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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/univ/scrolbar.cpp | |
3 | // Purpose: wxScrollBar implementation | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 20.08.00 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com) | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | #include "wx/wxprec.h" | |
21 | ||
22 | #ifdef __BORLANDC__ | |
23 | #pragma hdrstop | |
24 | #endif | |
25 | ||
26 | #if wxUSE_SCROLLBAR | |
27 | ||
28 | #include "wx/scrolbar.h" | |
29 | ||
30 | #ifndef WX_PRECOMP | |
31 | #include "wx/timer.h" | |
32 | #include "wx/dcclient.h" | |
33 | #include "wx/validate.h" | |
34 | #include "wx/log.h" | |
35 | #endif | |
36 | ||
37 | #include "wx/univ/scrtimer.h" | |
38 | ||
39 | #include "wx/univ/renderer.h" | |
40 | #include "wx/univ/inphand.h" | |
41 | #include "wx/univ/theme.h" | |
42 | ||
43 | #if wxDEBUG_LEVEL >= 2 | |
44 | #define WXDEBUG_SCROLLBAR | |
45 | #endif | |
46 | ||
47 | #if defined(WXDEBUG_SCROLLBAR) && defined(__WXMSW__) && !defined(__WXMICROWIN__) | |
48 | #include "wx/msw/private.h" | |
49 | #endif | |
50 | ||
51 | // ---------------------------------------------------------------------------- | |
52 | // wxScrollBarTimer: this class is used to repeatedly scroll the scrollbar | |
53 | // when the mouse is help pressed on the arrow or on the bar. It generates the | |
54 | // given scroll action command periodically. | |
55 | // ---------------------------------------------------------------------------- | |
56 | ||
57 | class wxScrollBarTimer : public wxScrollTimer | |
58 | { | |
59 | public: | |
60 | wxScrollBarTimer(wxStdScrollBarInputHandler *handler, | |
61 | const wxControlAction& action, | |
62 | wxScrollBar *control); | |
63 | ||
64 | protected: | |
65 | virtual bool DoNotify(); | |
66 | ||
67 | private: | |
68 | wxStdScrollBarInputHandler *m_handler; | |
69 | wxControlAction m_action; | |
70 | wxScrollBar *m_control; | |
71 | }; | |
72 | ||
73 | // ============================================================================ | |
74 | // implementation | |
75 | // ============================================================================ | |
76 | ||
77 | IMPLEMENT_DYNAMIC_CLASS(wxScrollBar, wxControl) | |
78 | ||
79 | BEGIN_EVENT_TABLE(wxScrollBar, wxScrollBarBase) | |
80 | END_EVENT_TABLE() | |
81 | ||
82 | // ---------------------------------------------------------------------------- | |
83 | // creation | |
84 | // ---------------------------------------------------------------------------- | |
85 | ||
86 | #ifdef __VISUALC__ | |
87 | // warning C4355: 'this' : used in base member initializer list | |
88 | #pragma warning(disable:4355) // so what? disable it... | |
89 | #endif | |
90 | ||
91 | wxScrollBar::wxScrollBar() | |
92 | : m_arrows(this) | |
93 | { | |
94 | Init(); | |
95 | } | |
96 | ||
97 | wxScrollBar::wxScrollBar(wxWindow *parent, | |
98 | wxWindowID id, | |
99 | const wxPoint& pos, | |
100 | const wxSize& size, | |
101 | long style, | |
102 | const wxValidator& validator, | |
103 | const wxString& name) | |
104 | : m_arrows(this) | |
105 | { | |
106 | Init(); | |
107 | ||
108 | (void)Create(parent, id, pos, size, style, validator, name); | |
109 | } | |
110 | ||
111 | #ifdef __VISUALC__ | |
112 | // warning C4355: 'this' : used in base member initializer list | |
113 | #pragma warning(default:4355) | |
114 | #endif | |
115 | ||
116 | void wxScrollBar::Init() | |
117 | { | |
118 | m_range = | |
119 | m_thumbSize = | |
120 | m_thumbPos = | |
121 | m_pageSize = 0; | |
122 | ||
123 | m_thumbPosOld = -1; | |
124 | ||
125 | for ( size_t n = 0; n < WXSIZEOF(m_elementsState); n++ ) | |
126 | { | |
127 | m_elementsState[n] = 0; | |
128 | } | |
129 | ||
130 | m_dirty = false; | |
131 | } | |
132 | ||
133 | bool wxScrollBar::Create(wxWindow *parent, | |
134 | wxWindowID id, | |
135 | const wxPoint &pos, | |
136 | const wxSize &size, | |
137 | long style, | |
138 | const wxValidator& validator, | |
139 | const wxString &name) | |
140 | { | |
141 | // the scrollbars never have the border | |
142 | style &= ~wxBORDER_MASK; | |
143 | ||
144 | if ( !wxControl::Create(parent, id, pos, size, style, validator, name) ) | |
145 | return false; | |
146 | ||
147 | SetInitialSize(size); | |
148 | ||
149 | // override the cursor of the target window (if any) | |
150 | SetCursor(wxCURSOR_ARROW); | |
151 | ||
152 | CreateInputHandler(wxINP_HANDLER_SCROLLBAR); | |
153 | ||
154 | return true; | |
155 | } | |
156 | ||
157 | wxScrollBar::~wxScrollBar() | |
158 | { | |
159 | } | |
160 | ||
161 | // ---------------------------------------------------------------------------- | |
162 | // misc accessors | |
