| 1 | ///////////////////////////////////////////////////////////////////////////// |
| 2 | // Name: bmpbuttn.h |
| 3 | // Purpose: interface of wxBitmapButton |
| 4 | // Author: wxWidgets team |
| 5 | // RCS-ID: $Id$ |
| 6 | // Licence: wxWindows license |
| 7 | ///////////////////////////////////////////////////////////////////////////// |
| 8 | |
| 9 | /** |
| 10 | @class wxBitmapButton |
| 11 | |
| 12 | A bitmap button is a control that contains a bitmap. |
| 13 | It may be placed on a wxDialog or a wxPanel, or indeed almost any other window. |
| 14 | |
| 15 | @remarks |
| 16 | A bitmap button can be supplied with a single bitmap, and wxWidgets will draw |
| 17 | all button states using this bitmap. If the application needs more control, |
| 18 | additional bitmaps for the selected state, unpressed focused state, and greyed-out |
| 19 | state may be supplied. |
| 20 | |
| 21 | @section bitmapbutton_states Button states |
| 22 | |
| 23 | This class supports bitmaps for several different states: |
| 24 | @li @b normal: this is the bitmap shown in the default state, it must be always |
| 25 | valid while all the other bitmaps are optional and don't have to be set. |
| 26 | @li @b disabled: bitmap shown when the button is disabled. |
| 27 | @li @b selected: bitmap shown when the button is pushed (e.g. while the user |
| 28 | keeps the mouse button pressed on it) |
| 29 | @li @b focus: bitmap shown when the button has keyboard focus but is not pressed. |
| 30 | @li @b hover: bitmap shown when the mouse is over the button (but it is not pressed). |
| 31 | Notice that if hover bitmap is not specified but the current platform UI uses |
| 32 | hover images for the buttons (such as Windows XP or GTK+), then the focus bitmap |
| 33 | is used for hover state as well. This makes it possible to set focus bitmap only |
| 34 | to get reasonably good behaviour on all platforms. |
| 35 | |
| 36 | @beginStyleTable |
| 37 | @style{wxBU_AUTODRAW} |
| 38 | If this is specified, the button will be drawn automatically using |
| 39 | the label bitmap only, providing a 3D-look border. If this style is |
| 40 | not specified, the button will be drawn without borders and using |
| 41 | all provided bitmaps. Has effect only under MS Windows. |
| 42 | @style{wxBU_LEFT} |
| 43 | Left-justifies the bitmap label. Has effect only under MS Windows. |
| 44 | @style{wxBU_TOP} |
| 45 | Aligns the bitmap label to the top of the button. |
| 46 | Has effect only under MS Windows. |
| 47 | @style{wxBU_RIGHT} |
| 48 | Right-justifies the bitmap label. Has effect only under MS Windows. |
| 49 | @style{wxBU_BOTTOM} |
| 50 | Aligns the bitmap label to the bottom of the button. |
| 51 | Has effect only under MS Windows. |
| 52 | @endStyleTable |
| 53 | |
| 54 | Note that the wxBU_EXACTFIT style supported by wxButton is not used by this |
| 55 | class as bitmap buttons don't have any minimal standard size by default. |
| 56 | |
| 57 | @beginEventEmissionTable{wxCommandEvent} |
| 58 | @event{EVT_BUTTON(id, func)} |
| 59 | Process a wxEVT_COMMAND_BUTTON_CLICKED event, when the button is clicked. |
| 60 | @endEventTable |
| 61 | |
| 62 | @library{wxcore} |
| 63 | @category{ctrl} |
| 64 | @appearance{bitmapbutton.png} |
| 65 | |
| 66 | @see wxButton |
| 67 | */ |
| 68 | class wxBitmapButton : public wxButton |
| 69 | { |
| 70 | public: |
| 71 | /** |
| 72 | Default ctor. |
| 73 | */ |
| 74 | wxBitmapButton(); |
| 75 | |
| 76 | /** |
| 77 | Constructor, creating and showing a button. |
| 78 | |
| 79 | @param parent |
| 80 | Parent window. Must not be @NULL. |
| 81 | @param id |
| 82 | Button identifier. The value wxID_ANY indicates a default value. |
| 83 | @param bitmap |
| 84 | Bitmap to be displayed. |
| 85 | @param pos |
| 86 | Button position. |
| 87 | If ::wxDefaultPosition is specified then a default position is chosen. |
| 88 | @param size |
| 89 | Button size. |
| 90 | If ::wxDefaultSize is specified then the button is sized appropriately |
| 91 | for the bitmap. |
| 92 | @param style |
| 93 | Window style. See wxBitmapButton. |
| 94 | @param validator |
| 95 | Window validator. |
| 96 | @param name |
| 97 | Window name. |
| 98 | |
| 99 | @remarks The bitmap parameter is normally the only bitmap you need to provide, |
| 100 | and wxWidgets will draw the button correctly in its different states. |
