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1/////////////////////////////////////////////////////////////////////////////
2// Name: src/msw/dialog.cpp
3// Purpose: wxDialog class
4// Author: Julian Smart
5// Modified by:
6// Created: 01/02/97
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
19
20// For compilers that support precompilation, includes "wx.h".
21#include "wx/wxprec.h"
22
23#ifdef __BORLANDC__
24 #pragma hdrstop
25#endif
26
27#ifndef WX_PRECOMP
28 #include "wx/dialog.h"
29 #include "wx/utils.h"
30 #include "wx/frame.h"
31 #include "wx/app.h"
32 #include "wx/button.h"
33 #include "wx/settings.h"
34 #include "wx/intl.h"
35 #include "wx/log.h"
36#endif
37
38#include "wx/msw/private.h"
39#include "wx/log.h"
40#include "wx/evtloop.h"
41#include "wx/ptr_scpd.h"
42
43#include "wx/msw/wrapcdlg.h"
44
45#if defined(__SMARTPHONE__) && defined(__WXWINCE__)
46 #include "wx/msw/wince/resources.h"
47#endif // __SMARTPHONE__ && __WXWINCE__
48
49#if wxUSE_TOOLBAR && defined(__POCKETPC__)
50#include "wx/toolbar.h"
51#endif
52
53// ----------------------------------------------------------------------------
54// wxWin macros
55// ----------------------------------------------------------------------------
56
57#if wxUSE_EXTENDED_RTTI
58WX_DEFINE_FLAGS( wxDialogStyle )
59
60wxBEGIN_FLAGS( wxDialogStyle )
61 // new style border flags, we put them first to
62 // use them for streaming out
63 wxFLAGS_MEMBER(wxBORDER_SIMPLE)
64 wxFLAGS_MEMBER(wxBORDER_SUNKEN)
65 wxFLAGS_MEMBER(wxBORDER_DOUBLE)
66 wxFLAGS_MEMBER(wxBORDER_RAISED)
67 wxFLAGS_MEMBER(wxBORDER_STATIC)
68 wxFLAGS_MEMBER(wxBORDER_NONE)
69
70 // old style border flags
71 wxFLAGS_MEMBER(wxSIMPLE_BORDER)
72 wxFLAGS_MEMBER(wxSUNKEN_BORDER)
73 wxFLAGS_MEMBER(wxDOUBLE_BORDER)
74 wxFLAGS_MEMBER(wxRAISED_BORDER)
75 wxFLAGS_MEMBER(wxSTATIC_BORDER)
76 wxFLAGS_MEMBER(wxNO_BORDER)
77
78 // standard window styles
79 wxFLAGS_MEMBER(wxTAB_TRAVERSAL)
80 wxFLAGS_MEMBER(wxCLIP_CHILDREN)
81
82 // dialog styles
83 wxFLAGS_MEMBER(wxWS_EX_VALIDATE_RECURSIVELY)
84 wxFLAGS_MEMBER(wxSTAY_ON_TOP)
85 wxFLAGS_MEMBER(wxCAPTION)
86 wxFLAGS_MEMBER(wxTHICK_FRAME)
87 wxFLAGS_MEMBER(wxSYSTEM_MENU)
88 wxFLAGS_MEMBER(wxRESIZE_BORDER)
89 wxFLAGS_MEMBER(wxRESIZE_BOX)
90 wxFLAGS_MEMBER(wxCLOSE_BOX)
91 wxFLAGS_MEMBER(wxMAXIMIZE_BOX)
92 wxFLAGS_MEMBER(wxMINIMIZE_BOX)
93wxEND_FLAGS( wxDialogStyle )
94
95IMPLEMENT_DYNAMIC_CLASS_XTI(wxDialog, wxTopLevelWindow,"wx/dialog.h")
96
97wxBEGIN_PROPERTIES_TABLE(wxDialog)
98 wxPROPERTY( Title, wxString, SetTitle, GetTitle, wxString() , 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
99 wxPROPERTY_FLAGS( WindowStyle , wxDialogStyle , long , SetWindowStyleFlag , GetWindowStyleFlag , EMPTY_MACROVALUE , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // style
100wxEND_PROPERTIES_TABLE()
101
102wxBEGIN_HANDLERS_TABLE(wxDialog)
103wxEND_HANDLERS_TABLE()
104
105wxCONSTRUCTOR_6( wxDialog , wxWindow* , Parent , wxWindowID , Id , wxString , Title , wxPoint , Position , wxSize , Size , long , WindowStyle)
106
107#else
108IMPLEMENT_DYNAMIC_CLASS(wxDialog, wxTopLevelWindow)
109#endif
110
111BEGIN_EVENT_TABLE(wxDialog, wxDialogBase)
112 EVT_BUTTON(wxID_OK, wxDialog::OnOK)