163 | // ---------------------------------------------------------------------------- | |
164 | ||
165 | bool wxScrollBar::IsStandalone() const | |
166 | { | |
167 | wxWindow *parent = GetParent(); | |
168 | if ( !parent ) | |
169 | { | |
170 | return true; | |
171 | } | |
172 | ||
173 | return (parent->GetScrollbar(wxHORIZONTAL) != this) && | |
174 | (parent->GetScrollbar(wxVERTICAL) != this); | |
175 | } | |
176 | ||
177 | bool wxScrollBar::AcceptsFocus() const | |
178 | { | |
179 | // the window scrollbars never accept focus | |
180 | return wxScrollBarBase::AcceptsFocus() && IsStandalone(); | |
181 | } | |
182 | ||
183 | // ---------------------------------------------------------------------------- | |
184 | // scrollbar API | |
185 | // ---------------------------------------------------------------------------- | |
186 | ||
187 | void wxScrollBar::DoSetThumb(int pos) | |
188 | { | |
189 | // don't assert hecks here, we're a private function which is meant to be | |
190 | // called with any args at all | |
191 | if ( pos < 0 ) | |
192 | { | |
193 | pos = 0; | |
194 | } | |
195 | else if ( pos > m_range - m_thumbSize ) | |
196 | { | |
197 | pos = m_range - m_thumbSize; | |
198 | } | |
199 | ||
200 | if ( m_thumbPos == pos ) | |
201 | { | |
202 | // nothing changed, avoid refreshes which would provoke flicker | |
203 | return; | |
204 | } | |
205 | ||
206 | if ( m_thumbPosOld == -1 ) | |
207 | { | |
208 | // remember the old thumb position | |
209 | m_thumbPosOld = m_thumbPos; | |
210 | } | |
211 | ||
212 | m_thumbPos = pos; | |
213 | ||
214 | // we have to refresh the part of the bar which was under the thumb and the | |
215 | // thumb itself | |
216 | m_elementsState[Element_Thumb] |= wxCONTROL_DIRTY; | |
217 | m_elementsState[m_thumbPos > m_thumbPosOld | |
218 | ? Element_Bar_1 : Element_Bar_2] |= wxCONTROL_DIRTY; | |
219 | m_dirty = true; | |
220 | } | |
221 | ||
222 | int wxScrollBar::GetThumbPosition() const | |
223 | { | |
224 | return m_thumbPos; | |
225 | } | |
226 | ||
227 | int wxScrollBar::GetThumbSize() const | |
228 | { | |
229 | return m_thumbSize; | |
230 | } | |
231 | ||
232 | int wxScrollBar::GetPageSize() const | |
233 | { | |
234 | return m_pageSize; | |
235 | } | |
236 | ||
237 | int wxScrollBar::GetRange() const | |
238 | { | |
239 | return m_range; | |
240 | } | |
241 | ||
242 | void wxScrollBar::SetThumbPosition(int pos) | |
243 | { | |
244 | wxCHECK_RET( pos >= 0 && pos <= m_range, wxT("thumb position out of range") ); | |
245 | ||
246 | DoSetThumb(pos); | |
247 | } | |
248 | ||
249 | void wxScrollBar::SetScrollbar(int position, int thumbSize, | |
250 | int range, int pageSize, | |
251 | bool refresh) | |
252 | { | |
253 | // we only refresh everything when the range changes, thumb position | |
254 | // changes are handled in OnIdle | |
255 | bool needsRefresh = (range != m_range) || | |
256 | (thumbSize != m_thumbSize) || | |
257 | (pageSize != m_pageSize); | |
258 | ||
259 | // set all parameters | |
260 | m_range = range; | |
261 | m_thumbSize = thumbSize; | |
262 | SetThumbPosition(position); | |
263 | m_pageSize = pageSize; | |
264 | ||
265 | // ignore refresh parameter unless we really need to refresh everything - | |
266 | // there ir a lot of existing code which just calls SetScrollbar() without | |
267 | // specifying the last parameter even though it doesn't need at all to | |
268 | // refresh the window immediately | |
269 | if ( refresh && needsRefresh ) | |
270 | { | |
271 | // and update the window | |
272 | Refresh(); | |
273 | Update(); | |
274 | } | |
275 | } | |
276 | ||
277 | // ---------------------------------------------------------------------------- | |
278 | // geometry | |
279 | // ---------------------------------------------------------------------------- | |
280 | ||
281 | wxSize wxScrollBar::DoGetBestClientSize() const | |
282 | { | |
283 | // this dimension is completely arbitrary | |
284 | static const wxCoord SIZE = 140; | |
285 | ||
286 | wxSize size = m_renderer->GetScrollbarArrowSize(); | |
287 | if ( IsVertical() ) | |
288 | { | |
289 | size.y = SIZE; | |
290 | } | |
291 | else // horizontal | |
292 | { | |
293 | size.x = SIZE; | |
294 | } | |
295 | ||
296 | return size; | |
297 | } | |
298 | ||
299 | wxScrollArrows::Arrow wxScrollBar::HitTestArrow(const wxPoint& pt) const | |
300 | { | |
301 | switch ( HitTestBar(pt) ) | |
302 | { | |
303 | case wxHT_SCROLLBAR_ARROW_LINE_1: | |
304 | return wxScrollArrows::Arrow_First; | |
305 | ||
306 | case wxHT_SCROLLBAR_ARROW_LINE_2: | |
307 | return wxScrollArrows::Arrow_Second; | |
308 | ||
309 | default: | |
310 | return wxScrollArrows::Arrow_None; | |
311 | } | |
312 | } | |
313 | ||
314 | wxHitTest wxScrollBar::HitTestBar(const wxPoint& pt) const | |
315 | { | |
