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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: scrolwin.h | |
3 | // Purpose: interface of wxScrolled template | |
4 | // Author: wxWidgets team | |
5 | // RCS-ID: $Id$ | |
6 | // Licence: wxWindows license | |
7 | ///////////////////////////////////////////////////////////////////////////// | |
8 | ||
9 | /** | |
10 | Possible values for the second argument of wxScrolled::ShowScrollbars(). | |
11 | */ | |
12 | enum wxScrollbarVisibility | |
13 | { | |
14 | wxSHOW_SB_NEVER = -1, ///< Never show the scrollbar at all. | |
15 | wxSHOW_SB_DEFAULT, ///< Show scrollbar only if it is needed. | |
16 | wxSHOW_SB_ALWAYS ///< Always show scrollbar, even if not needed. | |
17 | }; | |
18 | ||
19 | /** | |
20 | ||
21 | The wxScrolled class manages scrolling for its client area, transforming | |
22 | the coordinates according to the scrollbar positions, and setting the | |
23 | scroll positions, thumb sizes and ranges according to the area in view. | |
24 | ||
25 | There are two commonly used (but not the only possible!) specializations of | |
26 | this class: | |
27 | ||
28 | - ::wxScrolledWindow, aka wxScrolled<wxPanel>, is equivalent to | |
29 | ::wxScrolledWindow from earlier versions. Derived from wxPanel, it shares | |
30 | wxPanel's behaviour with regard to TAB traversal and focus handling. Use | |
31 | this if the scrolled window will have child controls. | |
32 | ||
33 | - ::wxScrolledCanvas, aka wxScrolled<wxWindow>, derives from wxWindow and | |
34 | so doesn't handle children specially. This is suitable e.g. for | |
35 | implementating scrollable controls such as tree or list controls. | |
36 | ||
37 | Starting from version 2.4 of wxWidgets, there are several ways to use a | |
38 | ::wxScrolledWindow (and now wxScrolled). In particular, there are | |
39 | three ways to set the size of the scrolling area: | |
40 | ||
41 | One way is to set the scrollbars directly using a call to SetScrollbars(). | |
42 | This is the way it used to be in any previous version of wxWidgets and it | |
43 | will be kept for backwards compatibility. | |
44 | ||
45 | An additional method of manual control, which requires a little less | |
46 | computation of your own, is to set the total size of the scrolling area by | |
47 | calling either wxWindow::SetVirtualSize(), or wxWindow::FitInside(), and | |
48 | setting the scrolling increments for it by calling SetScrollRate(). | |
49 | Scrolling in some orientation is enabled by setting a non-zero increment | |
50 | for it. | |
51 | ||
52 | The most automatic and newest way is to simply let sizers determine the | |
53 | scrolling area. This is now the default when you set an interior sizer into | |
54 | a wxScrolled with wxWindow::SetSizer(). The scrolling area will be | |
55 | set to the size requested by the sizer and the scrollbars will be assigned | |
56 | for each orientation according to the need for them and the scrolling | |
57 | increment set by SetScrollRate(). As above, scrolling is only enabled in | |
58 | orientations with a non-zero increment. You can influence the minimum size | |
59 | of the scrolled area controlled by a sizer by calling | |
60 | wxWindow::SetVirtualSizeHints(). (Calling SetScrollbars() has analogous | |
61 | effects in wxWidgets 2.4 -- in later versions it may not continue to | |
62 | override the sizer.) | |
63 | ||
64 | Note that if maximum size hints are still supported by | |
65 | wxWindow::SetVirtualSizeHints(), use them at your own dire risk. They may | |
66 | or may not have been removed for 2.4, but it really only makes sense to set | |
67 | minimum size hints here. We should probably replace | |
68 | wxWindow::SetVirtualSizeHints() with wxWindow::SetMinVirtualSize() or | |
69 | similar and remove it entirely in future. | |
70 | ||
71 | @todo review docs for this class replacing SetVirtualSizeHints() with | |
72 | SetMinClientSize(). | |
73 | ||
74 | As with all windows, an application can draw onto a wxScrolled using a | |
75 | @ref overview_dc "device context". | |
76 | ||
77 | You have the option of handling the OnPaint handler or overriding the | |
78 | wxScrolled::OnDraw() function, which is passed a pre-scrolled device | |
79 | context (prepared by wxScrolled::DoPrepareDC()). | |
80 | ||
81 | If you don't wish to calculate your own scrolling, you must call | |
82 | DoPrepareDC() when not drawing from within OnDraw(), to set the device | |
