| 1 | ///////////////////////////////////////////////////////////////////////////// |
| 2 | // Name: mbconvclasses.h |
| 3 | // Purpose: topic overview |
| 4 | // Author: wxWidgets team |
| 5 | // RCS-ID: $Id$ |
| 6 | // Licence: wxWindows license |
| 7 | ///////////////////////////////////////////////////////////////////////////// |
| 8 | |
| 9 | /** |
| 10 | |
| 11 | @page overview_mbconv wxMBConv Overview |
| 12 | |
| 13 | Classes: wxMBConv, wxMBConvLibc, wxMBConvUTF7, wxMBConvUTF8, wxCSConv, |
| 14 | wxMBConvUTF16, wxMBConvUTF32 |
| 15 | |
| 16 | The wxMBConv classes in wxWidgets enable an Unicode-aware application to easily |
| 17 | convert between Unicode and the variety of 8-bit encoding systems still in use. |
| 18 | |
| 19 | @li @ref overview_mbconv_need |
| 20 | @li @ref overview_mbconv_string |
| 21 | @li @ref overview_mbconv_classes |
| 22 | @li @ref overview_mbconv_objects |
| 23 | @li @ref overview_mbconv_csconv |
| 24 | @li @ref overview_mbconv_converting |
| 25 | @li @ref overview_mbconv_buffers |
| 26 | |
| 27 | |
| 28 | <hr> |
| 29 | |
| 30 | |
| 31 | @section overview_mbconv_need Background: The Need for Conversion |
| 32 | |
| 33 | As programs are becoming more and more globalized, and users exchange documents |
| 34 | across country boundaries as never before, applications increasingly need to |
| 35 | take into account all the different character sets in use around the world. It |
| 36 | is no longer enough to just depend on the default byte-sized character set that |
| 37 | computers have traditionally used. |
| 38 | |
| 39 | A few years ago, a solution was proposed: the Unicode standard. Able to contain |
| 40 | the complete set of characters in use in one unified global coding system, it |
| 41 | would resolve the character set problems once and for all. |
| 42 | |
| 43 | But it hasn't happened yet, and the migration towards Unicode has created new |
| 44 | challenges, resulting in "compatibility encodings" such as UTF-8. A large |
| 45 | number of systems out there still depends on the old 8-bit encodings, hampered |
| 46 | by the huge amounts of legacy code still widely deployed. Even sending Unicode |
| 47 | data from one Unicode-aware system to another may need encoding to an 8-bit |
| 48 | multibyte encoding (UTF-7 or UTF-8 is typically used for this purpose), to pass |
| 49 | unhindered through any traditional transport channels. |
| 50 | |
| 51 | |
| 52 | @section overview_mbconv_string Background: The wxString Class |
| 53 | |
| 54 | @todo rewrite this overview; it's not up2date with wxString changes |
| 55 | |
| 56 | If you have compiled wxWidgets in Unicode mode, the wxChar type will become |
| 57 | identical to wchar_t rather than char, and a wxString stores wxChars. Hence, |
| 58 | all wxString manipulation in your application will then operate on Unicode |
| 59 | strings, and almost as easily as working with ordinary char strings (you just |
| 60 | need to remember to use the wxT() macro to encapsulate any string literals). |
| 61 | |
| 62 | But often, your environment doesn't want Unicode strings. You could be sending |
| 63 | data over a network, or processing a text file for some other application. You |
| 64 | need a way to quickly convert your easily-handled Unicode data to and from a |
| 65 | traditional 8-bit encoding. And this is what the wxMBConv classes do. |
| 66 | |
| 67 | |
| 68 | @section overview_mbconv_classes wxMBConv Classes |
| 69 | |
| 70 | The base class for all these conversions is the wxMBConv class (which itself |
| 71 | implements standard libc locale conversion). Derived classes include |
| 72 | wxMBConvLibc, several different wxMBConvUTFxxx classes, and wxCSConv, which |
| 73 | implement different kinds of conversions. You can also derive your own class |
| 74 | for your own custom encoding and use it, should you need it. All you need to do |
| 75 | is override the MB2WC and WC2MB methods. |
| 76 | |
| 77 | |
| 78 | @section overview_mbconv_objects wxMBConv Objects |
| 79 | |
| 80 | Several of the wxWidgets-provided wxMBConv classes have predefined instances |
| 81 | (wxConvLibc, wxConvFileName, wxConvUTF7, wxConvUTF8, wxConvLocal). You can use |
| 82 | these predefined objects directly, or you can instantiate your own objects. |
| 83 | |
| 84 | A variable, wxConvCurrent, points to the conversion object that the user |
| 85 | interface is supposed to use, in the case that the user interface is not |
| 86 | Unicode-based (like with GTK+ 1.2). By default, it points to wxConvLibc or |
