moved MGL initialization to earlier stage (crashes otherwise...) and implemented...
[wxWidgets.git] / include / wx / treectrl.h
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1#ifndef _WX_TREECTRL_H_BASE_
2#define _WX_TREECTRL_H_BASE_
3
4#include "wx/treebase.h"
5
6// ----------------------------------------------------------------------------
7// include the platform-dependent wxTreeCtrl class
8// ----------------------------------------------------------------------------
9
10#if defined(__WXUNIVERSAL__)
11 #include "wx/generic/treectlg.h"
12#elif defined(__WXMSW__)
13 #ifdef __WIN16__
14 #include "wx/generic/treectlg.h"
15 #else
16 #include "wx/msw/treectrl.h"
17 #endif
18#elif defined(__WXMOTIF__)
19 #include "wx/generic/treectlg.h"
20#elif defined(__WXGTK__)
21 #include "wx/generic/treectlg.h"
22#elif defined(__WXMAC__)
23 #include "wx/generic/treectlg.h"
24#elif defined(__WXPM__)
25 #include "wx/generic/treectlg.h"
26#elif defined(__WXSTUBS__)
27 #include "wx/generic/treectlg.h"
28#endif
29
30/*
31#if !defined(__WXMSW__)
32#define wxTreeCtrl wxGenericTreeCtrl
33#define sm_classwxTreeCtrl sm_classwxGenericTreeCtrl
34#endif
35*/
36
37#endif // _WX_TREECTRL_H_BASE_
38