| 1 | ///////////////////////////////////////////////////////////////////////////// |
| 2 | // Name: src/mgl/toplevel.cpp |
| 3 | // Purpose: |
| 4 | // Author: Vaclav Slavik |
| 5 | // Id: $Id$ |
| 6 | // Copyright: (c) 2001-2002 SciTech Software, Inc. (www.scitechsoft.com) |
| 7 | // Licence: wxWindows licence |
| 8 | ///////////////////////////////////////////////////////////////////////////// |
| 9 | |
| 10 | // ============================================================================ |
| 11 | // declarations |
| 12 | // ============================================================================ |
| 13 | |
| 14 | // ---------------------------------------------------------------------------- |
| 15 | // headers |
| 16 | // ---------------------------------------------------------------------------- |
| 17 | |
| 18 | // For compilers that support precompilation, includes "wx.h". |
| 19 | #include "wx/wxprec.h" |
| 20 | |
| 21 | #ifdef __BORLANDC__ |
| 22 | #pragma hdrstop |
| 23 | #endif |
| 24 | |
| 25 | #ifndef WX_PRECOMP |
| 26 | #include "wx/defs.h" |
| 27 | #include "wx/toplevel.h" |
| 28 | #include "wx/app.h" |
| 29 | #endif // WX_PRECOMP |
| 30 | |
| 31 | #include "wx/mgl/private.h" |
| 32 | |
| 33 | // ---------------------------------------------------------------------------- |
| 34 | // idle system |
| 35 | // ---------------------------------------------------------------------------- |
| 36 | |
| 37 | extern int g_openDialogs; |
| 38 | |
| 39 | // ---------------------------------------------------------------------------- |
| 40 | // event tables |
| 41 | // ---------------------------------------------------------------------------- |
| 42 | |
| 43 | #ifndef __WXUNIVERSAL__ |
| 44 | IMPLEMENT_DYNAMIC_CLASS(wxTopLevelWindow, wxWindow) |
| 45 | #endif |
| 46 | |
| 47 | |
| 48 | // ============================================================================ |
| 49 | // implementation |
| 50 | // ============================================================================ |
| 51 | |
| 52 | void wxTopLevelWindowMGL::Init() |
| 53 | { |
| 54 | m_isShown = false; |
| 55 | m_isIconized = false; |
| 56 | m_isMaximized = false; |
| 57 | m_fsIsShowing = false; |
| 58 | m_sizeSet = false; |
| 59 | } |
| 60 | |
| 61 | bool wxTopLevelWindowMGL::Create(wxWindow *parent, |
| 62 | wxWindowID id, |
| 63 | const wxString& title, |
| 64 | const wxPoint& posOrig, |
| 65 | const wxSize& sizeOrig, |
| 66 | long style, |
| 67 | const wxString &name) |
| 68 | { |
| 69 | // always create a frame of some reasonable, even if arbitrary, size (at |
| 70 | // least for MSW compatibility) |
| 71 | wxSize size = sizeOrig; |
| 72 | if ( size.x == wxDefaultCoord || size.y == wxDefaultCoord ) |
| 73 | { |
| 74 | wxSize sizeDefault = GetDefaultSize(); |
| 75 | if ( size.x == wxDefaultCoord ) |
| 76 | size.x = sizeDefault.x; |
| 77 | if ( size.y == wxDefaultCoord ) |
| 78 | size.y = sizeDefault.y; |
| 79 | } |
| 80 | |
| 81 | // for default positioning, centre the first top level window and |
| 82 | // cascade any addtional ones from there. |
| 83 | wxPoint pos = posOrig; |
| 84 | if ( pos.x == wxDefaultCoord || pos.y == wxDefaultCoord ) |
| 85 | { |
| 86 | wxSize sizeDisplay = wxGetDisplaySize(); |
| 87 | static wxPoint nextPos((sizeDisplay.x - size.x) / 2, |
| 88 | (sizeDisplay.y - size.y) / 2); |
| 89 | |
| 90 | if ( pos.x == wxDefaultCoord ) |
| 91 | pos.x = nextPos.x; |
| 92 | if ( pos.y == wxDefaultCoord ) |
| 93 | pos.y = nextPos.y; |
| 94 | if ( pos.x + size.x > sizeDisplay.x || pos.y + size.y > sizeDisplay.y ) |
| 95 | pos = wxPoint(); |
| 96 | |
| 97 | const wxSize cascadeOffset(16, 20); |
| 98 | nextPos = pos + cascadeOffset; |
| 99 | } |
| 100 | |
| 101 | wxWindow::Create(NULL, id, pos, size, style, name); |
| 102 | SetParent(parent); |
| 103 | if ( parent ) |