316 | // we only need to work with either x or y coord depending on the | |
317 | // orientation, choose one (but still check the other one to verify if the | |
318 | // mouse is in the window at all) | |
319 | const wxSize sizeArrowSB = m_renderer->GetScrollbarArrowSize(); | |
320 | ||
321 | wxCoord coord, sizeArrow, sizeTotal; | |
322 | wxSize size = GetSize(); | |
323 | if ( GetWindowStyle() & wxVERTICAL ) | |
324 | { | |
325 | if ( pt.x < 0 || pt.x > size.x ) | |
326 | return wxHT_NOWHERE; | |
327 | ||
328 | coord = pt.y; | |
329 | sizeArrow = sizeArrowSB.y; | |
330 | sizeTotal = size.y; | |
331 | } | |
332 | else // horizontal | |
333 | { | |
334 | if ( pt.y < 0 || pt.y > size.y ) | |
335 | return wxHT_NOWHERE; | |
336 | ||
337 | coord = pt.x; | |
338 | sizeArrow = sizeArrowSB.x; | |
339 | sizeTotal = size.x; | |
340 | } | |
341 | ||
342 | // test for the arrows first as it's faster | |
343 | if ( coord < 0 || coord > sizeTotal ) | |
344 | { | |
345 | return wxHT_NOWHERE; | |
346 | } | |
347 | else if ( coord < sizeArrow ) | |
348 | { | |
349 | return wxHT_SCROLLBAR_ARROW_LINE_1; | |
350 | } | |
351 | else if ( coord > sizeTotal - sizeArrow ) | |
352 | { | |
353 | return wxHT_SCROLLBAR_ARROW_LINE_2; | |
354 | } | |
355 | else | |
356 | { | |
357 | // calculate the thumb position in pixels | |
358 | sizeTotal -= 2*sizeArrow; | |
359 | wxCoord thumbStart, thumbEnd; | |
360 | int range = GetRange(); | |
361 | if ( !range ) | |
362 | { | |
363 | // clicking the scrollbar without range has no effect | |
364 | return wxHT_NOWHERE; | |
365 | } | |
366 | else | |
367 | { | |
368 | GetScrollBarThumbSize(sizeTotal, | |
369 | GetThumbPosition(), | |
370 | GetThumbSize(), | |
371 | range, | |
372 | &thumbStart, | |
373 | &thumbEnd); | |
374 | } | |
375 | ||
376 | // now compare with the thumb position | |
377 | coord -= sizeArrow; | |
378 | if ( coord < thumbStart ) | |
379 | return wxHT_SCROLLBAR_BAR_1; | |
380 | else if ( coord > thumbEnd ) | |
381 | return wxHT_SCROLLBAR_BAR_2; | |
382 | else | |
383 | return wxHT_SCROLLBAR_THUMB; | |
384 | } | |
385 | } | |
386 | ||
387 | /* static */ | |
388 | void wxScrollBar::GetScrollBarThumbSize(wxCoord length, | |
389 | int thumbPos, | |
390 | int thumbSize, | |
391 | int range, | |
392 | wxCoord *thumbStart, | |
393 | wxCoord *thumbEnd) | |
394 | { | |
395 | // the thumb can't be made less than this number of pixels | |
396 | static const wxCoord thumbMinWidth = 8; // FIXME: should be configurable | |
397 | ||
398 | *thumbStart = (length*thumbPos) / range; | |
399 | *thumbEnd = (length*(thumbPos + thumbSize)) / range; | |
400 | ||
401 | if ( *thumbEnd - *thumbStart < thumbMinWidth ) | |
402 | { | |
403 | // adjust the end if possible | |
404 | if ( *thumbStart <= length - thumbMinWidth ) | |
405 | { | |
406 | // yes, just make it wider | |
407 | *thumbEnd = *thumbStart + thumbMinWidth; | |
408 | } | |
409 | else // it is at the bottom of the scrollbar | |
410 | { | |
411 | // so move it a bit up | |
412 | *thumbStart = length - thumbMinWidth; | |
413 | *thumbEnd = length; | |
414 | } | |
415 | } | |
416 | } | |
417 | ||
418 | wxRect wxScrollBar::GetScrollbarRect(wxScrollBar::Element elem, | |
419 | int thumbPos) const | |
420 | { | |
421 | if ( thumbPos == -1 ) | |
422 | { | |
423 | thumbPos = GetThumbPosition(); | |
424 | } | |
425 | ||
426 | const wxSize sizeArrow = m_renderer->GetScrollbarArrowSize(); | |
427 | ||
428 | wxSize sizeTotal = GetClientSize(); | |
429 | wxCoord *start, *width; | |
430 | wxCoord length, arrow; | |
431 | wxRect rect; | |
432 | if ( IsVertical() ) | |
433 | { | |
434 | rect.x = 0; | |
435 | rect.width = sizeTotal.x; | |
436 | length = sizeTotal.y; | |
437 | start = &rect.y; | |
438 | width = &rect.height; | |
439 | arrow = sizeArrow.y; | |
440 | } | |
441 | else // horizontal | |
442 | { | |
443 | rect.y = 0; | |
444 | rect.height = sizeTotal.y; | |
445 | length = sizeTotal.x; | |
446 | start = &rect.x; | |
447 | width = &rect.width; | |
448 | arrow = sizeArrow.x; | |
449 | } | |
450 | ||
451 | switch ( elem ) | |
452 | { | |
453 | case wxScrollBar::Element_Arrow_Line_1: | |
454 | *start = 0; | |
455 | *width = arrow; | |
456 | break; | |
457 | ||
458 | case wxScrollBar::Element_Arrow_Line_2: | |
459 | *start = length - arrow; | |
460 | *width = arrow; | |
461 | break; | |
462 | ||
463 | case wxScrollBar::Element_Arrow_Page_1: | |
464 | case wxScrollBar::Element_Arrow_Page_2: | |
465 | // we don't have them at all | |
466 | break; | |
467 | ||
468 | case wxScrollBar::Element_Thumb: | |
469 | case wxScrollBar::Element_Bar_1: | |
470 | case wxScrollBar::Element_Bar_2: | |
471 | // we need to calculate the thumb position - do it | |
472 | { | |
473 | length -= 2*arrow; | |
