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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: server.cpp | |
3 | // Purpose: Server for wxSocket demo | |
4 | // Author: Guillermo Rodriguez Garcia <guille@iies.es> | |
5 | // Modified by: | |
6 | // Created: 1999/09/19 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 1999 Guillermo Rodriguez Garcia | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ========================================================================== | |
13 | // declarations | |
14 | // ========================================================================== | |
15 | ||
16 | // -------------------------------------------------------------------------- | |
17 | // headers | |
18 | // -------------------------------------------------------------------------- | |
19 | ||
20 | #if defined(__GNUG__) && !defined(__APPLE__) | |
21 | #pragma implementation | |
22 | #pragma interface | |
23 | #endif | |
24 | ||
25 | // For compilers that support precompilation, includes "wx/wx.h". | |
26 | #include "wx/wxprec.h" | |
27 | ||
28 | #ifdef __BORLANDC__ | |
29 | # pragma hdrstop | |
30 | #endif | |
31 | ||
32 | // for all others, include the necessary headers | |
33 | #ifndef WX_PRECOMP | |
34 | # include "wx/wx.h" | |
35 | #endif | |
36 | ||
37 | #include "wx/socket.h" | |
38 | ||
39 | // -------------------------------------------------------------------------- | |
40 | // resources | |
41 | // -------------------------------------------------------------------------- | |
42 | ||
43 | // the application icon | |
44 | #if defined(__WXGTK__) || defined(__WXX11__) || defined(__WXMOTIF__) || defined(__WXMAC__) | |
45 | # include "mondrian.xpm" | |
46 | #endif | |
47 | ||
48 | // -------------------------------------------------------------------------- | |
49 | // classes | |
50 | // -------------------------------------------------------------------------- | |
51 | ||
52 | // Define a new application type | |
53 | class MyApp : public wxApp | |
54 | { | |
55 | public: | |
56 | virtual bool OnInit(); | |
57 | }; | |
58 | ||
59 | // Define a new frame type: this is going to be our main frame | |
60 | class MyFrame : public wxFrame | |
61 | { | |
62 | public: | |
63 | MyFrame(); | |
64 | ~MyFrame(); | |
65 | ||
66 | // event handlers (these functions should _not_ be virtual) | |
67 | void OnQuit(wxCommandEvent& event); | |
68 | void OnAbout(wxCommandEvent& event); | |
69 | void OnServerEvent(wxSocketEvent& event); | |
70 | void OnSocketEvent(wxSocketEvent& event); | |
71 | ||
72 | void Test1(wxSocketBase *sock); | |
73 | void Test2(wxSocketBase *sock); | |
74 | void Test3(wxSocketBase *sock); | |
75 | ||
76 | // convenience functions | |
77 | void UpdateStatusBar(); | |
78 | ||
79 | private: | |
80 | wxSocketServer *m_server; | |
81 | wxTextCtrl *m_text; | |
82 | wxMenu *m_menuFile; | |
83 | wxMenuBar *m_menuBar; | |
84 | bool m_busy; | |
85 | int m_numClients; | |
86 | ||
87 | // any class wishing to process wxWidgets events must use this macro | |
88 | DECLARE_EVENT_TABLE() | |
89 | }; | |
90 | ||
91 | // -------------------------------------------------------------------------- | |
92 | // constants | |
93 | // -------------------------------------------------------------------------- | |
94 | ||
95 | // IDs for the controls and the menu commands | |
96 | enum | |
97 | { | |
98 | // menu items | |
99 | SERVER_QUIT = wxID_EXIT, | |
100 | SERVER_ABOUT = wxID_ABOUT, | |
101 | ||
102 | // id for sockets | |
103 | SERVER_ID = 100, | |
104 | SOCKET_ID | |
