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| 4 | <TITLE>Compiling wxWidgets applications in the VC++ IDE</TITLE> |
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| 18 | Compiling wxWidgets applications in the VC++ IDE |
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| 20 | </td> |
| 21 | </tr> |
| 22 | </table> |
| 23 | |
| 24 | <P> |
| 25 | |
| 26 | <CENTER> |
| 27 | <a href="#wxwin2">Settings for wxWidgets 2.2</a> / <a href="#wxwin1">Settings for wxWidgets 1.68</a> |
| 28 | </CENTER> |
| 29 | |
| 30 | <P> |
| 31 | |
| 32 | To compile wxWidgets samples and applications using the VC++ 5.0 or 6.0 IDE (having compiled wxWidgets |
| 33 | using the makefile or project file provided), the following |
| 34 | steps and settings should be used.<P> |
| 35 | |
| 36 | <H2>Steps</H2> |
| 37 | |
| 38 | <ol> |
| 39 | <li>Create a new WIN32 Application project. |
| 40 | <li>Add the .cpp and .rc files for your project. |
| 41 | <li>Apply the settings listed below to the project, replacing c:\wx2 with your wxWidgets |
| 42 | installation path. |
| 43 | </ol> |
| 44 | |
| 45 | <P> |
| 46 | |
| 47 | <H2><a name="wxwin2">Settings for wxWidgets 2.2</a></H2> |
| 48 | |
| 49 | These settings apply to wxWidgets 2.1.14 and above but most of them are not |
| 50 | necessary any longer for wxWidgets 2.3+.<P> |
| 51 | |
| 52 | <DL> |
| 53 | <DT><B>General</B><DD> |
| 54 | The <B>Output files</B> and <B>Intermediate files</B> directory fields should be Debug |
| 55 | for the Debug configuration, and Release for the Release configuration.<P> |
| 56 | |
| 57 | <DT><B>Debug: General</B><DD> |
| 58 | The <B>Executable for debug sessions</B> field should be altered to be the path and name |
| 59 | you'd expect (it may have generated a different name).<P> |
| 60 | |
| 61 | <DT><B>C/C++: Preprocessor</B><DD> |
| 62 | The <B>Preprocessor definitions</B> field should contain the following symbols for Debug:<P> |
| 63 | |
| 64 | <PRE> |
| 65 | WIN32,_DEBUG,_WINDOWS,__WINDOWS__,__WXMSW__,__WXDEBUG__,WXDEBUG=1, |
| 66 | __WIN32__,WINVER=0x0400,STRICT |
| 67 | </PRE> |
| 68 | <P> |
| 69 | and these for Release:<P> |
| 70 | |
| 71 | <PRE> |
| 72 | NDEBUG,WIN32,_WINDOWS,__WINDOWS__,__WXMSW__,__WIN32__, |
| 73 | WINVER=0x0400,STRICT</PRE> |
| 74 | <P> |
| 75 | The <B>Additional include directories</B> field should contain the following:<P> |
| 76 | <PRE> |
| 77 | c:\wx2\include,c:\wx2\contrib\include |
| 78 | </PRE> |
| 79 | <P>(and of course any other directories you wish to use in your project).<P> |
| 80 | |
| 81 | <DT><B>C/C++: Precompiled Headers</B><DD> |
| 82 | |
| 83 | The <B>Not using precompiled headers</B> or <B>Automatic use of precompiled headers</B> |
| 84 | button should be selected.<P> |
| 85 | |
| 86 | <DT><B>C/C++: Code Generation</B><DD> |
| 87 | |
| 88 | The <B>Use run-time library</B> control should be set to <B>Debug Multithreaded DLL</B> (Debug) |
| 89 | or <B>Multithreaded DLL</B> (Release).<P> |
| 90 | |
| 91 | <DT><B>Link: Input</B><DD> |
| 92 | |
| 93 | The <B>Object/library modules</B> field should contain: |
| 94 | |
| 95 | <PRE> |
| 96 | kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib |
| 97 | ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib |
| 98 | winmm.lib wxmsw25d.lib wxbase25d.lib wxpngd.lib wxzlibd.lib wxjpegd.lib wxtiffd.lib |
| 99 | </PRE> |
| 100 | |
| 101 | for the Debug configuration and |
| 102 | |
| 103 | <PRE> |
| 104 | kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib |
| 105 | ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib |
