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1 | /////////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/osx/core/evtloop_cf.cpp | |
3 | // Purpose: wxEventLoop implementation common to both Carbon and Cocoa | |
4 | // Author: Vadim Zeitlin | |
5 | // Created: 2009-10-18 | |
6 | // Copyright: (c) 2009 Vadim Zeitlin <vadim@wxwidgets.org> | |
7 | // (c) 2013 Rob Bresalier | |
8 | // Licence: wxWindows licence | |
9 | /////////////////////////////////////////////////////////////////////////////// | |
10 | ||
11 | // ============================================================================ | |
12 | // declarations | |
13 | // ============================================================================ | |
14 | ||
15 | // ---------------------------------------------------------------------------- | |
16 | // headers | |
17 | // ---------------------------------------------------------------------------- | |
18 | ||
19 | // for compilers that support precompilation, includes "wx.h". | |
20 | #include "wx/wxprec.h" | |
21 | ||
22 | #ifdef __BORLANDC__ | |
23 | #pragma hdrstop | |
24 | #endif | |
25 | ||
26 | #include "wx/evtloop.h" | |
27 | ||
28 | #ifndef WX_PRECOMP | |
29 | #include "wx/log.h" | |
30 | #include "wx/app.h" | |
31 | #endif | |
32 | ||
33 | #include "wx/evtloopsrc.h" | |
34 | ||
35 | #include "wx/scopedptr.h" | |
36 | ||
37 | #include "wx/osx/private.h" | |
38 | #include "wx/osx/core/cfref.h" | |
39 | #include "wx/thread.h" | |
40 | ||
41 | #if wxUSE_GUI | |
42 | #include "wx/nonownedwnd.h" | |
43 | #endif | |
44 | ||
45 | #include <CoreFoundation/CFSocket.h> | |
46 | ||
47 | // ============================================================================ | |
48 | // wxCFEventLoopSource and wxCFEventLoop implementation | |
49 | // ============================================================================ | |
50 | ||
51 | #if wxUSE_EVENTLOOP_SOURCE | |
52 | ||
53 | void wxCFEventLoopSource::InitSourceSocket(CFSocketRef cfSocket) | |
54 | { | |
55 | wxASSERT_MSG( !m_cfSocket, "shouldn't be called more than once" ); | |
56 | ||
57 | m_cfSocket = cfSocket; | |
58 | } | |
59 | ||
60 | wxCFEventLoopSource::~wxCFEventLoopSource() | |
61 | { | |
62 | if ( m_cfSocket ) | |
63 | { | |
64 | CFSocketInvalidate(m_cfSocket); | |
65 | CFRelease(m_cfSocket); | |
66 | } | |
67 | } | |
68 | ||
69 | #endif // wxUSE_EVENTLOOP_SOURCE | |
70 | ||
71 | void wxCFEventLoop::OSXCommonModeObserverCallBack(CFRunLoopObserverRef observer, int activity, void *info) | |
72 | { | |
73 | wxCFEventLoop * eventloop = static_cast<wxCFEventLoop *>(info); | |
74 | if ( eventloop ) | |
75 | eventloop->CommonModeObserverCallBack(observer, activity); | |
76 | } | |
77 | ||
78 | void wxCFEventLoop::OSXDefaultModeObserverCallBack(CFRunLoopObserverRef observer, int activity, void *info) | |
79 | { | |
80 | wxCFEventLoop * eventloop = static_cast<wxCFEventLoop *>(info); | |
81 | if ( eventloop ) | |
82 | eventloop->DefaultModeObserverCallBack(observer, activity); | |
83 | } | |
84 | ||
85 | void wxCFEventLoop::CommonModeObserverCallBack(CFRunLoopObserverRef WXUNUSED(observer), int activity) | |
86 | { | |
87 | if ( activity & kCFRunLoopBeforeTimers ) | |
88 | { | |
89 | // process pending wx events first as they correspond to low-level events | |
90 | // which happened before, i.e. typically pending events were queued by a | |
91 | // previous call to Dispatch() and if we didn't process them now the next | |