105 | }; | |
106 | ||
107 | // -------------------------------------------------------------------------- | |
108 | // event tables and other macros for wxWidgets | |
109 | // -------------------------------------------------------------------------- | |
110 | ||
111 | BEGIN_EVENT_TABLE(MyFrame, wxFrame) | |
112 | EVT_MENU(SERVER_QUIT, MyFrame::OnQuit) | |
113 | EVT_MENU(SERVER_ABOUT, MyFrame::OnAbout) | |
114 | EVT_SOCKET(SERVER_ID, MyFrame::OnServerEvent) | |
115 | EVT_SOCKET(SOCKET_ID, MyFrame::OnSocketEvent) | |
116 | END_EVENT_TABLE() | |
117 | ||
118 | IMPLEMENT_APP(MyApp) | |
119 | ||
120 | ||
121 | // ========================================================================== | |
122 | // implementation | |
123 | // ========================================================================== | |
124 | ||
125 | // -------------------------------------------------------------------------- | |
126 | // the application class | |
127 | // -------------------------------------------------------------------------- | |
128 | ||
129 | bool MyApp::OnInit() | |
130 | { | |
131 | // Create the main application window | |
132 | MyFrame *frame = new MyFrame(); | |
133 | ||
134 | // Show it and tell the application that it's our main window | |
135 | frame->Show(true); | |
136 | SetTopWindow(frame); | |
137 | ||
138 | // Success | |
139 | return true; | |
140 | } | |
141 | ||
142 | // -------------------------------------------------------------------------- | |
143 | // main frame | |
144 | // -------------------------------------------------------------------------- | |
145 | ||
146 | // frame constructor | |
147 | ||
148 | MyFrame::MyFrame() : wxFrame((wxFrame *)NULL, wxID_ANY, | |
149 | _("wxSocket demo: Server"), | |
150 | wxDefaultPosition, wxSize(300, 200)) | |
151 | { | |
152 | // Give the frame an icon | |
153 | SetIcon(wxICON(mondrian)); | |
154 | ||
155 | // Make menus | |
156 | m_menuFile = new wxMenu(); | |
157 | m_menuFile->Append(SERVER_ABOUT, _("&About...\tCtrl-A"), _("Show about dialog")); | |
158 | m_menuFile->AppendSeparator(); | |
159 | m_menuFile->Append(SERVER_QUIT, _("E&xit\tAlt-X"), _("Quit server")); | |
160 | ||
161 | // Append menus to the menubar | |
162 | m_menuBar = new wxMenuBar(); | |
163 | m_menuBar->Append(m_menuFile, _("&File")); | |
164 | SetMenuBar(m_menuBar); | |
165 | ||
166 | #if wxUSE_STATUSBAR | |
167 | // Status bar | |
168 | CreateStatusBar(2); | |
169 | #endif // wxUSE_STATUSBAR | |
170 | ||
171 | // Make a textctrl for logging | |
172 | m_text = new wxTextCtrl(this, wxID_ANY, | |
173 | _("Welcome to wxSocket demo: Server\n"), | |
174 | wxDefaultPosition, wxDefaultSize, | |
175 | wxTE_MULTILINE | wxTE_READONLY); | |
176 | ||
177 | // Create the address - defaults to localhost:0 initially | |
178 | wxIPV4address addr; | |
179 | addr.Service(3000); | |
180 | ||
181 | // Create the socket | |
182 | m_server = new wxSocketServer(addr); | |
183 | ||
184 | // We use Ok() here to see if the server is really listening | |
185 | if (! m_server->Ok()) | |
186 | { | |
187 | m_text->AppendText(_("Could not listen at the specified port !\n\n")); | |
188 | return; | |
189 | } | |
190 | else | |
191 | { | |
192 | m_text->AppendText(_("Server listening.\n\n")); | |
193 | } | |
194 | ||
195 | // Setup the event handler and subscribe to connection events | |
196 | m_server->SetEventHandler(*this, SERVER_ID); | |
197 | m_server->SetNotify(wxSOCKET_CONNECTION_FLAG); | |
198 | m_server->Notify(true); | |
199 | ||
200 | m_busy = false; | |
