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adding missing cast
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1/////////////////////////////////////////////////////////////////////////////
2// Name: src/mgl/dcscreen.cpp
3// Author: Vaclav Slavik
4// Id: $Id$
5// Copyright: (c) 2001-2002 SciTech Software, Inc. (www.scitechsoft.com)
6// Licence: wxWindows licence
7/////////////////////////////////////////////////////////////////////////////
8
9// For compilers that support precompilation, includes "wx.h".
10#include "wx/wxprec.h"
11
12#ifdef __BORLANDC__
13 #pragma hdrstop
14#endif
15
16#include "wx/dcscreen.h"
17
18#include "wx/mgl/private.h"
19
20IMPLEMENT_DYNAMIC_CLASS(wxScreenDC, wxDC)
21
22wxScreenDC::wxScreenDC()
23 :wxDC()
24{
25 SetMGLDC(g_displayDC, FALSE /* no ownership */);
26
27 // VS: we have to hide the mouse, otherwise rendering artifacts may occur
28 MS_obscure();
29}
30
31wxScreenDC::~wxScreenDC()
32{
33 MS_show();
34}