113 EVT_BUTTON(wxID_APPLY, wxDialog::OnApply)
114 EVT_BUTTON(wxID_CANCEL, wxDialog::OnCancel)
115
116 EVT_SYS_COLOUR_CHANGED(wxDialog::OnSysColourChanged)
117
118 EVT_CLOSE(wxDialog::OnCloseWindow)
119END_EVENT_TABLE()
120
121// ----------------------------------------------------------------------------
122// wxDialogModalData
123// ----------------------------------------------------------------------------
124
125// this is simply a container for any data we need to implement modality which
126// allows us to avoid changing wxDialog each time the implementation changes
127class wxDialogModalData
128{
129public:
130 wxDialogModalData(wxDialog *dialog) : m_evtLoop(dialog) { }
131
132 void RunLoop()
133 {
134 m_evtLoop.Run();
135 }
136
137 void ExitLoop()
138 {
139 m_evtLoop.Exit();
140 }
141
142private:
143 wxModalEventLoop m_evtLoop;
144};
145
146wxDEFINE_TIED_SCOPED_PTR_TYPE(wxDialogModalData)
147
148// ============================================================================
149// implementation
150// ============================================================================
151
152// ----------------------------------------------------------------------------
153// wxDialog construction
154// ----------------------------------------------------------------------------
155
156void wxDialog::Init()
157{
158 m_oldFocus = (wxWindow *)NULL;
159 m_isShown = false;
160 m_modalData = NULL;
161 m_endModalCalled = false;
162#if wxUSE_TOOLBAR && defined(__POCKETPC__)
163 m_dialogToolBar = NULL;
164#endif
165}
166
167bool wxDialog::Create(wxWindow *parent,
168 wxWindowID id,
169 const wxString& title,
170 const wxPoint& pos,
171 const wxSize& size,
172 long style,
173 const wxString& name)
174{
175 SetExtraStyle(GetExtraStyle() | wxTOPLEVEL_EX_DIALOG);
176
177 // save focus before doing anything which can potentially change it
178 m_oldFocus = FindFocus();
179
180 // All dialogs should really have this style
181 style |= wxTAB_TRAVERSAL;
182
183 if ( !wxTopLevelWindow::Create(parent, id, title, pos, size, style, name) )
184 return false;
185
186 if ( !m_hasFont )
187 SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
188
189#if defined(__SMARTPHONE__) && defined(__WXWINCE__)
190 SetLeftMenu(wxID_OK, _("OK"));
191#endif
192#if wxUSE_TOOLBAR && defined(__POCKETPC__)
193 CreateToolBar();
194#endif
195
196 return true;
197}
198
199// deprecated ctor
200wxDialog::wxDialog(wxWindow *parent,
201 const wxString& title,
202 bool WXUNUSED(modal),
203 int x,
204 int y,
205 int w,
206 int h,
207 long style,
208 const wxString& name)
209{
210 Init();
211
212 Create(parent, wxID_ANY, title, wxPoint(x, y), wxSize(w, h), style, name);
213}
214
215void wxDialog::SetModal(bool WXUNUSED(flag))
216{
217 // nothing to do, obsolete method
218}
219
220wxDialog::~wxDialog()
221{
222 m_isBeingDeleted = true;
223
224 // this will also reenable all the other windows for a modal dialog
225 Show(false);
226}
227
228// ----------------------------------------------------------------------------
229// showing the dialogs
230// ----------------------------------------------------------------------------
231
232bool wxDialog::IsModalShowing() const
233{
234 return IsModal();
