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1/////////////////////////////////////////////////////////////////////////////
2// Name: src/msw/dcclient.cpp
3// Purpose: wxClientDC class
4// Author: Julian Smart
5// Modified by:
6// Created: 01/02/97
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12// ===========================================================================
13// declarations
14// ===========================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
19
20// For compilers that support precompilation, includes "wx.h".
21#include "wx/wxprec.h"
22
23#ifdef __BORLANDC__
24 #pragma hdrstop
25#endif
26
27#include "wx/dcclient.h"
28
29#ifndef WX_PRECOMP
30 #include "wx/string.h"
31 #include "wx/log.h"
32 #include "wx/window.h"
33#endif
34
35#include "wx/msw/private.h"
36
37// ----------------------------------------------------------------------------
38// array/list types
39// ----------------------------------------------------------------------------
40
41struct WXDLLEXPORT wxPaintDCInfo
42{
43 wxPaintDCInfo(wxWindow *win, wxDC *dc)
44 {
45 hwnd = win->GetHWND();
46 hdc = dc->GetHDC();
47 count = 1;
48 }
49
50 WXHWND hwnd; // window for this DC
51 WXHDC hdc; // the DC handle
52 size_t count; // usage count
53};
54
55#include "wx/arrimpl.cpp"
56
57WX_DEFINE_OBJARRAY(wxArrayDCInfo)
58
59// ----------------------------------------------------------------------------
60// macros
61// ----------------------------------------------------------------------------
62
63IMPLEMENT_DYNAMIC_CLASS(wxWindowDC, wxDC)
64IMPLEMENT_DYNAMIC_CLASS(wxClientDC, wxWindowDC)
65IMPLEMENT_DYNAMIC_CLASS(wxPaintDC, wxClientDC)
66IMPLEMENT_CLASS(wxPaintDCEx, wxPaintDC)
67
68// ----------------------------------------------------------------------------
69// global variables
70// ----------------------------------------------------------------------------
71
72static PAINTSTRUCT g_paintStruct;
73
74#ifdef __WXDEBUG__
75 // a global variable which we check to verify that wxPaintDC are only
76 // created in response to WM_PAINT message - doing this from elsewhere is a
77 // common programming error among wxWidgets programmers and might lead to
78 // very subtle and difficult to debug refresh/repaint bugs.
79 int g_isPainting = 0;
80#endif // __WXDEBUG__
81
82// ===========================================================================
83// implementation
84// ===========================================================================
85
86// ----------------------------------------------------------------------------
87// wxWindowDC
88// ----------------------------------------------------------------------------
89
90wxWindowDC::wxWindowDC()
91{
92 m_canvas = NULL;
93}
94
95wxWindowDC::wxWindowDC(wxWindow *canvas)
96{
97 wxCHECK_RET( canvas, _T("invalid window in wxWindowDC") );
98
99 m_canvas = canvas;
100 m_hDC = (WXHDC) ::GetWindowDC(GetHwndOf(m_canvas));
101
102 // m_bOwnsDC was already set to false in the base class ctor, so the DC
103 // will be released (and not deleted) in ~wxDC
104 InitDC();
105}
106
107void wxWindowDC::InitDC()
108{
109 // the background mode is only used for text background and is set in
110 // DrawText() to OPAQUE as required, otherwise always TRANSPARENT,
111 ::SetBkMode(GetHdc(), TRANSPARENT);
112
113 // default bg colour is pne of the window
114 SetBackground(wxBrush(m_canvas->GetBackgroundColour(), wxSOLID));
115
116 // since we are a window dc we need to grab the palette from the window
117#if wxUSE_PALETTE
118 InitializePalette();
119#endif
120}
121
122void wxWindowDC::DoGetSize(int *width, int *height) const
123{
124 wxCHECK_RET( m_canvas, _T("wxWindowDC without a window?") );
125
126 m_canvas->GetSize(width, height);
127}
128
129// ----------------------------------------------------------------------------
130// wxClientDC
131// ----------------------------------------------------------------------------
132
133wxClientDC::wxClientDC()
134{
135 m_canvas = NULL;
136}
137
138wxClientDC::wxClientDC(wxWindow *canvas)
139{
140 wxCHECK_RET( canvas, _T("invalid window in wxClientDC") );
141
142 m_canvas = canvas;
143 m_hDC = (WXHDC)::GetDC(GetHwndOf(m_canvas));
144
145 // m_bOwnsDC was already set to false in the base class ctor, so the DC
146 // will be released (and not deleted) in ~wxDC
147
148 InitDC();
149}
150
151void wxClientDC::InitDC()
152{
153 wxWindowDC::InitDC();
154
155 // in wxUniv build we must manually do some DC adjustments usually
156 // performed by Windows for us
157 //
158 // we also need to take the menu/toolbar manually into account under
159 // Windows CE because they're just another control there, not anything
160 // special as usually under Windows
161#if defined(__WXUNIVERSAL__) || defined(__WXWINCE__)
162 wxPoint ptOrigin = m_canvas->GetClientAreaOrigin();
163 if ( ptOrigin.x || ptOrigin.y )
164 {
165 // no need to shift DC origin if shift is null
166 SetDeviceOrigin(ptOrigin.x, ptOrigin.y);
167 }
168
169 // clip the DC to avoid overwriting the non client area
170 SetClippingRegion(wxPoint(0,0), m_canvas->GetClientSize());
171#endif // __WXUNIVERSAL__ || __WXWINCE__
172}
173
174wxClientDC::~wxClientDC()
175{
176}
177
178void wxClientDC::DoGetSize(int *width, int *height) const
179{
180 wxCHECK_RET( m_canvas, _T("wxClientDC without a window?") );
181
182 m_canvas->GetClientSize(width, height);
183}
184
185// ----------------------------------------------------------------------------
186// wxPaintDC
187// ----------------------------------------------------------------------------
188
189// VZ: initial implementation (by JACS) only remembered the last wxPaintDC
190// created and tried to reuse it - this was supposed to take care of a
191// situation when a derived class OnPaint() calls base class OnPaint()
192// because in this case ::BeginPaint() shouldn't be called second time.
