| 1 | ///////////////////////////////////////////////////////////////////////////// |
| 2 | // Name: wx/private/socket.h |
| 3 | // Purpose: wxSocketImpl and related declarations |
| 4 | // Authors: Guilhem Lavaux, Vadim Zeitlin |
| 5 | // Created: April 1997 |
| 6 | // RCS-ID: $Id$ |
| 7 | // Copyright: (c) 1997 Guilhem Lavaux |
| 8 | // (c) 2008 Vadim Zeitlin |
| 9 | // Licence: wxWindows licence |
| 10 | ///////////////////////////////////////////////////////////////////////////// |
| 11 | |
| 12 | /* |
| 13 | Brief overview of different socket classes: |
| 14 | |
| 15 | - wxSocketBase is the public class representing a socket ("Base" here |
| 16 | refers to the fact that wxSocketClient and wxSocketServer are derived |
| 17 | from it and predates the convention of using "Base" for common base |
| 18 | classes for platform-specific classes in wxWidgets) with implementation |
| 19 | common to all platforms and forwarding methods whose implementation |
| 20 | differs between platforms to wxSocketImpl which it contains. |
| 21 | |
| 22 | - wxSocketImpl is actually just an abstract base class having only code |
| 23 | common to all platforms, the concrete implementation classes derive from |
| 24 | it and are created by wxSocketImpl::Create(). |
| 25 | |
| 26 | - Some socket operations have different implementations in console-mode and |
| 27 | GUI applications. wxSocketManager class exists to abstract this in such |
| 28 | way that console applications (using wxBase) don't depend on wxNet. An |
| 29 | object of this class is made available via wxApp and GUI applications set |
| 30 | up a different kind of global socket manager from console ones. |
| 31 | |
| 32 | TODO: it looks like wxSocketManager could be eliminated by providing |
| 33 | methods for registering/unregistering sockets directly in |
| 34 | wxEventLoop. |
| 35 | */ |
| 36 | |
| 37 | #ifndef _WX_PRIVATE_SOCKET_H_ |
| 38 | #define _WX_PRIVATE_SOCKET_H_ |
| 39 | |
| 40 | #include "wx/defs.h" |
| 41 | |
| 42 | #if wxUSE_SOCKETS |
| 43 | |
| 44 | #include "wx/socket.h" |
| 45 | #include "wx/private/sckaddr.h" |
| 46 | |
| 47 | #include <stddef.h> |
| 48 | |
| 49 | /* |
| 50 | Including sys/types.h under Cygwin results in the warnings about "fd_set |
| 51 | having been defined in sys/types.h" when winsock.h is included later and |
| 52 | doesn't seem to be necessary anyhow. It's not needed under Mac neither. |
| 53 | */ |
| 54 | #if !defined(__WXMAC__) && !defined(__CYGWIN__) && !defined(__WXWINCE__) |
| 55 | #include <sys/types.h> |
| 56 | #endif |
| 57 | |
| 58 | #ifdef __WXWINCE__ |
| 59 | #include <stdlib.h> |
| 60 | #endif |
| 61 | |
| 62 | // include the header defining timeval: under Windows this struct is used only |
| 63 | // with sockets so we need to include winsock.h which we do via windows.h |
| 64 | #ifdef __WXMSW__ |
| 65 | #include "wx/msw/wrapwin.h" |
| 66 | #else |
| 67 | #include <sys/time.h> // for timeval |
| 68 | #endif |
| 69 | |
| 70 | // these definitions are for MSW when we don't use configure, otherwise these |
| 71 | // symbols are defined by configure |
| 72 | #ifndef WX_SOCKLEN_T |
| 73 | #define WX_SOCKLEN_T int |
| 74 | #endif |
| 75 | |
| 76 | #ifndef SOCKOPTLEN_T |
| 77 | #define SOCKOPTLEN_T int |
| 78 | #endif |
| 79 | |
| 80 | // define some symbols which winsock.h defines but traditional BSD headers |
| 81 | // don't |
| 82 | #ifndef __WXMSW__ |
| 83 | #define SOCKET int |
| 84 | #endif |
| 85 | |
| 86 | #ifndef INVALID_SOCKET |
| 87 | #define INVALID_SOCKET (-1) |
| 88 | #endif |
| 89 | |
| 90 | #ifndef SOCKET_ERROR |
| 91 | #define SOCKET_ERROR (-1) |
| 92 | #endif |
| 93 | |
| 94 | typedef int wxSocketEventFlags; |
| 95 | |
| 96 | class wxSocketImpl; |
| 97 | |
| 98 | /* |
| 99 | Class providing hooks abstracting the differences between console and GUI |
| 100 | applications for socket code. |