| 106 | winmm.lib wxmsw25.lib wxbase25.lib wxpng.lib wxzlib.lib wxjpeg.lib wxtiff.lib |
| 107 | </PRE> |
| 108 | |
| 109 | for the Release configuration.<P> |
| 110 | |
| 111 | The <B>Ignore libraries</B> field should contain: |
| 112 | |
| 113 | <PRE> |
| 114 | libcd.lib,libcid.lib,msvcrt.lib |
| 115 | </PRE> |
| 116 | |
| 117 | for the Debug configuration and |
| 118 | |
| 119 | <PRE> |
| 120 | libc.lib,libci.lib,msvcrtd.lib |
| 121 | </PRE> |
| 122 | |
| 123 | for the Release configuration.<P> |
| 124 | |
| 125 | The <B>Additional library path</B> field should contain |
| 126 | |
| 127 | <PRE> |
| 128 | c:\wx2\lib,c:\wx2\contrib\lib |
| 129 | </PRE> |
| 130 | |
| 131 | for both Debug and Release configurations. |
| 132 | |
| 133 | <P> |
| 134 | |
| 135 | <DT><B>Resources</B><DD> |
| 136 | |
| 137 | Select your .rc file. The <B>Additional resource include directories</B> field should contain: |
| 138 | |
| 139 | <PRE> |
| 140 | c:\wx2\include;c:\wx2\contrib\include |
| 141 | </PRE> |
| 142 | |
| 143 | </DL> |
| 144 | |
| 145 | <HR> |
| 146 | |
| 147 | <H2><a name="wxwin1">Settings for wxWidgets 1.68</a></H2> |
| 148 | |
| 149 | Note: these have not yet been checked.<P> |
| 150 | |
| 151 | <DL> |
| 152 | <DT><B>Debug: General</B><DD> |
| 153 | The <B>Executable for debug sessions</B> field should be altered to be the path and name |
| 154 | you'd expect (it may have generated a different name).<P> |
| 155 | |
| 156 | <DT><B>General</B><DD> |
| 157 | The <B>Output directories</B> fields can be made blank if you want the objects |
| 158 | and executable to be created in the project directory and not a subdirectory.<P> |
| 159 | |
| 160 | <DT><B>C/C++: Preprocessor</B><DD> |
| 161 | The <B>Preprocessor definitions</B> field should contain the following symbols:<P> |
| 162 | <PRE> |
| 163 | WIN32,_DEBUG,_WINDOWS,wx_msw,DEBUG=1,WINVER=0x0400,STRICT |
| 164 | </PRE> |
| 165 | <P> |
| 166 | The <B>Additional include directories</B> field should contain the following:<P> |
| 167 | <PRE> |
| 168 | ../../include/base,../../include/msw |
| 169 | </PRE> |
| 170 | <P>(and of course any other directories you wish to use in your project).<P> |
| 171 | |
| 172 | <DT><B>C/C++: Precompiled Headers</B><DD> |
| 173 | |
| 174 | The <B>Not using precompiled headers</B> or <B>Automatic use of precompiled headers</B> |
| 175 | button should be selected (I can't find a way of using the wxWidgets PCH file).<P> |
| 176 | |
| 177 | <DT><B>C/C++: Code Generation</B><DD> |
| 178 | |
| 179 | The <B>Use run-time library</B> control should be set to <B>Multithreaded DLL</B>. This |
| 180 | sets the compiler switch to /MD to match the wxWidgets makefile.<P> |
| 181 | |
| 182 | <DT><B>Link: Input</B><DD> |
| 183 | |
| 184 | The <B>Object/library modules</B> field should contain: |
| 185 | |
| 186 | <PRE> |
| 187 | kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib |
| 188 | shell32.lib odbc32.lib odbccp32.lib comctl32.lib |
| 189 | ../../lib/wx.lib ../../src/msw/dummy.obj |
| 190 | </PRE> |
| 191 | |
| 192 | The <B>Ignore libraries</B> field should contain: |
| 193 | |
| 194 | <PRE> |
| 195 | libcd.lib,libcid.lib |
| 196 | </PRE> |
| 197 | |
| 198 | <P> |
| 199 | |
| 200 | <DT><B>Resources</B><DD> |
| 201 | |
| 202 | Select your .rc file. The <B>Additional resource include directories</B> field should contain: |
| 203 | |
| 204 | <PRE> |
| 205 | ..\..\include\msw;..\..\contrib\fafa |
| 206 | </PRE> |
| 207 | |
| 208 | </DL> |
| 209 | |
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