474 | wxCoord thumbStart, thumbEnd; | |
475 | int range = GetRange(); | |
476 | if ( !range ) | |
477 | { | |
478 | thumbStart = | |
479 | thumbEnd = 0; | |
480 | } | |
481 | else | |
482 | { | |
483 | GetScrollBarThumbSize(length, | |
484 | thumbPos, | |
485 | GetThumbSize(), | |
486 | range, | |
487 | &thumbStart, | |
488 | &thumbEnd); | |
489 | } | |
490 | ||
491 | if ( elem == wxScrollBar::Element_Thumb ) | |
492 | { | |
493 | *start = thumbStart; | |
494 | *width = thumbEnd - thumbStart; | |
495 | } | |
496 | else if ( elem == wxScrollBar::Element_Bar_1 ) | |
497 | { | |
498 | *start = 0; | |
499 | *width = thumbStart; | |
500 | } | |
501 | else // elem == wxScrollBar::Element_Bar_2 | |
502 | { | |
503 | *start = thumbEnd; | |
504 | *width = length - thumbEnd; | |
505 | } | |
506 | ||
507 | // everything is relative to the start of the shaft so far | |
508 | *start += arrow; | |
509 | } | |
510 | break; | |
511 | ||
512 | case wxScrollBar::Element_Max: | |
513 | default: | |
514 | wxFAIL_MSG( wxT("unknown scrollbar element") ); | |
515 | } | |
516 | ||
517 | return rect; | |
518 | } | |
519 | ||
520 | wxCoord wxScrollBar::GetScrollbarSize() const | |
521 | { | |
522 | const wxSize sizeArrowSB = m_renderer->GetScrollbarArrowSize(); | |
523 | ||
524 | wxCoord sizeArrow, sizeTotal; | |
525 | if ( GetWindowStyle() & wxVERTICAL ) | |
526 | { | |
527 | sizeArrow = sizeArrowSB.y; | |
528 | sizeTotal = GetSize().y; | |
529 | } | |
530 | else // horizontal | |
531 | { | |
532 | sizeArrow = sizeArrowSB.x; | |
533 | sizeTotal = GetSize().x; | |
534 | } | |
535 | ||
536 | return sizeTotal - 2*sizeArrow; | |
537 | } | |
538 | ||
539 | ||
540 | wxCoord wxScrollBar::ScrollbarToPixel(int thumbPos) | |
541 | { | |
542 | int range = GetRange(); | |
543 | if ( !range ) | |
544 | { | |
545 | // the only valid position anyhow | |
546 | return 0; | |
547 | } | |
548 | ||
549 | if ( thumbPos == -1 ) | |
550 | { | |
551 | // by default use the current thumb position | |
552 | thumbPos = GetThumbPosition(); | |
553 | } | |
554 | ||
555 | const wxSize sizeArrow = m_renderer->GetScrollbarArrowSize(); | |
556 | return (thumbPos * GetScrollbarSize()) / range | |
557 | + (IsVertical() ? sizeArrow.y : sizeArrow.x); | |
558 | } | |
559 | ||
560 | int wxScrollBar::PixelToScrollbar(wxCoord coord) | |
561 | { | |
562 | const wxSize sizeArrow = m_renderer->GetScrollbarArrowSize(); | |
563 | return ((coord - (IsVertical() ? sizeArrow.y : sizeArrow.x)) * | |
564 | GetRange() ) / GetScrollbarSize(); | |
565 | } | |
566 | ||
567 | // ---------------------------------------------------------------------------- | |
568 | // drawing | |
569 | // ---------------------------------------------------------------------------- | |
570 | ||
571 | void wxScrollBar::OnInternalIdle() | |
572 | { | |
573 | UpdateThumb(); | |
574 | wxControl::OnInternalIdle(); | |
575 | } | |
576 | ||
577 | void wxScrollBar::UpdateThumb() | |
578 | { | |
579 | if ( m_dirty ) | |
580 | { | |
581 | for ( size_t n = 0; n < WXSIZEOF(m_elementsState); n++ ) | |
582 | { | |
583 | if ( m_elementsState[n] & wxCONTROL_DIRTY ) | |
584 | { | |
585 | wxRect rect = GetScrollbarRect((Element)n); | |
586 | ||
587 | if ( rect.width && rect.height ) | |
588 | { | |
589 | // we try to avoid redrawing the entire shaft (which might | |
590 | // be quite long) if possible by only redrawing the area | |
591 | // wich really changed | |
592 | if ( (n == Element_Bar_1 || n == Element_Bar_2) && | |
593 | (m_thumbPosOld != -1) ) | |
594 | { | |
595 | // the less efficient but more reliable (i.e. this will | |
596 | // probably work everywhere) version: refresh the | |
597 | // distance covered by thumb since the last update | |
598 | #if 0 | |
599 | wxRect rectOld = | |
600 | GetRenderer()->GetScrollbarRect(this, | |
601 | (Element)n, | |
602 | m_thumbPosOld); | |
603 | if ( IsVertical() ) | |
604 | { | |
605 | if ( n == Element_Bar_1 ) | |
606 | rect.SetTop(rectOld.GetBottom()); | |
607 | else | |
608 | rect.SetBottom(rectOld.GetBottom()); | |
609 | } | |
610 | else // horizontal | |
611 | { | |
612 | if ( n == Element_Bar_1 ) | |
613 | rect.SetLeft(rectOld.GetRight()); | |
614 | else | |
615 | rect.SetRight(rectOld.GetRight()); | |
616 | } | |
617 | #else // efficient version: only repaint the area occupied by | |
618 | // the thumb previously - we can't do better than this | |
619 | rect = GetScrollbarRect(Element_Thumb, m_thumbPosOld); | |
620 | #endif // 0/1 | |
621 | } | |
622 | ||
623 | #ifdef WXDEBUG_SCROLLBAR | |
624 | static bool s_refreshDebug = false; | |
625 | if ( s_refreshDebug ) | |
626 | { | |
627 | wxClientDC dc(this); | |
628 | dc.SetBrush(*wxCYAN_BRUSH); | |
629 | dc.SetPen(*wxTRANSPARENT_PEN); | |