| 101 | |
| 102 | We also have different implementations of this class for different platforms |
| 103 | allowing us to keep more things in the common code but the main reason for |
| 104 | its existence is that we want the same socket code work differently |
| 105 | depending on whether it's used from a console or a GUI program. This is |
| 106 | achieved by implementing the virtual methods of this class differently in |
| 107 | the objects returned by wxConsoleAppTraits::GetSocketManager() and the same |
| 108 | method in wxGUIAppTraits. |
| 109 | */ |
| 110 | class wxSocketManager |
| 111 | { |
| 112 | public: |
| 113 | // set the manager to use, we don't take ownership of it |
| 114 | // |
| 115 | // this should be called before creating the first wxSocket object, |
| 116 | // otherwise the manager returned by wxAppTraits::GetSocketManager() will |
| 117 | // be used |
| 118 | static void Set(wxSocketManager *manager); |
| 119 | |
| 120 | // return the manager to use |
| 121 | // |
| 122 | // this initializes the manager at first use |
| 123 | static wxSocketManager *Get() |
| 124 | { |
| 125 | if ( !ms_manager ) |
| 126 | Init(); |
| 127 | |
| 128 | return ms_manager; |
| 129 | } |
| 130 | |
| 131 | // called before the first wxSocket is created and should do the |
| 132 | // initializations needed in order to use the network |
| 133 | // |
| 134 | // return true if initialized successfully; if this returns false sockets |
| 135 | // can't be used at all |
| 136 | virtual bool OnInit() = 0; |
| 137 | |
| 138 | // undo the initializations of OnInit() |
| 139 | virtual void OnExit() = 0; |
| 140 | |
| 141 | |
| 142 | // these functions enable or disable monitoring of the given socket for the |
| 143 | // specified events inside the currently running event loop (but notice |
| 144 | // that both BSD and Winsock implementations actually use socket->m_server |
| 145 | // value to determine what exactly should be monitored so it needs to be |
| 146 | // set before calling these functions) |
| 147 | // |
| 148 | // the default event value is used just for the convenience of wxMSW |
| 149 | // implementation which doesn't use this parameter anyhow, it doesn't make |
| 150 | // sense to pass wxSOCKET_LOST for the Unix implementation which does use |
| 151 | // this parameter |
| 152 | virtual void Install_Callback(wxSocketImpl *socket, |
| 153 | wxSocketNotify event = wxSOCKET_LOST) = 0; |
| 154 | virtual void Uninstall_Callback(wxSocketImpl *socket, |
| 155 | wxSocketNotify event = wxSOCKET_LOST) = 0; |
| 156 | |
| 157 | virtual ~wxSocketManager() { } |
| 158 | |
| 159 | private: |
| 160 | // get the manager to use if we don't have it yet |
| 161 | static void Init(); |
| 162 | |
| 163 | static wxSocketManager *ms_manager; |
| 164 | }; |
| 165 | |
| 166 | /* |
| 167 | Base class for all socket implementations providing functionality common to |
| 168 | BSD and Winsock sockets. |
| 169 | |
| 170 | Objects of this class are not created directly but only via its static |
| 171 | Create() method which is implemented in port-specific code. |
| 172 | */ |
| 173 | class wxSocketImpl |
| 174 | { |
| 175 | public: |
| 176 | // static factory function: creates the low-level socket associated with |
| 177 | // the given wxSocket (and inherits its attributes such as timeout) |
| 178 | static wxSocketImpl *Create(wxSocketBase& wxsocket); |
| 179 | |
| 180 | virtual ~wxSocketImpl(); |
| 181 | |
| 182 | // set various socket properties: all of those can only be called before |
| 183 | // creating the socket |
| 184 | void SetTimeout(unsigned long millisec); |
| 185 | void SetReusable() { m_reusable = true; } |
| 186 | void SetBroadcast() { m_broadcast = true; } |
| 187 | void DontDoBind() { m_dobind = false; } |
| 188 | void SetInitialSocketBuffers(int recv, int send) |