83 | origin for the device context according to the current scroll position. | |
84 | ||
85 | A wxScrolled will normally scroll itself and therefore its child windows | |
86 | as well. It might however be desired to scroll a different window than | |
87 | itself: e.g. when designing a spreadsheet, you will normally only have to | |
88 | scroll the (usually white) cell area, whereas the (usually grey) label area | |
89 | will scroll very differently. For this special purpose, you can call | |
90 | SetTargetWindow() which means that pressing the scrollbars will scroll a | |
91 | different window. | |
92 | ||
93 | Note that the underlying system knows nothing about scrolling coordinates, | |
94 | so that all system functions (mouse events, expose events, refresh calls | |
95 | etc) as well as the position of subwindows are relative to the "physical" | |
96 | origin of the scrolled window. If the user insert a child window at | |
97 | position (10,10) and scrolls the window down 100 pixels (moving the child | |
98 | window out of the visible area), the child window will report a position | |
99 | of (10,-90). | |
100 | ||
101 | @beginStyleTable | |
102 | @style{wxRETAINED} | |
103 | Uses a backing pixmap to speed refreshes. Motif only. | |
104 | @endStyleTable | |
105 | ||
106 | @remarks | |
107 | Use wxScrolled for applications where the user scrolls by a fixed amount, | |
108 | and where a 'page' can be interpreted to be the current visible portion of | |
109 | the window. For more sophisticated applications, use the wxScrolled | |
110 | implementation as a guide to build your own scroll behaviour or use | |
111 | wxVScrolledWindow or its variants. | |
112 | ||
113 | @since The wxScrolled template exists since version 2.9.0. In older versions, | |
114 | only ::wxScrolledWindow (equivalent of wxScrolled<wxPanel>) was | |
115 | available. | |
116 | ||
117 | @library{wxcore} | |
118 | @category{miscwnd} | |
119 | ||
120 | @see wxScrollBar, wxClientDC, wxPaintDC, | |
121 | wxVScrolledWindow, wxHScrolledWindow, wxHVScrolledWindow, | |
122 | */ | |
123 | template<class T> | |
124 | class wxScrolled : public T | |
125 | { | |
126 | public: | |
127 | /// Default constructor. | |
128 | wxScrolled(); | |
129 | ||
130 | /** | |
131 | Constructor. | |
132 | ||
133 | @param parent | |
134 | Parent window. | |
135 | @param id | |
136 | Window identifier. The value @c wxID_ANY indicates a default value. | |
137 | @param pos | |
138 | Window position. If a position of ::wxDefaultPosition is specified | |
139 | then a default position is chosen. | |
140 | @param size | |
141 | Window size. If a size of ::wxDefaultSize is specified then the | |
142 | window is sized appropriately. | |
143 | @param style | |
144 | Window style. See wxScrolled. | |
145 | @param name | |
146 | Window name. | |
147 | ||
148 | @remarks The window is initially created without visible scrollbars. | |
149 | Call SetScrollbars() to specify how big the virtual window | |
150 | size should be. | |
151 | */ | |
152 | wxScrolled(wxWindow* parent, wxWindowID id = -1, | |
153 | const wxPoint& pos = wxDefaultPosition, | |
154 | const wxSize& size = wxDefaultSize, | |
155 | long style = wxHSCROLL | wxVSCROLL, | |
156 | const wxString& name = "scrolledWindow"); | |
157 | ||
158 | ||
159 | /** | |
160 | Translates the logical coordinates to the device ones. For example, if | |
161 | a window is scrolled 10 pixels to the bottom, the device coordinates of | |
162 | the origin are (0, 0) (as always), but the logical coordinates are (0, | |
163 | 10) and so the call to CalcScrolledPosition(0, 10, xx, yy) will return | |
164 | 0 in yy. | |
165 | ||
166 | @see CalcUnscrolledPosition() | |
167 | */ | |
168 | void CalcScrolledPosition(int x, int y, int* xx, int* yy) const; | |
169 | ||
170 | /** | |
171 | Translates the device coordinates to the logical ones. For example, if | |
172 | a window is scrolled 10 pixels to the bottom, the device coordinates of | |
173 | the origin are (0, 0) (as always), but the logical coordinates are (0, | |
174 | 10) and so the call to CalcUnscrolledPosition(0, 0, xx, yy) will return | |
175 | 10 in yy. | |
176 | ||
177 | @see CalcScrolledPosition() | |
178 | */ | |
179 | void CalcUnscrolledPosition(int x, int y, int* xx, int* yy) const; | |
180 | ||
181 | /** | |
182 | Creates the window for two-step construction. Derived classes | |