92 | // call to it might enqueue them again (as happens with e.g. socket events | |
93 | // which would be generated as long as there is input available on socket | |
94 | // and this input is only removed from it when pending event handlers are | |
95 | // executed) | |
96 | ||
97 | if ( wxTheApp && ShouldProcessIdleEvents() ) | |
98 | wxTheApp->ProcessPendingEvents(); | |
99 | } | |
100 | ||
101 | if ( activity & kCFRunLoopBeforeWaiting ) | |
102 | { | |
103 | if ( ShouldProcessIdleEvents() && ProcessIdle() ) | |
104 | { | |
105 | WakeUp(); | |
106 | } | |
107 | else | |
108 | { | |
109 | #if wxUSE_THREADS | |
110 | wxMutexGuiLeaveOrEnter(); | |
111 | #endif | |
112 | } | |
113 | } | |
114 | } | |
115 | ||
116 | void | |
117 | wxCFEventLoop::DefaultModeObserverCallBack(CFRunLoopObserverRef WXUNUSED(observer), | |
118 | int WXUNUSED(activity)) | |
119 | { | |
120 | /* | |
121 | if ( activity & kCFRunLoopBeforeTimers ) | |
122 | { | |
123 | } | |
124 | ||
125 | if ( activity & kCFRunLoopBeforeWaiting ) | |
126 | { | |
127 | } | |
128 | */ | |
129 | } | |
130 | ||
131 | ||
132 | wxCFEventLoop::wxCFEventLoop() | |
133 | { | |
134 | m_shouldExit = false; | |
135 | m_processIdleEvents = true; | |
136 | ||
137 | #if wxUSE_UIACTIONSIMULATOR | |
138 | m_shouldWaitForEvent = false; | |
139 | #endif | |
140 | ||
141 | m_runLoop = CFGetCurrentRunLoop(); | |
142 | ||
143 | CFRunLoopObserverContext ctxt; | |
144 | bzero( &ctxt, sizeof(ctxt) ); | |
145 | ctxt.info = this; | |
146 | m_commonModeRunLoopObserver = CFRunLoopObserverCreate( kCFAllocatorDefault, kCFRunLoopBeforeTimers | kCFRunLoopBeforeWaiting , true /* repeats */, 0, | |
147 | (CFRunLoopObserverCallBack) wxCFEventLoop::OSXCommonModeObserverCallBack, &ctxt ); | |
148 | CFRunLoopAddObserver(m_runLoop, m_commonModeRunLoopObserver, kCFRunLoopCommonModes); | |
149 | ||
150 | m_defaultModeRunLoopObserver = CFRunLoopObserverCreate( kCFAllocatorDefault, kCFRunLoopBeforeTimers | kCFRunLoopBeforeWaiting , true /* repeats */, 0, | |
151 | (CFRunLoopObserverCallBack) wxCFEventLoop::OSXDefaultModeObserverCallBack, &ctxt ); | |
152 | CFRunLoopAddObserver(m_runLoop, m_defaultModeRunLoopObserver, kCFRunLoopDefaultMode); | |
153 | } | |
154 | ||
155 | wxCFEventLoop::~wxCFEventLoop() | |
156 | { | |
157 | CFRunLoopRemoveObserver(m_runLoop, m_commonModeRunLoopObserver, kCFRunLoopCommonModes); | |
158 | CFRunLoopRemoveObserver(m_runLoop, m_defaultModeRunLoopObserver, kCFRunLoopDefaultMode); | |
159 | ||
160 | CFRelease(m_defaultModeRunLoopObserver); | |
161 | CFRelease(m_commonModeRunLoopObserver); | |
162 | } | |
163 | ||
164 | ||
165 | CFRunLoopRef wxCFEventLoop::CFGetCurrentRunLoop() const | |
166 | { | |
167 | return CFRunLoopGetCurrent(); | |
168 | } | |
169 | ||
170 | void wxCFEventLoop::WakeUp() | |
171 | { | |
172 | CFRunLoopWakeUp(m_runLoop); | |
173 | } | |
174 | ||
175 | #if wxUSE_BASE | |
176 | ||
177 | void wxMacWakeUp() | |
178 | { | |
179 | wxEventLoopBase * const loop = wxEventLoopBase::GetActive(); | |
180 | ||
181 | if ( loop ) | |
182 | loop->WakeUp(); | |
183 | } | |
184 | ||
185 | #endif | |
186 | ||
187 | bool wxCFEventLoop::YieldFor(long eventsToProcess) | |
188 | { | |
189 | #if wxUSE_THREADS | |
190 | // Yielding from a non-gui thread needs to bail out, otherwise we end up | |
191 | // possibly sending events in the thread too. | |
192 | if ( !wxThread::IsMain() ) | |
193 | { | |
