| 1 | ///////////////////////////////////////////////////////////////////////////// |
| 2 | // Name: validator.h |
| 3 | // Purpose: topic overview |
| 4 | // Author: wxWidgets team |
| 5 | // RCS-ID: $Id$ |
| 6 | // Licence: wxWindows licence |
| 7 | ///////////////////////////////////////////////////////////////////////////// |
| 8 | |
| 9 | /** |
| 10 | |
| 11 | @page overview_validator wxValidator Overview |
| 12 | |
| 13 | Classes: wxValidator, wxTextValidator, wxGenericValidator |
| 14 | |
| 15 | @li @ref overview_validator_intro |
| 16 | @li @ref overview_validator_anatomy |
| 17 | @li @ref overview_validator_dialogs |
| 18 | |
| 19 | |
| 20 | <hr> |
| 21 | |
| 22 | |
| 23 | @section overview_validator_intro Validator basic concepts |
| 24 | |
| 25 | The aim of the validator concept is to make dialogs very much easier to write. |
| 26 | A validator is an object that can be plugged into a control (such as a |
| 27 | wxTextCtrl), and mediates between C++ data and the control, transferring the |
| 28 | data in either direction and validating it. It also is able to intercept events |
| 29 | generated by the control, providing filtering behaviour without the need to |
| 30 | derive a new control class. |
| 31 | |
| 32 | You can use a stock validator, such as wxTextValidator (which does text control |
| 33 | data transfer, validation and filtering) and wxGenericValidator (which does |
| 34 | data transfer for a range of controls); or you can write your own. |
| 35 | |
| 36 | Here is an example of wxTextValidator usage. |
| 37 | |
| 38 | @code |
| 39 | wxTextCtrl *txt1 = new wxTextCtrl( |
| 40 | this, -1, wxT(""), wxDefaultPosition, wxDefaultSize, 0, |
| 41 | wxTextValidator(wxFILTER_ALPHA, &g_data.m_string)); |
| 42 | @endcode |
| 43 | |
| 44 | In this example, the text validator object provides the following |
| 45 | functionality: |
| 46 | |
| 47 | @li It transfers the value of g_data.m_string (a wxString variable) to the |
| 48 | wxTextCtrl when the dialog is initialised. |
| 49 | @li It transfers the wxTextCtrl data back to this variable when the dialog is |
| 50 | dismissed. |
| 51 | @li It filters input characters so that only alphabetic characters are allowed. |
| 52 | |
| 53 | The validation and filtering of input is accomplished in two ways. When a |
| 54 | character is input, wxTextValidator checks the character against the allowed |
| 55 | filter flag (@c wxFILTER_ALPHA in this case). If the character is inappropriate, |
| 56 | it is vetoed (does not appear) and a warning beep sounds (unless |
| 57 | wxValidator::SetBellOnError(false) has been called). |
| 58 | The second type of validation is performed when the dialog is about to be dismissed, |
| 59 | so if the default string contained invalid characters already, a dialog box is shown |
| 60 | giving the error, and the dialog is not dismissed. |
| 61 | |
| 62 | Note that any wxWindow may have a validator; using the @c wxWS_EX_VALIDATE_RECURSIVELY |
| 63 | style (see wxWindow extended styles) you can also implement recursive validation. |
| 64 | |
| 65 | |
| 66 | @section overview_validator_anatomy Anatomy of a Validator |
| 67 | |
| 68 | A programmer creating a new validator class should provide the following |
| 69 | functionality. |
| 70 | |
| 71 | A validator constructor is responsible for allowing the programmer to specify |
| 72 | the kind of validation required, and perhaps a pointer to a C++ variable that |
| 73 | is used for storing the data for the control. If such a variable address is not |
| 74 | supplied by the user, then the validator should store the data internally. |
| 75 | |
| 76 | The wxValidator::Validate member function should return @true if the data in |
| 77 | the control (not the C++ variable) is valid. It should also show an appropriate |
| 78 | message if data was not valid. |
| 79 | |
| 80 | The wxValidator::TransferToWindow member function should transfer the data from |
| 81 | the validator or associated C++ variable to the control. |
| 82 | |
| 83 | The wxValidator::TransferFromWindow member function should transfer the data |
| 84 | from the control to the validator or associated C++ variable. |
| 85 | |
| 86 | There should be a copy constructor, and a wxValidator::Clone function which |
| 87 | returns a copy of the validator object. This is important because validators |
| 88 | are passed by reference to window constructors, and must therefore be cloned |
| 89 | internally. |
| 90 | |
| 91 | You can optionally define event handlers for the validator, to implement |
| 92 | filtering. These handlers will capture events before the control itself does |
| 93 | (see @ref overview_events_processing). |
| 94 | For an example implementation, see the @c valtext.h and @c valtext.cpp files in the |
| 95 | wxWidgets library. |
| 96 | |
| 97 | |
| 98 | @section overview_validator_dialogs How Validators Interact with Dialogs |
| 99 | |
| 100 | For validators to work correctly, validator functions must be called at the |
| 101 | right times during dialog initialisation and dismissal. |
| 102 | |
| 103 | When a wxDialog::Show is called (for a modeless dialog) or wxDialog::ShowModal |
| 104 | is called (for a modal dialog), the function wxWindow::InitDialog is |
| 105 | automatically called. This in turn sends an initialisation event to the dialog. |
| 106 | The default handler for the @c wxEVT_INIT_DIALOG event is defined in the wxWindow |
| 107 | class to simply call the function wxWindow::TransferDataToWindow. |
| 108 | This function finds all the validators in the window's children and calls the |
| 109 | wxValidator::TransferToWindow function for each. Thus, data is transferred from C++ |
| 110 | variables to the dialog just as the dialog is being shown. |
| 111 | |
| 112 | @note If you are using a window or panel instead of a dialog, you will need to |
| 113 | call wxWindow::InitDialog explicitly before showing the window. |
| 114 | |
| 115 | When the user clicks on a button, for example the OK button, the application |
| 116 | should first call wxWindow::Validate, which returns @false if any of the child |
| 117 | window validators failed to validate the window data. The button handler should |
| 118 | return immediately if validation failed. Secondly, the application should call |
| 119 | wxWindow::TransferDataFromWindow and return if this failed. It is then safe to |
| 120 | end the dialog by calling wxDialog::EndModal (if modal) or wxDialog::Show (if modeless). |
| 121 | |
| 122 | In fact, wxDialog contains a default command event handler for the @c wxID_OK |
| 123 | button. It goes like this: |
| 124 | |
| 125 | @code |
| 126 | void wxDialog::OnOK(wxCommandEvent& event) |
| 127 | { |
| 128 | if ( Validate() && TransferDataFromWindow() ) |
| 129 | { |
| 130 | if ( IsModal() ) |
| 131 | EndModal(wxID_OK); |
| 132 | else |
| 133 | { |
| 134 | SetReturnCode(wxID_OK); |
| 135 | this->Show(false); |
| 136 | } |
| 137 | } |
| 138 | } |
| 139 | @endcode |
| 140 | |
| 141 | So if using validators and a normal OK button, you may not even need to write |
| 142 | any code for handling dialog dismissal. |
| 143 | |
| 144 | If you load your dialog from a resource file, you will need to iterate through |
| 145 | the controls setting validators, since validators can't be specified in a |
| 146 | dialog resource. |
| 147 | |
| 148 | */ |
| 149 | |