| 104 | parent->AddChild(this); |
| 105 | |
| 106 | wxTopLevelWindows.Append(this); |
| 107 | m_title = title; |
| 108 | |
| 109 | return true; |
| 110 | } |
| 111 | |
| 112 | wxTopLevelWindowMGL::~wxTopLevelWindowMGL() |
| 113 | { |
| 114 | m_isBeingDeleted = true; |
| 115 | |
| 116 | wxTopLevelWindows.DeleteObject(this); |
| 117 | |
| 118 | if (wxTheApp->GetTopWindow() == this) |
| 119 | wxTheApp->SetTopWindow(NULL); |
| 120 | |
| 121 | if (wxTopLevelWindows.IsEmpty() && |
| 122 | wxTheApp->GetExitOnFrameDelete()) |
| 123 | { |
| 124 | wxTheApp->ExitMainLoop(); |
| 125 | } |
| 126 | } |
| 127 | |
| 128 | bool wxTopLevelWindowMGL::ShowFullScreen(bool show, long style) |
| 129 | { |
| 130 | if (show == m_fsIsShowing) return false; // return what? |
| 131 | |
| 132 | m_fsIsShowing = show; |
| 133 | |
| 134 | if (show) |
| 135 | { |
| 136 | m_fsSaveStyle = m_windowStyle; |
| 137 | m_fsSaveFlag = style; |
| 138 | GetPosition(&m_fsSaveFrame.x, &m_fsSaveFrame.y); |
| 139 | GetSize(&m_fsSaveFrame.width, &m_fsSaveFrame.height); |
| 140 | |
| 141 | if ( style & wxFULLSCREEN_NOCAPTION ) |
| 142 | m_windowStyle &= ~wxCAPTION; |
| 143 | if ( style & wxFULLSCREEN_NOBORDER ) |
| 144 | m_windowStyle = wxSIMPLE_BORDER; |
| 145 | |
| 146 | int x, y; |
| 147 | wxDisplaySize(&x, &y); |
| 148 | SetSize(0, 0, x, y); |
| 149 | } |
| 150 | else |
| 151 | { |
| 152 | m_windowStyle = m_fsSaveStyle; |
| 153 | SetSize(m_fsSaveFrame.x, m_fsSaveFrame.y, |
| 154 | m_fsSaveFrame.width, m_fsSaveFrame.height); |
| 155 | } |
| 156 | |
| 157 | return true; |
| 158 | } |
| 159 | |
| 160 | bool wxTopLevelWindowMGL::Show(bool show) |
| 161 | { |
| 162 | bool ret = wxTopLevelWindowBase::Show(show); |
| 163 | |
| 164 | // If this is the first time Show was called, send size event, |
| 165 | // so that the frame can adjust itself (think auto layout or single child) |
| 166 | if ( !m_sizeSet ) |
| 167 | { |
| 168 | m_sizeSet = true; |
| 169 | wxSizeEvent event(GetSize(), GetId()); |
| 170 | event.SetEventObject(this); |
| 171 | GetEventHandler()->ProcessEvent(event); |
| 172 | } |
| 173 | |
| 174 | if ( ret && show && AcceptsFocus() ) |
| 175 | SetFocus(); |
| 176 | // FIXME_MGL -- don't do this for popup windows? |
| 177 | return ret; |
| 178 | } |
| 179 | |
| 180 | void wxTopLevelWindowMGL::Maximize(bool maximize) |
| 181 | { |
| 182 | int x, y, w, h; |
| 183 | wxClientDisplayRect(&x, &y, &w, &h); |
| 184 | |
| 185 | rect_t screenRect = MGL_defRect(x, y, w, h); |
| 186 | MGL_wmInvalidateRect(g_winMng, &screenRect); |
| 187 | |
| 188 | if ( maximize && !m_isMaximized ) |
| 189 | { |
| 190 | m_isMaximized = true; |
| 191 | |
| 192 | GetPosition(&m_savedFrame.x, &m_savedFrame.y); |
| 193 | GetSize(&m_savedFrame.width, &m_savedFrame.height); |
| 194 | |
| 195 | SetSize(x, y, w, h); |
| 196 | } |
| 197 | else if ( !maximize && m_isMaximized ) |
| 198 | { |
| 199 | m_isMaximized = false; |
| 200 | SetSize(m_savedFrame.x, m_savedFrame.y, |
| 201 | m_savedFrame.width, m_savedFrame.height); |
| 202 | } |
| 203 | } |
| 204 | |
| 205 | bool wxTopLevelWindowMGL::IsMaximized() const |
| 206 | { |
| 207 | return m_isMaximized; |
| 208 | } |
| 209 | |
| 210 | void wxTopLevelWindowMGL::Restore() |
| 211 | { |
| 212 | if ( IsIconized() ) |
| 213 | { |
| 214 | Iconize(false); |
| 215 | } |
| 216 | if ( IsMaximized() ) |
| 217 | { |
| 218 | Maximize(false); |
| 219 | } |
| 220 | } |
| 221 | |
| 222 | void wxTopLevelWindowMGL::Iconize(bool WXUNUSED(iconize)) |
| 223 | { |
| 224 | wxFAIL_MSG(wxT("Iconize not supported under wxMGL")); |
| 225 | // FIXME_MGL - Iconize is not supported in fullscreen mode. |
| 226 | // It will be supported in windowed mode (if ever implemented in MGL...) |
| 227 | } |
| 228 | |
| 229 | bool wxTopLevelWindowMGL::IsIconized() const |
| 230 | { |
| 231 | return m_isIconized; |
| 232 | } |