194 | return true; | |
195 | } | |
196 | #endif // wxUSE_THREADS | |
197 | ||
198 | m_isInsideYield = true; | |
199 | m_eventsToProcessInsideYield = eventsToProcess; | |
200 | ||
201 | #if wxUSE_LOG | |
202 | // disable log flushing from here because a call to wxYield() shouldn't | |
203 | // normally result in message boxes popping up &c | |
204 | wxLog::Suspend(); | |
205 | #endif // wxUSE_LOG | |
206 | ||
207 | // process all pending events: | |
208 | while ( DoProcessEvents() == 1 ) | |
209 | ; | |
210 | ||
211 | // it's necessary to call ProcessIdle() to update the frames sizes which | |
212 | // might have been changed (it also will update other things set from | |
213 | // OnUpdateUI() which is a nice (and desired) side effect) | |
214 | while ( ProcessIdle() ) {} | |
215 | ||
216 | // if there are pending events, we must process them. | |
217 | if (wxTheApp) | |
218 | wxTheApp->ProcessPendingEvents(); | |
219 | ||
220 | #if wxUSE_LOG | |
221 | wxLog::Resume(); | |
222 | #endif // wxUSE_LOG | |
223 | m_isInsideYield = false; | |
224 | ||
225 | return true; | |
226 | } | |
227 | ||
228 | // implement/override base class pure virtual | |
229 | bool wxCFEventLoop::Pending() const | |
230 | { | |
231 | return true; | |
232 | } | |
233 | ||
234 | int wxCFEventLoop::DoProcessEvents() | |
235 | { | |
236 | #if wxUSE_UIACTIONSIMULATOR | |
237 | if ( m_shouldWaitForEvent ) | |
238 | { | |
239 | int handled = DispatchTimeout( 1000 ); | |
240 | wxASSERT_MSG( handled == 1, "No Event Available"); | |
241 | m_shouldWaitForEvent = false; | |
242 | return handled; | |
243 | } | |
244 | else | |
245 | #endif | |
246 | return DispatchTimeout( 0 ); | |
247 | } | |
248 | ||
249 | bool wxCFEventLoop::Dispatch() | |
250 | { | |
251 | return DoProcessEvents() != 0; | |
252 | } | |
253 | ||
254 | int wxCFEventLoop::DispatchTimeout(unsigned long timeout) | |
255 | { | |
256 | if ( !wxTheApp ) | |
257 | return 0; | |
258 | ||
259 | int status = DoDispatchTimeout(timeout); | |
260 | ||
261 | switch( status ) | |
262 | { | |
263 | case 0: | |
264 | break; | |
265 | case -1: | |
266 | if ( m_shouldExit ) | |
267 | return 0; | |
268 | ||
269 | break; | |
270 | case 1: | |
271 | break; | |
272 | } | |
273 | ||
274 | return status; | |
275 | } | |
276 | ||
277 | int wxCFEventLoop::DoDispatchTimeout(unsigned long timeout) | |
278 | { | |
279 | SInt32 status = CFRunLoopRunInMode(kCFRunLoopDefaultMode, timeout / 1000.0 , true); | |
280 | switch( status ) | |
281 | { | |
282 | case kCFRunLoopRunFinished: | |
283 | wxFAIL_MSG( "incorrect run loop state" ); | |
284 | break; | |
285 | case kCFRunLoopRunStopped: | |
286 | return 0; | |
287 | break; | |
288 | case kCFRunLoopRunTimedOut: | |
289 | return -1; | |
290 | break; | |
291 | case kCFRunLoopRunHandledSource: | |
292 | default: | |
293 | break; | |
294 | } | |
295 | return 1; | |
296 | } | |
297 | ||
298 | void wxCFEventLoop::OSXDoRun() | |
299 | { | |
300 | for ( ;; ) | |
301 | { | |
302 | // generate and process idle events for as long as we don't | |
303 | // have anything else to do | |
304 | DoProcessEvents(); | |
305 | ||
306 | // if the "should exit" flag is set, the loop should terminate | |
307 | // but not before processing any remaining messages so while | |
308 | // Pending() returns true, do process them | |
309 | if ( m_shouldExit ) | |
310 | { | |
311 | while ( DoProcessEvents() == 1 ) | |
312 | ; | |
313 | ||
314 | break; | |
315 | } | |
