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1 | /////////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/osx/carbon/glcanvas.cpp | |
3 | // Purpose: wxGLCanvas, for using OpenGL with wxWidgets under Macintosh | |
4 | // Author: Stefan Csomor | |
5 | // Modified by: | |
6 | // Created: 1998-01-01 | |
7 | // Copyright: (c) Stefan Csomor | |
8 | // Licence: wxWindows licence | |
9 | /////////////////////////////////////////////////////////////////////////////// | |
10 | ||
11 | // ============================================================================ | |
12 | // declarations | |
13 | // ============================================================================ | |
14 | ||
15 | // ---------------------------------------------------------------------------- | |
16 | // headers | |
17 | // ---------------------------------------------------------------------------- | |
18 | ||
19 | #include "wx/wxprec.h" | |
20 | ||
21 | #if defined(__BORLANDC__) | |
22 | #pragma hdrstop | |
23 | #endif | |
24 | ||
25 | #if wxUSE_GLCANVAS | |
26 | ||
27 | #include "wx/glcanvas.h" | |
28 | ||
29 | #ifndef WX_PRECOMP | |
30 | #include "wx/frame.h" | |
31 | #include "wx/log.h" | |
32 | #include "wx/settings.h" | |
33 | #endif | |
34 | ||
35 | #include "wx/osx/uma.h" | |
36 | ||
37 | #include "wx/osx/private.h" | |
38 | #include <AGL/agl.h> | |
39 | ||
40 | // ---------------------------------------------------------------------------- | |
41 | // helper functions | |
42 | // ---------------------------------------------------------------------------- | |
43 | ||
44 | static void wxLogAGLError(const char *func) | |
45 | { | |
46 | const int err = aglGetError(); | |
47 | ||
48 | wxLogError(_("OpenGL function \"%s\" failed: %s (error %d)"), | |
49 | func, aglErrorString(err), err); | |
50 | } | |
51 | ||
52 | // ============================================================================ | |
53 | // implementation | |
54 | // ============================================================================ | |
55 | ||
56 | // ---------------------------------------------------------------------------- | |
57 | // low level implementation routines | |
58 | // ---------------------------------------------------------------------------- | |
59 | ||
60 | WXGLContext WXGLCreateContext( WXGLPixelFormat pixelFormat, WXGLContext shareContext ) | |
61 | { | |
62 | WXGLContext context = aglCreateContext(pixelFormat, shareContext); | |
63 | if ( !context ) | |
64 | wxLogAGLError("aglCreateContext"); | |
65 | return context ; | |
66 | } | |
67 | ||
68 | void WXGLDestroyContext( WXGLContext context ) | |
69 | { | |
70 | if ( context ) | |
71 | { | |
72 | if ( !aglDestroyContext(context) ) | |
73 | { | |
74 | wxLogAGLError("aglDestroyContext"); | |
75 | } | |
76 | } | |
77 | } | |
78 | ||
79 | WXGLContext WXGLGetCurrentContext() | |
80 | { | |
81 | return aglGetCurrentContext(); | |
82 | } | |
83 | ||
84 | bool WXGLSetCurrentContext(WXGLContext context) | |
85 | { | |
86 | if ( !aglSetCurrentContext(context) ) | |
87 | { | |
88 | wxLogAGLError("aglSetCurrentContext"); | |
89 | return false; | |
90 | } | |
91 | ||
92 | return true; | |
93 | } | |
94 | ||
95 | void WXGLDestroyPixelFormat( WXGLPixelFormat pixelFormat ) | |
96 | { | |
97 | if ( pixelFormat ) | |
98 | { | |
99 | aglDestroyPixelFormat(pixelFormat); | |
100 | } | |
101 | } | |
102 | ||
103 | WXGLPixelFormat WXGLChoosePixelFormat(const int *attribList) | |
104 | { | |
105 | GLint data[512]; | |
106 | const GLint defaultAttribs[] = | |
107 | { | |
108 | AGL_RGBA, | |
109 | AGL_DOUBLEBUFFER, | |
110 | AGL_MINIMUM_POLICY, // never choose less than requested | |
111 | AGL_DEPTH_SIZE, 1, // use largest available depth buffer | |