183 | should call or replace this function. See wxScrolled::wxScrolled() | |
184 | for details. | |
185 | */ | |
186 | bool Create(wxWindow* parent, wxWindowID id = -1, | |
187 | const wxPoint& pos = wxDefaultPosition, | |
188 | const wxSize& size = wxDefaultSize, | |
189 | long style = wxHSCROLL | wxVSCROLL, | |
190 | const wxString& name = "scrolledWindow"); | |
191 | ||
192 | /** | |
193 | Call this function to prepare the device context for drawing a scrolled | |
194 | image. | |
195 | ||
196 | It sets the device origin according to the current scroll position. | |
197 | DoPrepareDC() is called automatically within the default @c wxEVT_PAINT | |
198 | event handler, so your OnDraw() override will be passed an already | |
199 | 'pre-scrolled' device context. However, if you wish to draw from | |
200 | outside of OnDraw() (e.g. from your own @c wxEVT_PAINT handler), you | |
201 | must call this function yourself. | |
202 | ||
203 | For example: | |
204 | @code | |
205 | void MyWindow::OnEvent(wxMouseEvent& event) | |
206 | { | |
207 | wxClientDC dc(this); | |
208 | DoPrepareDC(dc); | |
209 | ||
210 | dc.SetPen(*wxBLACK_PEN); | |
211 | float x, y; | |
212 | event.Position(&x, &y); | |
213 | if (xpos > -1 && ypos > -1 && event.Dragging()) | |
214 | { | |
215 | dc.DrawLine(xpos, ypos, x, y); | |
216 | } | |
217 | xpos = x; | |
218 | ypos = y; | |
219 | } | |
220 | @endcode | |
221 | ||
222 | Notice that the function sets the origin by moving it relatively to the | |
223 | current origin position, so you shouldn't change the origin before | |
224 | calling DoPrepareDC() or, if you do, reset it to (0, 0) later. If you | |
225 | call DoPrepareDC() immediately after device context creation, as in the | |
226 | example above, this problem doesn't arise, of course, so it is | |
227 | customary to do it like this. | |
228 | */ | |
229 | void DoPrepareDC(wxDC& dc); | |
230 | ||
231 | /** | |
232 | Enable or disable physical scrolling in the given direction. Physical | |
233 | scrolling is the physical transfer of bits up or down the | |
234 | screen when a scroll event occurs. If the application scrolls by a | |
235 | variable amount (e.g. if there are different font sizes) then physical | |
236 | scrolling will not work, and you should switch it off. Note that you | |
237 | will have to reposition child windows yourself, if physical scrolling | |
238 | is disabled. | |
239 | ||
240 | @param xScrolling | |
241 | If @true, enables physical scrolling in the x direction. | |
242 | @param yScrolling | |
243 | If @true, enables physical scrolling in the y direction. | |
244 | ||
245 | @remarks Physical scrolling may not be available on all platforms. Where | |
246 | it is available, it is enabled by default. | |
247 | */ | |
248 | void EnableScrolling(bool xScrolling, bool yScrolling); | |
249 | ||
250 | /** | |
251 | Set the scrollbar visibility. | |
252 | ||
253 | By default the scrollbar in the corresponding direction is only shown | |
254 | if it is needed, i.e. if the virtual size of the scrolled window in | |
255 | this direction is greater than the current physical window size. Using | |
256 | this function the scrollbar visibility can be changed to be: | |
257 | - wxSHOW_SB_ALWAYS: To always show the scrollbar, even if it is | |
258 | not needed currently (wxALWAYS_SHOW_SB style can be used during | |
259 | the window creation to achieve the same effect but it applies | |
260 | in both directions). | |
261 | - wxSHOW_SB_NEVER: To never show the scrollbar at all. In this case | |
262 | the program should presumably provide some other way for the | |
263 | user to scroll the window. | |
264 | - wxSHOW_SB_DEFAULT: To restore the default behaviour described | |
265 | above. | |
266 | ||
267 | @param horz | |
268 | The desired visibility for the horizontal scrollbar. | |
269 | @param vert | |
270 | The desired visibility for the vertical scrollbar. | |
271 | ||
272 | @since 2.9.0 | |
273 | */ | |
274 | void ShowScrollbars(wxScrollbarVisibility horz, wxScrollbarVisibility vert); | |
275 | ||
276 | /** | |
277 | Get the number of pixels per scroll unit (line), in each direction, as | |
278 | set by SetScrollbars(). A value of zero indicates no scrolling in that | |
279 | direction. | |
280 | ||
281 | @param xUnit | |
282 | Receives the number of pixels per horizontal unit. | |
283 | @param yUnit | |
284 | Receives the number of pixels per vertical unit. | |
285 | ||
