]>
Commit | Line | Data |
---|---|---|
1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: wx/xtistrm.h | |
3 | // Purpose: streaming runtime metadata information (extended class info) | |
4 | // Author: Stefan Csomor | |
5 | // Modified by: | |
6 | // Created: 27/07/03 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2003 Stefan Csomor | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifndef _WX_XTISTRMH__ | |
13 | #define _WX_XTISTRMH__ | |
14 | ||
15 | #include "wx/defs.h" | |
16 | ||
17 | #if wxUSE_EXTENDED_RTTI | |
18 | ||
19 | #include "wx/object.h" | |
20 | ||
21 | const int wxInvalidObjectID = -2; | |
22 | const int wxNullObjectID = -3; | |
23 | ||
24 | // Filer contains the interfaces for streaming objects in and out of XML, | |
25 | // rendering them either to objects in memory, or to code. Note: We | |
26 | // consider the process of generating code to be one of *depersisting* the | |
27 | // object from xml, *not* of persisting the object to code from an object | |
28 | // in memory. This distinction can be confusing, and should be kept | |
29 | // in mind when looking at the property streamers and callback interfaces | |
30 | // listed below. | |
31 | ||
32 | ||
33 | // ---------------------------------------------------------------------------- | |
34 | // wxObjectWriterCallback | |
35 | // | |
36 | // This class will be asked during the streaming-out process about every single | |
37 | // property or object instance. It can veto streaming out by returning false | |
38 | // or modify the value before it is streamed-out. | |
39 | // ---------------------------------------------------------------------------- | |
40 | ||
41 | /* | |
42 | class WXDLLIMPEXP_BASE wxClassInfo; | |
43 | class WXDLLIMPEXP_BASE wxAnyList; | |
44 | class WXDLLIMPEXP_BASE wxPropertyInfo; | |
45 | class WXDLLIMPEXP_BASE wxAny; | |
46 | class WXDLLIMPEXP_BASE wxHandlerInfo; | |
47 | */ | |
48 | ||
49 | class WXDLLIMPEXP_BASE wxObjectWriter; | |
50 | class WXDLLIMPEXP_BASE wxObjectReader; | |
51 | ||
52 | class WXDLLIMPEXP_BASE wxObjectWriterCallback | |
53 | { | |
54 | public: | |
55 | virtual ~wxObjectWriterCallback() {} | |
56 | ||
57 | // will be called before an object is written, may veto by returning false | |
58 | virtual bool BeforeWriteObject( wxObjectWriter *WXUNUSED(writer), | |
59 | const wxObject *WXUNUSED(object), | |
60 | const wxClassInfo *WXUNUSED(classInfo), | |
61 | const wxStringToAnyHashMap &WXUNUSED(metadata)) | |
62 | { return true; } | |
63 | ||
64 | // will be called after this object has been written, may be | |
65 | // needed for adjusting stacks | |
66 | virtual void AfterWriteObject( wxObjectWriter *WXUNUSED(writer), | |
67 | const wxObject *WXUNUSED(object), | |
68 | const wxClassInfo *WXUNUSED(classInfo) ) | |
69 | {} | |
70 | ||
71 | // will be called before a property gets written, may change the value, | |
72 | // eg replace a concrete wxSize by wxSize( wxDefaultCoord, wxDefaultCoord ) | |
73 | // or veto writing that property at all by returning false | |
74 | virtual bool BeforeWriteProperty( wxObjectWriter *WXUNUSED(writer), | |
75 | const wxObject *WXUNUSED(object), | |
76 | const wxPropertyInfo *WXUNUSED(propInfo), | |
77 | const wxAny &WXUNUSED(value) ) | |
78 | { return true; } | |
79 | ||
80 | // will be called before a property gets written, may change the value, | |
81 | // eg replace a concrete wxSize by wxSize( wxDefaultCoord, wxDefaultCoord ) | |
82 | // or veto writing that property at all by returning false | |
83 | virtual bool BeforeWriteProperty( wxObjectWriter *WXUNUSED(writer), | |
