]>
Commit | Line | Data |
---|---|---|
1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: wx/msw/gdiobj.h | |
3 | // Purpose: wxGDIObject class: base class for other GDI classes | |
4 | // Author: Julian Smart | |
5 | // Modified by: | |
6 | // Created: 01/02/97 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifndef _WX_GDIOBJ_H_ | |
13 | #define _WX_GDIOBJ_H_ | |
14 | ||
15 | #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) | |
16 | #pragma interface "gdiobj.h" | |
17 | #endif | |
18 | ||
19 | #include "wx/object.h" // base class | |
20 | ||
21 | // ---------------------------------------------------------------------------- | |
22 | // wxGDIRefData is the base class for wxXXXData structures which contain the | |
23 | // real data for the GDI object and are shared among all wxWin objects sharing | |
24 | // the same native GDI object | |
25 | // ---------------------------------------------------------------------------- | |
26 | ||
27 | class WXDLLEXPORT wxGDIRefData : public wxObjectRefData | |
28 | { | |
29 | // this class is intentionally left blank | |
30 | }; | |
31 | ||
32 | // ---------------------------------------------------------------------------- | |
33 | // wxGDIObject | |
34 | // ---------------------------------------------------------------------------- | |
35 | ||
36 | class WXDLLEXPORT wxGDIObject : public wxObject | |
37 | { | |
38 | public: | |
39 | wxGDIObject() { m_visible = FALSE; }; | |
40 | ||
41 | // Creates the resource | |
42 | virtual bool RealizeResource() { return FALSE; }; | |
43 | ||
44 | // Frees the resource | |
45 | virtual bool FreeResource(bool WXUNUSED(force) = FALSE) { return FALSE; } | |
46 | ||
47 | virtual bool IsFree() const { return FALSE; } | |
48 | ||
49 | bool IsNull() const { return (m_refData == 0); } | |
50 | ||
51 | // Returns handle. | |
52 | virtual WXHANDLE GetResourceHandle() const { return 0; } | |
53 | ||
54 | virtual bool GetVisible() { return m_visible; } | |
55 | virtual void SetVisible(bool v) { m_visible = v; } | |
56 | ||
57 | protected: | |
58 | bool m_visible; // TRUE only if we should delete this object ourselves | |
59 | ||
60 | private: | |
61 | DECLARE_DYNAMIC_CLASS(wxGDIObject) | |
62 | }; | |
63 | ||
64 | #endif | |
65 | // _WX_GDIOBJ_H_ |