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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: scoredg.cpp | |
3 | // Purpose: Forty Thieves patience game | |
4 | // Author: Chris Breeze | |
5 | // Modified by: | |
6 | // Created: 21/07/97 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 1993-1998 Chris Breeze | |
9 | // Licence: wxWindows licence | |
10 | //--------------------------------------------------------------------------- | |
11 | // Last modified: 22nd July 1998 - ported to wxWindows 2.0 | |
12 | ///////////////////////////////////////////////////////////////////////////// | |
13 | ||
14 | #ifdef __GNUG__ | |
15 | #pragma implementation | |
16 | #pragma interface | |
17 | #endif | |
18 | ||
19 | // For compilers that support precompilation, includes "wx/wx.h". | |
20 | #include "wx/wxprec.h" | |
21 | ||
22 | #ifdef __BORLANDC__ | |
23 | #pragma hdrstop | |
24 | #endif | |
25 | ||
26 | #ifndef WX_PRECOMP | |
27 | #include "wx/wx.h" | |
28 | #endif | |
29 | ||
30 | #if wxUSE_IOSTREAMH | |
31 | #if defined(__WXMSW__) && !defined(__GNUWIN32__) && !defined(__MWERKS__) | |
32 | #include <strstrea.h> | |
33 | #else | |
34 | #include <strstream.h> | |
35 | #endif | |
36 | #else | |
37 | #include <strstream> | |
38 | //using namespace std; | |
39 | #endif | |
40 | #include "scorefil.h" | |
41 | #include "scoredg.h" | |
42 | ||
43 | class ScoreCanvas : public wxScrolledWindow | |
44 | { | |
45 | public: | |
46 | ScoreCanvas(wxWindow* parent, ScoreFile* scoreFile); | |
47 | virtual ~ScoreCanvas(); | |
48 | ||
49 | void OnDraw(wxDC& dc); | |
50 | ||
51 | private: | |
52 | wxFont* m_font; | |
53 | wxString m_text; | |
54 | }; | |
55 | ||
56 | ||
57 | ScoreCanvas::ScoreCanvas(wxWindow* parent, ScoreFile* scoreFile) : | |
58 | wxScrolledWindow(parent) | |
59 | { | |
60 | #ifdef __WXGTK__ | |
61 | m_font = wxTheFontList->FindOrCreateFont(12, wxROMAN, wxNORMAL, wxNORMAL); | |
62 | #else | |
63 | m_font = wxTheFontList->FindOrCreateFont(10, wxSWISS, wxNORMAL, wxNORMAL); | |
64 | #endif | |
65 | ||
66 | wxArrayString players; | |
67 | scoreFile->GetPlayerList( players); | |
68 | ||
69 | ostrstream os; | |
70 | ||
71 | os << "Player\tWins\tGames\tScore\n"; | |
72 | for (unsigned int i = 0; i < players.Count(); i++) | |
73 | { | |
74 | int wins, games, score; | |
75 | scoreFile->ReadPlayersScore(players[i], wins, games, score); | |
76 | int average = 0; | |
77 | if (games > 0) | |
78 | { | |
79 | average = (2 * score + games) / (2 * games); | |
80 | } | |
81 | ||
82 | os << players[i] << '\t' | |
83 | << wins << '\t' | |
84 | << games << '\t' | |
85 | << average << '\n'; | |
86 | } | |
87 | os << '\0'; | |
88 | char* str = os.str(); | |
89 | m_text = str; | |
90 | delete str; | |
91 | } | |
92 | ||
93 | ScoreCanvas::~ScoreCanvas() | |
94 | { | |
95 | } | |
96 | ||
97 | void ScoreCanvas::OnDraw(wxDC& dc) | |
98 | { | |
99 | dc.SetFont(* m_font); | |
100 | ||
101 | const char* str = m_text; | |
102 | unsigned int tab = 0; | |
103 | unsigned int tabstops[] = { 5, 100, 150, 200 }; | |
104 | ||
105 | // get the line spacing for the current font | |
106 | int lineSpacing; | |
107 | { | |
108 | long w, h; | |
109 | dc.GetTextExtent("Testing", &w, &h); | |
110 | lineSpacing = (int)h; | |
111 | } | |
112 | ||
113 | int y = 0; | |
114 | while (*str) | |
115 | { | |
116 | char text[256]; | |
117 | char* dest = text; | |
118 | ||
119 | while (*str && *str >= ' ') *dest++ = *str++; | |
120 | *dest = '\0'; | |
121 | ||
122 | dc.DrawText(text, tabstops[tab], y); | |
123 | ||
124 | if (*str == '\t') | |
125 | { | |
126 | if (tab < sizeof(tabstops) / sizeof(tabstops[0]) - 1) | |
127 | { | |
128 | tab++; | |
129 | } | |
130 | } | |
131 | else if (*str == '\n') | |
132 | { | |
133 | tab = 0; | |
134 | y += lineSpacing; | |
135 | } | |
136 | if (*str) str++; | |
137 | } | |
138 | } | |
139 | ||
140 | BEGIN_EVENT_TABLE(ScoreDialog, wxDialog) | |
141 | EVT_CLOSE(ScoreDialog::OnCloseWindow) | |
142 | END_EVENT_TABLE() | |
143 | ||
144 | ScoreDialog::ScoreDialog( | |
145 | wxWindow* parent, | |
146 | ScoreFile* file | |
147 | ) : | |
148 | wxDialog(parent, -1, "Scores", | |
149 | wxDefaultPosition, wxSize(310, 200), | |
150 | wxDIALOG_MODAL | wxDEFAULT_DIALOG_STYLE), | |
151 | m_scoreFile(file) | |
152 | { | |
153 | // enable constraints | |
154 | SetAutoLayout (TRUE); | |
155 | ||
156 | ScoreCanvas* list = new ScoreCanvas(this, m_scoreFile); | |
157 | m_OK = new wxButton(this, wxID_OK, "OK"); | |
158 | ||
159 | wxLayoutConstraints* layout; | |
160 | ||
161 | // Constrain the OK button | |
162 | layout = new wxLayoutConstraints; | |
163 | layout->left.SameAs (this, wxLeft, 10); | |
164 | layout->bottom.SameAs (this, wxBottom, 10); | |
165 | layout->height.AsIs(); | |
166 | layout->width.AsIs(); | |
167 | m_OK->SetConstraints(layout); | |
168 | ||
169 | // Constrain the list of players | |
170 | layout = new wxLayoutConstraints; | |
171 | layout->left.SameAs (this, wxLeft, 10); | |
172 | layout->right.SameAs (this, wxRight, 10); | |
173 | layout->top.SameAs (this, wxTop, 10); | |
174 | layout->bottom.SameAs (m_OK, wxTop, 10); | |
175 | list->SetConstraints(layout); | |
176 | ||
177 | Layout(); | |
178 | } | |
179 | ||
180 | ScoreDialog::~ScoreDialog() | |
181 | { | |
182 | } | |
183 | ||
184 | void ScoreDialog::Display() | |
185 | { | |
186 | Show(TRUE); | |
187 | } | |
188 | ||
189 | void ScoreDialog::OnCloseWindow(wxCloseEvent& event) | |
190 | { | |
191 | EndModal(wxID_OK); | |
192 | } |