84 | const wxObject *WXUNUSED(object), | |
85 | const wxPropertyInfo *WXUNUSED(propInfo), | |
86 | const wxAnyList &WXUNUSED(value) ) | |
87 | { return true; } | |
88 | ||
89 | // will be called after a property has been written out, may be needed | |
90 | // for adjusting stacks | |
91 | virtual void AfterWriteProperty( wxObjectWriter *WXUNUSED(writer), | |
92 | const wxPropertyInfo *WXUNUSED(propInfo) ) | |
93 | {} | |
94 | ||
95 | // will be called before this delegate gets written | |
96 | virtual bool BeforeWriteDelegate( wxObjectWriter *WXUNUSED(writer), | |
97 | const wxObject *WXUNUSED(object), | |
98 | const wxClassInfo* WXUNUSED(classInfo), | |
99 | const wxPropertyInfo *WXUNUSED(propInfo), | |
100 | const wxObject *&WXUNUSED(eventSink), | |
101 | const wxHandlerInfo* &WXUNUSED(handlerInfo) ) | |
102 | { return true; } | |
103 | ||
104 | virtual void AfterWriteDelegate( wxObjectWriter *WXUNUSED(writer), | |
105 | const wxObject *WXUNUSED(object), | |
106 | const wxClassInfo* WXUNUSED(classInfo), | |
107 | const wxPropertyInfo *WXUNUSED(propInfo), | |
108 | const wxObject *&WXUNUSED(eventSink), | |
109 | const wxHandlerInfo* &WXUNUSED(handlerInfo) ) | |
110 | { } | |
111 | }; | |
112 | ||
113 | class WXDLLIMPEXP_BASE wxObjectWriterFunctor: public wxObjectFunctor | |
114 | { | |
115 | }; | |
116 | ||
117 | class WXDLLIMPEXP_BASE wxObjectWriter: public wxObject | |
118 | { | |
119 | friend class wxObjectWriterFunctor; | |
120 | public: | |
121 | wxObjectWriter(); | |
122 | virtual ~wxObjectWriter(); | |
123 | ||
124 | // with this call you start writing out a new top-level object | |
125 | void WriteObject(const wxObject *object, const wxClassInfo *classInfo, | |
126 | wxObjectWriterCallback *writercallback, const wxString &name, | |
127 | const wxStringToAnyHashMap &metadata); | |
128 | ||
129 | // Managing the object identity table a.k.a context | |
130 | // | |
131 | // these methods make sure that no object gets written twice, | |
132 | // because sometimes multiple calls to the WriteObject will be | |
133 | // made without wanting to have duplicate objects written, the | |
134 | // object identity table will be reset manually | |
135 | virtual void ClearObjectContext(); | |
136 | ||
137 | // gets the object Id for a passed in object in the context | |
138 | int GetObjectID(const wxObject *obj); | |
139 | ||
140 | // returns true if this object has already been written in this context | |
141 | bool IsObjectKnown( const wxObject *obj ); | |
142 | ||
143 | // | |
144 | // streaming callbacks | |
145 | // | |
146 | // these callbacks really write out the values in the stream format | |
147 | ||
148 | // begins writing out a new toplevel entry which has the indicated unique name | |
149 | virtual void DoBeginWriteTopLevelEntry( const wxString &name ) = 0; | |
150 | ||
151 | // ends writing out a new toplevel entry which has the indicated unique name | |
152 | virtual void DoEndWriteTopLevelEntry( const wxString &name ) = 0; | |
153 | ||
154 | // start of writing an object having the passed in ID | |
155 | virtual void DoBeginWriteObject(const wxObject *object, const wxClassInfo *classInfo, | |
156 | int objectID, const wxStringToAnyHashMap &metadata ) = 0; | |
157 | ||
158 | // end of writing an toplevel object name param is used for unique | |
159 | // identification within the container | |
160 | virtual void DoEndWriteObject(const wxObject *object, | |
161 | const wxClassInfo *classInfo, int objectID ) = 0; | |
162 | ||
163 | // writes a simple property in the stream format | |