235}
236
237wxWindow *wxDialog::FindSuitableParent() const
238{
239 // first try to use the currently active window
240 HWND hwndFg = ::GetForegroundWindow();
241 wxWindow *parent = hwndFg ? wxFindWinFromHandle((WXHWND)hwndFg)
242 : NULL;
243 if ( !parent )
244 {
245 // next try the main app window
246 parent = wxTheApp->GetTopWindow();
247 }
248
249 // finally, check if the parent we found is really suitable
250 if ( !parent || parent == (wxWindow *)this || !parent->IsShown() )
251 {
252 // don't use this one
253 parent = NULL;
254 }
255
256 return parent;
257}
258
259bool wxDialog::Show(bool show)
260{
261 if ( show == IsShown() )
262 return false;
263
264 if ( !show && m_modalData )
265 {
266 // we need to do this before calling wxDialogBase version because if we
267 // had disabled other app windows, they must be reenabled right now as
268 // if they stay disabled Windows will activate another window (one
269 // which is enabled, anyhow) when we're hidden in the base class Show()
270 // and we will lose activation
271 m_modalData->ExitLoop();
272 }
273
274 if ( show )
275 {
276 // this usually will result in TransferDataToWindow() being called
277 // which will change the controls values so do it before showing as
278 // otherwise we could have some flicker
279 InitDialog();
280 }
281
282 wxDialogBase::Show(show);
283
284 if ( show )
285 {
286 // dialogs don't get WM_SIZE message after creation unlike most (all?)
287 // other windows and so could start their life non laid out correctly
288 // if we didn't call Layout() from here
289 //
290 // NB: normally we should call it just the first time but doing it
291 // every time is simpler than keeping a flag
292 Layout();
293 }
294
295 return true;
296}
297
298void wxDialog::Raise()
299{
300 ::SetForegroundWindow(GetHwnd());
301}
302
303// show dialog modally
304int wxDialog::ShowModal()
305{
306 wxASSERT_MSG( !IsModal(), _T("wxDialog::ShowModal() reentered?") );
307
308 m_endModalCalled = false;
309
310 Show();
311
312 // EndModal may have been called from InitDialog handler (called from
313 // inside Show()), which would cause an infinite loop if we didn't take it
314 // into account
315 if ( !m_endModalCalled )
316 {
317 // modal dialog needs a parent window, so try to find one
318 wxWindow *parent = GetParent();
319 if ( !parent )
320 {
321 parent = FindSuitableParent();
322 }
323
324 // remember where the focus was
325 wxWindow *oldFocus = m_oldFocus;
326 if ( !oldFocus )
327 {
328 // VZ: do we really want to do this?
329 oldFocus = parent;
330 }
331
332 // We have to remember the HWND because we need to check
333 // the HWND still exists (oldFocus can be garbage when the dialog
334 // exits, if it has been destroyed)
335 HWND hwndOldFocus = oldFocus ? GetHwndOf(oldFocus) : NULL;
336
337
338 // enter and run the modal loop
339 {
340 wxDialogModalDataTiedPtr modalData(&m_modalData,
341 new wxDialogModalData(this));
342 modalData->RunLoop();
343 }
344
345
346 // and restore focus
347 // Note that this code MUST NOT access the dialog object's data
348 // in case the object has been deleted (which will be the case
349 // for a modal dialog that has been destroyed before calling EndModal).