201 | m_numClients = 0; | |
202 | UpdateStatusBar(); | |
203 | } | |
204 | ||
205 | MyFrame::~MyFrame() | |
206 | { | |
207 | // No delayed deletion here, as the frame is dying anyway | |
208 | delete m_server; | |
209 | } | |
210 | ||
211 | // event handlers | |
212 | ||
213 | void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event)) | |
214 | { | |
215 | // true is to force the frame to close | |
216 | Close(true); | |
217 | } | |
218 | ||
219 | void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event)) | |
220 | { | |
221 | wxMessageBox(_("wxSocket demo: Server\n(c) 1999 Guillermo Rodriguez Garcia\n"), | |
222 | _("About Server"), | |
223 | wxOK | wxICON_INFORMATION, this); | |
224 | } | |
225 | ||
226 | void MyFrame::Test1(wxSocketBase *sock) | |
227 | { | |
228 | unsigned char len; | |
229 | char *buf; | |
230 | ||
231 | m_text->AppendText(_("Test 1 begins\n")); | |
232 | ||
233 | // Receive data from socket and send it back. We will first | |
234 | // get a byte with the buffer size, so we can specify the | |
235 | // exact size and use the wxSOCKET_WAITALL flag. Also, we | |
236 | // disabled input events so we won't have unwanted reentrance. | |
237 | // This way we can avoid the infamous wxSOCKET_BLOCK flag. | |
238 | ||
239 | sock->SetFlags(wxSOCKET_WAITALL); | |
240 | ||
241 | // Read the size | |
242 | sock->Read(&len, 1); | |
243 | buf = new char[len]; | |
244 | ||
245 | // Read the data | |
246 | sock->Read(buf, len); | |
247 | m_text->AppendText(_("Got the data, sending it back\n")); | |
248 | ||
249 | // Write it back | |
250 | sock->Write(buf, len); | |
251 | delete[] buf; | |
252 | ||
253 | m_text->AppendText(_("Test 1 ends\n\n")); | |
254 | } | |
255 | ||
256 | void MyFrame::Test2(wxSocketBase *sock) | |
257 | { | |
258 | #define MAX_MSG_SIZE 10000 | |
259 | ||
260 | wxString s; | |
261 | wxChar *buf = new wxChar[MAX_MSG_SIZE]; | |
262 | wxUint32 len; | |
263 | ||
264 | m_text->AppendText(_("Test 2 begins\n")); | |
265 | ||
266 | // We don't need to set flags because ReadMsg and WriteMsg | |
267 | // are not affected by them anyway. | |
268 | ||
269 | // Read the message | |
270 | len = sock->ReadMsg(buf, MAX_MSG_SIZE * sizeof(wxChar)).LastCount(); | |
271 | s.Printf(_("Client says: %s\n"), buf); | |
272 | m_text->AppendText(s); | |
273 | m_text->AppendText(_("Sending the data back\n")); | |
274 | ||
275 | // Write it back | |
276 | sock->WriteMsg(buf, len); | |
277 | delete[] buf; | |
278 | ||
279 | m_text->AppendText(_("Test 2 ends\n\n")); | |
280 | ||
281 | #undef MAX_MSG_SIZE | |
282 | } | |
283 | ||
284 | void MyFrame::Test3(wxSocketBase *sock) | |
285 | { | |
286 | unsigned char len; | |
287 | char *buf; | |
288 | ||
289 | m_text->AppendText(_("Test 3 begins\n")); | |
290 | ||
291 | // This test is similar to the first one, but the len is | |
292 | // expressed in kbytes - this tests large data transfers. | |
293 | ||
294 | sock->SetFlags(wxSOCKET_WAITALL); | |
295 | ||
296 | // Read the size | |
297 | sock->Read(&len, 1); | |
298 | buf = new char[len * 1024]; | |
299 | ||
300 | // Read the data | |
301 | sock->Read(buf, len * 1024); | |
302 | m_text->AppendText(_("Got the data, sending it back\n")); | |
303 | ||
304 | // Write it back | |
305 | sock->Write(buf, len * 1024); | |
306 | delete[] buf; | |
307 | ||
308 | m_text->AppendText(_("Test 3 ends\n\n")); | |
309 | } | |
310 | ||
311 | void MyFrame::OnServerEvent(wxSocketEvent& event) | |
312 | { | |
313 | wxString s = _("OnServerEvent: "); | |
314 | wxSocketBase *sock; | |
315 | ||