164 | virtual void DoWriteSimpleType( const wxAny &value ) = 0; | |
165 | ||
166 | // start of writing a complex property into the stream ( | |
167 | virtual void DoBeginWriteProperty( const wxPropertyInfo *propInfo ) = 0; | |
168 | ||
169 | // end of writing a complex property into the stream | |
170 | virtual void DoEndWriteProperty( const wxPropertyInfo *propInfo ) = 0; | |
171 | ||
172 | virtual void DoBeginWriteElement() = 0; | |
173 | virtual void DoEndWriteElement() = 0; | |
174 | // insert an object reference to an already written object | |
175 | virtual void DoWriteRepeatedObject( int objectID ) = 0; | |
176 | ||
177 | // insert a null reference | |
178 | virtual void DoWriteNullObject() = 0; | |
179 | ||
180 | // writes a delegate in the stream format | |
181 | virtual void DoWriteDelegate( const wxObject *object, const wxClassInfo* classInfo, | |
182 | const wxPropertyInfo *propInfo, const wxObject *eventSink, | |
183 | int sinkObjectID, const wxClassInfo* eventSinkClassInfo, | |
184 | const wxHandlerInfo* handlerIndo ) = 0; | |
185 | ||
186 | void WriteObject(const wxObject *object, const wxClassInfo *classInfo, | |
187 | wxObjectWriterCallback *writercallback, bool isEmbedded, const wxStringToAnyHashMap &metadata ); | |
188 | ||
189 | protected: | |
190 | struct wxObjectWriterInternal; | |
191 | wxObjectWriterInternal* m_data; | |
192 | ||
193 | struct wxObjectWriterInternalPropertiesData; | |
194 | ||
195 | void WriteAllProperties( const wxObject * obj, const wxClassInfo* ci, | |
196 | wxObjectWriterCallback *writercallback, | |
197 | wxObjectWriterInternalPropertiesData * data ); | |
198 | ||
199 | void WriteOneProperty( const wxObject *obj, const wxClassInfo* ci, | |
200 | const wxPropertyInfo* pi, wxObjectWriterCallback *writercallback, | |
201 | wxObjectWriterInternalPropertiesData *data ); | |
202 | ||
203 | ||
204 | void FindConnectEntry(const wxEvtHandler * evSource, | |
205 | const wxEventSourceTypeInfo* dti, const wxObject* &sink, | |
206 | const wxHandlerInfo *&handler); | |
207 | }; | |
208 | ||
209 | ||
210 | /* | |
211 | Streaming callbacks for depersisting XML to code, or running objects | |
212 | */ | |
213 | ||
214 | class WXDLLIMPEXP_BASE wxObjectReaderCallback; | |
215 | ||
216 | /* | |
217 | wxObjectReader handles streaming in a class from a arbitrary format. | |
218 | While walking through it issues calls out to interfaces to readercallback | |
219 | the guts from the underlying storage format. | |
220 | */ | |
221 | ||
222 | class WXDLLIMPEXP_BASE wxObjectReader: public wxObject | |
223 | { | |
224 | public: | |
225 | wxObjectReader(); | |
226 | virtual ~wxObjectReader(); | |
227 | ||
228 | // the only thing wxObjectReader knows about is the class info by object ID | |
229 | wxClassInfo *GetObjectClassInfo(int objectID); | |
230 | bool HasObjectClassInfo( int objectID ); | |
231 | void SetObjectClassInfo(int objectID, wxClassInfo* classInfo); | |
232 | ||
233 | // Reads the component the reader is pointed at from the underlying format. | |
234 | // The return value is the root object ID, which can | |
235 | // then be used to ask the depersister about that object | |
236 | // if there was a problem you will get back wxInvalidObjectID and the current | |
237 | // error log will carry the problems encoutered | |
238 | virtual int ReadObject( const wxString &name, wxObjectReaderCallback *readercallback ) = 0; | |
239 | ||
240 | private: | |
241 | struct wxObjectReaderInternal; | |
242 | wxObjectReaderInternal *m_data; | |
243 | }; | |
244 | ||
245 | // This abstract class matches the allocate-init/create model of creation of objects. | |