350 if ( oldFocus && (oldFocus != this) && ::IsWindow(hwndOldFocus))
351 {
352 // This is likely to prove that the object still exists
353 if (wxFindWinFromHandle((WXHWND) hwndOldFocus) == oldFocus)
354 oldFocus->SetFocus();
355 }
356 }
357
358 return GetReturnCode();
359}
360
361void wxDialog::EndModal(int retCode)
362{
363 wxASSERT_MSG( IsModal(), _T("EndModal() called for non modal dialog") );
364
365 m_endModalCalled = true;
366 SetReturnCode(retCode);
367
368 Hide();
369}
370
371void wxDialog::EndDialog(int rc)
372{
373 if ( IsModal() )
374 EndModal(rc);
375 else
376 Hide();
377}
378
379// ----------------------------------------------------------------------------
380// wxWin event handlers
381// ----------------------------------------------------------------------------
382
383bool wxDialog::EmulateButtonClickIfPresent(int id)
384{
385 wxButton *btn = wxDynamicCast(FindWindow(id), wxButton);
386
387 if ( !btn || !btn->IsEnabled() || !btn->IsShown() )
388 return false;
389
390 btn->MSWCommand(BN_CLICKED, 0 /* unused */);
391 return true;
392}
393
394// Standard buttons
395void wxDialog::OnOK(wxCommandEvent& WXUNUSED(event))
396{
397 if ( Validate() && TransferDataFromWindow() )
398 {
399 EndDialog(wxID_OK);
400 }
401}
402
403void wxDialog::OnApply(wxCommandEvent& WXUNUSED(event))
404{
405 if ( Validate() )
406 TransferDataFromWindow();
407
408 // TODO probably need to disable the Apply button until things change again
409}
410
411void wxDialog::OnCancel(wxCommandEvent& WXUNUSED(event))
412{
413 EndDialog(wxID_CANCEL);
414}
415
416void wxDialog::OnCloseWindow(wxCloseEvent& WXUNUSED(event))
417{
418 // We'll send a Cancel message by default, which may close the dialog.
419 // Check for looping if the Cancel event handler calls Close().
420
421 // Note that if a cancel button and handler aren't present in the dialog,
422 // nothing will happen when you close the dialog via the window manager, or
423 // via Close(). We wouldn't want to destroy the dialog by default, since
424 // the dialog may have been created on the stack. However, this does mean
425 // that calling dialog->Close() won't delete the dialog unless the handler
426 // for wxID_CANCEL does so. So use Destroy() if you want to be sure to
427 // destroy the dialog. The default OnCancel (above) simply ends a modal
428 // dialog, and hides a modeless dialog.
429
430 // VZ: this is horrible and MT-unsafe. Can't we reuse some of these global
431 // lists here? don't dare to change it now, but should be done later!
432 static wxList closing;
433
434 if ( closing.Member(this) )
435 return;
436
437 closing.Append(this);
438
439 wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL);
440 cancelEvent.SetEventObject( this );
441 GetEventHandler()->ProcessEvent(cancelEvent); // This may close the dialog
442
443 closing.DeleteObject(this);
444}
445
446void wxDialog::OnSysColourChanged(wxSysColourChangedEvent& WXUNUSED(event))
447{
448 SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE));
449 Refresh();
450}
451
452#ifdef __POCKETPC__
453// Responds to the OK button in a PocketPC titlebar. This
454// can be overridden, or you can change the id used for
455// sending the event, by calling SetAffirmativeId.