| 189 | { |
| 190 | m_initialRecvBufferSize = recv; |
| 191 | m_initialSendBufferSize = send; |
| 192 | } |
| 193 | |
| 194 | wxSocketError SetLocal(const wxSockAddressImpl& address); |
| 195 | wxSocketError SetPeer(const wxSockAddressImpl& address); |
| 196 | |
| 197 | // accessors |
| 198 | // --------- |
| 199 | |
| 200 | bool IsServer() const { return m_server; } |
| 201 | |
| 202 | const wxSockAddressImpl& GetLocal(); // non const as may update m_local |
| 203 | const wxSockAddressImpl& GetPeer() const { return m_peer; } |
| 204 | |
| 205 | wxSocketError GetError() const { return m_error; } |
| 206 | bool IsOk() const { return m_error == wxSOCKET_NOERROR; } |
| 207 | |
| 208 | // get the error code corresponding to the last operation |
| 209 | virtual wxSocketError GetLastError() const = 0; |
| 210 | |
| 211 | |
| 212 | // creating/closing the socket |
| 213 | // -------------------------- |
| 214 | |
| 215 | // notice that SetLocal() must be called before creating the socket using |
| 216 | // any of the functions below |
| 217 | // |
| 218 | // all of Create() functions return wxSOCKET_NOERROR if the operation |
| 219 | // completed successfully or one of: |
| 220 | // wxSOCKET_INVSOCK - the socket is in use. |
| 221 | // wxSOCKET_INVADDR - the local (server) or peer (client) address has not |
| 222 | // been set. |
| 223 | // wxSOCKET_IOERR - any other error. |
| 224 | |
| 225 | // create a socket listening on the local address specified by SetLocal() |
| 226 | // (notice that DontDoBind() is ignored by this function) |
| 227 | wxSocketError CreateServer(); |
| 228 | |
| 229 | // create a socket connected to the peer address specified by SetPeer() |
| 230 | // (notice that DontDoBind() is ignored by this function) |
| 231 | // |
| 232 | // this function may return wxSOCKET_WOULDBLOCK in addition to the return |
| 233 | // values listed above if wait is false |
| 234 | wxSocketError CreateClient(bool wait); |
| 235 | |
| 236 | // create (and bind unless DontDoBind() had been called) an UDP socket |
| 237 | // associated with the given local address |
| 238 | wxSocketError CreateUDP(); |
| 239 | |
| 240 | // may be called whether the socket was created or not, calls DoClose() if |
| 241 | // it was indeed created |
| 242 | void Close(); |
| 243 | |
| 244 | // shuts down the writing end of the socket and closes it, this is a more |
| 245 | // graceful way to close |
| 246 | // |
| 247 | // does nothing if the socket wasn't created |
| 248 | void Shutdown(); |
| 249 | |
| 250 | |
| 251 | // IO operations |
| 252 | // ------------- |
| 253 | |
| 254 | // basic IO, work for both TCP and UDP sockets |
| 255 | // |
| 256 | // return the number of bytes read/written (possibly 0) or -1 on error |
| 257 | int Read(void *buffer, int size); |
| 258 | int Write(const void *buffer, int size); |
| 259 | |
| 260 | // basically a wrapper for select(): returns the condition of the socket, |
| 261 | // blocking for not longer than timeout if it is specified (otherwise just |
| 262 | // poll without blocking at all) |
| 263 | // |
| 264 | // flags defines what kind of conditions we're interested in, the return |
| 265 | // value is composed of a (possibly empty) subset of the bits set in flags |
| 266 | wxSocketEventFlags Select(wxSocketEventFlags flags, |
| 267 | const timeval *timeout = NULL); |
| 268 | |
| 269 | // convenient wrapper calling Select() with our default timeout |
| 270 | wxSocketEventFlags SelectWithTimeout(wxSocketEventFlags flags) |
| 271 | { |
| 272 | return Select(flags, &m_timeout); |
| 273 | } |
| 274 | |
| 275 | // just a wrapper for accept(): it is called to create a new wxSocketImpl |
| 276 | // corresponding to a new server connection represented by the given |
| 277 | // wxSocketBase, returns NULL on error (including immediately if there are |