246 | // At runtime, these will create actual instances, and manipulate them. | |
247 | // When generating code, these will just create statements of C++ | |
248 | // code to create the objects. | |
249 | ||
250 | class WXDLLIMPEXP_BASE wxObjectReaderCallback | |
251 | { | |
252 | public: | |
253 | virtual ~wxObjectReaderCallback() {} | |
254 | ||
255 | // allocate the new object on the heap, that object will have the passed in ID | |
256 | virtual void AllocateObject(int objectID, wxClassInfo *classInfo, | |
257 | wxStringToAnyHashMap &metadata) = 0; | |
258 | ||
259 | // initialize the already allocated object having the ID objectID with the Create method | |
260 | // creation parameters which are objects are having their Ids passed in objectIDValues | |
261 | // having objectId <> wxInvalidObjectID | |
262 | ||
263 | virtual void CreateObject(int objectID, | |
264 | const wxClassInfo *classInfo, | |
265 | int paramCount, | |
266 | wxAny *VariantValues, | |
267 | int *objectIDValues, | |
268 | const wxClassInfo **objectClassInfos, | |
269 | wxStringToAnyHashMap &metadata) = 0; | |
270 | ||
271 | // construct the new object on the heap, that object will have the passed in ID | |
272 | // (for objects that don't support allocate-create type of creation) | |
273 | // creation parameters which are objects are having their Ids passed in | |
274 | // objectIDValues having objectId <> wxInvalidObjectID | |
275 | ||
276 | virtual void ConstructObject(int objectID, | |
277 | const wxClassInfo *classInfo, | |
278 | int paramCount, | |
279 | wxAny *VariantValues, | |
280 | int *objectIDValues, | |
281 | const wxClassInfo **objectClassInfos, | |
282 | wxStringToAnyHashMap &metadata) = 0; | |
283 | ||
284 | // destroy the heap-allocated object having the ID objectID, this may be used | |
285 | // if an object is embedded in another object and set via value semantics, | |
286 | // so the intermediate object can be destroyed after safely | |
287 | virtual void DestroyObject(int objectID, wxClassInfo *classInfo) = 0; | |
288 | ||
289 | // set the corresponding property | |
290 | virtual void SetProperty(int objectID, | |
291 | const wxClassInfo *classInfo, | |
292 | const wxPropertyInfo* propertyInfo, | |
293 | const wxAny &VariantValue) = 0; | |
294 | ||
295 | // sets the corresponding property (value is an object) | |
296 | virtual void SetPropertyAsObject(int objectID, | |
297 | const wxClassInfo *classInfo, | |
298 | const wxPropertyInfo* propertyInfo, | |
299 | int valueObjectId) = 0; | |
300 | ||
301 | // adds an element to a property collection | |
302 | virtual void AddToPropertyCollection( int objectID, | |
303 | const wxClassInfo *classInfo, | |
304 | const wxPropertyInfo* propertyInfo, | |
305 | const wxAny &VariantValue) = 0; | |
306 | ||
307 | // sets the corresponding property (value is an object) | |
308 | virtual void AddToPropertyCollectionAsObject(int objectID, | |
309 | const wxClassInfo *classInfo, | |
310 | const wxPropertyInfo* propertyInfo, | |
311 | int valueObjectId) = 0; | |
312 | ||
313 | // sets the corresponding event handler | |
314 | virtual void SetConnect(int EventSourceObjectID, | |
315 | const wxClassInfo *EventSourceClassInfo, | |
316 | const wxPropertyInfo *delegateInfo, | |
317 | const wxClassInfo *EventSinkClassInfo, | |
318 | const wxHandlerInfo* handlerInfo, | |
319 | int EventSinkObjectID ) = 0; | |
320 | }; | |
321 | ||
322 | /* | |
323 | wxObjectRuntimeReaderCallback implements the callbacks that will bring back | |
324 | an object into a life memory instance | |
325 | */ | |