286 | @see SetScrollbars(), GetVirtualSize() | |
287 | */ | |
288 | void GetScrollPixelsPerUnit(int* xUnit, int* yUnit) const; | |
289 | ||
290 | /** | |
291 | Get the position at which the visible portion of the window starts. | |
292 | ||
293 | @param x | |
294 | Receives the first visible x position in scroll units. | |
295 | @param y | |
296 | Receives the first visible y position in scroll units. | |
297 | ||
298 | @remarks | |
299 | If either of the scrollbars is not at the home position, @a x | |
300 | and/or @a y will be greater than zero. | |
301 | Combined with wxWindow::GetClientSize(), the application can use this | |
302 | function to efficiently redraw only the visible portion of the window. | |
303 | The positions are in logical scroll units, not pixels, so to convert | |
304 | to pixels you will have to multiply by the number of pixels per scroll | |
305 | increment. | |
306 | ||
307 | @see SetScrollbars(), Scroll() | |
308 | */ | |
309 | void GetViewStart(int* x, int* y) const; | |
310 | ||
311 | /** | |
312 | This is a simple overload of GetViewStart(int*,int*); see that function | |
313 | for more info. | |
314 | */ | |
315 | wxPoint GetViewStart() const; | |
316 | ||
317 | /** | |
318 | Gets the size in device units of the scrollable window area (as | |
319 | opposed to the client size, which is the area of the window currently | |
320 | visible). | |
321 | ||
322 | @param x | |
323 | Receives the length of the scrollable window, in pixels. | |
324 | @param y | |
325 | Receives the height of the scrollable window, in pixels. | |
326 | ||
327 | @remarks Use wxDC::DeviceToLogicalX() and wxDC::DeviceToLogicalY() to | |
328 | translate these units to logical units. | |
329 | ||
330 | @see SetScrollbars(), GetScrollPixelsPerUnit() | |
331 | */ | |
332 | void GetVirtualSize(int* x, int* y) const; | |
333 | ||
334 | /** | |
335 | Motif only: @true if the window has a backing bitmap. | |
336 | */ | |
337 | bool IsRetained() const; | |
338 | ||
339 | /** | |
340 | Called by the default paint event handler to allow the application to | |
341 | define painting behaviour without having to worry about calling | |
342 | DoPrepareDC(). | |
343 | ||
344 | Instead of overriding this function you may also just process the paint | |
345 | event in the derived class as usual, but then you will have to call | |
346 | DoPrepareDC() yourself. | |
347 | */ | |
348 | virtual void OnDraw(wxDC& dc); | |
349 | ||
350 | /** | |
351 | This function is for backwards compatibility only and simply calls | |
352 | DoPrepareDC() now. Notice that it is not called by the default paint | |
353 | event handle (DoPrepareDC() is), so overriding this method in your | |
354 | derived class is useless. | |
355 | */ | |
356 | void PrepareDC(wxDC& dc); | |
357 | ||
358 | /** | |
359 | Scrolls a window so the view start is at the given point. | |
360 | ||
361 | @param x | |
362 | The x position to scroll to, in scroll units. | |
363 | @param y | |
364 | The y position to scroll to, in scroll units. | |
365 | ||
366 | @remarks The positions are in scroll units, not pixels, so to convert to | |
367 | pixels you will have to multiply by the number of | |
368 | pixels per scroll increment. If either parameter is | |
369 | ::wxDefaultCoord (-1), that position will be ignored (no change | |
370 | in that direction). | |
371 | ||
372 | @see SetScrollbars(), GetScrollPixelsPerUnit() | |
373 | */ | |
374 | void Scroll(int x, int y); | |
375 | ||
376 | /** | |
377 | This is an overload of Scroll(int,int); see that function for more info. | |
378 | */ | |
379 | void Scroll(const wxPoint& pt); | |
380 | ||
381 | /** | |
382 | Set the horizontal and vertical scrolling increment only. See the | |
383 | pixelsPerUnit parameter in SetScrollbars(). | |
384 | */ | |
385 | void SetScrollRate(int xstep, int ystep); | |
386 | ||
387 | /** | |
388 | Sets up vertical and/or horizontal scrollbars. | |
389 | ||
390 | The first pair of parameters give the number of pixels per 'scroll | |
391 | step', i.e. amount moved when the up or down scroll arrows are pressed. | |
392 | The second pair gives the length of scrollbar in scroll steps, which | |
393 | sets the size of the virtual window. | |
394 | ||
395 | @a xPos and @a yPos optionally specify a position to scroll to | |
396 | immediately. | |
397 | ||
398 | For example, the following gives a window horizontal and vertical | |