630 | dc.DrawRectangle(rect); | |
631 | ||
632 | // under Unix we use "--sync" X option for this | |
633 | #if defined(__WXMSW__) && !defined(__WXMICROWIN__) | |
634 | ::GdiFlush(); | |
635 | ::Sleep(200); | |
636 | #endif // __WXMSW__ | |
637 | } | |
638 | #endif // WXDEBUG_SCROLLBAR | |
639 | ||
640 | Refresh(false, &rect); | |
641 | } | |
642 | ||
643 | m_elementsState[n] &= ~wxCONTROL_DIRTY; | |
644 | } | |
645 | } | |
646 | ||
647 | m_dirty = false; | |
648 | } | |
649 | } | |
650 | ||
651 | void wxScrollBar::DoDraw(wxControlRenderer *renderer) | |
652 | { | |
653 | renderer->DrawScrollbar(this, m_thumbPosOld); | |
654 | ||
655 | // clear all dirty flags | |
656 | m_dirty = false; | |
657 | m_thumbPosOld = -1; | |
658 | } | |
659 | ||
660 | // ---------------------------------------------------------------------------- | |
661 | // state flags | |
662 | // ---------------------------------------------------------------------------- | |
663 | ||
664 | static inline wxScrollBar::Element ElementForArrow(wxScrollArrows::Arrow arrow) | |
665 | { | |
666 | return arrow == wxScrollArrows::Arrow_First | |
667 | ? wxScrollBar::Element_Arrow_Line_1 | |
668 | : wxScrollBar::Element_Arrow_Line_2; | |
669 | } | |
670 | ||
671 | int wxScrollBar::GetArrowState(wxScrollArrows::Arrow arrow) const | |
672 | { | |
673 | return GetState(ElementForArrow(arrow)); | |
674 | } | |
675 | ||
676 | void wxScrollBar::SetArrowFlag(wxScrollArrows::Arrow arrow, int flag, bool set) | |
677 | { | |
678 | Element which = ElementForArrow(arrow); | |
679 | int state = GetState(which); | |
680 | if ( set ) | |
681 | state |= flag; | |
682 | else | |
683 | state &= ~flag; | |
684 | ||
685 | SetState(which, state); | |
686 | } | |
687 | ||
688 | int wxScrollBar::GetState(Element which) const | |
689 | { | |
690 | // if the entire scrollbar is disabled, all of its elements are too | |
691 | int flags = m_elementsState[which]; | |
692 | if ( !IsEnabled() ) | |
693 | flags |= wxCONTROL_DISABLED; | |
694 | ||
695 | return flags; | |
696 | } | |
697 | ||
698 | void wxScrollBar::SetState(Element which, int flags) | |
699 | { | |
700 | if ( (int)(m_elementsState[which] & ~wxCONTROL_DIRTY) != flags ) | |
701 | { | |
702 | m_elementsState[which] = flags | wxCONTROL_DIRTY; | |
703 | ||
704 | m_dirty = true; | |
705 | } | |
706 | } | |
707 | ||
708 | // ---------------------------------------------------------------------------- | |
709 | // input processing | |
710 | // ---------------------------------------------------------------------------- | |
711 | ||
712 | bool wxScrollBar::OnArrow(wxScrollArrows::Arrow arrow) | |
713 | { | |
714 | int oldThumbPos = GetThumbPosition(); | |
715 | PerformAction(arrow == wxScrollArrows::Arrow_First | |
716 | ? wxACTION_SCROLL_LINE_UP | |
717 | : wxACTION_SCROLL_LINE_DOWN); | |
718 | ||
719 | // did we scroll till the end? | |
720 | return GetThumbPosition() != oldThumbPos; | |
721 | } | |
722 | ||
723 | bool wxScrollBar::PerformAction(const wxControlAction& action, | |
724 | long numArg, | |
725 | const wxString& strArg) | |
726 | { | |
727 | int thumbOld = m_thumbPos; | |
728 | ||
729 | bool notify = false; // send an event about the change? | |
730 | ||
731 | wxEventType scrollType; | |
732 | ||
733 | // test for thumb move first as these events happen in quick succession | |
734 | if ( action == wxACTION_SCROLL_THUMB_MOVE ) | |
735 | { | |
736 | DoSetThumb(numArg); | |
737 | ||
738 | // VS: we have to force redraw here, otherwise the thumb will lack | |
739 | // behind mouse cursor | |
740 | UpdateThumb(); | |
741 | ||
742 | scrollType = wxEVT_SCROLLWIN_THUMBTRACK; | |
743 | } | |
744 | else if ( action == wxACTION_SCROLL_LINE_UP ) | |
745 | { | |
746 | scrollType = wxEVT_SCROLLWIN_LINEUP; | |
747 | ScrollLines(-1); | |
748 | } | |
749 | else if ( action == wxACTION_SCROLL_LINE_DOWN ) | |
750 | { | |
751 | scrollType = wxEVT_SCROLLWIN_LINEDOWN; | |
752 | ScrollLines(1); | |
753 | } | |
754 | else if ( action == wxACTION_SCROLL_PAGE_UP ) | |
755 | { | |
756 | scrollType = wxEVT_SCROLLWIN_PAGEUP; | |
757 | ScrollPages(-1); | |
758 | } | |
759 | else if ( action == wxACTION_SCROLL_PAGE_DOWN ) | |
760 | { | |
761 | scrollType = wxEVT_SCROLLWIN_PAGEDOWN; | |
762 | ScrollPages(1); | |
763 | } | |
764 | else if ( action == wxACTION_SCROLL_START ) | |
765 | { | |
766 | scrollType = wxEVT_SCROLLWIN_THUMBRELEASE; // anything better? | |
767 | ScrollToStart(); | |
768 | } | |
769 | else if ( action == wxACTION_SCROLL_END ) | |
770 | { | |
771 | scrollType = wxEVT_SCROLLWIN_THUMBRELEASE; // anything better? | |
772 | ScrollToEnd(); | |
773 | } | |
774 | else if ( action == wxACTION_SCROLL_THUMB_DRAG ) | |
775 | { | |
776 | // we won't use it but this line suppresses the compiler | |
