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1# =========================================================================
2# This configuration file was generated by
3# Bakefile 0.1.5 (http://bakefile.sourceforge.net)
4# Beware that all changes made to this file will be overwritten next
5# time you run Bakefile!
6# =========================================================================
7
8
9# -------------------------------------------------------------------------
10# These are configurable options:
11# -------------------------------------------------------------------------
12
13# C compiler
14!ifndef CC
15CC = bcc32
16!endif
17
18# C++ compiler
19!ifndef CXX
20CXX = bcc32
21!endif
22
23# Standard flags for CC
24!ifndef CFLAGS
25CFLAGS =
26!endif
27
28# Standard flags for C++
29!ifndef CXXFLAGS
30CXXFLAGS =
31!endif
32
33# Standard preprocessor flags (common for CC and CXX)
34!ifndef CPPFLAGS
35CPPFLAGS = -a8 -g0
36!endif
37
38# Standard linker flags
39!ifndef LDFLAGS
40LDFLAGS =
41!endif
42
43# What type of library to build? [0,1]
44!ifndef SHARED
45SHARED = 0
46!endif
47
48# Build wxUniversal instead of native port? [0,1]
49!ifndef WXUNIV
50WXUNIV = 0
51!endif
52
53# Compile Unicode build of wxWidgets? [0,1]
54!ifndef UNICODE
55UNICODE = 0
56!endif
57
58# Use MSLU library when building Unicode version. [0,1]
59!ifndef MSLU
60MSLU = 0
61!endif
62
63# Type of compiled binaries [debug,release]
64!ifndef BUILD
65BUILD = debug
66!endif
67
68# Should debugging info be included in the executables? The default value
69# "default" means that debug info will be included if BUILD=debug
70# and not included if BUILD=release. [0,1,default]
71!ifndef DEBUG_INFO
72DEBUG_INFO = default
73!endif
74
75# Should __WXDEBUG__ be defined? The default value "default" means that it will
76# be defined if BUILD=debug and not defined if BUILD=release. [0,1,default]
77!ifndef DEBUG_FLAG
78DEBUG_FLAG = default
79!endif
80
81# Multiple libraries or single huge monolithic one? [0,1]
82!ifndef MONOLITHIC
83MONOLITHIC = 0
84!endif
85
86# Build GUI libraries? [0,1]
87!ifndef USE_GUI
88USE_GUI = 1
89!endif
90
91# Build wxHTML library (USE_GUI must be 1)? [0,1]
92!ifndef USE_HTML
93USE_HTML = 1
94!endif
95
96# Build wxXRC library (USE_GUI must be 1)? [0,1]
97!ifndef USE_XRC
98USE_XRC = 1
99!endif
100
101# Build OpenGL canvas library (USE_GUI must be 1)? [0,1]
102!ifndef USE_OPENGL
103USE_OPENGL = 0
104!endif
105
106# Build ODBC database classes (USE_GUI must be 1)? [0,1]
107!ifndef USE_ODBC
108USE_ODBC = 0
109!endif
110
111# Enable exceptions in compiled code. [0,1]
112!ifndef USE_EXCEPTIONS
113USE_EXCEPTIONS = 1
114!endif
115
116# Is this official build by wxWidgets developers? [0,1]
117!ifndef OFFICIAL_BUILD
118OFFICIAL_BUILD = 0
119!endif
120
121# Use this to name your customized DLLs differently
122!ifndef VENDOR
123VENDOR = custom
124!endif
125
126#
127!ifndef WX_FLAVOUR
128WX_FLAVOUR =
129!endif
130
131#
132!ifndef WX_LIB_FLAVOUR
133WX_LIB_FLAVOUR =
134!endif
135
136# Name of your custom configuration. This affects directory
137# where object files are stored as well as the location of
138# compiled .lib files and setup.h under the lib/ toplevel directory.
139!ifndef CFG
140CFG =
141!endif
142
143# Compiler flags needed to compile test suite in tests directory. If you want
144# to run the tests, set it so that the compiler can find CppUnit headers.
145!ifndef CPPUNIT_CFLAGS
146CPPUNIT_CFLAGS =
147!endif
148
149# Linker flags needed to link test suite in tests directory. If you want
150# to run the tests, include CppUnit library here.
151!ifndef CPPUNIT_LIBS
152CPPUNIT_LIBS =
153!endif
154
155# Version of C runtime library to use. You can change this to
156# static if SHARED=0, but it is highly recommended to not do
157# it if SHARED=1 unless you know what you are doing. [dynamic,static]
158!ifndef RUNTIME_LIBS
159RUNTIME_LIBS = dynamic
160!endif
161