399 | scrollbars with 20 pixels per scroll step, and a size of 50 steps (1000 | |
400 | pixels) in each direction: | |
401 | @code | |
402 | window->SetScrollbars(20, 20, 50, 50); | |
403 | @endcode | |
404 | ||
405 | wxScrolled manages the page size itself, using the current client | |
406 | window size as the page size. | |
407 | ||
408 | Note that for more sophisticated scrolling applications, for example | |
409 | where scroll steps may be variable according to the position in the | |
410 | document, it will be necessary to derive a new class from wxWindow, | |
411 | overriding OnSize() and adjusting the scrollbars appropriately. | |
412 | ||
413 | @param pixelsPerUnitX | |
414 | Pixels per scroll unit in the horizontal direction. | |
415 | @param pixelsPerUnitY | |
416 | Pixels per scroll unit in the vertical direction. | |
417 | @param noUnitsX | |
418 | Number of units in the horizontal direction. | |
419 | @param noUnitsY | |
420 | Number of units in the vertical direction. | |
421 | @param xPos | |
422 | Position to initialize the scrollbars in the horizontal direction, | |
423 | in scroll units. | |
424 | @param yPos | |
425 | Position to initialize the scrollbars in the vertical direction, in | |
426 | scroll units. | |
427 | @param noRefresh | |
428 | Will not refresh window if @true. | |
429 | ||
430 | @see wxWindow::SetVirtualSize() | |
431 | */ | |
432 | void SetScrollbars(int pixelsPerUnitX, int pixelsPerUnitY, | |
433 | int noUnitsX, | |
434 | int noUnitsY, | |
435 | int xPos = 0, | |
436 | int yPos = 0, | |
437 | bool noRefresh = false); | |
438 | ||
439 | /** | |
440 | Call this function to tell wxScrolled to perform the actual scrolling | |
441 | on a different window (and not on itself). | |
442 | ||
443 | This method is useful when only a part of the window should be | |
444 | scrolled. A typical example is a control consisting of a fixed header | |
445 | and the scrollable contents window: the scrollbars are attached to the | |
446 | main window itself, hence it, and not the contents window must be | |
447 | derived from wxScrolled, but only the contents window scrolls when the | |
448 | scrollbars are used. To implement such setup, you need to call this | |
449 | method with the contents window as argument. | |
450 | ||
451 | Notice that if this method is used, GetSizeAvailableForScrollTarget() | |
452 | method must be overridden. | |
453 | */ | |
454 | void SetTargetWindow(wxWindow *window); | |
455 | ||
456 | protected: | |
457 | /** | |
458 | Function which must be overridden to implement the size available for | |
459 | the scroll target for the given size of the main window. | |
460 | ||
461 | This method must be overridden if SetTargetWindow() is used (it is | |
462 | never called otherwise). The implementation should decrease the @a size | |
463 | to account for the size of the non-scrollable parts of the main window | |
464 | and return only the size available for the scrollable window itself. | |
465 | E.g. in the example given in SetTargetWindow() documentation the | |
466 | function would subtract the height of the header window from the | |
467 | vertical component of @a size. | |
468 | */ | |
469 | virtual wxSize GetSizeAvailableForScrollTarget(const wxSize& size); | |
470 | }; | |
471 | ||
472 | ||
473 | /** | |
474 | Scrolled window derived from wxPanel. | |
475 | ||
476 | See wxScrolled for detailed description. | |
477 | ||
478 | @note Note that because this class derives from wxPanel, it shares its | |
479 | behavior with regard to TAB traversal and focus handling (in | |
480 | particular, it forwards focus to its children). If you don't want | |
481 | this behaviour, use ::wxScrolledCanvas instead. | |
482 | ||
483 | @note ::wxScrolledWindow is an alias for wxScrolled<wxPanel> since version | |
484 | 2.9.0. In older versions, it was a standalone class. | |
485 | ||
486 | @library{wxcore} | |
487 | @category{miscwnd} | |
488 | ||
489 | @see wxScrolled, ::wxScrolledCanvas | |
490 | */ | |
491 | typedef wxScrolled<wxPanel> wxScrolledWindow; | |
492 | ||
493 | /** | |
494 | Alias for wxScrolled<wxWindow>. Scrolled window that doesn't have children | |
495 | and so doesn't need or want special handling of TAB traversal. | |
496 | ||
497 | @since 2.9.0 | |
498 | ||
499 | @library{wxcore} | |
500 | @category{miscwnd} | |
501 | ||
502 | @see wxScrolled, ::wxScrolledWindow | |
503 | */ | |
504 | typedef wxScrolled<wxWindow> wxScrolledCanvas; |