777 | // warning about "variable may be used without having been | |
778 | // initialized" | |
779 | scrollType = wxEVT_NULL; | |
780 | } | |
781 | else if ( action == wxACTION_SCROLL_THUMB_RELEASE ) | |
782 | { | |
783 | // always notify about this | |
784 | notify = true; | |
785 | scrollType = wxEVT_SCROLLWIN_THUMBRELEASE; | |
786 | } | |
787 | else | |
788 | return wxControl::PerformAction(action, numArg, strArg); | |
789 | ||
790 | // has scrollbar position changed? | |
791 | bool changed = m_thumbPos != thumbOld; | |
792 | if ( notify || changed ) | |
793 | { | |
794 | if ( IsStandalone() ) | |
795 | { | |
796 | // we should generate EVT_SCROLL events for the standalone | |
797 | // scrollbars and not the EVT_SCROLLWIN ones | |
798 | // | |
799 | // NB: we assume that scrollbar events are sequentially numbered | |
800 | // but this should be ok as other code relies on this as well | |
801 | scrollType += wxEVT_SCROLL_TOP - wxEVT_SCROLLWIN_TOP; | |
802 | wxScrollEvent event(scrollType, this->GetId(), m_thumbPos, | |
803 | IsVertical() ? wxVERTICAL : wxHORIZONTAL); | |
804 | event.SetEventObject(this); | |
805 | GetEventHandler()->ProcessEvent(event); | |
806 | } | |
807 | else // part of the window | |
808 | { | |
809 | wxScrollWinEvent event(scrollType, m_thumbPos, | |
810 | IsVertical() ? wxVERTICAL : wxHORIZONTAL); | |
811 | event.SetEventObject(this); | |
812 | GetParent()->GetEventHandler()->ProcessEvent(event); | |
813 | } | |
814 | } | |
815 | ||
816 | return true; | |
817 | } | |
818 | ||
819 | void wxScrollBar::ScrollToStart() | |
820 | { | |
821 | DoSetThumb(0); | |
822 | } | |
823 | ||
824 | void wxScrollBar::ScrollToEnd() | |
825 | { | |
826 | DoSetThumb(m_range - m_thumbSize); | |
827 | } | |
828 | ||
829 | bool wxScrollBar::ScrollLines(int nLines) | |
830 | { | |
831 | DoSetThumb(m_thumbPos + nLines); | |
832 | return true; | |
833 | } | |
834 | ||
835 | bool wxScrollBar::ScrollPages(int nPages) | |
836 | { | |
837 | DoSetThumb(m_thumbPos + nPages*m_pageSize); | |
838 | return true; | |
839 | } | |
840 | ||
841 | /* static */ | |
842 | wxInputHandler *wxScrollBar::GetStdInputHandler(wxInputHandler *handlerDef) | |
843 | { | |
844 | static wxStdScrollBarInputHandler | |
845 | s_handler(wxTheme::Get()->GetRenderer(), handlerDef); | |
846 | ||
847 | return &s_handler; | |
848 | } | |
849 | ||
850 | // ============================================================================ | |
851 | // scroll bar input handler | |
852 | // ============================================================================ | |
853 | ||
854 | // ---------------------------------------------------------------------------- | |
855 | // wxScrollBarTimer | |
856 | // ---------------------------------------------------------------------------- | |
857 | ||
858 | wxScrollBarTimer::wxScrollBarTimer(wxStdScrollBarInputHandler *handler, | |
859 | const wxControlAction& action, | |
860 | wxScrollBar *control) | |
861 | { | |
862 | m_handler = handler; | |
863 | m_action = action; | |
864 | m_control = control; | |
865 | } | |
866 | ||
867 | bool wxScrollBarTimer::DoNotify() | |
868 | { | |
869 | return m_handler->OnScrollTimer(m_control, m_action); | |
870 | } | |
871 | ||
872 | // ---------------------------------------------------------------------------- | |
873 | // wxStdScrollBarInputHandler | |
874 | // ---------------------------------------------------------------------------- | |
875 | ||
876 | wxStdScrollBarInputHandler::wxStdScrollBarInputHandler(wxRenderer *renderer, | |
877 | wxInputHandler *handler) | |
878 | : wxStdInputHandler(handler) | |
879 | { | |
880 | m_renderer = renderer; | |
881 | m_winCapture = NULL; | |
882 | m_htLast = wxHT_NOWHERE; | |
883 | m_timerScroll = NULL; | |
884 | } | |
885 | ||
886 | wxStdScrollBarInputHandler::~wxStdScrollBarInputHandler() | |
887 | { | |
888 | // normally, it's NULL by now but just in case the user somehow managed to | |
889 | // keep the mouse captured until now... | |
890 | delete m_timerScroll; | |
891 | } | |
892 | ||
893 | void wxStdScrollBarInputHandler::SetElementState(wxScrollBar *control, | |
894 | int flag, | |
895 | bool doIt) | |
896 | { | |
897 | if ( m_htLast > wxHT_SCROLLBAR_FIRST && m_htLast < wxHT_SCROLLBAR_LAST ) | |
898 | { | |
899 | wxScrollBar::Element | |
900 | elem = (wxScrollBar::Element)(m_htLast - wxHT_SCROLLBAR_FIRST - 1); | |
901 | ||
902 | int flags = control->GetState(elem); | |
903 | if ( doIt ) | |
904 | flags |= flag; | |
905 | else | |
906 | flags &= ~flag; | |
907 | control->SetState(elem, flags); | |
908 | } | |
909 | } | |
910 | ||
911 | bool wxStdScrollBarInputHandler::OnScrollTimer(wxScrollBar *scrollbar, | |
912 | const wxControlAction& action) | |