| 278 | // no pending connections as our sockets are non-blocking) |
| 279 | wxSocketImpl *Accept(wxSocketBase& wxsocket); |
| 280 | |
| 281 | |
| 282 | // notifications |
| 283 | // ------------- |
| 284 | |
| 285 | // notify m_wxsocket about the given socket event by calling its (inaptly |
| 286 | // named) OnRequest() method |
| 287 | void NotifyOnStateChange(wxSocketNotify event); |
| 288 | |
| 289 | // called after reading/writing the data from/to the socket and should |
| 290 | // enable back the wxSOCKET_INPUT/OUTPUT_FLAG notifications if they were |
| 291 | // turned off when this data was first detected |
| 292 | virtual void ReenableEvents(wxSocketEventFlags flags) = 0; |
| 293 | |
| 294 | // TODO: make these fields protected and provide accessors for those of |
| 295 | // them that wxSocketBase really needs |
| 296 | //protected: |
| 297 | SOCKET m_fd; |
| 298 | |
| 299 | int m_initialRecvBufferSize; |
| 300 | int m_initialSendBufferSize; |
| 301 | |
| 302 | wxSockAddressImpl m_local, |
| 303 | m_peer; |
| 304 | wxSocketError m_error; |
| 305 | |
| 306 | bool m_stream; |
| 307 | bool m_establishing; |
| 308 | bool m_reusable; |
| 309 | bool m_broadcast; |
| 310 | bool m_dobind; |
| 311 | |
| 312 | struct timeval m_timeout; |
| 313 | |
| 314 | protected: |
| 315 | wxSocketImpl(wxSocketBase& wxsocket); |
| 316 | |
| 317 | // true if we're a listening stream socket |
| 318 | bool m_server; |
| 319 | |
| 320 | private: |
| 321 | // called by Close() if we have a valid m_fd |
| 322 | virtual void DoClose() = 0; |
| 323 | |
| 324 | // put this socket into non-blocking mode and enable monitoring this socket |
| 325 | // as part of the event loop |
| 326 | virtual void UnblockAndRegisterWithEventLoop() = 0; |
| 327 | |
| 328 | // check that the socket wasn't created yet and that the given address |
| 329 | // (either m_local or m_peer depending on the socket kind) is valid and |
| 330 | // set m_error and return false if this is not the case |
| 331 | bool PreCreateCheck(const wxSockAddressImpl& addr); |
| 332 | |
| 333 | // set the given socket option: this just wraps setsockopt(SOL_SOCKET) |
| 334 | int SetSocketOption(int optname, int optval) |
| 335 | { |
| 336 | // although modern Unix systems use "const void *" for the 4th |
| 337 | // parameter here, old systems and Winsock still use "const char *" |
| 338 | return setsockopt(m_fd, SOL_SOCKET, optname, |
| 339 | reinterpret_cast<const char *>(&optval), |
| 340 | sizeof(optval)); |
| 341 | } |
| 342 | |
| 343 | // set the given socket option to true value: this is an even simpler |
| 344 | // wrapper for setsockopt(SOL_SOCKET) for boolean options |
| 345 | int EnableSocketOption(int optname) |
| 346 | { |
| 347 | return SetSocketOption(optname, 1); |
| 348 | } |
| 349 | |
| 350 | // apply the options to the (just created) socket and register it with the |
| 351 | // event loop by calling UnblockAndRegisterWithEventLoop() |
| 352 | void PostCreation(); |
| 353 | |
| 354 | // update local address after binding/connecting |
| 355 | wxSocketError UpdateLocalAddress(); |
| 356 | |
| 357 | // functions used to implement Read/Write() |
| 358 | int RecvStream(void *buffer, int size); |
| 359 | int RecvDgram(void *buffer, int size); |
| 360 | int SendStream(const void *buffer, int size); |
| 361 | int SendDgram(const void *buffer, int size); |
| 362 | |
| 363 | |
| 364 | // set in ctor and never changed except that it's reset to NULL when the |
| 365 | // socket is shut down |
| 366 | wxSocketBase *m_wxsocket; |
| 367 | |
| 368 | DECLARE_NO_COPY_CLASS(wxSocketImpl) |
| 369 | }; |
| 370 | |
| 371 | #if defined(__WXMSW__) |
| 372 | #include "wx/msw/private/sockmsw.h" |
| 373 | #else |
| 374 | #include "wx/unix/private/sockunix.h" |
| 375 | #endif |
| 376 | |
| 377 | #endif /* wxUSE_SOCKETS */ |
| 378 | |
| 379 | #endif /* _WX_PRIVATE_SOCKET_H_ */ |