| 101 | If you want more control, call any of the functions SetBitmapSelected(), |
| 102 | SetBitmapFocus(), SetBitmapDisabled(). |
| 103 | |
| 104 | @see Create(), wxValidator |
| 105 | */ |
| 106 | wxBitmapButton(wxWindow* parent, wxWindowID id, |
| 107 | const wxBitmap& bitmap, |
| 108 | const wxPoint& pos = wxDefaultPosition, |
| 109 | const wxSize& size = wxDefaultSize, |
| 110 | long style = wxBU_AUTODRAW, |
| 111 | const wxValidator& validator = wxDefaultValidator, |
| 112 | const wxString& name = wxButtonNameStr); |
| 113 | |
| 114 | /** |
| 115 | Destructor, destroying the button. |
| 116 | */ |
| 117 | virtual ~wxBitmapButton(); |
| 118 | |
| 119 | /** |
| 120 | Button creation function for two-step creation. |
| 121 | For more details, see wxBitmapButton(). |
| 122 | */ |
| 123 | bool Create(wxWindow* parent, wxWindowID id, |
| 124 | const wxBitmap& bitmap, |
| 125 | const wxPoint& pos = wxDefaultPosition, |
| 126 | const wxSize& size = wxDefaultSize, |
| 127 | long style = wxBU_AUTODRAW, |
| 128 | const wxValidator& validator = wxDefaultValidator, |
| 129 | const wxString& name = wxButtonNameStr); |
| 130 | |
| 131 | //@{ |
| 132 | /** |
| 133 | Returns the bitmap for the disabled state, which may be invalid. |
| 134 | |
| 135 | @return A reference to the disabled state bitmap. |
| 136 | |
| 137 | @see SetBitmapDisabled() |
| 138 | */ |
| 139 | const wxBitmap& GetBitmapDisabled() const; |
| 140 | wxBitmap& GetBitmapDisabled(); |
| 141 | //@} |
| 142 | |
| 143 | //@{ |
| 144 | /** |
| 145 | Returns the bitmap for the focused state, which may be invalid. |
| 146 | |
| 147 | @return A reference to the focused state bitmap. |
| 148 | |
| 149 | @see SetBitmapFocus() |
| 150 | */ |
| 151 | const wxBitmap& GetBitmapFocus() const; |
| 152 | wxBitmap& GetBitmapFocus(); |
| 153 | //@} |
| 154 | |
| 155 | //@{ |
| 156 | /** |
| 157 | Returns the bitmap used when the mouse is over the button, which may be invalid. |
| 158 | |
| 159 | @see SetBitmapHover() |
| 160 | */ |
| 161 | const wxBitmap& GetBitmapHover() const; |
| 162 | wxBitmap& GetBitmapHover(); |
| 163 | //@} |
| 164 | |
| 165 | //@{ |
| 166 | /** |
| 167 | Returns the label bitmap (the one passed to the constructor), always valid. |
| 168 | |
| 169 | @return A reference to the button's label bitmap. |
| 170 | |
| 171 | @see SetBitmapLabel() |
| 172 | */ |
| 173 | const wxBitmap& GetBitmapLabel() const; |
| 174 | wxBitmap& GetBitmapLabel(); |
| 175 | //@} |
| 176 | |
| 177 | /** |
| 178 | Returns the bitmap for the selected state. |
| 179 | |
| 180 | @return A reference to the selected state bitmap. |
| 181 | |
| 182 | @see SetBitmapSelected() |
| 183 | */ |
| 184 | const wxBitmap& GetBitmapSelected() const; |
| 185 | |
| 186 | /** |
| 187 | Sets the bitmap for the disabled button appearance. |
| 188 | |
| 189 | @param bitmap |
| 190 | The bitmap to set. |
| 191 | |
| 192 | @see GetBitmapDisabled(), SetBitmapLabel(), |
| 193 | SetBitmapSelected(), SetBitmapFocus() |
| 194 | */ |
| 195 | virtual void SetBitmapDisabled(const wxBitmap& bitmap); |
| 196 | |
| 197 | /** |
| 198 | Sets the bitmap for the button appearance when it has the keyboard focus. |
| 199 | |
| 200 | @param bitmap |
| 201 | The bitmap to set. |
| 202 | |
| 203 | @see GetBitmapFocus(), SetBitmapLabel(), |
| 204 | SetBitmapSelected(), SetBitmapDisabled() |
| 205 | */ |
| 206 | virtual void SetBitmapFocus(const wxBitmap& bitmap); |
| 207 | |
| 208 | /** |
| 209 | Sets the bitmap to be shown when the mouse is over the button. |
| 210 | |
| 211 | @since 2.7.0 |
| 212 | |
| 213 | The hover bitmap is currently only supported in wxMSW. |
| 214 | |
| 215 | @see GetBitmapHover() |
| 216 | */ |
| 217 | virtual void SetBitmapHover(const wxBitmap& bitmap); |
| 218 | |
| 219 | /** |
| 220 | Sets the bitmap label for the button. |
| 221 | |
| 222 | @param bitmap |
| 223 | The bitmap label to set. |
| 224 | |
| 225 | @remarks This is the bitmap used for the unselected state, and for all |
| 226 | other states if no other bitmaps are provided. |
| 227 | |
| 228 | @see GetBitmapLabel() |
| 229 | */ |
| 230 | virtual void SetBitmapLabel(const wxBitmap& bitmap); |
| 231 | |
| 232 | /** |
| 233 | Sets the bitmap for the selected (depressed) button appearance. |
| 234 | |
| 235 | @param bitmap |
| 236 | The bitmap to set. |
| 237 | */ |
| 238 | virtual void SetBitmapSelected(const wxBitmap& bitmap); |
| 239 | }; |
| 240 | |