| 1 | ///////////////////////////////////////////////////////////////////////////// |
| 2 | // Name: src/common/fontenumcmn.cpp |
| 3 | // Purpose: wxFontEnumerator class |
| 4 | // Author: Vadim Zeitlin |
| 5 | // Modified by: |
| 6 | // Created: 7/5/2006 |
| 7 | // RCS-ID: $Id$ |
| 8 | // Copyright: (c) 1999-2003 Vadim Zeitlin <vadim@wxwindows.org> |
| 9 | // Licence: wxWindows licence |
| 10 | ///////////////////////////////////////////////////////////////////////////// |
| 11 | |
| 12 | // ============================================================================ |
| 13 | // declarations |
| 14 | // ============================================================================ |
| 15 | |
| 16 | // ---------------------------------------------------------------------------- |
| 17 | // headers |
| 18 | // ---------------------------------------------------------------------------- |
| 19 | |
| 20 | // For compilers that support precompilation, includes "wx.h". |
| 21 | #include "wx/wxprec.h" |
| 22 | |
| 23 | #ifdef __BORLANDC__ |
| 24 | #pragma hdrstop |
| 25 | #endif |
| 26 | |
| 27 | #if wxUSE_FONTENUM |
| 28 | |
| 29 | #include "wx/fontenum.h" |
| 30 | |
| 31 | // ============================================================================ |
| 32 | // implementation |
| 33 | // ============================================================================ |
| 34 | |
| 35 | // A simple wxFontEnumerator which doesn't perform any filtering and |
| 36 | // just returns all facenames and encodings found in the system |
| 37 | class WXDLLEXPORT wxSimpleFontEnumerator : public wxFontEnumerator |
| 38 | { |
| 39 | public: |
| 40 | wxSimpleFontEnumerator() { } |
| 41 | |
| 42 | // called by EnumerateFacenames |
| 43 | virtual bool OnFacename(const wxString& facename) |
| 44 | { |
| 45 | m_arrFacenames.Add(facename); |
| 46 | return true; |
| 47 | } |
| 48 | |
| 49 | // called by EnumerateEncodings |
| 50 | virtual bool OnFontEncoding(const wxString& WXUNUSED(facename), |
| 51 | const wxString& encoding) |
| 52 | { |
| 53 | m_arrEncodings.Add(encoding); |
| 54 | return true; |
| 55 | } |
| 56 | |
| 57 | public: |
| 58 | wxArrayString m_arrFacenames, m_arrEncodings; |
| 59 | }; |
| 60 | |
| 61 | |
| 62 | /* static */ |
| 63 | wxArrayString wxFontEnumerator::GetFacenames(wxFontEncoding encoding, bool fixedWidthOnly) |
| 64 | { |
| 65 | wxSimpleFontEnumerator temp; |
| 66 | temp.EnumerateFacenames(encoding, fixedWidthOnly); |
| 67 | return temp.m_arrFacenames; |
| 68 | } |
| 69 | |
| 70 | /* static */ |
| 71 | wxArrayString wxFontEnumerator::GetEncodings(const wxString& facename) |
| 72 | { |
| 73 | wxSimpleFontEnumerator temp; |
| 74 | temp.EnumerateEncodings(facename); |
| 75 | return temp.m_arrEncodings; |
| 76 | } |
| 77 | |
| 78 | /* static */ |
| 79 | bool wxFontEnumerator::IsValidFacename(const wxString &facename) |
| 80 | { |
| 81 | // we cache the result of wxFontEnumerator::GetFacenames supposing that |
| 82 | // the array of face names won't change in the session of this program |
| 83 | static wxArrayString s_arr = wxFontEnumerator::GetFacenames(); |
| 84 | |
| 85 | #ifdef __WXMSW__ |
| 86 | // Quoting the MSDN: |
| 87 | // "MS Shell Dlg is a mapping mechanism that enables |
| 88 | // U.S. English Microsoft Windows NT, and Microsoft Windows 2000 to |
| 89 | // support locales that have characters that are not contained in code |
| 90 | // page 1252. It is not a font but a face name for a nonexistent font." |
| 91 | // Thus we need to consider "Ms Shell Dlg" and "Ms Shell Dlg 2" as valid |
| 92 | // font face names even if they are not enumerated by wxFontEnumerator |
| 93 | if (facename.IsSameAs(wxT("Ms Shell Dlg"), false) || |
| 94 | facename.IsSameAs(wxT("Ms Shell Dlg 2"), false)) |
| 95 | return true; |
| 96 | #endif |
| 97 | |
| 98 | // is given font face name a valid one ? |
| 99 | if (s_arr.Index(facename, false) == wxNOT_FOUND) |
| 100 | return false; |
| 101 | |
| 102 | return true; |
| 103 | } |
| 104 | |
| 105 | #ifdef wxHAS_UTF8_FONTS |
| 106 | bool wxFontEnumerator::EnumerateEncodingsUTF8(const wxString& facename) |
| 107 | { |
| 108 | // name of UTF-8 encoding: no need to use wxFontMapper for it as it's |
| 109 | // unlikely to change |
| 110 | const wxString utf8(_T("UTF-8")); |
| 111 | |
| 112 | // all fonts are in UTF-8 only if this code is used |
| 113 | if ( !facename.empty() ) |
| 114 | { |
| 115 | OnFontEncoding(facename, utf8); |
| 116 | return true; |
| 117 | } |
| 118 | |
| 119 | // so enumerating all facenames supporting this encoding is the same as |
| 120 | // enumerating all facenames |
| 121 | const wxArrayString facenames(GetFacenames(wxFONTENCODING_UTF8)); |
| 122 | const size_t count = facenames.size(); |
| 123 | if ( !count ) |
| 124 | return false; |
| 125 | |
| 126 | for ( size_t n = 0; n < count; n++ ) |
| 127 | { |
| 128 | OnFontEncoding(facenames[n], utf8); |
| 129 | } |
| 130 | |
| 131 | return true; |
| 132 | } |
| 133 | #endif // wxHAS_UTF8_FONTS |
| 134 | |
| 135 | #endif // wxUSE_FONTENUM |