326 | ||
327 | class WXDLLIMPEXP_BASE wxObjectRuntimeReaderCallback: public wxObjectReaderCallback | |
328 | { | |
329 | struct wxObjectRuntimeReaderCallbackInternal; | |
330 | wxObjectRuntimeReaderCallbackInternal * m_data; | |
331 | ||
332 | public: | |
333 | wxObjectRuntimeReaderCallback(); | |
334 | virtual ~wxObjectRuntimeReaderCallback(); | |
335 | ||
336 | // returns the object having the corresponding ID fully constructed | |
337 | wxObject *GetObject(int objectID); | |
338 | ||
339 | // allocate the new object on the heap, that object will have the passed in ID | |
340 | virtual void AllocateObject(int objectID, wxClassInfo *classInfo, | |
341 | wxStringToAnyHashMap &metadata); | |
342 | ||
343 | // initialize the already allocated object having the ID objectID with | |
344 | // the Create method creation parameters which are objects are having | |
345 | // their Ids passed in objectIDValues having objectId <> wxInvalidObjectID | |
346 | ||
347 | virtual void CreateObject(int objectID, | |
348 | const wxClassInfo *classInfo, | |
349 | int paramCount, | |
350 | wxAny *VariantValues, | |
351 | int *objectIDValues, | |
352 | const wxClassInfo **objectClassInfos, | |
353 | wxStringToAnyHashMap &metadata | |
354 | ); | |
355 | ||
356 | // construct the new object on the heap, that object will have the | |
357 | // passed in ID (for objects that don't support allocate-create type of | |
358 | // creation) creation parameters which are objects are having their Ids | |
359 | // passed in objectIDValues having objectId <> wxInvalidObjectID | |
360 | ||
361 | virtual void ConstructObject(int objectID, | |
362 | const wxClassInfo *classInfo, | |
363 | int paramCount, | |
364 | wxAny *VariantValues, | |
365 | int *objectIDValues, | |
366 | const wxClassInfo **objectClassInfos, | |
367 | wxStringToAnyHashMap &metadata); | |
368 | ||
369 | // destroy the heap-allocated object having the ID objectID, this may be | |
370 | // used if an object is embedded in another object and set via value semantics, | |
371 | // so the intermediate object can be destroyed after safely | |
372 | virtual void DestroyObject(int objectID, wxClassInfo *classInfo); | |
373 | ||
374 | // set the corresponding property | |
375 | virtual void SetProperty(int objectID, | |
376 | const wxClassInfo *classInfo, | |
377 | const wxPropertyInfo* propertyInfo, | |
378 | const wxAny &variantValue); | |
379 | ||
380 | // sets the corresponding property (value is an object) | |
381 | virtual void SetPropertyAsObject(int objectId, | |
382 | const wxClassInfo *classInfo, | |
383 | const wxPropertyInfo* propertyInfo, | |
384 | int valueObjectId); | |
385 | ||
386 | // adds an element to a property collection | |
387 | virtual void AddToPropertyCollection( int objectID, | |
388 | const wxClassInfo *classInfo, | |
389 | const wxPropertyInfo* propertyInfo, | |
390 | const wxAny &VariantValue); | |
391 | ||
392 | // sets the corresponding property (value is an object) | |
393 | virtual void AddToPropertyCollectionAsObject(int objectID, | |
394 | const wxClassInfo *classInfo, | |
395 | const wxPropertyInfo* propertyInfo, | |
396 | int valueObjectId); | |
397 | ||
398 | // sets the corresponding event handler | |
399 | virtual void SetConnect(int eventSourceObjectID, | |
400 | const wxClassInfo *eventSourceClassInfo, | |
401 | const wxPropertyInfo *delegateInfo, | |
402 | const wxClassInfo *eventSinkClassInfo, | |
403 | const wxHandlerInfo* handlerInfo, | |
404 | int eventSinkObjectID ); | |
405 | }; | |
406 | ||
407 | #endif // wxUSE_EXTENDED_RTTI | |
408 | ||
409 | #endif |