913 | { | |
914 | int oldThumbPos = scrollbar->GetThumbPosition(); | |
915 | scrollbar->PerformAction(action); | |
916 | if ( scrollbar->GetThumbPosition() != oldThumbPos ) | |
917 | return true; | |
918 | ||
919 | // we scrolled till the end | |
920 | m_timerScroll->Stop(); | |
921 | ||
922 | return false; | |
923 | } | |
924 | ||
925 | void wxStdScrollBarInputHandler::StopScrolling(wxScrollBar *control) | |
926 | { | |
927 | // return everything to the normal state | |
928 | if ( m_winCapture ) | |
929 | { | |
930 | m_winCapture->ReleaseMouse(); | |
931 | m_winCapture = NULL; | |
932 | } | |
933 | ||
934 | m_btnCapture = -1; | |
935 | ||
936 | if ( m_timerScroll ) | |
937 | { | |
938 | delete m_timerScroll; | |
939 | m_timerScroll = NULL; | |
940 | } | |
941 | ||
942 | // unpress the arrow and highlight the current element | |
943 | Press(control, false); | |
944 | } | |
945 | ||
946 | wxCoord | |
947 | wxStdScrollBarInputHandler::GetMouseCoord(const wxScrollBar *scrollbar, | |
948 | const wxMouseEvent& event) const | |
949 | { | |
950 | wxPoint pt = event.GetPosition(); | |
951 | return scrollbar->GetWindowStyle() & wxVERTICAL ? pt.y : pt.x; | |
952 | } | |
953 | ||
954 | void wxStdScrollBarInputHandler::HandleThumbMove(wxScrollBar *scrollbar, | |
955 | const wxMouseEvent& event) | |
956 | { | |
957 | int thumbPos = GetMouseCoord(scrollbar, event) - m_ofsMouse; | |
958 | thumbPos = scrollbar->PixelToScrollbar(thumbPos); | |
959 | scrollbar->PerformAction(wxACTION_SCROLL_THUMB_MOVE, thumbPos); | |
960 | } | |
961 | ||
962 | bool wxStdScrollBarInputHandler::HandleKey(wxInputConsumer *consumer, | |
963 | const wxKeyEvent& event, | |
964 | bool pressed) | |
965 | { | |
966 | // we only react to the key presses here | |
967 | if ( pressed ) | |
968 | { | |
969 | wxControlAction action; | |
970 | switch ( event.GetKeyCode() ) | |
971 | { | |
972 | case WXK_DOWN: | |
973 | case WXK_RIGHT: action = wxACTION_SCROLL_LINE_DOWN; break; | |
974 | case WXK_UP: | |
975 | case WXK_LEFT: action = wxACTION_SCROLL_LINE_UP; break; | |
976 | case WXK_HOME: action = wxACTION_SCROLL_START; break; | |
977 | case WXK_END: action = wxACTION_SCROLL_END; break; | |
978 | case WXK_PAGEUP: action = wxACTION_SCROLL_PAGE_UP; break; | |
979 | case WXK_PAGEDOWN: action = wxACTION_SCROLL_PAGE_DOWN; break; | |
980 | } | |
981 | ||
982 | if ( !action.IsEmpty() ) | |
983 | { | |
984 | consumer->PerformAction(action); | |
985 | ||
986 | return true; | |
987 | } | |
988 | } | |
989 | ||
990 | return wxStdInputHandler::HandleKey(consumer, event, pressed); | |
991 | } | |
992 | ||
993 | bool wxStdScrollBarInputHandler::HandleMouse(wxInputConsumer *consumer, | |
994 | const wxMouseEvent& event) | |
995 | { | |
996 | // is this a click event from an acceptable button? | |
997 | int btn = event.GetButton(); | |
998 | if ( btn == wxMOUSE_BTN_LEFT ) | |
999 | { | |
1000 | // determine which part of the window mouse is in | |
1001 | wxScrollBar *scrollbar = wxStaticCast(consumer->GetInputWindow(), wxScrollBar); | |
1002 | wxHitTest ht = scrollbar->HitTestBar(event.GetPosition()); | |
1003 | ||
1004 | // when the mouse is pressed on any scrollbar element, we capture it | |
1005 | // and hold capture until the same mouse button is released | |
1006 | if ( event.ButtonDown() || event.ButtonDClick() ) | |
1007 | { | |
1008 | if ( !m_winCapture ) | |
1009 | { | |
1010 | m_btnCapture = btn; | |
1011 | m_winCapture = consumer->GetInputWindow(); | |
1012 | m_winCapture->CaptureMouse(); | |
1013 | ||
1014 | // generate the command | |
1015 | bool hasAction = true; | |
1016 | wxControlAction action; | |
1017 | switch ( ht ) | |
1018 | { | |
1019 | case wxHT_SCROLLBAR_ARROW_LINE_1: | |
1020 | action = wxACTION_SCROLL_LINE_UP; | |
1021 | break; | |
1022 | ||
1023 | case wxHT_SCROLLBAR_ARROW_LINE_2: | |
1024 | action = wxACTION_SCROLL_LINE_DOWN; | |
1025 | break; | |
1026 | ||
1027 | case wxHT_SCROLLBAR_BAR_1: | |
1028 | action = wxACTION_SCROLL_PAGE_UP; | |
1029 | m_ptStartScrolling = event.GetPosition(); | |
1030 | break; | |
1031 | ||
1032 | case wxHT_SCROLLBAR_BAR_2: | |
1033 | action = wxACTION_SCROLL_PAGE_DOWN; | |
1034 | m_ptStartScrolling = event.GetPosition(); | |
1035 | break; | |
1036 | ||
1037 | case wxHT_SCROLLBAR_THUMB: | |
1038 | consumer->PerformAction(wxACTION_SCROLL_THUMB_DRAG); | |
1039 | m_ofsMouse = GetMouseCoord(scrollbar, event) - | |
1040 | scrollbar->ScrollbarToPixel(); | |
1041 | ||
1042 | // fall through: there is no immediate action | |
1043 | ||
1044 | default: | |
1045 | hasAction = false; | |
1046 | } | |
1047 | ||
1048 | // remove highlighting | |
1049 | Highlight(scrollbar, false); | |
1050 | m_htLast = ht; | |
1051 | ||