| 87 | wxConvLocal, depending on which works best on the current platform. |
| 88 | |
| 89 | |
| 90 | @section overview_mbconv_csconv wxCSConv |
| 91 | |
| 92 | The wxCSConv class is special because when it is instantiated, you can tell it |
| 93 | which character set it should use, which makes it meaningful to keep many |
| 94 | instances of them around, each with a different character set (or you can |
| 95 | create a wxCSConv instance on the fly). |
| 96 | |
| 97 | The predefined wxCSConv instance, wxConvLocal, is preset to use the default |
| 98 | user character set, but you should rarely need to use it directly, it is better |
| 99 | to go through wxConvCurrent. |
| 100 | |
| 101 | |
| 102 | @section overview_mbconv_converting Converting Strings |
| 103 | |
| 104 | Once you have chosen which object you want to use to convert your text, here is |
| 105 | how you would use them with wxString. These examples all assume that you are |
| 106 | using a Unicode build of wxWidgets, although they will still compile in a |
| 107 | non-Unicode build (they just won't convert anything). |
| 108 | |
| 109 | Example 1: Constructing a wxString from input in current encoding. |
| 110 | |
| 111 | @code |
| 112 | wxString str(input_data, *wxConvCurrent); |
| 113 | @endcode |
| 114 | |
| 115 | Example 2: Input in UTF-8 encoding. |
| 116 | |
| 117 | @code |
| 118 | wxString str(input_data, wxConvUTF8); |
| 119 | @endcode |
| 120 | |
| 121 | Example 3: Input in KOI8-R. Construction of wxCSConv instance on the fly. |
| 122 | |
| 123 | @code |
| 124 | wxString str(input_data, wxCSConv(wxT("koi8-r"))); |
| 125 | @endcode |
| 126 | |
| 127 | Example 4: Printing a wxString to stdout in UTF-8 encoding. |
| 128 | |
| 129 | @code |
| 130 | puts(str.mb_str(wxConvUTF8)); |
| 131 | @endcode |
| 132 | |
| 133 | Example 5: Printing a wxString to stdout in custom encoding. Using |
| 134 | preconstructed wxCSConv instance. |
| 135 | |
| 136 | @code |
| 137 | wxCSConv cust(user_encoding); |
| 138 | printf("Data: %s\n", (const char*) str.mb_str(cust)); |
| 139 | @endcode |
| 140 | |
| 141 | @note Since mb_str() returns a temporary wxCharBuffer to hold the result of the |
| 142 | conversion, you need to explicitly cast it to const char* if you use it in a |
| 143 | vararg context (like with printf). |
| 144 | |
| 145 | |
| 146 | @section overview_mbconv_buffers Converting Buffers |
| 147 | |
| 148 | If you have specialized needs, or just don't want to use wxString, you can also |
| 149 | use the conversion methods of the conversion objects directly. This can even be |
| 150 | useful if you need to do conversion in a non-Unicode build of wxWidgets; |
| 151 | converting a string from UTF-8 to the current encoding should be possible by |
| 152 | doing this: |
| 153 | |
| 154 | @code |
| 155 | wxString str(wxConvUTF8.cMB2WC(input_data), *wxConvCurrent); |
| 156 | @endcode |
| 157 | |
| 158 | Here, cMB2WC of the UTF8 object returns a wxWCharBuffer containing a Unicode |
| 159 | string. The wxString constructor then converts it back to an 8-bit character |
| 160 | set using the passed conversion object, *wxConvCurrent. (In a Unicode build of |
| 161 | wxWidgets, the constructor ignores the passed conversion object and retains the |
| 162 | Unicode data.) |
| 163 | |
| 164 | This could also be done by first making a wxString of the original data: |
| 165 | |
| 166 | @code |
| 167 | wxString input_str(input_data); |
| 168 | wxString str(input_str.wc_str(wxConvUTF8), *wxConvCurrent); |
| 169 | @endcode |
| 170 | |
| 171 | To print a wxChar buffer to a non-Unicode stdout: |
| 172 | |
| 173 | @code |
| 174 | printf("Data: %s\n", (const char*) wxConvCurrent->cWX2MB(unicode_data)); |
| 175 | @endcode |
| 176 | |
| 177 | If you need to do more complex processing on the converted data, you may want |
| 178 | to store the temporary buffer in a local variable: |
| 179 | |
| 180 | @code |
| 181 | const wxWX2MBbuf tmp_buf = wxConvCurrent->cWX2MB(unicode_data); |
| 182 | const char *tmp_str = (const char*) tmp_buf; |
| 183 | printf("Data: %s\n", tmp_str); |
| 184 | process_data(tmp_str); |
| 185 | @endcode |
| 186 | |
| 187 | If a conversion had taken place in cWX2MB (i.e. in a Unicode build), the buffer |
| 188 | will be deallocated as soon as tmp_buf goes out of scope. The macro wxWX2MBbuf |
| 189 | reflects the correct return value of cWX2MB (either char* or wxCharBuffer), |
| 190 | except for the const. |
| 191 | |
| 192 | */ |
| 193 | |