456bool wxDialog::DoOK()
457{
458 const int idOk = GetAffirmativeId();
459 if ( EmulateButtonClickIfPresent(idOk) )
460 return true;
461
462 wxCommandEvent event(wxEVT_COMMAND_BUTTON_CLICKED, GetAffirmativeId());
463 event.SetEventObject(this);
464
465 return GetEventHandler()->ProcessEvent(event);
466}
467#endif // __POCKETPC__
468
469#if wxUSE_TOOLBAR && defined(__POCKETPC__)
470// create main toolbar by calling OnCreateToolBar()
471wxToolBar* wxDialog::CreateToolBar(long style, wxWindowID winid, const wxString& name)
472{
473 m_dialogToolBar = OnCreateToolBar(style, winid, name);
474
475 return m_dialogToolBar;
476}
477
478// return a new toolbar
479wxToolBar *wxDialog::OnCreateToolBar(long style,
480 wxWindowID winid,
481 const wxString& name)
482{
483 return new wxToolMenuBar(this, winid,
484 wxDefaultPosition, wxDefaultSize,
485 style, name);
486}
487#endif
488
489// ---------------------------------------------------------------------------
490// dialog Windows messages processing
491// ---------------------------------------------------------------------------
492
493bool wxDialog::MSWProcessMessage(WXMSG* pMsg)
494{
495 const MSG * const msg = wx_reinterpret_cast(MSG *, pMsg);
496 if ( msg->message == WM_KEYDOWN && msg->wParam == VK_ESCAPE )
497 {
498 int idCancel = GetEscapeId();
499 switch ( idCancel )
500 {
501 case wxID_NONE:
502 // don't handle Esc specially at all
503 break;
504
505 case wxID_ANY:
506 // this value is special: it means translate Esc to wxID_CANCEL
507 // but if there is no such button, then fall back to wxID_OK
508 if ( EmulateButtonClickIfPresent(wxID_CANCEL) )
509 return true;
510 idCancel = wxID_OK;
511 // fall through
512
513 default:
514 // translate Esc to button press for the button with given id
515 if ( EmulateButtonClickIfPresent(idCancel) )
516 return true;
517 }
518 }
519
520 return wxDialogBase::MSWProcessMessage(pMsg);
521}
522
523WXLRESULT wxDialog::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam)
524{
525 WXLRESULT rc = 0;
526 bool processed = false;
527
528 switch ( message )
529 {
530#ifdef __WXWINCE__
531 // react to pressing the OK button in the title
532 case WM_COMMAND:
533 {
534 switch ( LOWORD(wParam) )
535 {
536#ifdef __POCKETPC__
537 case IDOK:
538 processed = DoOK();
539 if (!processed)
540 processed = !Close();
541#endif
542#ifdef __SMARTPHONE__
543 case IDM_LEFT:
544 case IDM_RIGHT:
545 processed = HandleCommand( LOWORD(wParam) , 0 , NULL );
546 break;
547#endif // __SMARTPHONE__
548 }
549 break;
550 }
551#endif
552 case WM_CLOSE:
553 // if we can't close, tell the system that we processed the
554 // message - otherwise it would close us
555 processed = !Close();
556 break;
557
558 case WM_SIZE:
559 // the Windows dialogs unfortunately are not meant to be resizeable
560 // at all and their standard class doesn't include CS_[VH]REDRAW
561 // styles which means that the window is not refreshed properly
562 // after the resize and no amount of WS_CLIPCHILDREN/SIBLINGS can
563 // help with it - so we have to refresh it manually which certainly
564 // creates flicker but at least doesn't show garbage on the screen
565 rc = wxWindow::MSWWindowProc(message, wParam, lParam);
566 processed = true;
567 if ( HasFlag(wxFULL_REPAINT_ON_RESIZE) )
568 {
569 ::InvalidateRect(GetHwnd(), NULL, false /* erase bg */);
570 }
571 break;
572
573#ifndef __WXMICROWIN__
574 case WM_SETCURSOR:
575 // we want to override the busy cursor for modal dialogs:
576 // typically, wxBeginBusyCursor() is called and then a modal dialog
577 // is shown, but the modal dialog shouldn't have hourglass cursor
578 if ( IsModal() && wxIsBusy() )
579 {
580 // set our cursor for all windows (but see below)
581 wxCursor cursor = m_cursor;
582 if ( !cursor.Ok() )
583 cursor = wxCURSOR_ARROW;
584
585 ::SetCursor(GetHcursorOf(cursor));
586
587 // in any case, stop here and don't let wxWindow process this
588 // message (it would set the busy cursor)
589 processed = true;
590
591 // but return false to tell the child window (if the event
592 // comes from one of them and not from ourselves) that it can
593 // set its own cursor if it has one: thus, standard controls
594 // (e.g. text ctrl) still have correct cursors in a dialog
595 // invoked while wxIsBusy()
596 rc = false;
597 }
598 break;
599#endif // __WXMICROWIN__
600 }
601
602 if ( !processed )
603 rc = wxWindow::MSWWindowProc(message, wParam, lParam);
604
605 return rc;
606}
607