316 | } | |
317 | } | |
318 | ||
319 | void wxCFEventLoop::OSXDoStop() | |
320 | { | |
321 | CFRunLoopStop(CFGetCurrentRunLoop()); | |
322 | } | |
323 | ||
324 | // enters a loop calling OnNextIteration(), Pending() and Dispatch() and | |
325 | // terminating when Exit() is called | |
326 | int wxCFEventLoop::DoRun() | |
327 | { | |
328 | // we must ensure that OnExit() is called even if an exception is thrown | |
329 | // from inside ProcessEvents() but we must call it from Exit() in normal | |
330 | // situations because it is supposed to be called synchronously, | |
331 | // wxModalEventLoop depends on this (so we can't just use ON_BLOCK_EXIT or | |
332 | // something similar here) | |
333 | #if wxUSE_EXCEPTIONS | |
334 | for ( ;; ) | |
335 | { | |
336 | try | |
337 | { | |
338 | #endif // wxUSE_EXCEPTIONS | |
339 | ||
340 | OSXDoRun(); | |
341 | ||
342 | #if wxUSE_EXCEPTIONS | |
343 | // exit the outer loop as well | |
344 | break; | |
345 | } | |
346 | catch ( ... ) | |
347 | { | |
348 | try | |
349 | { | |
350 | if ( !wxTheApp || !wxTheApp->OnExceptionInMainLoop() ) | |
351 | { | |
352 | OnExit(); | |
353 | break; | |
354 | } | |
355 | //else: continue running the event loop | |
356 | } | |
357 | catch ( ... ) | |
358 | { | |
359 | // OnException() throwed, possibly rethrowing the same | |
360 | // exception again: very good, but we still need OnExit() to | |
361 | // be called | |
362 | OnExit(); | |
363 | throw; | |
364 | } | |
365 | } | |
366 | } | |
367 | #endif // wxUSE_EXCEPTIONS | |
368 | ||
369 | return m_exitcode; | |
370 | } | |
371 | ||
372 | // sets the "should exit" flag and wakes up the loop so that it terminates | |
373 | // soon | |
374 | void wxCFEventLoop::ScheduleExit(int rc) | |
375 | { | |
376 | m_exitcode = rc; | |
377 | m_shouldExit = true; | |
378 | OSXDoStop(); | |
379 | } | |
380 | ||
381 | wxCFEventLoopPauseIdleEvents::wxCFEventLoopPauseIdleEvents() | |
382 | { | |
383 | wxCFEventLoop* cfl = dynamic_cast<wxCFEventLoop*>(wxEventLoopBase::GetActive()); | |
384 | if ( cfl ) | |
385 | { | |
386 | m_formerState = cfl->ShouldProcessIdleEvents(); | |
387 | cfl->SetProcessIdleEvents(false); | |
388 | } | |
389 | else | |
390 | m_formerState = true; | |
391 | } | |
392 | ||
393 | wxCFEventLoopPauseIdleEvents::~wxCFEventLoopPauseIdleEvents() | |
394 | { | |
395 | wxCFEventLoop* cfl = dynamic_cast<wxCFEventLoop*>(wxEventLoopBase::GetActive()); | |
396 | if ( cfl ) | |
397 | cfl->SetProcessIdleEvents(m_formerState); | |
398 | } | |
399 | ||
400 | // TODO Move to thread_osx.cpp | |
401 | ||
402 | #if wxUSE_THREADS | |
403 | ||
404 | // ---------------------------------------------------------------------------- | |
405 | // GUI Serialization copied from MSW implementation | |
406 | // ---------------------------------------------------------------------------- | |
407 | ||
408 | // if it's false, some secondary thread is holding the GUI lock | |
409 | static bool gs_bGuiOwnedByMainThread = true; | |
410 | ||
411 | // critical section which controls access to all GUI functions: any secondary | |
412 | // thread (i.e. except the main one) must enter this crit section before doing | |
413 | // any GUI calls | |
414 | static wxCriticalSection *gs_critsectGui = NULL; | |
415 | ||
416 | // critical section which protects gs_nWaitingForGui variable | |
417 | static wxCriticalSection *gs_critsectWaitingForGui = NULL; | |
418 | ||
