| 1 | ///////////////////////////////////////////////////////////////////////////// |
| 2 | // Name: wx/glcanvas.h |
| 3 | // Purpose: wxGLCanvas base header |
| 4 | // Author: Julian Smart |
| 5 | // Modified by: |
| 6 | // Created: |
| 7 | // Copyright: (c) Julian Smart |
| 8 | // RCS-ID: $Id$ |
| 9 | // Licence: wxWindows licence |
| 10 | ///////////////////////////////////////////////////////////////////////////// |
| 11 | |
| 12 | #ifndef _WX_GLCANVAS_H_BASE_ |
| 13 | #define _WX_GLCANVAS_H_BASE_ |
| 14 | |
| 15 | #include "wx/defs.h" |
| 16 | |
| 17 | #if wxUSE_GLCANVAS |
| 18 | |
| 19 | #define wxGLCanvasName _T("GLCanvas") |
| 20 | |
| 21 | #if defined(__WXMSW__) |
| 22 | #include "wx/msw/glcanvas.h" |
| 23 | #elif defined(__WXMOTIF__) |
| 24 | #include "wx/x11/glcanvas.h" |
| 25 | #elif defined(__WXGTK__) |
| 26 | #include "wx/gtk/glcanvas.h" |
| 27 | #elif defined(__WXX11__) |
| 28 | #include "wx/x11/glcanvas.h" |
| 29 | #elif defined(__WXMAC__) |
| 30 | #include "wx/mac/glcanvas.h" |
| 31 | #elif defined(__WXCOCOA__) |
| 32 | #include "wx/cocoa/glcanvas.h" |
| 33 | #elif defined(__WXPM__) |
| 34 | #include "wx/os2/glcanvas.h" |
| 35 | #endif |
| 36 | |
| 37 | #include "wx/app.h" |
| 38 | class WXDLLIMPEXP_GL wxGLApp : public wxApp |
| 39 | { |
| 40 | public: |
| 41 | wxGLApp() : wxApp() { } |
| 42 | virtual ~wxGLApp(); |
| 43 | |
| 44 | // use this in the constructor of the user-derived wxGLApp class to |
| 45 | // determine if an OpenGL rendering context with these attributes |
| 46 | // is available - returns true if so, false if not. |
| 47 | bool InitGLVisual(int *attribList); |
| 48 | |
| 49 | private: |
| 50 | DECLARE_DYNAMIC_CLASS(wxGLApp) |
| 51 | }; |
| 52 | |
| 53 | #endif |
| 54 | // wxUSE_GLCANVAS |
| 55 | #endif |
| 56 | // _WX_GLCANVAS_H_BASE_ |