112 | AGL_RED_SIZE, 1, | |
113 | AGL_GREEN_SIZE, 1, | |
114 | AGL_BLUE_SIZE, 1, | |
115 | AGL_ALPHA_SIZE, 0, | |
116 | AGL_NONE | |
117 | }; | |
118 | ||
119 | const GLint *attribs; | |
120 | if ( !attribList ) | |
121 | { | |
122 | attribs = defaultAttribs; | |
123 | } | |
124 | else | |
125 | { | |
126 | unsigned p = 0; | |
127 | data[p++] = AGL_MINIMUM_POLICY; // make _SIZE tags behave more like GLX | |
128 | ||
129 | for ( unsigned arg = 0; attribList[arg] !=0 && p < WXSIZEOF(data); ) | |
130 | { | |
131 | switch ( attribList[arg++] ) | |
132 | { | |
133 | case WX_GL_RGBA: | |
134 | data[p++] = AGL_RGBA; | |
135 | break; | |
136 | ||
137 | case WX_GL_BUFFER_SIZE: | |
138 | data[p++] = AGL_BUFFER_SIZE; | |
139 | data[p++] = attribList[arg++]; | |
140 | break; | |
141 | ||
142 | case WX_GL_LEVEL: | |
143 | data[p++]=AGL_LEVEL; | |
144 | data[p++]=attribList[arg++]; | |
145 | break; | |
146 | ||
147 | case WX_GL_DOUBLEBUFFER: | |
148 | data[p++] = AGL_DOUBLEBUFFER; | |
149 | break; | |
150 | ||
151 | case WX_GL_STEREO: | |
152 | data[p++] = AGL_STEREO; | |
153 | break; | |
154 | ||
155 | case WX_GL_AUX_BUFFERS: | |
156 | data[p++] = AGL_AUX_BUFFERS; | |
157 | data[p++] = attribList[arg++]; | |
158 | break; | |
159 | ||
160 | case WX_GL_MIN_RED: | |
161 | data[p++] = AGL_RED_SIZE; | |
162 | data[p++] = attribList[arg++]; | |
163 | break; | |
164 | ||
165 | case WX_GL_MIN_GREEN: | |
166 | data[p++] = AGL_GREEN_SIZE; | |
167 | data[p++] = attribList[arg++]; | |
168 | break; | |
169 | ||
170 | case WX_GL_MIN_BLUE: | |
171 | data[p++] = AGL_BLUE_SIZE; | |
172 | data[p++] = attribList[arg++]; | |
173 | break; | |
174 | ||
175 | case WX_GL_MIN_ALPHA: | |
176 | data[p++] = AGL_ALPHA_SIZE; | |
177 | data[p++] = attribList[arg++]; | |
178 | break; | |
179 | ||
180 | case WX_GL_DEPTH_SIZE: | |
181 | data[p++] = AGL_DEPTH_SIZE; | |
182 | data[p++] = attribList[arg++]; | |
183 | break; | |
184 | ||
185 | case WX_GL_STENCIL_SIZE: | |
186 | data[p++] = AGL_STENCIL_SIZE; | |
187 | data[p++] = attribList[arg++]; | |
188 | break; | |
189 | ||
190 | case WX_GL_MIN_ACCUM_RED: | |
191 | data[p++] = AGL_ACCUM_RED_SIZE; | |
192 | data[p++] = attribList[arg++]; | |
193 | break; | |
194 | ||
195 | case WX_GL_MIN_ACCUM_GREEN: | |
196 | data[p++] = AGL_ACCUM_GREEN_SIZE; | |
197 | data[p++] = attribList[arg++]; | |
198 | break; | |
199 | ||
200 | case WX_GL_MIN_ACCUM_BLUE: | |
201 | data[p++] = AGL_ACCUM_BLUE_SIZE; | |
202 | data[p++] = attribList[arg++]; | |
203 | break; | |
204 | ||
205 | case WX_GL_MIN_ACCUM_ALPHA: | |
206 | data[p++] = AGL_ACCUM_ALPHA_SIZE; | |
207 | data[p++] = attribList[arg++]; | |
208 | break; | |
209 | ||
210 | case WX_GL_SAMPLE_BUFFERS: | |
211 | if ( !wxGLCanvas::IsAGLMultiSampleAvailable() ) | |
212 | { | |
213 | if ( !attribList[arg++] ) | |
214 | break; | |
215 | ||
216 | return NULL; | |
217 | } | |
218 | ||
219 | data[p++] = AGL_SAMPLE_BUFFERS_ARB; | |
220 | if ( (data[p++] = attribList[arg++]) == true ) | |
221 | { | |
222 | // don't use software fallback | |
223 | data[p++] = AGL_NO_RECOVERY; | |
224 | } | |
225 | break; | |
226 | ||
227 | case WX_GL_SAMPLES: | |
228 | if ( !wxGLCanvas::IsAGLMultiSampleAvailable() ) | |
229 | { | |
230 | if ( !attribList[arg++] ) | |
231 | break; | |
232 | ||
233 | return NULL; | |
234 | } | |
235 | ||
236 | data[p++] = AGL_SAMPLES_ARB; | |
237 | data[p++] = attribList[arg++]; | |
238 | break; | |
239 | } | |
240 | } | |
241 | ||
242 | data[p] = AGL_NONE; | |
243 | ||
244 | attribs = data; | |
245 | } | |
246 | ||
247 | return aglChoosePixelFormat(NULL, 0, attribs); | |
248 | } | |
249 | ||
250 | // ---------------------------------------------------------------------------- | |