419 | // number of threads waiting for GUI in wxMutexGuiEnter() | |
420 | static size_t gs_nWaitingForGui = 0; | |
421 | ||
422 | void wxOSXThreadModuleOnInit() | |
423 | { | |
424 | gs_critsectWaitingForGui = new wxCriticalSection(); | |
425 | gs_critsectGui = new wxCriticalSection(); | |
426 | gs_critsectGui->Enter(); | |
427 | } | |
428 | ||
429 | ||
430 | void wxOSXThreadModuleOnExit() | |
431 | { | |
432 | if ( gs_critsectGui ) | |
433 | { | |
434 | if ( !wxGuiOwnedByMainThread() ) | |
435 | { | |
436 | gs_critsectGui->Enter(); | |
437 | gs_bGuiOwnedByMainThread = true; | |
438 | } | |
439 | ||
440 | gs_critsectGui->Leave(); | |
441 | wxDELETE(gs_critsectGui); | |
442 | } | |
443 | ||
444 | wxDELETE(gs_critsectWaitingForGui); | |
445 | } | |
446 | ||
447 | ||
448 | // wake up the main thread | |
449 | void WXDLLIMPEXP_BASE wxWakeUpMainThread() | |
450 | { | |
451 | wxMacWakeUp(); | |
452 | } | |
453 | ||
454 | void wxMutexGuiEnterImpl() | |
455 | { | |
456 | // this would dead lock everything... | |
457 | wxASSERT_MSG( !wxThread::IsMain(), | |
458 | wxT("main thread doesn't want to block in wxMutexGuiEnter()!") ); | |
459 | ||
460 | // the order in which we enter the critical sections here is crucial!! | |
461 | ||
462 | // set the flag telling to the main thread that we want to do some GUI | |
463 | { | |
464 | wxCriticalSectionLocker enter(*gs_critsectWaitingForGui); | |
465 | ||
466 | gs_nWaitingForGui++; | |
467 | } | |
468 | ||
469 | wxWakeUpMainThread(); | |
470 | ||
471 | // now we may block here because the main thread will soon let us in | |
472 | // (during the next iteration of OnIdle()) | |
473 | gs_critsectGui->Enter(); | |
474 | } | |
475 | ||
476 | void wxMutexGuiLeaveImpl() | |
477 | { | |
478 | wxCriticalSectionLocker enter(*gs_critsectWaitingForGui); | |
479 | ||
480 | if ( wxThread::IsMain() ) | |
481 | { | |
482 | gs_bGuiOwnedByMainThread = false; | |
483 | } | |
484 | else | |
485 | { | |
486 | // decrement the number of threads waiting for GUI access now | |
487 | wxASSERT_MSG( gs_nWaitingForGui > 0, | |
488 | wxT("calling wxMutexGuiLeave() without entering it first?") ); | |
489 | ||
490 | gs_nWaitingForGui--; | |
491 | ||
492 | wxWakeUpMainThread(); | |
493 | } | |
494 | ||
495 | gs_critsectGui->Leave(); | |
496 | } | |
497 | ||
498 | void WXDLLIMPEXP_BASE wxMutexGuiLeaveOrEnter() | |
499 | { | |
500 | wxASSERT_MSG( wxThread::IsMain(), | |
501 | wxT("only main thread may call wxMutexGuiLeaveOrEnter()!") ); | |
502 | ||
503 | if ( !gs_critsectWaitingForGui ) | |
504 | return; | |
505 | ||
506 | wxCriticalSectionLocker enter(*gs_critsectWaitingForGui); | |
507 | ||
508 | if ( gs_nWaitingForGui == 0 ) | |
509 | { | |
510 | // no threads are waiting for GUI - so we may acquire the lock without | |
511 | // any danger (but only if we don't already have it) | |
512 | if ( !wxGuiOwnedByMainThread() ) | |
513 | { | |
514 | gs_critsectGui->Enter(); | |
515 | ||
516 | gs_bGuiOwnedByMainThread = true; | |
517 | } | |
518 | //else: already have it, nothing to do | |
519 | } | |
520 | else | |
521 | { | |
522 | // some threads are waiting, release the GUI lock if we have it | |
523 | if ( wxGuiOwnedByMainThread() ) | |
524 | wxMutexGuiLeave(); | |
525 | //else: some other worker thread is doing GUI | |
526 | } | |
527 | } | |
528 | ||
529 | bool WXDLLIMPEXP_BASE wxGuiOwnedByMainThread() | |
530 | { | |
531 | return gs_bGuiOwnedByMainThread; | |
532 | } | |
533 | ||
534 | #endif |