | bool Union(const wxBitmap& bmp, | |
134 | const wxColour& transColour, int tolerance = 0); | |
135 | ||
136 | // Internal | |
137 | bool Combine(long x, long y, long width, long height, wxRegionOp op); | |
138 | bool Combine(const wxRegion& region, wxRegionOp op); | |
139 | bool Combine(const wxRect& rect, wxRegionOp op); | |
140 | const WXHRGN GetWXHRGN() const ; | |
141 | }; | |
142 | ||
143 | class WXDLLEXPORT wxRegionIterator : public wxObject | |
144 | { | |
145 | DECLARE_DYNAMIC_CLASS(wxRegionIterator) | |
146 | ||
147 | public: | |
148 | wxRegionIterator(); | |
149 | wxRegionIterator(const wxRegion& region); | |
150 | wxRegionIterator(const wxRegionIterator& iterator); | |
151 | ~wxRegionIterator(); | |
152 | ||
153 | wxRegionIterator& operator=(const wxRegionIterator& iterator); | |
154 | ||
155 | void Reset() { m_current = 0; } | |
156 | void Reset(const wxRegion& region); | |
157 | ||
158 | operator bool () const { return m_current < m_numRects; } | |
159 | bool HaveRects() const { return m_current < m_numRects; } | |
160 | ||
161 | wxRegionIterator& operator++(); | |
162 | wxRegionIterator operator++(int); | |
163 | ||
164 | long GetX() const; | |
165 | long GetY() const; | |
166 | long GetW() const; | |
167 | long GetWidth() const { return GetW(); } | |
168 | long GetH() const; | |
169 | long GetHeight() const { return GetH(); } | |
170 | wxRect GetRect() const { return wxRect(GetX(), GetY(), GetWidth(), GetHeight()); } | |
171 | private: | |
172 | void SetRects(long numRects, wxRect *rects); | |
173 | ||
174 | long m_current; | |
175 | long m_numRects; | |
176 | wxRegion m_region; | |
177 | wxRect* m_rects; | |
178 | }; | |
179 | ||
180 | #endif | |
181 | // _WX_REGION_H_ |