251 | // wxGLContext | |
252 | // ---------------------------------------------------------------------------- | |
253 | ||
254 | bool wxGLContext::SetCurrent(const wxGLCanvas& win) const | |
255 | { | |
256 | if ( !m_glContext ) | |
257 | return false; | |
258 | ||
259 | GLint bufnummer = win.GetAglBufferName(); | |
260 | aglSetInteger(m_glContext, AGL_BUFFER_NAME, &bufnummer); | |
261 | //win.SetLastContext(m_glContext); | |
262 | ||
263 | const_cast<wxGLCanvas&>(win).SetViewport(); | |
264 | ||
265 | ||
266 | #if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5 | |
267 | if ( UMAGetSystemVersion() >= 0x1050 ) | |
268 | { | |
269 | aglSetWindowRef(m_glContext, win.MacGetTopLevelWindowRef()); | |
270 | } | |
271 | else | |
272 | #endif | |
273 | { | |
274 | AGLDrawable drawable = (AGLDrawable)GetWindowPort( | |
275 | MAC_WXHWND(win.MacGetTopLevelWindowRef())); | |
276 | ||
277 | if ( !aglSetDrawable(m_glContext, drawable) ) | |
278 | { | |
279 | wxLogAGLError("aglSetDrawable"); | |
280 | return false; | |
281 | } | |
282 | } | |
283 | ||
284 | return WXGLSetCurrentContext(m_glContext); | |
285 | } | |
286 | ||
287 | // ---------------------------------------------------------------------------- | |
288 | // wxGLCanvas | |
289 | // ---------------------------------------------------------------------------- | |
290 | ||
291 | /* | |
292 | ||
293 | sharing contexts under AGL is not straightforward, to quote from | |
294 | ||
295 | http://lists.apple.com/archives/mac-opengl/2003/Jan/msg00402.html : | |
296 | ||
297 | In Carbon OpenGL (AGL) you would use call aglSetInteger to setup a | |
298 | buffer name and attached each context to that same name. From AGL | |
299 | you can do: | |
300 | ||
301 | GLint id = 1; | |
302 | ||
303 | ctx1 = aglCreateContext... | |
304 | aglSetInteger(ctx1, AGL_BUFFER_NAME, &id); // create name | |
305 | aglAttachDrawable (ctx1,...); // create surface with associated with | |
306 | name (first time) | |
307 | ctx2 = aglCreateContext... | |
308 | aglSetInteger(ctx2, AGL_BUFFER_NAME, &id); // uses previously created name | |
309 | aglAttachDrawable (ctx2, ...); // uses existing surface with existing name | |
310 | ||
311 | AGL Docs say: | |
312 | AGL_BUFFER_NAME | |
313 | params contains one value: a non-negative integer name of the surface to be | |
314 | associated to be with the current context. If this value is non-zero, and a | |
315 | surface of this name is not associated to this drawable, a new surface with | |
316 | this name is created and associated with the context when | |
317 | aglSetDrawable is called subsequently. If this is a previously allocated | |
318 | buffer name within the namespace of the current window (e.g., drawable), | |
319 | that previously allocated surface is associated with the context (e.g., no | |
320 | new surface is created) and the subsequent call to aglSetDrawable will | |
321 | attach that surface. This allows multiple contexts to be attached to a single | |
322 | surface. Using the default buffer name zero, returns to one surface per | |
323 | context behaviour. | |
324 | */ | |
325 | ||
326 | /* | |
327 | so what I'm doing is to have a dummy aglContext attached to a wxGLCanvas, | |
328 | assign it a buffer number | |
329 | */ | |
330 | ||
331 | ||
332 | bool wxGLCanvas::Create(wxWindow *parent, | |
333 | wxWindowID id, | |
334 | const wxPoint& pos, | |
335 | const wxSize& size, | |
336 | long style, | |
337 | const wxString& name, | |
338 | const int *attribList, | |
339 | const wxPalette& WXUNUSED(palette)) | |
340 | { | |
341 | m_needsUpdate = false; | |
342 | m_macCanvasIsShown = false; | |
343 | ||
344 | m_glFormat = WXGLChoosePixelFormat(attribList); | |
345 | if ( !m_glFormat ) | |