316 | switch(event.GetSocketEvent()) | |
317 | { | |
318 | case wxSOCKET_CONNECTION : s.Append(_("wxSOCKET_CONNECTION\n")); break; | |
319 | default : s.Append(_("Unexpected event !\n")); break; | |
320 | } | |
321 | ||
322 | m_text->AppendText(s); | |
323 | ||
324 | // Accept new connection if there is one in the pending | |
325 | // connections queue, else exit. We use Accept(false) for | |
326 | // non-blocking accept (although if we got here, there | |
327 | // should ALWAYS be a pending connection). | |
328 | ||
329 | sock = m_server->Accept(false); | |
330 | ||
331 | if (sock) | |
332 | { | |
333 | m_text->AppendText(_("New client connection accepted\n\n")); | |
334 | } | |
335 | else | |
336 | { | |
337 | m_text->AppendText(_("Error: couldn't accept a new connection\n\n")); | |
338 | return; | |
339 | } | |
340 | ||
341 | sock->SetEventHandler(*this, SOCKET_ID); | |
342 | sock->SetNotify(wxSOCKET_INPUT_FLAG | wxSOCKET_LOST_FLAG); | |
343 | sock->Notify(true); | |
344 | ||
345 | m_numClients++; | |
346 | UpdateStatusBar(); | |
347 | } | |
348 | ||
349 | void MyFrame::OnSocketEvent(wxSocketEvent& event) | |
350 | { | |
351 | wxString s = _("OnSocketEvent: "); | |
352 | wxSocketBase *sock = event.GetSocket(); | |
353 | ||
354 | // First, print a message | |
355 | switch(event.GetSocketEvent()) | |
356 | { | |
357 | case wxSOCKET_INPUT : s.Append(_("wxSOCKET_INPUT\n")); break; | |
358 | case wxSOCKET_LOST : s.Append(_("wxSOCKET_LOST\n")); break; | |
359 | default : s.Append(_("Unexpected event !\n")); break; | |
360 | } | |
361 | ||
362 | m_text->AppendText(s); | |
363 | ||
364 | // Now we process the event | |
365 | switch(event.GetSocketEvent()) | |
366 | { | |
367 | case wxSOCKET_INPUT: | |
368 | { | |
369 | // We disable input events, so that the test doesn't trigger | |
370 | // wxSocketEvent again. | |
371 | sock->SetNotify(wxSOCKET_LOST_FLAG); | |
372 | ||
373 | // Which test are we going to run? | |
374 | unsigned char c; | |
375 | sock->Read(&c, 1); | |
376 | ||
377 | switch (c) | |
378 | { | |
379 | case 0xBE: Test1(sock); break; | |
380 | case 0xCE: Test2(sock); break; | |
381 | case 0xDE: Test3(sock); break; | |
382 | default: | |
383 | m_text->AppendText(_("Unknown test id received from client\n\n")); | |
384 | } | |
385 | ||
386 | // Enable input events again. | |
387 | sock->SetNotify(wxSOCKET_LOST_FLAG | wxSOCKET_INPUT_FLAG); | |
388 | break; | |
389 | } | |
390 | case wxSOCKET_LOST: | |
391 | { | |
392 | m_numClients--; | |
393 | ||
394 | // Destroy() should be used instead of delete wherever possible, | |
395 | // due to the fact that wxSocket uses 'delayed events' (see the | |
396 | // documentation for wxPostEvent) and we don't want an event to | |
397 | // arrive to the event handler (the frame, here) after the socket | |
398 | // has been deleted. Also, we might be doing some other thing with | |
399 | // the socket at the same time; for example, we might be in the | |
400 | // middle of a test or something. Destroy() takes care of all | |
401 | // this for us. | |
402 | ||
403 | m_text->AppendText(_("Deleting socket.\n\n")); | |
404 | sock->Destroy(); | |
405 | break; | |
406 | } | |
407 | default: ; | |
408 | } | |
409 | ||
410 | UpdateStatusBar(); | |
411 | } | |
412 | ||
413 | // convenience functions | |
414 | ||
415 | void MyFrame::UpdateStatusBar() | |
416 | { | |
417 | #if wxUSE_STATUSBAR | |
418 | wxString s; | |
419 | s.Printf(_("%d clients connected"), m_numClients); | |
420 | SetStatusText(s, 1); | |
421 | #endif // wxUSE_STATUSBAR | |
422 | } |