| 1 | ///////////////////////////////////////////////////////////////////////////// |
| 2 | // Name: wupdlock.h |
| 3 | // Purpose: interface of wxWindowUpdateLocker |
| 4 | // Author: wxWidgets team |
| 5 | // RCS-ID: $Id$ |
| 6 | // Licence: wxWindows license |
| 7 | ///////////////////////////////////////////////////////////////////////////// |
| 8 | |
| 9 | /** |
| 10 | @class wxWindowUpdateLocker |
| 11 | |
| 12 | This tiny class prevents redrawing of a wxWindow during its lifetime by using |
| 13 | wxWindow::Freeze() and wxWindow::Thaw() methods. |
| 14 | |
| 15 | It is typically used for creating automatic objects to temporarily suppress |
| 16 | window updates before a batch of operations is performed: |
| 17 | |
| 18 | @code |
| 19 | void MyFrame::Foo() |
| 20 | { |
| 21 | m_text = new wxTextCtrl(this, ...); |
| 22 | |
| 23 | wxWindowUpdateLocker noUpdates(m_text); |
| 24 | m_text-AppendText(); |
| 25 | ... many other operations with m_text... |
| 26 | m_text-WriteText(); |
| 27 | } |
| 28 | @endcode |
| 29 | |
| 30 | Using this class is easier and safer than calling wxWindow::Freeze() and |
| 31 | wxWindow::Thaw() because you don't risk to forget calling the latter. |
| 32 | |
| 33 | @library{wxbase} |
| 34 | @category{misc} |
| 35 | */ |
| 36 | class wxWindowUpdateLocker |
| 37 | { |
| 38 | public: |
| 39 | /** |
| 40 | Creates an object preventing the updates of the specified @e win. |
| 41 | The parameter must be non-@NULL and the window must exist for longer than |
| 42 | wxWindowUpdateLocker object itself. |
| 43 | */ |
| 44 | wxWindowUpdateLocker(wxWindow* win); |
| 45 | |
| 46 | /** |
| 47 | Destructor reenables updates for the window this object is associated with. |
| 48 | */ |
| 49 | ~wxWindowUpdateLocker(); |
| 50 | }; |
| 51 | |