346 | return false; | |
347 | ||
348 | if ( !wxWindow::Create(parent, id, pos, size, style, name) ) | |
349 | return false; | |
350 | ||
351 | m_dummyContext = WXGLCreateContext(m_glFormat, NULL); | |
352 | ||
353 | static GLint gCurrentBufferName = 1; | |
354 | m_bufferName = gCurrentBufferName++; | |
355 | aglSetInteger (m_dummyContext, AGL_BUFFER_NAME, &m_bufferName); | |
356 | ||
357 | #if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5 | |
358 | if ( UMAGetSystemVersion() >= 0x1050 ) | |
359 | { | |
360 | aglSetWindowRef(m_dummyContext, MacGetTopLevelWindowRef()); | |
361 | } | |
362 | else | |
363 | #endif | |
364 | { | |
365 | AGLDrawable drawable = (AGLDrawable)GetWindowPort(MAC_WXHWND(MacGetTopLevelWindowRef())); | |
366 | aglSetDrawable(m_dummyContext, drawable); | |
367 | } | |
368 | ||
369 | m_macCanvasIsShown = true; | |
370 | ||
371 | return true; | |
372 | } | |
373 | ||
374 | wxGLCanvas::~wxGLCanvas() | |
375 | { | |
376 | if ( m_glFormat ) | |
377 | WXGLDestroyPixelFormat(m_glFormat); | |
378 | ||
379 | if ( m_dummyContext ) | |
380 | WXGLDestroyContext(m_dummyContext); | |
381 | } | |
382 | ||
383 | bool wxGLCanvas::SwapBuffers() | |
384 | { | |
385 | WXGLContext context = WXGLGetCurrentContext(); | |
386 | wxCHECK_MSG(context, false, wxT("should have current context")); | |
387 | ||
388 | aglSwapBuffers(context); | |
389 | return true; | |
390 | } | |
391 | ||
392 | void wxGLCanvas::SetViewport() | |
393 | { | |
394 | if ( !m_needsUpdate ) | |
395 | return; | |
396 | ||
397 | m_needsUpdate = false; | |
398 | ||
399 | // AGLContext context = aglGetCurrentContext(); | |
400 | // if ( !context ) | |
401 | // return; | |
402 | ||
403 | // viewport is initially set to entire port, adjust it to just this window | |
404 | int x = 0, | |
405 | y = 0; | |
406 | MacClientToRootWindow(&x , &y); | |
407 | ||
408 | int width, height; | |
409 | GetClientSize(&width, &height); | |
410 | ||
411 | Rect bounds; | |
412 | GetWindowPortBounds(MAC_WXHWND(MacGetTopLevelWindowRef()) , &bounds); | |
413 | ||
414 | GLint parms[4]; | |
415 | parms[0] = x; | |
416 | parms[1] = bounds.bottom - bounds.top - ( y + height ); | |
417 | parms[2] = width; | |
418 | parms[3] = height; | |
419 | ||
420 | // move the buffer rect out of sight if we're hidden | |
421 | if ( !m_macCanvasIsShown ) | |
422 | parms[0] += 20000; | |
423 | ||
424 | if ( !aglSetInteger(m_dummyContext, AGL_BUFFER_RECT, parms) ) | |
425 | wxLogAGLError("aglSetInteger(AGL_BUFFER_RECT)"); | |
426 | ||
427 | if ( !aglEnable(m_dummyContext, AGL_BUFFER_RECT) ) | |
428 | wxLogAGLError("aglEnable(AGL_BUFFER_RECT)"); | |
429 | ||
430 | if ( !aglUpdateContext(m_dummyContext) ) | |
431 | wxLogAGLError("aglUpdateContext"); | |
432 | } | |
433 | ||
434 | void wxGLCanvas::OnSize(wxSizeEvent& event) | |
435 | { | |
436 | MacUpdateView(); | |
437 | event.Skip(); | |
438 | } | |
439 | ||
440 | void wxGLCanvas::MacUpdateView() | |
441 | { | |
442 | m_needsUpdate = true; | |
443 | Refresh(false); | |
444 | } | |
445 | ||
446 | void wxGLCanvas::MacSuperChangedPosition() | |
447 | { | |
448 | MacUpdateView(); | |
449 | SetViewport(); | |
450 | wxWindow::MacSuperChangedPosition(); | |
451 | } | |
452 | ||
453 | void wxGLCanvas::MacTopLevelWindowChangedPosition() | |
454 | { | |
455 | MacUpdateView(); | |
456 | wxWindow::MacTopLevelWindowChangedPosition(); | |
457 | } | |
458 | ||
459 | void wxGLCanvas::MacVisibilityChanged() | |
460 | { | |
461 | if ( IsShownOnScreen() != m_macCanvasIsShown ) | |
462 | { | |
463 | m_macCanvasIsShown = !m_macCanvasIsShown; | |
464 | MacUpdateView(); | |
465 | } | |
466 | ||
467 | wxWindowMac::MacVisibilityChanged(); | |
468 | } | |
469 | ||
470 | #endif // wxUSE_GLCANVAS |