1052 | // and press the arrow or highlight thumb now instead | |
1053 | if ( m_htLast == wxHT_SCROLLBAR_THUMB ) | |
1054 | Highlight(scrollbar, true); | |
1055 | else | |
1056 | Press(scrollbar, true); | |
1057 | ||
1058 | // start dragging | |
1059 | if ( hasAction ) | |
1060 | { | |
1061 | m_timerScroll = new wxScrollBarTimer(this, action, | |
1062 | scrollbar); | |
1063 | m_timerScroll->StartAutoScroll(); | |
1064 | } | |
1065 | //else: no (immediate) action | |
1066 | ||
1067 | } | |
1068 | //else: mouse already captured, nothing to do | |
1069 | } | |
1070 | // release mouse if the *same* button went up | |
1071 | else if ( btn == m_btnCapture ) | |
1072 | { | |
1073 | if ( m_winCapture ) | |
1074 | { | |
1075 | StopScrolling(scrollbar); | |
1076 | ||
1077 | // if we were dragging the thumb, send the last event | |
1078 | if ( m_htLast == wxHT_SCROLLBAR_THUMB ) | |
1079 | { | |
1080 | scrollbar->PerformAction(wxACTION_SCROLL_THUMB_RELEASE); | |
1081 | } | |
1082 | ||
1083 | m_htLast = ht; | |
1084 | Highlight(scrollbar, true); | |
1085 | } | |
1086 | else | |
1087 | { | |
1088 | // this is not supposed to happen as the button can't go up | |
1089 | // without going down previously and then we'd have | |
1090 | // m_winCapture by now | |
1091 | wxFAIL_MSG( wxT("logic error in mouse capturing code") ); | |
1092 | } | |
1093 | } | |
1094 | } | |
1095 | ||
1096 | return wxStdInputHandler::HandleMouse(consumer, event); | |
1097 | } | |
1098 | ||
1099 | bool wxStdScrollBarInputHandler::HandleMouseMove(wxInputConsumer *consumer, | |
1100 | const wxMouseEvent& event) | |
1101 | { | |
1102 | wxScrollBar *scrollbar = wxStaticCast(consumer->GetInputWindow(), wxScrollBar); | |
1103 | ||
1104 | if ( m_winCapture ) | |
1105 | { | |
1106 | if ( (m_htLast == wxHT_SCROLLBAR_THUMB) && event.Dragging() ) | |
1107 | { | |
1108 | // make the thumb follow the mouse by keeping the same offset | |
1109 | // between the mouse position and the top/left of the thumb | |
1110 | HandleThumbMove(scrollbar, event); | |
1111 | ||
1112 | return true; | |
1113 | } | |
1114 | ||
1115 | // no other changes are possible while the mouse is captured | |
1116 | return false; | |
1117 | } | |
1118 | ||
1119 | bool isArrow = scrollbar->GetArrows().HandleMouseMove(event); | |
1120 | ||
1121 | if ( event.Dragging() ) | |
1122 | { | |
1123 | wxHitTest ht = scrollbar->HitTestBar(event.GetPosition()); | |
1124 | if ( ht == m_htLast ) | |
1125 | { | |
1126 | // nothing changed | |
1127 | return false; | |
1128 | } | |
1129 | ||
1130 | #ifdef DEBUG_MOUSE | |
1131 | wxLogDebug("Scrollbar::OnMouseMove: ht = %d", ht); | |
1132 | #endif // DEBUG_MOUSE | |
1133 | ||
1134 | Highlight(scrollbar, false); | |
1135 | m_htLast = ht; | |
1136 | ||
1137 | if ( !isArrow ) | |
1138 | Highlight(scrollbar, true); | |
1139 | //else: already done by wxScrollArrows::HandleMouseMove | |
1140 | } | |
1141 | else if ( event.Leaving() ) | |
1142 | { | |
1143 | if ( !isArrow ) | |
1144 | Highlight(scrollbar, false); | |
1145 | ||
1146 | m_htLast = wxHT_NOWHERE; | |
1147 | } | |
1148 | else // event.Entering() | |
1149 | { | |
1150 | // we don't process this event | |
1151 | return false; | |
1152 | } | |
1153 | ||
1154 | // we did something | |
1155 | return true; | |
1156 | } | |
1157 | ||
1158 | #endif // wxUSE_SCROLLBAR | |
1159 | ||
1160 | #if wxUSE_TIMER | |
1161 | ||
1162 | // ---------------------------------------------------------------------------- | |
1163 | // wxScrollTimer | |
1164 | // ---------------------------------------------------------------------------- | |
1165 | ||
1166 | wxScrollTimer::wxScrollTimer() | |
1167 | { | |
1168 | m_skipNext = false; | |
1169 | } | |
1170 | ||
1171 | void wxScrollTimer::StartAutoScroll() | |
1172 | { | |
1173 | // start scrolling immediately | |
1174 | if ( !DoNotify() ) | |
1175 | { | |
1176 | // ... and end it too | |
1177 | return; | |
1178 | } | |
1179 | ||
1180 | // there is an initial delay before the scrollbar starts scrolling - | |
1181 | // implement it by ignoring the first timer expiration and only start | |
1182 | // scrolling from the second one | |
1183 | m_skipNext = true; | |
1184 | Start(200); // FIXME: hardcoded delay | |
1185 | } | |
1186 | ||
1187 | void wxScrollTimer::Notify() | |
1188 | { | |
1189 | if ( m_skipNext ) | |
1190 | { | |
1191 | // scroll normally now - reduce the delay | |
1192 | Stop(); | |
1193 | Start(50); // FIXME: hardcoded delay | |
1194 | ||
1195 | m_skipNext = false; | |
1196 | } | |
1197 | else | |
1198 | { | |
1199 | // if DoNotify() returns false, we're already deleted by the timer | |
1200 | // event handler, so don't do anything else here | |
1201 | (void)DoNotify(); | |
1202 | } | |
1203 | } | |
1204 | ||
1205 | #endif // wxUSE_TIMER |