193//
194// I'm not sure how useful this is, however we must remember the HWND
195// associated with the last HDC as well - otherwise we may (and will!) try
196// to reuse the HDC for another HWND which is a nice recipe for disaster.
197//
198// So we store a list of windows for which we already have the DC and not
199// just one single hDC. This seems to work, but I'm really not sure about
200// the usefullness of the whole idea - IMHO it's much better to not call
201// base class OnPaint() at all, or, if we really want to allow it, add a
202// "wxPaintDC *" parameter to wxPaintEvent which should be used if it's
203// !NULL instead of creating a new DC.
204
205wxArrayDCInfo wxPaintDC::ms_cache;
206
207wxPaintDC::wxPaintDC()
208{
209 m_canvas = NULL;
210}
211
212wxPaintDC::wxPaintDC(wxWindow *canvas)
213{
214 wxCHECK_RET( canvas, wxT("NULL canvas in wxPaintDC ctor") );
215
216#ifdef __WXDEBUG__
217 if ( g_isPainting <= 0 )
218 {
219 wxFAIL_MSG( wxT("wxPaintDC may be created only in EVT_PAINT handler!") );
220
221 return;
222 }
223#endif // __WXDEBUG__
224
225 m_canvas = canvas;
226
227 // do we have a DC for this window in the cache?
228 wxPaintDCInfo *info = FindInCache();
229 if ( info )
230 {
231 m_hDC = info->hdc;
232 info->count++;
233 }
234 else // not in cache, create a new one
235 {
236 m_hDC = (WXHDC)::BeginPaint(GetHwndOf(m_canvas), &g_paintStruct);
237 if (m_hDC)
238 ms_cache.Add(new wxPaintDCInfo(m_canvas, this));
239 }
240
241 // (re)set the DC parameters.
242 // Note: at this point m_hDC can be NULL under MicroWindows, when dragging.
243 if (GetHDC())
244 InitDC();
245}
246
247wxPaintDC::~wxPaintDC()
248{
249 if ( m_hDC )
250 {
251 SelectOldObjects(m_hDC);
252
253 size_t index;
254 wxPaintDCInfo *info = FindInCache(&index);
255
256 wxCHECK_RET( info, wxT("existing DC should have a cache entry") );
257
258 if ( --info->count == 0 )
259 {
260 ::EndPaint(GetHwndOf(m_canvas), &g_paintStruct);
261
262 ms_cache.RemoveAt(index);
263
264 // Reduce the number of bogus reports of non-freed memory
265 // at app exit
266 if (ms_cache.IsEmpty())
267 ms_cache.Clear();
268 }
269 //else: cached DC entry is still in use
270
271 // prevent the base class dtor from ReleaseDC()ing it again
272 m_hDC = 0;
273 }
274}
275
276wxPaintDCInfo *wxPaintDC::FindInCache(size_t *index) const
277{
278 wxPaintDCInfo *info = NULL;
279 size_t nCache = ms_cache.GetCount();
280 for ( size_t n = 0; n < nCache; n++ )
281 {
282 wxPaintDCInfo *info1 = &ms_cache[n];
283 if ( info1->hwnd == m_canvas->GetHWND() )
284 {
285 info = info1;
286 if ( index )
287 *index = n;
288 break;
289 }
290 }
291
292 return info;
293}
294
295// find the entry for this DC in the cache (keyed by the window)
296WXHDC wxPaintDC::FindDCInCache(wxWindow* win)
297{
298 size_t nCache = ms_cache.GetCount();
299 for ( size_t n = 0; n < nCache; n++ )
300 {
301 wxPaintDCInfo *info = &ms_cache[n];
302 if ( info->hwnd == win->GetHWND() )
303 {
304 return info->hdc;
305 }
306 }
307 return 0;
308}
309
310/*
311 * wxPaintDCEx
312 */
313
314// TODO: don't duplicate wxPaintDC code here!!
315
316wxPaintDCEx::wxPaintDCEx(wxWindow *canvas, WXHDC dc) : saveState(0)
317{
318 wxCHECK_RET( dc, wxT("wxPaintDCEx requires an existing device context") );
319
320 m_canvas = canvas;
321
322 wxPaintDCInfo *info = FindInCache();
323 if ( info )
324 {
325 m_hDC = info->hdc;
326 info->count++;
327 }
328 else // not in cache, create a new one
329 {
330 m_hDC = dc;
331 ms_cache.Add(new wxPaintDCInfo(m_canvas, this));
332 saveState = SaveDC((HDC) dc);
333 }
334}
335
336wxPaintDCEx::~wxPaintDCEx()
337{
338 size_t index;
339 wxPaintDCInfo *info = FindInCache(&index);
340
341 wxCHECK_RET( info, wxT("existing DC should have a cache entry") );
342
343 if ( --info->count == 0 )
344 {
345 RestoreDC((HDC) m_hDC, saveState);
346 ms_cache.RemoveAt(index);
347
348 // Reduce the number of bogus reports of non-freed memory
349 // at app exit
350 if (ms_cache.IsEmpty())
351 ms_cache.Clear();
352 }
353 //else: cached DC entry is still in use
354
355 // prevent the base class dtor from ReleaseDC()ing it again
356 m_hDC = 0;
357}